5 Apr
2024
5 Apr
'24
10:15 a.m.
Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl.y:
static bool intrinsic_all(struct hlsl_ctx *ctx, const struct parse_initializer *params, const struct vkd3d_shader_location *loc) That's fine for me, but notice that if you want you can refactor `all()` and `any()` to a common helper that takes the accumulation operation as a parameter.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/744#note_67030