23 Feb
2024
23 Feb
'24
6:47 p.m.
Francisco Casas (@fcasas) commented about tests/hlsl/sm1-const-folding.shader_test:
+[test] +draw quad +if(sm>=4) probe all rgba (3.0e+009, 0.0, 0.0, 0.0) + +[pixel shader] +float4 main() : SV_TARGET +{ + int x = 3000000000; + return float4(x, 0.0, 0.0, 0.0); +} + +[test] +draw quad +probe all rgba (-1.29496730e+009, 0.0, 0.0, 0.0) + +% These two make sense which two things? The last two tests?
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/674#note_62434