14 Mar
2024
14 Mar
'24
3:57 a.m.
Conor McCarthy (@cmccarthy) commented about libs/vkd3d-shader/vkd3d_shader_main.c:
void vkd3d_string_buffer_clear(struct vkd3d_string_buffer *buffer) { - buffer->buffer[0] = '\0'; - buffer->content_size = 0; + vkd3d_string_buffer_truncate(buffer, 0); +} + +void vkd3d_string_buffer_truncate(struct vkd3d_string_buffer *buffer, size_t size)
This is only used in the last commit. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/704#note_64671