5 Apr
2024
5 Apr
'24
5:52 p.m.
On Fri Apr 5 09:39:41 2024 +0000, Giovanni Mascellani wrote:
Mmmh, you're changing the HLSL code but not the precompiled bytecode... It actually comes out to the exact same thing; we're indexing ((i / 2) * 2 + (i % 2)) instead of just i. I meant to say so in the subject but forgot.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/757#note_67050