4 Apr
2024
4 Apr
'24
11:43 p.m.
Fix to a sneaky memory leak. * `hlsl_get_string_buffer()`/`vkd3d_string_buffer_get()` should go with `hlsl_release_string_buffer()`/`vkd3d_string_buffer_release()`. * `vkd3d_string_buffer_init()` should go with `vkd3d_string_buffer_free()`, which only frees the internal `char *` of the string buffer. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/763