9 Jan
2023
9 Jan
'23
12:43 p.m.
On Mon Jan 9 12:43:12 2023 +0000, Giovanni Mascellani wrote:
Code looks fine, though your commit message says "This patch preempts this by avoiding propagating object loads when the variable is a real object (i.e., a uniform variable) which cannot have a replacement", while unless I am missing something the opposite is true: object loads are propagated only when coming from an uniform object. Oh, right, that is a typo. I just fixed it.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/59#note_20564