2 Sep
2022
2 Sep
'22
5:29 a.m.
Nikolay Sivov (@nsivov) commented about dlls/d2d1/d2d1_private.h:
struct d2d_transform_node { - ID2D1TransformNode *node; + BOOL effect_input; + union + { + ID2D1TransformNode *transform; + ID2D1Bitmap *bitmap; + } u; + struct d2d_transform_node **inputs; + UINT32 input_count; + struct d2d_transform_node *output; + UINT32 output_to_index;
This one seems to be unused as well. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/698#note_7532