2 Apr
2024
2 Apr
'24
1:35 p.m.
-- v2: vkd3d-shader/spirv: Ensure the data register is UINT in spirv_compiler_emit_store_tgsm(). vkd3d-shader/spirv: Bitcast if necessary in spirv_compiler_emit_store_dst_components(). vkd3d-shader/dxil: Support constexpr GEP. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/750