1 Feb
2023
1 Feb
'23
2:06 a.m.
Needed for Gungrave G.O.R.E. (besides some bits in raw AAC handling). The game is fine with GetInputStatus always returning MFT_INPUT_STATUS_ACCEPT_DATA for both h264 and aac but I think it is better to be correct here. -- v2: winegstreamer: Set MF_SA_D3D11_AWARE attribute for h264 transform. winegstreamer: Implement _GetInputStatus() for aac decoder transform. https://gitlab.winehq.org/wine/wine/-/merge_requests/2080