20 Feb
2024
20 Feb
'24
2:39 p.m.
On Tue Feb 20 10:18:38 2024 +0000, Giovanni Mascellani wrote:
I wasn't asking about testing `DX_RAW_BUFFER_STORE` specifically, rather testing storing to a raw buffer view even if that happens through `DX_BUFFER_STORE`. After a quick look it seems that it would require some work in the shader runner to declare raw buffer views, but that shouldn't be particularly hard. An `RWByteAddressBuffer` test will depend on scalar int probe support in !645, and this MR already has 6 commits, so I'll add the test separately.
-- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/642#note_62057