24 Mar
2025
24 Mar
'25
12:22 p.m.
Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/texture.c:
HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE_FILEFORMAT file_format, IDirect3DBaseTexture9 *src_texture, const PALETTEENTRY *src_palette) { - HRESULT hr; + const struct pixel_format_desc *fmt_desc = NULL; + unsigned int levels, file_size, i; + struct d3dx_image image = { 0 }; This initialization seems unnecessary at this point, since there is an unconditional call to `d3dx_image_init()` afterwards.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/7636#note_98844