7 Aug
2023
7 Aug
'23
8:52 p.m.
Matteo Bruni (@Mystral) commented about include/d3dx11tex.h:
#endif } D3DX11_IMAGE_LOAD_INFO;
+typedef struct _D3DX11_TEXTURE_LOAD_INFO +{ + D3D11_BOX *pSrcBox; + D3D11_BOX *pDstBox; + UINT SrcFirstMip; + UINT DstFirstMip; + UINT NumMips; + UINT SrcFirstElement; + UINT DstFirstElement; + UINT NumElements; + UINT Filter; + UINT MipFilter; It's maybe overkill but, could you get rid of the field name alignment? Just to make it more different from the SDK version.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/3468#note_41528