20 Apr
2023
20 Apr
'23
12:11 p.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl_codegen.c:
for (i = 0; i < reg_size; ++i) liveness->regs[component_idx + i].last_read = last_read; ret.id = component_idx / 4; + ret.count = reg_size;
My understanding is that `ret.count` is a number of registers, while `reg_size` is the number of components. Am I missing something? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/159#note_30722