31 Aug
2023
31 Aug
'23
1:42 p.m.
From: Conor McCarthy <cmccarthy(a)codeweavers.com> When DXBC contains DXIL code it uses ISG1 signatures. --- libs/vkd3d-shader/dxbc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index cedc3da4..52234872 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -429,7 +429,7 @@ static int isgn_handler(const struct vkd3d_shader_dxbc_section_desc *section, { struct shader_signature *is = ctx; - if (section->tag != TAG_ISGN) + if (section->tag != TAG_ISGN && section->tag != TAG_ISG1) return VKD3D_OK; if (is->elements) -- GitLab https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/320