3 Jan
2024
3 Jan
'24
8:18 p.m.
``` Subject: [PATCH 2/2] vkd3d-shader/dxil: Use the parser once it is initialized. ```
That commit message is a fair bit less helpful than it could be. I suppose that's intended to be in contrast to patch 1/2, but looking at the contents of the patch I'd suggest something along the lines of "vkd3d-shader/dxil: Use vkd3d_shader_parser_error() for error reporting.", perhaps with some qualifiers. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/526#note_56628