4 Dec
2023
4 Dec
'23
1:45 p.m.
Shouldn't this simply be a matter of adjusting the existing vkd3d_test_push_context() and vkd3d_test_pop_context() calls in run_shader_tests() to update the context for each line? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/499#note_54856