24 Jan
2024
24 Jan
'24
11:29 p.m.
This MR includes: - A fix to a comment in vkd3d-shader/ir.c (out of MR scope but really tiny!). - A fix when creating UAV buffers in the shader_runner d3d12 backend. - Fixes to (hopefully) all the memory leaks in the shader_runner reported by valgrind when running all tests. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/600