2 Oct
2023
2 Oct
'23
2:17 p.m.
Giovanni Mascellani (@giomasce) commented about tests/shader_runner.c:
run_shader_tests_d3d11();
trace("Compiling shaders with d3dcompiler_47.dll and executing with d3d12.dll\n"); - run_shader_tests_d3d12(); + run_shader_tests_d3d12(NULL, SHADER_MODEL_4_0, SHADER_MODEL_5_1);
It wouldn't be bad if cross tests too could be run with dxcompiler. Would that be hard to have? -- https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/346#note_47374