28 Apr
2023
28 Apr
'23
5:12 p.m.
This patch makes index expressions on resources hlsl_ir_index nodes instead of hlsl_ir_resource_load nodes, because it is not known if they will be used later as the lhs of an hlsl_ir_resource_store. For now, the only benefit is consistency. -- v2: vkd3d-shader/hlsl: Don't keep the implicit mipmap level on hlsl_ir_index. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/182