27 Sep
2023
27 Sep
'23
1:41 p.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/dxil.c:
switch (block->id) { case CONSTANTS_BLOCK: + if (level < 2) + break;
I guess that what's happening here is that global constant blocks were already read as part of `sm6_parser_globals_init()`, so you mustn't do it again. If so, could you please write that in a comment? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/372#note_46962