26 Jun
2025
26 Jun
'25
3:01 a.m.
No hangs in Killsquad from around 500 character switches. `MEError` is received in about 1 in every 100 cases. There is a chance of regression in games which use media sources directly if they don't handle the `MEError` gracefully, but that seems unlikely. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/8415#note_108018