12 Feb
2024
12 Feb
'24
3:58 a.m.
-- v13: vkd3d-shader/dxil: Support 16-bit types. vkd3d-shader/spirv: Introduce HALF and UINT16 types for minimum precision. vkd3d-shader/spirv: Introduce a data_type_is_floating_point() helper function. tests/shader-runner: Add tests for minimum-precision constants. https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/519