1 Aug
2022
1 Aug
'22
1:31 p.m.
This currently fails if the shader loads from the UAV, because it causes vkd3d-shader to specify the R32f format instead of Unknown. Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/2