9 Nov
2023
9 Nov
'23
7:45 p.m.
Zebediah Figura (@zfigura) commented about libs/vkd3d-shader/hlsl.h:
struct list scope_entry; /* Item entry in hlsl_ctx.extern_vars, if the variable is extern. */ struct list extern_entry; + /* Scope that variable itself defines, used to provide a container for techniques and passes. */ + struct hlsl_scope *scope;
This should probably go in the union. -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/443#note_51761