25 May
2023
25 May
'23
6:02 p.m.
On Fri May 19 21:57:42 2023 +0000, Zebediah Figura wrote:
This probably belongs in its own patch. Some rationale would be nice too. I forgot to delete that line before pushing. Also, it should actually be a
setvbuf(stdout, NULL, _IONBF, 0);
As we have have talked with Giovanni, the idea is to disable buffering so that output gets always written to stdout, even if the program encounters a segfault. Which is useful when debugging the cross-tests on Windows. It probably deserves to be a separate MR. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/209#note_33852