2 Dec
2025
2 Dec
'25
12:46 p.m.
Rémi Bernon (@rbernon) commented about dlls/opengl32/unix_wgl.c:
+ *data = node_mask; + return TRUE; }
return get_default_fbo_integer( ctx, draw, read, pname, data ); }
+static BOOL get_luid( TEB *teb, GLenum pname, LUID *luid) +{ + const struct opengl_funcs *funcs = teb->glTable; + UINT32 node_mask; + + switch (pname) + { + case GL_DEVICE_LUID_EXT: + return funcs->p_get_luid(luid, &node_mask); Could we make this part of the wglQueryRenderer*WINE extension instead of using a specific function?
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/9572#note_124401