25 Jul
2024
25 Jul
'24
11:42 a.m.
Alfred Agrell (@Alcaro) commented about dlls/shell32/enumobjects.c:
FIXME("(%p/%p)->(%n): stub!\n", This, iface, count);
- if (count) - count = 0; - - return S_FALSE; + return E_NOTIMPL;
Well, that's one way to remove the if (count) check. Looks good to me, if it works in the games. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/6130#note_77046