Rémi Bernon (@rbernon) commented about dlls/windows.gaming.ui.gamebar/main.c:
+ FIXME( "iface %p, handler %p, token %p stub.\n", iface, handler, token ); + *token = dummy_token; + return S_OK; +} + +static HRESULT WINAPI statics_remove_IsInputRedirectedChanged( IGameBarStatics *iface, EventRegistrationToken token ) +{ + FIXME( "iface %p, token %#I64x stub.\n", iface, token.value ); + return S_OK; +} + +static HRESULT WINAPI statics_get_Visible( IGameBarStatics *iface, BOOLEAN *value) +{ + TRACE( "iface %p, value %p.\n", iface, value ); + + if (!value) return E_INVALIDARG; A test for these checks could be welcome to validate the result, or not checking at all is probably also okay.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/1247#note_13057