6 Mar
2023
6 Mar
'23
10:07 p.m.
Okay, but I think these SM1 tests should be part of a different MR, since we can't specify those requirements in the shader_runner yet. Perhaps they should be in a different file too.
That's fine, as long as we do indeed get them in at some point soon (and as long as the implementation doesn't contradict them). -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/106#note_26247