5 Mar
2024
5 Mar
'24
7:13 p.m.
1. Check how multiple ForceUpdate / Clear calls influence the returned list of rectangles 2. Check which d3drmdevice interface is passed to the update callbacks
I would kind of rather check both of these things. I don't want to go in the wrong direction with the implementation. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/5161#note_63582