11 Apr
2023
11 Apr
'23
6:18 a.m.
To simplify SM 6 support, insert a control point id relative address where needed, and declare control point phase inputs where missing. -- v4: vkd3d-shader/ir: Insert hull shader control point input declarations if no control point phase is defined. vkd3d-shader/ir: Normalise control point phase output registers to include the control point id. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/141