22 Jan
2026
22 Jan
'26
11:25 p.m.
Needed for RecRoom. The game executes syscall with code 0x1 from time to time. Not sure what it does exactly there, but the game worked without this stub in Proton earlier(with the other patches which are already upstream now and Linux syscall emulation workaround which is not). That was ending up in NtAccessCheck which was failing or crashing returning STATUS_ACCESS_VIOLATION, either way the game worked. Now with syscall 0x0001 explicitly added as spec stub the call results in the fatal exception, while the explicit stub helps. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/9952#note_127740