13 Oct
2022
13 Oct
'22
10:12 a.m.
Stefan Dösinger (@stefan) commented about dlls/mfmediaengine/tests/mfmediaengine.c:
X(MFCreateDXGIDeviceManager); + + if ((mod = LoadLibraryA("d3d11.dll"))) + { + X(D3D11CreateDevice); + X(D3D11CreateDeviceAndSwapChain); + } + + if ((mod = LoadLibraryA("D3DCompiler_47.dll"))) + { + X(D3DCompile); + } #undef X }
+static WCHAR *load_resource(const WCHAR *name)
wouldn't extract_resource or unpack_resource be a better name for something that copies data from the executable to a file? Ignore this if there is precedent for this name. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/1046#note_10525