4 Dec
2025
4 Dec
'25
3:41 p.m.
For Resident Evil 2 Classic. These are relatively small and simple patches, but I can certainly cut at 5 or so for a first MR. -- v3: quartz/tests: Add some VMR7 tests for unsupported formats. quartz/tests: Test VMR7 AllocateSurface with a BITMAPV4HEADER. quartz/tests: Test allocating BI_BITFIELDS pixel format. quartz/tests: Test allocating a surface with different bit depth from the primary. quartz/vmr7: Validate BITMAPINFOHEADER size. quartz/vmr7: Create a ddraw object if necessary to check for FourCC support. quartz/vmr7: Reject unsupported FOURCC formats. quartz/vmr7: Implement IVMRSurfaceAllocatorNotify::SetDDrawDevice(). https://gitlab.winehq.org/wine/wine/-/merge_requests/9520