14 Sep
2023
14 Sep
'23
11:45 a.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/dxil.c:
return VKD3D_OK; }
+static void sm6_parser_emit_thread_group(struct sm6_parser *sm6) +{ + struct vkd3d_shader_thread_group_size thread_group_size = {1, 1, 1}; + struct vkd3d_shader_instruction *ins; + + ins = sm6_parser_add_instruction(sm6, VKD3DSIH_DCL_THREAD_GROUP); + ins->declaration.thread_group_size = thread_group_size; + + FIXME("Dimensions are defaulting to 1.\n"); + + ins->declaration.thread_group_size = thread_group_size;
That looks like a duplicate. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/345#note_45342