8 Feb
2023
8 Feb
'23
7:21 p.m.
Zebediah Figura (@zfigura) commented about libs/vkd3d-shader/hlsl.c:
+ if (type->type == HLSL_CLASS_OBJECT) + { + switch (type->base_type) + { + case HLSL_TYPE_TEXTURE: + case HLSL_TYPE_SAMPLER: + case HLSL_TYPE_UAV: + return true; + default: + return false; + } + } + return false; +} + +enum hlsl_regset hlsl_type_get_regset(struct hlsl_ctx *ctx, const struct hlsl_type *type) This doesn't use its hlsl_ctx argument (anymore).
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/66#note_23480