28 Nov
2023
28 Nov
'23
12:29 p.m.
Nikolay Sivov (@nsivov) commented about dlls/d2d1/device.c:
render_target->device = device; ID2D1Device1_AddRef(&render_target->device->ID2D1Device1_iface);
+ factory = unsafe_impl_from_ID2D1Factory(render_target->factory); + if (factory->factory_type == D2D1_FACTORY_TYPE_MULTI_THREADED) { + render_target->cs = &factory->cs; + }
One last formatting change please - existing code uses opening braces on new lines. There is one of those in tests, but here you can simply remove braces. Otherwise looks good. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/4452#note_54080