21 May
2025
21 May
'25
7:40 a.m.
-- v2: wineandroid: Use the EGL functions loaded from win32u. winewayland: Use the EGL functions loaded from win32u. win32u: Load EGL and expose functions in opengl_funcs. win32u: Move the opengl_funcs tables out of the drivers. win32u: Initialize opengl_funcs tables even on failure. win32u: Pass opengl_funcs pointer to init_wgl_extensions. https://gitlab.winehq.org/wine/wine/-/merge_requests/8103