11 Jul
2023
11 Jul
'23
8:28 p.m.
On Tue Jul 11 20:10:11 2023 +0000, Matteo Bruni wrote:
As opposed to 1dcc3ab292151cd91ea4202b92107c3a91527c7a, not reordering faces (vs vertices) in the order expected by the game is not safe in general. @Mystral The game actually only uses `D3DXMESHOPT_VERTEXCACHE` and not `D3DXMESHOPT_STRIPREORDER`, but I guess only removing the `E_NOTIMPL` for that is not safe either?
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/3272#note_38686