19 Mar
2024
19 Mar
'24
5:31 p.m.
On Tue Mar 19 17:19:37 2024 +0000, David Heidelberg wrote:
~~done~~, I imported `float_to_int()` to our code and it works well. edit: But we need to figure out where to put it inside wine code (since it's used only from `wined3d`) Sorry, I should have been more clear. We don't want to import a wined3d private header from d3d9, and that doesn't even compile. Just copy the function definition to this source file instead (and remove the inline since it's not defined in a header anymore).
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/5324#note_65389