7 Jan
2026
7 Jan
'26
10:53 p.m.
On Wed Jan 7 22:53:47 2026 +0000, Rémi Bernon wrote:
Is this because we don't use CLOCK_MONOTONIC_RAW in ntdll for QPC when we need to make sure both QPC / vulkan clock source match? Yes, similar fix needs to be applied to vkd3d as well.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/9859#note_126521