30 Nov
2023
30 Nov
'23
2:24 p.m.
From: Conor McCarthy <cmccarthy(a)codeweavers.com> --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index be149a0cf..55afa1cc7 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4455,7 +4455,7 @@ static const struct vkd3d_spirv_builtin *get_spirv_builtin_for_sysval( enum vkd3d_shader_spirv_environment environment; unsigned int i; - if (!sysval) + if (sysval == VKD3D_SHADER_SV_NONE || sysval == VKD3D_SHADER_SV_TARGET) return NULL; /* In pixel shaders, SV_Position is mapped to SpvBuiltInFragCoord. */ -- GitLab https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/503