28 Aug
2023
28 Aug
'23
11:51 p.m.
Francisco Casas (@fcasas) commented about libs/vkd3d-shader/hlsl.h:
} }
-char *hlsl_sprintf_alloc(struct hlsl_ctx *ctx, const char *fmt, ...);
Is there any particular reason to add this `__attribute__((format))` in 3/4 instead of 1/4? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/310#note_43629