6 Dec
2023
6 Dec
'23
9:21 p.m.
On Wed Dec 6 21:20:20 2023 +0000, Zebediah Figura wrote:
Wait, why not in wined3d_cs_exec_present(), where the fps code is? (Also, shouldn't this information be tied to the swapchain, not the CS?) Good question(s). Probably because it was originally part of a much larger trace which included stuff that only made sense inside wined3d_cs_run().
I'll move everything to the proper place :sweat_smile: -- https://gitlab.winehq.org/wine/wine/-/merge_requests/4625#note_55257