21 Jul
2025
21 Jul
'25
6:32 a.m.
On Mon Jul 14 12:59:39 2025 +0000, Nikolay Sivov wrote:
So, does it work on Windows for a case with more than one subresource or not? If All we need to support index == 0, we don't need that many changes. Drawing a bitmap from a DXGI subresource surface with more than one subresource does work on Windows. However, the bitmap must be created with ID2D1DeviceContext_CreateSharedBitmap, not ID2D1DeviceContext_CreateBitmapFromDxgiSurface.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/8243#note_110471