1 Nov
2023
1 Nov
'23
11:42 a.m.
The failure on d3d9 runner was about [require] resetting what previous [require] had set. This is now fixed. One remaining issue (crash?) in matrix-semantics.shader_test can't be related, and I don't see it on Windows. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/366#note_50479