12 Nov
2024
12 Nov
'24
6:08 p.m.
Not exactly, no. We are recreating the X + GLX drawable every time though. I don't know that it's too crazy to imagine that somehow an initialized-black picture ends up on the screen for a bit while juggling drawables before wglSwapBuffers() eventually brings the correct image on the screen. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/6806#note_87240