From: Rémi Bernon <rbernon@codeweavers.com> --- dlls/opengl32/make_opengl | 99 +- dlls/opengl32/private.h | 4 +- dlls/opengl32/thunks.c | 5560 +++++++++++++++++----------------- dlls/opengl32/unix_private.h | 10 - dlls/opengl32/unix_thunks.c | 2791 ----------------- dlls/opengl32/unix_thunks.h | 1 - dlls/opengl32/unix_wgl.c | 220 +- dlls/opengl32/unixlib.h | 10 +- dlls/opengl32/wgl.c | 11 +- dlls/win32u/opengl.c | 22 - 10 files changed, 2874 insertions(+), 5854 deletions(-) diff --git a/dlls/opengl32/make_opengl b/dlls/opengl32/make_opengl index 79e493f3871..dd352603631 100755 --- a/dlls/opengl32/make_opengl +++ b/dlls/opengl32/make_opengl @@ -160,6 +160,7 @@ my %manual_win_functions = "wglGetLayerPaletteEntries" => 1, "wglGetPixelFormatAttribfvARB" => 1, "wglGetPixelFormatAttribivARB" => 1, + "wglGetProcAddress" => 1, "wglRealizeLayerPalette" => 1, "wglSetLayerPaletteEntries" => 1, "wglSwapLayerBuffers" => 1, @@ -183,7 +184,6 @@ my %manual_win_thunks = "wglDeleteContext" => 1, "wglDestroyPbufferARB" => 1, "wglGetPixelFormat" => 1, - "wglGetProcAddress" => 1, "wglMakeContextCurrentARB" => 1, "wglMakeCurrent" => 1, "wglQueryCurrentRendererStringWINE" => 1, @@ -226,7 +226,6 @@ my %manual_unix_thunks = "wglCreateContext" => 1, "wglCreateContextAttribsARB" => 1, "wglDeleteContext" => 1, - "wglGetProcAddress" => 1, "wglMakeContextCurrentARB" => 1, "wglMakeCurrent" => 1, "wglShareLists" => 1, @@ -1560,7 +1559,7 @@ print OUT "#include \"winbase.h\"\n"; print OUT "#include \"winternl.h\"\n"; print OUT "#include \"wingdi.h\"\n"; print OUT "#include \"ntuser.h\"\n\n"; -print OUT "#include \"wine/wgl.h\"\n"; +print OUT "#include \"wine/opengl_driver.h\"\n"; print OUT "#include \"wine/unixlib.h\"\n\n"; print OUT "struct process_attach_params\n"; @@ -1645,7 +1644,8 @@ open OUT, ">thunks.c" or die "cannot create thunks.c"; print OUT "/* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */\n\n"; print OUT "#include <stdarg.h>\n"; -print OUT "#include <stddef.h>\n\n"; +print OUT "#include <stddef.h>\n"; +print OUT "#include <stdlib.h>\n\n"; print OUT "#include \"ntstatus.h\"\n"; print OUT "#define WIN32_NO_STATUS\n"; @@ -1688,14 +1688,69 @@ foreach (sort keys %ext_functions) printf OUT "extern %s WINAPI %s(%s);\n", $func_ret, $_, $decl_args; } -print OUT "const void *extension_procs[] =\n"; +print OUT "struct function_entry\n"; +print OUT "{\n"; +print OUT " const char *name;\n"; +print OUT " void *function;\n"; +print OUT " enum opengl_extension supported[4];\n"; +print OUT "};\n"; +print OUT "\n"; +print OUT "static int function_entry_cmp( const void *a, const void *b )\n"; +print OUT "{\n"; +print OUT " const struct function_entry *entry_a = a, *entry_b = b;\n"; +print OUT " return strcmp( entry_a->name, entry_b->name );\n"; +print OUT "};\n"; +print OUT "\n"; +print OUT "static BOOL is_function_supported( const struct function_entry *entry, const struct opengl_client_context *ctx )\n"; print OUT "{\n"; +print OUT " for (const enum opengl_extension *ext = entry->supported; *ext != GL_EXTENSION_COUNT; ext++)\n"; +print OUT " {\n"; +print OUT " if (*ext < GL_EXTENSION_COUNT && ctx->extensions[*ext]) return TRUE;\n"; +print OUT " if (*ext > GL_EXTENSION_COUNT && ctx->major_version > HIWORD(*ext)) return TRUE;\n"; +print OUT " if (*ext > GL_EXTENSION_COUNT && ctx->major_version == HIWORD(*ext) && ctx->minor_version >= LOWORD(*ext)) return TRUE;\n"; +print OUT " }\n"; +print OUT " return FALSE;\n"; +print OUT "}\n"; +print OUT "\n"; +print OUT "void *get_proc_address( const char *name, const struct opengl_client_context *ctx )\n"; +print OUT "{\n"; +print OUT " static const struct function_entry functions[] =\n"; +print OUT " {\n"; foreach (sort keys %ext_functions) { next unless is_exposed_function( $ext_functions{$_} ); - printf OUT " %s,\n", $_; -} -print OUT "};\n"; + my $func = $ext_functions{$_}; + my @checks; + + print OUT " { \"$_\", $_, "; + foreach my $ext (@{$func->[2]}) + { + next unless is_exposed_extension( $ext ); + $ext =~ s/GL_VERSION_(\d+)_(\d+)/MAKELONG($2, $1)/; + push @checks, $ext; + for my $alias (@{$extension_aliases{$ext}}) + { + next unless is_exposed_extension( $alias ); + $alias =~ s/GL_VERSION_(\d+)_(\d+)/MAKELONG($2, $1)/; + push @checks, $alias; + } + } + print OUT "{ " . join(", ", sort @checks) . ", GL_EXTENSION_COUNT } },\n"; +} +print OUT " };\n"; +print OUT " const struct function_entry *found, entry = { .name = name };\n"; +print OUT " if (!(found = bsearch( &entry, functions, ARRAY_SIZE(functions), sizeof(entry), function_entry_cmp )))\n"; +print OUT " {\n"; +print OUT " WARN( \"Function %s unknown\\n\", name );\n"; +print OUT " return NULL;\n"; +print OUT " }\n"; +print OUT " if (!is_function_supported( found, ctx ))\n"; +print OUT " {\n"; +print OUT " WARN( \"Function %s not supported\\n\", name );\n"; +print OUT " return NULL;\n"; +print OUT " }\n"; +print OUT " return found->function;\n"; +print OUT "}\n"; close OUT; @@ -1891,32 +1946,4 @@ foreach (sort keys %norm_functions) print OUT " .p_$_ = null_$_,\n"; } print OUT "};\n"; - -# Then the table giving the string <-> function correspondence */ -my $count = 0; -foreach (keys %ext_functions) -{ - next unless is_exposed_function( $ext_functions{$_} ); - $count += 1; -} -print OUT "\nconst int extension_registry_size = $count;\n"; -print OUT "const struct registry_entry extension_registry[$count] =\n"; -print OUT "{\n"; -foreach (sort keys %ext_functions) -{ - next unless is_exposed_function( $ext_functions{$_} ); - my $func = $ext_functions{$_}; - my @exts; - foreach my $ext (@{$func->[2]}) - { - push @exts, $ext; - foreach my $alias (@{$extension_aliases{$ext}}) - { - push @exts, $alias; - } - } - printf OUT " { \"%s\", \"%s\\0\", offsetof(struct opengl_funcs, p_$_) },\n", $_, join("\\0", sort @exts); -} -print OUT "};\n"; - close OUT; diff --git a/dlls/opengl32/private.h b/dlls/opengl32/private.h index 42298ac9ccc..63821690c52 100644 --- a/dlls/opengl32/private.h +++ b/dlls/opengl32/private.h @@ -27,14 +27,14 @@ #include "winbase.h" #include "winternl.h" #include "wingdi.h" +#include "wine/opengl_driver.h" #include "wine/wgl.h" -extern const void *extension_procs[]; - extern int WINAPI wglDescribePixelFormat( HDC hdc, int ipfd, UINT cjpfd, PIXELFORMATDESCRIPTOR *ppfd ); extern BOOL get_pbuffer_from_handle( HPBUFFERARB handle, HPBUFFERARB *obj ); extern BOOL get_context_from_handle( HGLRC handle, HGLRC *obj ); extern BOOL get_sync_from_handle( GLsync handle, GLsync *obj ); extern void set_gl_error( GLenum error ); +extern void *get_proc_address( const char *name, const struct opengl_client_context *ctx ); #endif /* __WINE_OPENGL32_PRIVATE_H */ diff --git a/dlls/opengl32/thunks.c b/dlls/opengl32/thunks.c index c3696f3406b..361c64e7ad9 100644 --- a/dlls/opengl32/thunks.c +++ b/dlls/opengl32/thunks.c @@ -2,6 +2,7 @@ #include <stdarg.h> #include <stddef.h> +#include <stdlib.h> #include "ntstatus.h" #define WIN32_NO_STATUS @@ -24833,2764 +24834,2803 @@ extern BOOL WINAPI wglGetPixelFormatAttribivARB( HDC hdc, int iPixelFormat, int extern BOOL WINAPI wglMakeContextCurrentARB( HDC hDrawDC, HDC hReadDC, HGLRC hglrc ); extern const GLchar * WINAPI wglQueryCurrentRendererStringWINE( GLenum attribute ); extern const GLchar * WINAPI wglQueryRendererStringWINE( HDC dc, GLint renderer, GLenum attribute ); -const void *extension_procs[] = -{ - glAccumxOES, - glAcquireKeyedMutexWin32EXT, - glActiveProgramEXT, - glActiveShaderProgram, - glActiveStencilFaceEXT, - glActiveTexture, - glActiveTextureARB, - glActiveVaryingNV, - glAlphaFragmentOp1ATI, - glAlphaFragmentOp2ATI, - glAlphaFragmentOp3ATI, - glAlphaFuncx, - glAlphaFuncxOES, - glAlphaToCoverageDitherControlNV, - glApplyFramebufferAttachmentCMAAINTEL, - glApplyTextureEXT, - glAreProgramsResidentNV, - glAreTexturesResidentEXT, - glArrayElementEXT, - glArrayObjectATI, - glAsyncCopyBufferSubDataNVX, - glAsyncCopyImageSubDataNVX, - glAsyncMarkerSGIX, - glAttachObjectARB, - glAttachShader, - glBeginConditionalRender, - glBeginConditionalRenderNV, - glBeginConditionalRenderNVX, - glBeginFragmentShaderATI, - glBeginOcclusionQueryNV, - glBeginPerfMonitorAMD, - glBeginPerfQueryINTEL, - glBeginQuery, - glBeginQueryARB, - glBeginQueryIndexed, - glBeginTransformFeedback, - glBeginTransformFeedbackEXT, - glBeginTransformFeedbackNV, - glBeginVertexShaderEXT, - glBeginVideoCaptureNV, - glBindAttribLocation, - glBindAttribLocationARB, - glBindBuffer, - glBindBufferARB, - glBindBufferBase, - glBindBufferBaseEXT, - glBindBufferBaseNV, - glBindBufferOffsetEXT, - glBindBufferOffsetNV, - glBindBufferRange, - glBindBufferRangeEXT, - glBindBufferRangeNV, - glBindBuffersBase, - glBindBuffersRange, - glBindFragDataLocation, - glBindFragDataLocationEXT, - glBindFragDataLocationIndexed, - glBindFragmentShaderATI, - glBindFramebuffer, - glBindFramebufferEXT, - glBindImageTexture, - glBindImageTextureEXT, - glBindImageTextures, - glBindLightParameterEXT, - glBindMaterialParameterEXT, - glBindMultiTextureEXT, - glBindParameterEXT, - glBindProgramARB, - glBindProgramNV, - glBindProgramPipeline, - glBindRenderbuffer, - glBindRenderbufferEXT, - glBindSampler, - glBindSamplers, - glBindShadingRateImageNV, - glBindTexGenParameterEXT, - glBindTextureEXT, - glBindTextureUnit, - glBindTextureUnitParameterEXT, - glBindTextures, - glBindTransformFeedback, - glBindTransformFeedbackNV, - glBindVertexArray, - glBindVertexArrayAPPLE, - glBindVertexBuffer, - glBindVertexBuffers, - glBindVertexShaderEXT, - glBindVideoCaptureStreamBufferNV, - glBindVideoCaptureStreamTextureNV, - glBinormal3bEXT, - glBinormal3bvEXT, - glBinormal3dEXT, - glBinormal3dvEXT, - glBinormal3fEXT, - glBinormal3fvEXT, - glBinormal3iEXT, - glBinormal3ivEXT, - glBinormal3sEXT, - glBinormal3svEXT, - glBinormalPointerEXT, - glBitmapxOES, - glBlendBarrier, - glBlendBarrierKHR, - glBlendBarrierNV, - glBlendColor, - glBlendColorEXT, - glBlendColorxOES, - glBlendEquation, - glBlendEquationEXT, - glBlendEquationIndexedAMD, - glBlendEquationSeparate, - glBlendEquationSeparateEXT, - glBlendEquationSeparateIndexedAMD, - glBlendEquationSeparatei, - glBlendEquationSeparateiARB, - glBlendEquationi, - glBlendEquationiARB, - glBlendFuncIndexedAMD, - glBlendFuncSeparate, - glBlendFuncSeparateEXT, - glBlendFuncSeparateINGR, - glBlendFuncSeparateIndexedAMD, - glBlendFuncSeparatei, - glBlendFuncSeparateiARB, - glBlendFunci, - glBlendFunciARB, - glBlendParameteriNV, - glBlitFramebuffer, - glBlitFramebufferEXT, - glBlitFramebufferLayerEXT, - glBlitFramebufferLayersEXT, - glBlitNamedFramebuffer, - glBufferAddressRangeNV, - glBufferAttachMemoryNV, - glBufferData, - glBufferDataARB, - glBufferPageCommitmentARB, - glBufferPageCommitmentMemNV, - glBufferParameteriAPPLE, - glBufferRegionEnabled, - glBufferStorage, - glBufferStorageExternalEXT, - glBufferStorageMemEXT, - glBufferSubData, - glBufferSubDataARB, - glCallCommandListNV, - glCheckFramebufferStatus, - glCheckFramebufferStatusEXT, - glCheckNamedFramebufferStatus, - glCheckNamedFramebufferStatusEXT, - glClampColor, - glClampColorARB, - glClearAccumxOES, - glClearBufferData, - glClearBufferSubData, - glClearBufferfi, - glClearBufferfv, - glClearBufferiv, - glClearBufferuiv, - glClearColorIiEXT, - glClearColorIuiEXT, - glClearColorx, - glClearColorxOES, - glClearDepthdNV, - glClearDepthf, - glClearDepthfOES, - glClearDepthx, - glClearDepthxOES, - glClearNamedBufferData, - glClearNamedBufferDataEXT, - glClearNamedBufferSubData, - glClearNamedBufferSubDataEXT, - glClearNamedFramebufferfi, - glClearNamedFramebufferfv, - glClearNamedFramebufferiv, - glClearNamedFramebufferuiv, - glClearTexImage, - glClearTexSubImage, - glClientActiveTexture, - glClientActiveTextureARB, - glClientActiveVertexStreamATI, - glClientAttribDefaultEXT, - glClientWaitSemaphoreui64NVX, - glClientWaitSync, - glClipControl, - glClipPlanef, - glClipPlanefOES, - glClipPlanex, - glClipPlanexOES, - glColor3fVertex3fSUN, - glColor3fVertex3fvSUN, - glColor3hNV, - glColor3hvNV, - glColor3xOES, - glColor3xvOES, - glColor4fNormal3fVertex3fSUN, - glColor4fNormal3fVertex3fvSUN, - glColor4hNV, - glColor4hvNV, - glColor4ubVertex2fSUN, - glColor4ubVertex2fvSUN, - glColor4ubVertex3fSUN, - glColor4ubVertex3fvSUN, - glColor4x, - glColor4xOES, - glColor4xvOES, - glColorFormatNV, - glColorFragmentOp1ATI, - glColorFragmentOp2ATI, - glColorFragmentOp3ATI, - glColorMaskIndexedEXT, - glColorMaski, - glColorP3ui, - glColorP3uiv, - glColorP4ui, - glColorP4uiv, - glColorPointerEXT, - glColorPointerListIBM, - glColorPointervINTEL, - glColorSubTable, - glColorSubTableEXT, - glColorTable, - glColorTableEXT, - glColorTableParameterfv, - glColorTableParameterfvSGI, - glColorTableParameteriv, - glColorTableParameterivSGI, - glColorTableSGI, - glCombinerInputNV, - glCombinerOutputNV, - glCombinerParameterfNV, - glCombinerParameterfvNV, - glCombinerParameteriNV, - glCombinerParameterivNV, - glCombinerStageParameterfvNV, - glCommandListSegmentsNV, - glCompileCommandListNV, - glCompileShader, - glCompileShaderARB, - glCompileShaderIncludeARB, - glCompressedMultiTexImage1DEXT, - glCompressedMultiTexImage2DEXT, - glCompressedMultiTexImage3DEXT, - glCompressedMultiTexSubImage1DEXT, - glCompressedMultiTexSubImage2DEXT, - glCompressedMultiTexSubImage3DEXT, - glCompressedTexImage1D, - glCompressedTexImage1DARB, - glCompressedTexImage2D, - glCompressedTexImage2DARB, - glCompressedTexImage3D, - glCompressedTexImage3DARB, - glCompressedTexSubImage1D, - glCompressedTexSubImage1DARB, - glCompressedTexSubImage2D, - glCompressedTexSubImage2DARB, - glCompressedTexSubImage3D, - glCompressedTexSubImage3DARB, - glCompressedTextureImage1DEXT, - glCompressedTextureImage2DEXT, - glCompressedTextureImage3DEXT, - glCompressedTextureSubImage1D, - glCompressedTextureSubImage1DEXT, - glCompressedTextureSubImage2D, - glCompressedTextureSubImage2DEXT, - glCompressedTextureSubImage3D, - glCompressedTextureSubImage3DEXT, - glConservativeRasterParameterfNV, - glConservativeRasterParameteriNV, - glConvolutionFilter1D, - glConvolutionFilter1DEXT, - glConvolutionFilter2D, - glConvolutionFilter2DEXT, - glConvolutionParameterf, - glConvolutionParameterfEXT, - glConvolutionParameterfv, - glConvolutionParameterfvEXT, - glConvolutionParameteri, - glConvolutionParameteriEXT, - glConvolutionParameteriv, - glConvolutionParameterivEXT, - glConvolutionParameterxOES, - glConvolutionParameterxvOES, - glCopyBufferSubData, - glCopyColorSubTable, - glCopyColorSubTableEXT, - glCopyColorTable, - glCopyColorTableSGI, - glCopyConvolutionFilter1D, - glCopyConvolutionFilter1DEXT, - glCopyConvolutionFilter2D, - glCopyConvolutionFilter2DEXT, - glCopyImageSubData, - glCopyImageSubDataNV, - glCopyMultiTexImage1DEXT, - glCopyMultiTexImage2DEXT, - glCopyMultiTexSubImage1DEXT, - glCopyMultiTexSubImage2DEXT, - glCopyMultiTexSubImage3DEXT, - glCopyNamedBufferSubData, - glCopyPathNV, - glCopyTexImage1DEXT, - glCopyTexImage2DEXT, - glCopyTexSubImage1DEXT, - glCopyTexSubImage2DEXT, - glCopyTexSubImage3D, - glCopyTexSubImage3DEXT, - glCopyTextureImage1DEXT, - glCopyTextureImage2DEXT, - glCopyTextureSubImage1D, - glCopyTextureSubImage1DEXT, - glCopyTextureSubImage2D, - glCopyTextureSubImage2DEXT, - glCopyTextureSubImage3D, - glCopyTextureSubImage3DEXT, - glCoverFillPathInstancedNV, - glCoverFillPathNV, - glCoverStrokePathInstancedNV, - glCoverStrokePathNV, - glCoverageModulationNV, - glCoverageModulationTableNV, - glCreateBuffers, - glCreateCommandListsNV, - glCreateFramebuffers, - glCreateMemoryObjectsEXT, - glCreatePerfQueryINTEL, - glCreateProgram, - glCreateProgramObjectARB, - glCreateProgramPipelines, - glCreateProgressFenceNVX, - glCreateQueries, - glCreateRenderbuffers, - glCreateSamplers, - glCreateSemaphoresNV, - glCreateShader, - glCreateShaderObjectARB, - glCreateShaderProgramEXT, - glCreateShaderProgramv, - glCreateStatesNV, - glCreateSyncFromCLeventARB, - glCreateTextures, - glCreateTransformFeedbacks, - glCreateVertexArrays, - glCullParameterdvEXT, - glCullParameterfvEXT, - glCurrentPaletteMatrixARB, - glDebugMessageCallback, - glDebugMessageCallbackAMD, - glDebugMessageCallbackARB, - glDebugMessageControl, - glDebugMessageControlARB, - glDebugMessageEnableAMD, - glDebugMessageInsert, - glDebugMessageInsertAMD, - glDebugMessageInsertARB, - glDeformSGIX, - glDeformationMap3dSGIX, - glDeformationMap3fSGIX, - glDeleteAsyncMarkersSGIX, - glDeleteBufferRegion, - glDeleteBuffers, - glDeleteBuffersARB, - glDeleteCommandListsNV, - glDeleteFencesAPPLE, - glDeleteFencesNV, - glDeleteFragmentShaderATI, - glDeleteFramebuffers, - glDeleteFramebuffersEXT, - glDeleteMemoryObjectsEXT, - glDeleteNamedStringARB, - glDeleteNamesAMD, - glDeleteObjectARB, - glDeleteObjectBufferATI, - glDeleteOcclusionQueriesNV, - glDeletePathsNV, - glDeletePerfMonitorsAMD, - glDeletePerfQueryINTEL, - glDeleteProgram, - glDeleteProgramPipelines, - glDeleteProgramsARB, - glDeleteProgramsNV, - glDeleteQueries, - glDeleteQueriesARB, - glDeleteQueryResourceTagNV, - glDeleteRenderbuffers, - glDeleteRenderbuffersEXT, - glDeleteSamplers, - glDeleteSemaphoresEXT, - glDeleteShader, - glDeleteStatesNV, - glDeleteSync, - glDeleteTexturesEXT, - glDeleteTransformFeedbacks, - glDeleteTransformFeedbacksNV, - glDeleteVertexArrays, - glDeleteVertexArraysAPPLE, - glDeleteVertexShaderEXT, - glDepthBoundsEXT, - glDepthBoundsdNV, - glDepthRangeArraydvNV, - glDepthRangeArrayv, - glDepthRangeIndexed, - glDepthRangeIndexeddNV, - glDepthRangedNV, - glDepthRangef, - glDepthRangefOES, - glDepthRangex, - glDepthRangexOES, - glDetachObjectARB, - glDetachShader, - glDetailTexFuncSGIS, - glDisableClientStateIndexedEXT, - glDisableClientStateiEXT, - glDisableIndexedEXT, - glDisableVariantClientStateEXT, - glDisableVertexArrayAttrib, - glDisableVertexArrayAttribEXT, - glDisableVertexArrayEXT, - glDisableVertexAttribAPPLE, - glDisableVertexAttribArray, - glDisableVertexAttribArrayARB, - glDisablei, - glDispatchCompute, - glDispatchComputeGroupSizeARB, - glDispatchComputeIndirect, - glDrawArraysEXT, - glDrawArraysIndirect, - glDrawArraysInstanced, - glDrawArraysInstancedARB, - glDrawArraysInstancedBaseInstance, - glDrawArraysInstancedEXT, - glDrawBufferRegion, - glDrawBuffers, - glDrawBuffersARB, - glDrawBuffersATI, - glDrawCommandsAddressNV, - glDrawCommandsNV, - glDrawCommandsStatesAddressNV, - glDrawCommandsStatesNV, - glDrawElementArrayAPPLE, - glDrawElementArrayATI, - glDrawElementsBaseVertex, - glDrawElementsIndirect, - glDrawElementsInstanced, - glDrawElementsInstancedARB, - glDrawElementsInstancedBaseInstance, - glDrawElementsInstancedBaseVertex, - glDrawElementsInstancedBaseVertexBaseInstance, - glDrawElementsInstancedEXT, - glDrawMeshArraysSUN, - glDrawMeshTasksEXT, - glDrawMeshTasksIndirectEXT, - glDrawMeshTasksIndirectNV, - glDrawMeshTasksNV, - glDrawRangeElementArrayAPPLE, - glDrawRangeElementArrayATI, - glDrawRangeElements, - glDrawRangeElementsBaseVertex, - glDrawRangeElementsEXT, - glDrawTextureNV, - glDrawTransformFeedback, - glDrawTransformFeedbackInstanced, - glDrawTransformFeedbackNV, - glDrawTransformFeedbackStream, - glDrawTransformFeedbackStreamInstanced, - glDrawVkImageNV, - glEGLImageTargetTexStorageEXT, - glEGLImageTargetTextureStorageEXT, - glEdgeFlagFormatNV, - glEdgeFlagPointerEXT, - glEdgeFlagPointerListIBM, - glElementPointerAPPLE, - glElementPointerATI, - glEnableClientStateIndexedEXT, - glEnableClientStateiEXT, - glEnableIndexedEXT, - glEnableVariantClientStateEXT, - glEnableVertexArrayAttrib, - glEnableVertexArrayAttribEXT, - glEnableVertexArrayEXT, - glEnableVertexAttribAPPLE, - glEnableVertexAttribArray, - glEnableVertexAttribArrayARB, - glEnablei, - glEndConditionalRender, - glEndConditionalRenderNV, - glEndConditionalRenderNVX, - glEndFragmentShaderATI, - glEndOcclusionQueryNV, - glEndPerfMonitorAMD, - glEndPerfQueryINTEL, - glEndQuery, - glEndQueryARB, - glEndQueryIndexed, - glEndTransformFeedback, - glEndTransformFeedbackEXT, - glEndTransformFeedbackNV, - glEndVertexShaderEXT, - glEndVideoCaptureNV, - glEvalCoord1xOES, - glEvalCoord1xvOES, - glEvalCoord2xOES, - glEvalCoord2xvOES, - glEvalMapsNV, - glEvaluateDepthValuesARB, - glExecuteProgramNV, - glExtractComponentEXT, - glFeedbackBufferxOES, - glFenceSync, - glFinalCombinerInputNV, - glFinishAsyncSGIX, - glFinishFenceAPPLE, - glFinishFenceNV, - glFinishObjectAPPLE, - glFinishTextureSUNX, - glFlushMappedBufferRange, - glFlushMappedBufferRangeAPPLE, - glFlushMappedNamedBufferRange, - glFlushMappedNamedBufferRangeEXT, - glFlushPixelDataRangeNV, - glFlushRasterSGIX, - glFlushStaticDataIBM, - glFlushVertexArrayRangeAPPLE, - glFlushVertexArrayRangeNV, - glFogCoordFormatNV, - glFogCoordPointer, - glFogCoordPointerEXT, - glFogCoordPointerListIBM, - glFogCoordd, - glFogCoorddEXT, - glFogCoorddv, - glFogCoorddvEXT, - glFogCoordf, - glFogCoordfEXT, - glFogCoordfv, - glFogCoordfvEXT, - glFogCoordhNV, - glFogCoordhvNV, - glFogFuncSGIS, - glFogx, - glFogxOES, - glFogxv, - glFogxvOES, - glFragmentColorMaterialSGIX, - glFragmentCoverageColorNV, - glFragmentLightModelfSGIX, - glFragmentLightModelfvSGIX, - glFragmentLightModeliSGIX, - glFragmentLightModelivSGIX, - glFragmentLightfSGIX, - glFragmentLightfvSGIX, - glFragmentLightiSGIX, - glFragmentLightivSGIX, - glFragmentMaterialfSGIX, - glFragmentMaterialfvSGIX, - glFragmentMaterialiSGIX, - glFragmentMaterialivSGIX, - glFrameTerminatorGREMEDY, - glFrameZoomSGIX, - glFramebufferDrawBufferEXT, - glFramebufferDrawBuffersEXT, - glFramebufferFetchBarrierEXT, - glFramebufferParameteri, - glFramebufferParameteriMESA, - glFramebufferReadBufferEXT, - glFramebufferRenderbuffer, - glFramebufferRenderbufferEXT, - glFramebufferSampleLocationsfvARB, - glFramebufferSampleLocationsfvNV, - glFramebufferSamplePositionsfvAMD, - glFramebufferShadingRateEXT, - glFramebufferTexture, - glFramebufferTexture1D, - glFramebufferTexture1DEXT, - glFramebufferTexture2D, - glFramebufferTexture2DEXT, - glFramebufferTexture3D, - glFramebufferTexture3DEXT, - glFramebufferTextureARB, - glFramebufferTextureEXT, - glFramebufferTextureFaceARB, - glFramebufferTextureFaceEXT, - glFramebufferTextureLayer, - glFramebufferTextureLayerARB, - glFramebufferTextureLayerEXT, - glFramebufferTextureMultiviewOVR, - glFreeObjectBufferATI, - glFrustumf, - glFrustumfOES, - glFrustumx, - glFrustumxOES, - glGenAsyncMarkersSGIX, - glGenBuffers, - glGenBuffersARB, - glGenFencesAPPLE, - glGenFencesNV, - glGenFragmentShadersATI, - glGenFramebuffers, - glGenFramebuffersEXT, - glGenNamesAMD, - glGenOcclusionQueriesNV, - glGenPathsNV, - glGenPerfMonitorsAMD, - glGenProgramPipelines, - glGenProgramsARB, - glGenProgramsNV, - glGenQueries, - glGenQueriesARB, - glGenQueryResourceTagNV, - glGenRenderbuffers, - glGenRenderbuffersEXT, - glGenSamplers, - glGenSemaphoresEXT, - glGenSymbolsEXT, - glGenTexturesEXT, - glGenTransformFeedbacks, - glGenTransformFeedbacksNV, - glGenVertexArrays, - glGenVertexArraysAPPLE, - glGenVertexShadersEXT, - glGenerateMipmap, - glGenerateMipmapEXT, - glGenerateMultiTexMipmapEXT, - glGenerateTextureMipmap, - glGenerateTextureMipmapEXT, - glGetActiveAtomicCounterBufferiv, - glGetActiveAttrib, - glGetActiveAttribARB, - glGetActiveSubroutineName, - glGetActiveSubroutineUniformName, - glGetActiveSubroutineUniformiv, - glGetActiveUniform, - glGetActiveUniformARB, - glGetActiveUniformBlockName, - glGetActiveUniformBlockiv, - glGetActiveUniformName, - glGetActiveUniformsiv, - glGetActiveVaryingNV, - glGetArrayObjectfvATI, - glGetArrayObjectivATI, - glGetAttachedObjectsARB, - glGetAttachedShaders, - glGetAttribLocation, - glGetAttribLocationARB, - glGetBooleanIndexedvEXT, - glGetBooleani_v, - glGetBufferParameteri64v, - glGetBufferParameteriv, - glGetBufferParameterivARB, - glGetBufferParameterui64vNV, - glGetBufferPointerv, - glGetBufferPointervARB, - glGetBufferSubData, - glGetBufferSubDataARB, - glGetClipPlanef, - glGetClipPlanefOES, - glGetClipPlanex, - glGetClipPlanexOES, - glGetColorTable, - glGetColorTableEXT, - glGetColorTableParameterfv, - glGetColorTableParameterfvEXT, - glGetColorTableParameterfvSGI, - glGetColorTableParameteriv, - glGetColorTableParameterivEXT, - glGetColorTableParameterivSGI, - glGetColorTableSGI, - glGetCombinerInputParameterfvNV, - glGetCombinerInputParameterivNV, - glGetCombinerOutputParameterfvNV, - glGetCombinerOutputParameterivNV, - glGetCombinerStageParameterfvNV, - glGetCommandHeaderNV, - glGetCompressedMultiTexImageEXT, - glGetCompressedTexImage, - glGetCompressedTexImageARB, - glGetCompressedTextureImage, - glGetCompressedTextureImageEXT, - glGetCompressedTextureSubImage, - glGetConvolutionFilter, - glGetConvolutionFilterEXT, - glGetConvolutionParameterfv, - glGetConvolutionParameterfvEXT, - glGetConvolutionParameteriv, - glGetConvolutionParameterivEXT, - glGetConvolutionParameterxvOES, - glGetCoverageModulationTableNV, - glGetDebugMessageLog, - glGetDebugMessageLogAMD, - glGetDebugMessageLogARB, - glGetDetailTexFuncSGIS, - glGetDoubleIndexedvEXT, - glGetDoublei_v, - glGetDoublei_vEXT, - glGetFenceivNV, - glGetFinalCombinerInputParameterfvNV, - glGetFinalCombinerInputParameterivNV, - glGetFirstPerfQueryIdINTEL, - glGetFixedv, - glGetFixedvOES, - glGetFloatIndexedvEXT, - glGetFloati_v, - glGetFloati_vEXT, - glGetFogFuncSGIS, - glGetFragDataIndex, - glGetFragDataLocation, - glGetFragDataLocationEXT, - glGetFragmentLightfvSGIX, - glGetFragmentLightivSGIX, - glGetFragmentMaterialfvSGIX, - glGetFragmentMaterialivSGIX, - glGetFragmentShadingRatesEXT, - glGetFramebufferAttachmentParameteriv, - glGetFramebufferAttachmentParameterivEXT, - glGetFramebufferParameterfvAMD, - glGetFramebufferParameteriv, - glGetFramebufferParameterivEXT, - glGetFramebufferParameterivMESA, - glGetGraphicsResetStatus, - glGetGraphicsResetStatusARB, - glGetHandleARB, - glGetHistogram, - glGetHistogramEXT, - glGetHistogramParameterfv, - glGetHistogramParameterfvEXT, - glGetHistogramParameteriv, - glGetHistogramParameterivEXT, - glGetHistogramParameterxvOES, - glGetImageHandleARB, - glGetImageHandleNV, - glGetImageTransformParameterfvHP, - glGetImageTransformParameterivHP, - glGetInfoLogARB, - glGetInstrumentsSGIX, - glGetInteger64i_v, - glGetInteger64v, - glGetIntegerIndexedvEXT, - glGetIntegeri_v, - glGetIntegerui64i_vNV, - glGetIntegerui64vNV, - glGetInternalformatSampleivNV, - glGetInternalformati64v, - glGetInternalformativ, - glGetInvariantBooleanvEXT, - glGetInvariantFloatvEXT, - glGetInvariantIntegervEXT, - glGetLightxOES, - glGetLightxv, - glGetListParameterfvSGIX, - glGetListParameterivSGIX, - glGetLocalConstantBooleanvEXT, - glGetLocalConstantFloatvEXT, - glGetLocalConstantIntegervEXT, - glGetMapAttribParameterfvNV, - glGetMapAttribParameterivNV, - glGetMapControlPointsNV, - glGetMapParameterfvNV, - glGetMapParameterivNV, - glGetMapxvOES, - glGetMaterialxOES, - glGetMaterialxv, - glGetMemoryObjectDetachedResourcesuivNV, - glGetMemoryObjectParameterivEXT, - glGetMinmax, - glGetMinmaxEXT, - glGetMinmaxParameterfv, - glGetMinmaxParameterfvEXT, - glGetMinmaxParameteriv, - glGetMinmaxParameterivEXT, - glGetMultiTexEnvfvEXT, - glGetMultiTexEnvivEXT, - glGetMultiTexGendvEXT, - glGetMultiTexGenfvEXT, - glGetMultiTexGenivEXT, - glGetMultiTexImageEXT, - glGetMultiTexLevelParameterfvEXT, - glGetMultiTexLevelParameterivEXT, - glGetMultiTexParameterIivEXT, - glGetMultiTexParameterIuivEXT, - glGetMultiTexParameterfvEXT, - glGetMultiTexParameterivEXT, - glGetMultisamplefv, - glGetMultisamplefvNV, - glGetNamedBufferParameteri64v, - glGetNamedBufferParameteriv, - glGetNamedBufferParameterivEXT, - glGetNamedBufferParameterui64vNV, - glGetNamedBufferPointerv, - glGetNamedBufferPointervEXT, - glGetNamedBufferSubData, - glGetNamedBufferSubDataEXT, - glGetNamedFramebufferAttachmentParameteriv, - glGetNamedFramebufferAttachmentParameterivEXT, - glGetNamedFramebufferParameterfvAMD, - glGetNamedFramebufferParameteriv, - glGetNamedFramebufferParameterivEXT, - glGetNamedProgramLocalParameterIivEXT, - glGetNamedProgramLocalParameterIuivEXT, - glGetNamedProgramLocalParameterdvEXT, - glGetNamedProgramLocalParameterfvEXT, - glGetNamedProgramStringEXT, - glGetNamedProgramivEXT, - glGetNamedRenderbufferParameteriv, - glGetNamedRenderbufferParameterivEXT, - glGetNamedStringARB, - glGetNamedStringivARB, - glGetNextPerfQueryIdINTEL, - glGetObjectBufferfvATI, - glGetObjectBufferivATI, - glGetObjectLabel, - glGetObjectLabelEXT, - glGetObjectParameterfvARB, - glGetObjectParameterivAPPLE, - glGetObjectParameterivARB, - glGetObjectPtrLabel, - glGetOcclusionQueryivNV, - glGetOcclusionQueryuivNV, - glGetPathColorGenfvNV, - glGetPathColorGenivNV, - glGetPathCommandsNV, - glGetPathCoordsNV, - glGetPathDashArrayNV, - glGetPathLengthNV, - glGetPathMetricRangeNV, - glGetPathMetricsNV, - glGetPathParameterfvNV, - glGetPathParameterivNV, - glGetPathSpacingNV, - glGetPathTexGenfvNV, - glGetPathTexGenivNV, - glGetPerfCounterInfoINTEL, - glGetPerfMonitorCounterDataAMD, - glGetPerfMonitorCounterInfoAMD, - glGetPerfMonitorCounterStringAMD, - glGetPerfMonitorCountersAMD, - glGetPerfMonitorGroupStringAMD, - glGetPerfMonitorGroupsAMD, - glGetPerfQueryDataINTEL, - glGetPerfQueryIdByNameINTEL, - glGetPerfQueryInfoINTEL, - glGetPixelMapxv, - glGetPixelTexGenParameterfvSGIS, - glGetPixelTexGenParameterivSGIS, - glGetPixelTransformParameterfvEXT, - glGetPixelTransformParameterivEXT, - glGetPointerIndexedvEXT, - glGetPointeri_vEXT, - glGetPointervEXT, - glGetProgramBinary, - glGetProgramEnvParameterIivNV, - glGetProgramEnvParameterIuivNV, - glGetProgramEnvParameterdvARB, - glGetProgramEnvParameterfvARB, - glGetProgramInfoLog, - glGetProgramInterfaceiv, - glGetProgramLocalParameterIivNV, - glGetProgramLocalParameterIuivNV, - glGetProgramLocalParameterdvARB, - glGetProgramLocalParameterfvARB, - glGetProgramNamedParameterdvNV, - glGetProgramNamedParameterfvNV, - glGetProgramParameterdvNV, - glGetProgramParameterfvNV, - glGetProgramPipelineInfoLog, - glGetProgramPipelineiv, - glGetProgramResourceIndex, - glGetProgramResourceLocation, - glGetProgramResourceLocationIndex, - glGetProgramResourceName, - glGetProgramResourcefvNV, - glGetProgramResourceiv, - glGetProgramStageiv, - glGetProgramStringARB, - glGetProgramStringNV, - glGetProgramSubroutineParameteruivNV, - glGetProgramiv, - glGetProgramivARB, - glGetProgramivNV, - glGetQueryBufferObjecti64v, - glGetQueryBufferObjectiv, - glGetQueryBufferObjectui64v, - glGetQueryBufferObjectuiv, - glGetQueryIndexediv, - glGetQueryObjecti64v, - glGetQueryObjecti64vEXT, - glGetQueryObjectiv, - glGetQueryObjectivARB, - glGetQueryObjectui64v, - glGetQueryObjectui64vEXT, - glGetQueryObjectuiv, - glGetQueryObjectuivARB, - glGetQueryiv, - glGetQueryivARB, - glGetRenderbufferParameteriv, - glGetRenderbufferParameterivEXT, - glGetSamplerParameterIiv, - glGetSamplerParameterIuiv, - glGetSamplerParameterfv, - glGetSamplerParameteriv, - glGetSemaphoreParameterivNV, - glGetSemaphoreParameterui64vEXT, - glGetSeparableFilter, - glGetSeparableFilterEXT, - glGetShaderInfoLog, - glGetShaderPrecisionFormat, - glGetShaderSource, - glGetShaderSourceARB, - glGetShaderiv, - glGetShadingRateImagePaletteNV, - glGetShadingRateSampleLocationivNV, - glGetSharpenTexFuncSGIS, - glGetStageIndexNV, - glGetStringi, - glGetSubroutineIndex, - glGetSubroutineUniformLocation, - glGetSynciv, - glGetTexBumpParameterfvATI, - glGetTexBumpParameterivATI, - glGetTexEnvxv, - glGetTexEnvxvOES, - glGetTexFilterFuncSGIS, - glGetTexGenxvOES, - glGetTexLevelParameterxvOES, - glGetTexParameterIiv, - glGetTexParameterIivEXT, - glGetTexParameterIuiv, - glGetTexParameterIuivEXT, - glGetTexParameterPointervAPPLE, - glGetTexParameterxv, - glGetTexParameterxvOES, - glGetTextureHandleARB, - glGetTextureHandleNV, - glGetTextureImage, - glGetTextureImageEXT, - glGetTextureLevelParameterfv, - glGetTextureLevelParameterfvEXT, - glGetTextureLevelParameteriv, - glGetTextureLevelParameterivEXT, - glGetTextureParameterIiv, - glGetTextureParameterIivEXT, - glGetTextureParameterIuiv, - glGetTextureParameterIuivEXT, - glGetTextureParameterfv, - glGetTextureParameterfvEXT, - glGetTextureParameteriv, - glGetTextureParameterivEXT, - glGetTextureSamplerHandleARB, - glGetTextureSamplerHandleNV, - glGetTextureSubImage, - glGetTrackMatrixivNV, - glGetTransformFeedbackVarying, - glGetTransformFeedbackVaryingEXT, - glGetTransformFeedbackVaryingNV, - glGetTransformFeedbacki64_v, - glGetTransformFeedbacki_v, - glGetTransformFeedbackiv, - glGetUniformBlockIndex, - glGetUniformBufferSizeEXT, - glGetUniformIndices, - glGetUniformLocation, - glGetUniformLocationARB, - glGetUniformOffsetEXT, - glGetUniformSubroutineuiv, - glGetUniformdv, - glGetUniformfv, - glGetUniformfvARB, - glGetUniformi64vARB, - glGetUniformi64vNV, - glGetUniformiv, - glGetUniformivARB, - glGetUniformui64vARB, - glGetUniformui64vNV, - glGetUniformuiv, - glGetUniformuivEXT, - glGetUnsignedBytei_vEXT, - glGetUnsignedBytevEXT, - glGetVariantArrayObjectfvATI, - glGetVariantArrayObjectivATI, - glGetVariantBooleanvEXT, - glGetVariantFloatvEXT, - glGetVariantIntegervEXT, - glGetVariantPointervEXT, - glGetVaryingLocationNV, - glGetVertexArrayIndexed64iv, - glGetVertexArrayIndexediv, - glGetVertexArrayIntegeri_vEXT, - glGetVertexArrayIntegervEXT, - glGetVertexArrayPointeri_vEXT, - glGetVertexArrayPointervEXT, - glGetVertexArrayiv, - glGetVertexAttribArrayObjectfvATI, - glGetVertexAttribArrayObjectivATI, - glGetVertexAttribIiv, - glGetVertexAttribIivEXT, - glGetVertexAttribIuiv, - glGetVertexAttribIuivEXT, - glGetVertexAttribLdv, - glGetVertexAttribLdvEXT, - glGetVertexAttribLi64vNV, - glGetVertexAttribLui64vARB, - glGetVertexAttribLui64vNV, - glGetVertexAttribPointerv, - glGetVertexAttribPointervARB, - glGetVertexAttribPointervNV, - glGetVertexAttribdv, - glGetVertexAttribdvARB, - glGetVertexAttribdvNV, - glGetVertexAttribfv, - glGetVertexAttribfvARB, - glGetVertexAttribfvNV, - glGetVertexAttribiv, - glGetVertexAttribivARB, - glGetVertexAttribivNV, - glGetVideoCaptureStreamdvNV, - glGetVideoCaptureStreamfvNV, - glGetVideoCaptureStreamivNV, - glGetVideoCaptureivNV, - glGetVideoi64vNV, - glGetVideoivNV, - glGetVideoui64vNV, - glGetVideouivNV, - glGetVkProcAddrNV, - glGetnColorTable, - glGetnColorTableARB, - glGetnCompressedTexImage, - glGetnCompressedTexImageARB, - glGetnConvolutionFilter, - glGetnConvolutionFilterARB, - glGetnHistogram, - glGetnHistogramARB, - glGetnMapdv, - glGetnMapdvARB, - glGetnMapfv, - glGetnMapfvARB, - glGetnMapiv, - glGetnMapivARB, - glGetnMinmax, - glGetnMinmaxARB, - glGetnPixelMapfv, - glGetnPixelMapfvARB, - glGetnPixelMapuiv, - glGetnPixelMapuivARB, - glGetnPixelMapusv, - glGetnPixelMapusvARB, - glGetnPolygonStipple, - glGetnPolygonStippleARB, - glGetnSeparableFilter, - glGetnSeparableFilterARB, - glGetnTexImage, - glGetnTexImageARB, - glGetnUniformdv, - glGetnUniformdvARB, - glGetnUniformfv, - glGetnUniformfvARB, - glGetnUniformi64vARB, - glGetnUniformiv, - glGetnUniformivARB, - glGetnUniformui64vARB, - glGetnUniformuiv, - glGetnUniformuivARB, - glGlobalAlphaFactorbSUN, - glGlobalAlphaFactordSUN, - glGlobalAlphaFactorfSUN, - glGlobalAlphaFactoriSUN, - glGlobalAlphaFactorsSUN, - glGlobalAlphaFactorubSUN, - glGlobalAlphaFactoruiSUN, - glGlobalAlphaFactorusSUN, - glHintPGI, - glHistogram, - glHistogramEXT, - glIglooInterfaceSGIX, - glImageTransformParameterfHP, - glImageTransformParameterfvHP, - glImageTransformParameteriHP, - glImageTransformParameterivHP, - glImportMemoryWin32HandleEXT, - glImportMemoryWin32NameEXT, - glImportSemaphoreWin32HandleEXT, - glImportSemaphoreWin32NameEXT, - glImportSyncEXT, - glIndexFormatNV, - glIndexFuncEXT, - glIndexMaterialEXT, - glIndexPointerEXT, - glIndexPointerListIBM, - glIndexxOES, - glIndexxvOES, - glInsertComponentEXT, - glInsertEventMarkerEXT, - glInstrumentsBufferSGIX, - glInterpolatePathsNV, - glInvalidateBufferData, - glInvalidateBufferSubData, - glInvalidateFramebuffer, - glInvalidateNamedFramebufferData, - glInvalidateNamedFramebufferSubData, - glInvalidateSubFramebuffer, - glInvalidateTexImage, - glInvalidateTexSubImage, - glIsAsyncMarkerSGIX, - glIsBuffer, - glIsBufferARB, - glIsBufferResidentNV, - glIsCommandListNV, - glIsEnabledIndexedEXT, - glIsEnabledi, - glIsFenceAPPLE, - glIsFenceNV, - glIsFramebuffer, - glIsFramebufferEXT, - glIsImageHandleResidentARB, - glIsImageHandleResidentNV, - glIsMemoryObjectEXT, - glIsNameAMD, - glIsNamedBufferResidentNV, - glIsNamedStringARB, - glIsObjectBufferATI, - glIsOcclusionQueryNV, - glIsPathNV, - glIsPointInFillPathNV, - glIsPointInStrokePathNV, - glIsProgram, - glIsProgramARB, - glIsProgramNV, - glIsProgramPipeline, - glIsQuery, - glIsQueryARB, - glIsRenderbuffer, - glIsRenderbufferEXT, - glIsSampler, - glIsSemaphoreEXT, - glIsShader, - glIsStateNV, - glIsSync, - glIsTextureEXT, - glIsTextureHandleResidentARB, - glIsTextureHandleResidentNV, - glIsTransformFeedback, - glIsTransformFeedbackNV, - glIsVariantEnabledEXT, - glIsVertexArray, - glIsVertexArrayAPPLE, - glIsVertexAttribEnabledAPPLE, - glLGPUCopyImageSubDataNVX, - glLGPUInterlockNVX, - glLGPUNamedBufferSubDataNVX, - glLabelObjectEXT, - glLightEnviSGIX, - glLightModelx, - glLightModelxOES, - glLightModelxv, - glLightModelxvOES, - glLightx, - glLightxOES, - glLightxv, - glLightxvOES, - glLineWidthx, - glLineWidthxOES, - glLinkProgram, - glLinkProgramARB, - glListDrawCommandsStatesClientNV, - glListParameterfSGIX, - glListParameterfvSGIX, - glListParameteriSGIX, - glListParameterivSGIX, - glLoadIdentityDeformationMapSGIX, - glLoadMatrixx, - glLoadMatrixxOES, - glLoadProgramNV, - glLoadTransposeMatrixd, - glLoadTransposeMatrixdARB, - glLoadTransposeMatrixf, - glLoadTransposeMatrixfARB, - glLoadTransposeMatrixxOES, - glLockArraysEXT, - glMTexCoord2fSGIS, - glMTexCoord2fvSGIS, - glMakeBufferNonResidentNV, - glMakeBufferResidentNV, - glMakeImageHandleNonResidentARB, - glMakeImageHandleNonResidentNV, - glMakeImageHandleResidentARB, - glMakeImageHandleResidentNV, - glMakeNamedBufferNonResidentNV, - glMakeNamedBufferResidentNV, - glMakeTextureHandleNonResidentARB, - glMakeTextureHandleNonResidentNV, - glMakeTextureHandleResidentARB, - glMakeTextureHandleResidentNV, - glMap1xOES, - glMap2xOES, - glMapBuffer, - glMapBufferARB, - glMapBufferRange, - glMapControlPointsNV, - glMapGrid1xOES, - glMapGrid2xOES, - glMapNamedBuffer, - glMapNamedBufferEXT, - glMapNamedBufferRange, - glMapNamedBufferRangeEXT, - glMapObjectBufferATI, - glMapParameterfvNV, - glMapParameterivNV, - glMapTexture2DINTEL, - glMapVertexAttrib1dAPPLE, - glMapVertexAttrib1fAPPLE, - glMapVertexAttrib2dAPPLE, - glMapVertexAttrib2fAPPLE, - glMaterialx, - glMaterialxOES, - glMaterialxv, - glMaterialxvOES, - glMatrixFrustumEXT, - glMatrixIndexPointerARB, - glMatrixIndexubvARB, - glMatrixIndexuivARB, - glMatrixIndexusvARB, - glMatrixLoad3x2fNV, - glMatrixLoad3x3fNV, - glMatrixLoadIdentityEXT, - glMatrixLoadTranspose3x3fNV, - glMatrixLoadTransposedEXT, - glMatrixLoadTransposefEXT, - glMatrixLoaddEXT, - glMatrixLoadfEXT, - glMatrixMult3x2fNV, - glMatrixMult3x3fNV, - glMatrixMultTranspose3x3fNV, - glMatrixMultTransposedEXT, - glMatrixMultTransposefEXT, - glMatrixMultdEXT, - glMatrixMultfEXT, - glMatrixOrthoEXT, - glMatrixPopEXT, - glMatrixPushEXT, - glMatrixRotatedEXT, - glMatrixRotatefEXT, - glMatrixScaledEXT, - glMatrixScalefEXT, - glMatrixTranslatedEXT, - glMatrixTranslatefEXT, - glMaxShaderCompilerThreadsARB, - glMaxShaderCompilerThreadsKHR, - glMemoryBarrier, - glMemoryBarrierByRegion, - glMemoryBarrierEXT, - glMemoryObjectParameterivEXT, - glMinSampleShading, - glMinSampleShadingARB, - glMinmax, - glMinmaxEXT, - glMultMatrixx, - glMultMatrixxOES, - glMultTransposeMatrixd, - glMultTransposeMatrixdARB, - glMultTransposeMatrixf, - glMultTransposeMatrixfARB, - glMultTransposeMatrixxOES, - glMultiDrawArrays, - glMultiDrawArraysEXT, - glMultiDrawArraysIndirect, - glMultiDrawArraysIndirectAMD, - glMultiDrawArraysIndirectBindlessCountNV, - glMultiDrawArraysIndirectBindlessNV, - glMultiDrawArraysIndirectCount, - glMultiDrawArraysIndirectCountARB, - glMultiDrawElementArrayAPPLE, - glMultiDrawElements, - glMultiDrawElementsBaseVertex, - glMultiDrawElementsEXT, - glMultiDrawElementsIndirect, - glMultiDrawElementsIndirectAMD, - glMultiDrawElementsIndirectBindlessCountNV, - glMultiDrawElementsIndirectBindlessNV, - glMultiDrawElementsIndirectCount, - glMultiDrawElementsIndirectCountARB, - glMultiDrawMeshTasksIndirectCountEXT, - glMultiDrawMeshTasksIndirectCountNV, - glMultiDrawMeshTasksIndirectEXT, - glMultiDrawMeshTasksIndirectNV, - glMultiDrawRangeElementArrayAPPLE, - glMultiModeDrawArraysIBM, - glMultiModeDrawElementsIBM, - glMultiTexBufferEXT, - glMultiTexCoord1bOES, - glMultiTexCoord1bvOES, - glMultiTexCoord1d, - glMultiTexCoord1dARB, - glMultiTexCoord1dSGIS, - glMultiTexCoord1dv, - glMultiTexCoord1dvARB, - glMultiTexCoord1dvSGIS, - glMultiTexCoord1f, - glMultiTexCoord1fARB, - glMultiTexCoord1fSGIS, - glMultiTexCoord1fv, - glMultiTexCoord1fvARB, - glMultiTexCoord1fvSGIS, - glMultiTexCoord1hNV, - glMultiTexCoord1hvNV, - glMultiTexCoord1i, - glMultiTexCoord1iARB, - glMultiTexCoord1iSGIS, - glMultiTexCoord1iv, - glMultiTexCoord1ivARB, - glMultiTexCoord1ivSGIS, - glMultiTexCoord1s, - glMultiTexCoord1sARB, - glMultiTexCoord1sSGIS, - glMultiTexCoord1sv, - glMultiTexCoord1svARB, - glMultiTexCoord1svSGIS, - glMultiTexCoord1xOES, - glMultiTexCoord1xvOES, - glMultiTexCoord2bOES, - glMultiTexCoord2bvOES, - glMultiTexCoord2d, - glMultiTexCoord2dARB, - glMultiTexCoord2dSGIS, - glMultiTexCoord2dv, - glMultiTexCoord2dvARB, - glMultiTexCoord2dvSGIS, - glMultiTexCoord2f, - glMultiTexCoord2fARB, - glMultiTexCoord2fSGIS, - glMultiTexCoord2fv, - glMultiTexCoord2fvARB, - glMultiTexCoord2fvSGIS, - glMultiTexCoord2hNV, - glMultiTexCoord2hvNV, - glMultiTexCoord2i, - glMultiTexCoord2iARB, - glMultiTexCoord2iSGIS, - glMultiTexCoord2iv, - glMultiTexCoord2ivARB, - glMultiTexCoord2ivSGIS, - glMultiTexCoord2s, - glMultiTexCoord2sARB, - glMultiTexCoord2sSGIS, - glMultiTexCoord2sv, - glMultiTexCoord2svARB, - glMultiTexCoord2svSGIS, - glMultiTexCoord2xOES, - glMultiTexCoord2xvOES, - glMultiTexCoord3bOES, - glMultiTexCoord3bvOES, - glMultiTexCoord3d, - glMultiTexCoord3dARB, - glMultiTexCoord3dSGIS, - glMultiTexCoord3dv, - glMultiTexCoord3dvARB, - glMultiTexCoord3dvSGIS, - glMultiTexCoord3f, - glMultiTexCoord3fARB, - glMultiTexCoord3fSGIS, - glMultiTexCoord3fv, - glMultiTexCoord3fvARB, - glMultiTexCoord3fvSGIS, - glMultiTexCoord3hNV, - glMultiTexCoord3hvNV, - glMultiTexCoord3i, - glMultiTexCoord3iARB, - glMultiTexCoord3iSGIS, - glMultiTexCoord3iv, - glMultiTexCoord3ivARB, - glMultiTexCoord3ivSGIS, - glMultiTexCoord3s, - glMultiTexCoord3sARB, - glMultiTexCoord3sSGIS, - glMultiTexCoord3sv, - glMultiTexCoord3svARB, - glMultiTexCoord3svSGIS, - glMultiTexCoord3xOES, - glMultiTexCoord3xvOES, - glMultiTexCoord4bOES, - glMultiTexCoord4bvOES, - glMultiTexCoord4d, - glMultiTexCoord4dARB, - glMultiTexCoord4dSGIS, - glMultiTexCoord4dv, - glMultiTexCoord4dvARB, - glMultiTexCoord4dvSGIS, - glMultiTexCoord4f, - glMultiTexCoord4fARB, - glMultiTexCoord4fSGIS, - glMultiTexCoord4fv, - glMultiTexCoord4fvARB, - glMultiTexCoord4fvSGIS, - glMultiTexCoord4hNV, - glMultiTexCoord4hvNV, - glMultiTexCoord4i, - glMultiTexCoord4iARB, - glMultiTexCoord4iSGIS, - glMultiTexCoord4iv, - glMultiTexCoord4ivARB, - glMultiTexCoord4ivSGIS, - glMultiTexCoord4s, - glMultiTexCoord4sARB, - glMultiTexCoord4sSGIS, - glMultiTexCoord4sv, - glMultiTexCoord4svARB, - glMultiTexCoord4svSGIS, - glMultiTexCoord4x, - glMultiTexCoord4xOES, - glMultiTexCoord4xvOES, - glMultiTexCoordP1ui, - glMultiTexCoordP1uiv, - glMultiTexCoordP2ui, - glMultiTexCoordP2uiv, - glMultiTexCoordP3ui, - glMultiTexCoordP3uiv, - glMultiTexCoordP4ui, - glMultiTexCoordP4uiv, - glMultiTexCoordPointerEXT, - glMultiTexCoordPointerSGIS, - glMultiTexEnvfEXT, - glMultiTexEnvfvEXT, - glMultiTexEnviEXT, - glMultiTexEnvivEXT, - glMultiTexGendEXT, - glMultiTexGendvEXT, - glMultiTexGenfEXT, - glMultiTexGenfvEXT, - glMultiTexGeniEXT, - glMultiTexGenivEXT, - glMultiTexImage1DEXT, - glMultiTexImage2DEXT, - glMultiTexImage3DEXT, - glMultiTexParameterIivEXT, - glMultiTexParameterIuivEXT, - glMultiTexParameterfEXT, - glMultiTexParameterfvEXT, - glMultiTexParameteriEXT, - glMultiTexParameterivEXT, - glMultiTexRenderbufferEXT, - glMultiTexSubImage1DEXT, - glMultiTexSubImage2DEXT, - glMultiTexSubImage3DEXT, - glMulticastBarrierNV, - glMulticastBlitFramebufferNV, - glMulticastBufferSubDataNV, - glMulticastCopyBufferSubDataNV, - glMulticastCopyImageSubDataNV, - glMulticastFramebufferSampleLocationsfvNV, - glMulticastGetQueryObjecti64vNV, - glMulticastGetQueryObjectivNV, - glMulticastGetQueryObjectui64vNV, - glMulticastGetQueryObjectuivNV, - glMulticastScissorArrayvNVX, - glMulticastViewportArrayvNVX, - glMulticastViewportPositionWScaleNVX, - glMulticastWaitSyncNV, - glNamedBufferAttachMemoryNV, - glNamedBufferData, - glNamedBufferDataEXT, - glNamedBufferPageCommitmentARB, - glNamedBufferPageCommitmentEXT, - glNamedBufferPageCommitmentMemNV, - glNamedBufferStorage, - glNamedBufferStorageEXT, - glNamedBufferStorageExternalEXT, - glNamedBufferStorageMemEXT, - glNamedBufferSubData, - glNamedBufferSubDataEXT, - glNamedCopyBufferSubDataEXT, - glNamedFramebufferDrawBuffer, - glNamedFramebufferDrawBuffers, - glNamedFramebufferParameteri, - glNamedFramebufferParameteriEXT, - glNamedFramebufferReadBuffer, - glNamedFramebufferRenderbuffer, - glNamedFramebufferRenderbufferEXT, - glNamedFramebufferSampleLocationsfvARB, - glNamedFramebufferSampleLocationsfvNV, - glNamedFramebufferSamplePositionsfvAMD, - glNamedFramebufferTexture, - glNamedFramebufferTexture1DEXT, - glNamedFramebufferTexture2DEXT, - glNamedFramebufferTexture3DEXT, - glNamedFramebufferTextureEXT, - glNamedFramebufferTextureFaceEXT, - glNamedFramebufferTextureLayer, - glNamedFramebufferTextureLayerEXT, - glNamedFramebufferTextureMultiviewOVR, - glNamedProgramLocalParameter4dEXT, - glNamedProgramLocalParameter4dvEXT, - glNamedProgramLocalParameter4fEXT, - glNamedProgramLocalParameter4fvEXT, - glNamedProgramLocalParameterI4iEXT, - glNamedProgramLocalParameterI4ivEXT, - glNamedProgramLocalParameterI4uiEXT, - glNamedProgramLocalParameterI4uivEXT, - glNamedProgramLocalParameters4fvEXT, - glNamedProgramLocalParametersI4ivEXT, - glNamedProgramLocalParametersI4uivEXT, - glNamedProgramStringEXT, - glNamedRenderbufferStorage, - glNamedRenderbufferStorageEXT, - glNamedRenderbufferStorageMultisample, - glNamedRenderbufferStorageMultisampleAdvancedAMD, - glNamedRenderbufferStorageMultisampleCoverageEXT, - glNamedRenderbufferStorageMultisampleEXT, - glNamedStringARB, - glNewBufferRegion, - glNewObjectBufferATI, - glNormal3fVertex3fSUN, - glNormal3fVertex3fvSUN, - glNormal3hNV, - glNormal3hvNV, - glNormal3x, - glNormal3xOES, - glNormal3xvOES, - glNormalFormatNV, - glNormalP3ui, - glNormalP3uiv, - glNormalPointerEXT, - glNormalPointerListIBM, - glNormalPointervINTEL, - glNormalStream3bATI, - glNormalStream3bvATI, - glNormalStream3dATI, - glNormalStream3dvATI, - glNormalStream3fATI, - glNormalStream3fvATI, - glNormalStream3iATI, - glNormalStream3ivATI, - glNormalStream3sATI, - glNormalStream3svATI, - glObjectLabel, - glObjectPtrLabel, - glObjectPurgeableAPPLE, - glObjectUnpurgeableAPPLE, - glOrthof, - glOrthofOES, - glOrthox, - glOrthoxOES, - glPNTrianglesfATI, - glPNTrianglesiATI, - glPassTexCoordATI, - glPassThroughxOES, - glPatchParameterfv, - glPatchParameteri, - glPathColorGenNV, - glPathCommandsNV, - glPathCoordsNV, - glPathCoverDepthFuncNV, - glPathDashArrayNV, - glPathFogGenNV, - glPathGlyphIndexArrayNV, - glPathGlyphIndexRangeNV, - glPathGlyphRangeNV, - glPathGlyphsNV, - glPathMemoryGlyphIndexArrayNV, - glPathParameterfNV, - glPathParameterfvNV, - glPathParameteriNV, - glPathParameterivNV, - glPathStencilDepthOffsetNV, - glPathStencilFuncNV, - glPathStringNV, - glPathSubCommandsNV, - glPathSubCoordsNV, - glPathTexGenNV, - glPauseTransformFeedback, - glPauseTransformFeedbackNV, - glPixelDataRangeNV, - glPixelMapx, - glPixelStorex, - glPixelTexGenParameterfSGIS, - glPixelTexGenParameterfvSGIS, - glPixelTexGenParameteriSGIS, - glPixelTexGenParameterivSGIS, - glPixelTexGenSGIX, - glPixelTransferxOES, - glPixelTransformParameterfEXT, - glPixelTransformParameterfvEXT, - glPixelTransformParameteriEXT, - glPixelTransformParameterivEXT, - glPixelZoomxOES, - glPointAlongPathNV, - glPointParameterf, - glPointParameterfARB, - glPointParameterfEXT, - glPointParameterfSGIS, - glPointParameterfv, - glPointParameterfvARB, - glPointParameterfvEXT, - glPointParameterfvSGIS, - glPointParameteri, - glPointParameteriNV, - glPointParameteriv, - glPointParameterivNV, - glPointParameterx, - glPointParameterxv, - glPointParameterxvOES, - glPointSizex, - glPointSizexOES, - glPollAsyncSGIX, - glPollInstrumentsSGIX, - glPolygonOffsetClamp, - glPolygonOffsetClampEXT, - glPolygonOffsetEXT, - glPolygonOffsetx, - glPolygonOffsetxOES, - glPopDebugGroup, - glPopGroupMarkerEXT, - glPresentFrameDualFillNV, - glPresentFrameKeyedNV, - glPrimitiveBoundingBox, - glPrimitiveBoundingBoxARB, - glPrimitiveRestartIndex, - glPrimitiveRestartIndexNV, - glPrimitiveRestartNV, - glPrioritizeTexturesEXT, - glPrioritizeTexturesxOES, - glProgramBinary, - glProgramBufferParametersIivNV, - glProgramBufferParametersIuivNV, - glProgramBufferParametersfvNV, - glProgramEnvParameter4dARB, - glProgramEnvParameter4dvARB, - glProgramEnvParameter4fARB, - glProgramEnvParameter4fvARB, - glProgramEnvParameterI4iNV, - glProgramEnvParameterI4ivNV, - glProgramEnvParameterI4uiNV, - glProgramEnvParameterI4uivNV, - glProgramEnvParameters4fvEXT, - glProgramEnvParametersI4ivNV, - glProgramEnvParametersI4uivNV, - glProgramLocalParameter4dARB, - glProgramLocalParameter4dvARB, - glProgramLocalParameter4fARB, - glProgramLocalParameter4fvARB, - glProgramLocalParameterI4iNV, - glProgramLocalParameterI4ivNV, - glProgramLocalParameterI4uiNV, - glProgramLocalParameterI4uivNV, - glProgramLocalParameters4fvEXT, - glProgramLocalParametersI4ivNV, - glProgramLocalParametersI4uivNV, - glProgramNamedParameter4dNV, - glProgramNamedParameter4dvNV, - glProgramNamedParameter4fNV, - glProgramNamedParameter4fvNV, - glProgramParameter4dNV, - glProgramParameter4dvNV, - glProgramParameter4fNV, - glProgramParameter4fvNV, - glProgramParameteri, - glProgramParameteriARB, - glProgramParameteriEXT, - glProgramParameters4dvNV, - glProgramParameters4fvNV, - glProgramPathFragmentInputGenNV, - glProgramStringARB, - glProgramSubroutineParametersuivNV, - glProgramUniform1d, - glProgramUniform1dEXT, - glProgramUniform1dv, - glProgramUniform1dvEXT, - glProgramUniform1f, - glProgramUniform1fEXT, - glProgramUniform1fv, - glProgramUniform1fvEXT, - glProgramUniform1i, - glProgramUniform1i64ARB, - glProgramUniform1i64NV, - glProgramUniform1i64vARB, - glProgramUniform1i64vNV, - glProgramUniform1iEXT, - glProgramUniform1iv, - glProgramUniform1ivEXT, - glProgramUniform1ui, - glProgramUniform1ui64ARB, - glProgramUniform1ui64NV, - glProgramUniform1ui64vARB, - glProgramUniform1ui64vNV, - glProgramUniform1uiEXT, - glProgramUniform1uiv, - glProgramUniform1uivEXT, - glProgramUniform2d, - glProgramUniform2dEXT, - glProgramUniform2dv, - glProgramUniform2dvEXT, - glProgramUniform2f, - glProgramUniform2fEXT, - glProgramUniform2fv, - glProgramUniform2fvEXT, - glProgramUniform2i, - glProgramUniform2i64ARB, - glProgramUniform2i64NV, - glProgramUniform2i64vARB, - glProgramUniform2i64vNV, - glProgramUniform2iEXT, - glProgramUniform2iv, - glProgramUniform2ivEXT, - glProgramUniform2ui, - glProgramUniform2ui64ARB, - glProgramUniform2ui64NV, - glProgramUniform2ui64vARB, - glProgramUniform2ui64vNV, - glProgramUniform2uiEXT, - glProgramUniform2uiv, - glProgramUniform2uivEXT, - glProgramUniform3d, - glProgramUniform3dEXT, - glProgramUniform3dv, - glProgramUniform3dvEXT, - glProgramUniform3f, - glProgramUniform3fEXT, - glProgramUniform3fv, - glProgramUniform3fvEXT, - glProgramUniform3i, - glProgramUniform3i64ARB, - glProgramUniform3i64NV, - glProgramUniform3i64vARB, - glProgramUniform3i64vNV, - glProgramUniform3iEXT, - glProgramUniform3iv, - glProgramUniform3ivEXT, - glProgramUniform3ui, - glProgramUniform3ui64ARB, - glProgramUniform3ui64NV, - glProgramUniform3ui64vARB, - glProgramUniform3ui64vNV, - glProgramUniform3uiEXT, - glProgramUniform3uiv, - glProgramUniform3uivEXT, - glProgramUniform4d, - glProgramUniform4dEXT, - glProgramUniform4dv, - glProgramUniform4dvEXT, - glProgramUniform4f, - glProgramUniform4fEXT, - glProgramUniform4fv, - glProgramUniform4fvEXT, - glProgramUniform4i, - glProgramUniform4i64ARB, - glProgramUniform4i64NV, - glProgramUniform4i64vARB, - glProgramUniform4i64vNV, - glProgramUniform4iEXT, - glProgramUniform4iv, - glProgramUniform4ivEXT, - glProgramUniform4ui, - glProgramUniform4ui64ARB, - glProgramUniform4ui64NV, - glProgramUniform4ui64vARB, - glProgramUniform4ui64vNV, - glProgramUniform4uiEXT, - glProgramUniform4uiv, - glProgramUniform4uivEXT, - glProgramUniformHandleui64ARB, - glProgramUniformHandleui64NV, - glProgramUniformHandleui64vARB, - glProgramUniformHandleui64vNV, - glProgramUniformMatrix2dv, - glProgramUniformMatrix2dvEXT, - glProgramUniformMatrix2fv, - glProgramUniformMatrix2fvEXT, - glProgramUniformMatrix2x3dv, - glProgramUniformMatrix2x3dvEXT, - glProgramUniformMatrix2x3fv, - glProgramUniformMatrix2x3fvEXT, - glProgramUniformMatrix2x4dv, - glProgramUniformMatrix2x4dvEXT, - glProgramUniformMatrix2x4fv, - glProgramUniformMatrix2x4fvEXT, - glProgramUniformMatrix3dv, - glProgramUniformMatrix3dvEXT, - glProgramUniformMatrix3fv, - glProgramUniformMatrix3fvEXT, - glProgramUniformMatrix3x2dv, - glProgramUniformMatrix3x2dvEXT, - glProgramUniformMatrix3x2fv, - glProgramUniformMatrix3x2fvEXT, - glProgramUniformMatrix3x4dv, - glProgramUniformMatrix3x4dvEXT, - glProgramUniformMatrix3x4fv, - glProgramUniformMatrix3x4fvEXT, - glProgramUniformMatrix4dv, - glProgramUniformMatrix4dvEXT, - glProgramUniformMatrix4fv, - glProgramUniformMatrix4fvEXT, - glProgramUniformMatrix4x2dv, - glProgramUniformMatrix4x2dvEXT, - glProgramUniformMatrix4x2fv, - glProgramUniformMatrix4x2fvEXT, - glProgramUniformMatrix4x3dv, - glProgramUniformMatrix4x3dvEXT, - glProgramUniformMatrix4x3fv, - glProgramUniformMatrix4x3fvEXT, - glProgramUniformui64NV, - glProgramUniformui64vNV, - glProgramVertexLimitNV, - glProvokingVertex, - glProvokingVertexEXT, - glPushClientAttribDefaultEXT, - glPushDebugGroup, - glPushGroupMarkerEXT, - glQueryCounter, - glQueryMatrixxOES, - glQueryObjectParameteruiAMD, - glQueryResourceNV, - glQueryResourceTagNV, - glRasterPos2xOES, - glRasterPos2xvOES, - glRasterPos3xOES, - glRasterPos3xvOES, - glRasterPos4xOES, - glRasterPos4xvOES, - glRasterSamplesEXT, - glReadBufferRegion, - glReadInstrumentsSGIX, - glReadnPixels, - glReadnPixelsARB, - glRectxOES, - glRectxvOES, - glReferencePlaneSGIX, - glReleaseKeyedMutexWin32EXT, - glReleaseShaderCompiler, - glRenderGpuMaskNV, - glRenderbufferStorage, - glRenderbufferStorageEXT, - glRenderbufferStorageMultisample, - glRenderbufferStorageMultisampleAdvancedAMD, - glRenderbufferStorageMultisampleCoverageNV, - glRenderbufferStorageMultisampleEXT, - glReplacementCodePointerSUN, - glReplacementCodeubSUN, - glReplacementCodeubvSUN, - glReplacementCodeuiColor3fVertex3fSUN, - glReplacementCodeuiColor3fVertex3fvSUN, - glReplacementCodeuiColor4fNormal3fVertex3fSUN, - glReplacementCodeuiColor4fNormal3fVertex3fvSUN, - glReplacementCodeuiColor4ubVertex3fSUN, - glReplacementCodeuiColor4ubVertex3fvSUN, - glReplacementCodeuiNormal3fVertex3fSUN, - glReplacementCodeuiNormal3fVertex3fvSUN, - glReplacementCodeuiSUN, - glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, - glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, - glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, - glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, - glReplacementCodeuiTexCoord2fVertex3fSUN, - glReplacementCodeuiTexCoord2fVertex3fvSUN, - glReplacementCodeuiVertex3fSUN, - glReplacementCodeuiVertex3fvSUN, - glReplacementCodeuivSUN, - glReplacementCodeusSUN, - glReplacementCodeusvSUN, - glRequestResidentProgramsNV, - glResetHistogram, - glResetHistogramEXT, - glResetMemoryObjectParameterNV, - glResetMinmax, - glResetMinmaxEXT, - glResizeBuffersMESA, - glResolveDepthValuesNV, - glResumeTransformFeedback, - glResumeTransformFeedbackNV, - glRotatex, - glRotatexOES, - glSampleCoverage, - glSampleCoverageARB, - glSampleCoveragex, - glSampleMapATI, - glSampleMaskEXT, - glSampleMaskIndexedNV, - glSampleMaskSGIS, - glSampleMaski, - glSamplePatternEXT, - glSamplePatternSGIS, - glSamplerParameterIiv, - glSamplerParameterIuiv, - glSamplerParameterf, - glSamplerParameterfv, - glSamplerParameteri, - glSamplerParameteriv, - glScalex, - glScalexOES, - glScissorArrayv, - glScissorExclusiveArrayvNV, - glScissorExclusiveNV, - glScissorIndexed, - glScissorIndexedv, - glSecondaryColor3b, - glSecondaryColor3bEXT, - glSecondaryColor3bv, - glSecondaryColor3bvEXT, - glSecondaryColor3d, - glSecondaryColor3dEXT, - glSecondaryColor3dv, - glSecondaryColor3dvEXT, - glSecondaryColor3f, - glSecondaryColor3fEXT, - glSecondaryColor3fv, - glSecondaryColor3fvEXT, - glSecondaryColor3hNV, - glSecondaryColor3hvNV, - glSecondaryColor3i, - glSecondaryColor3iEXT, - glSecondaryColor3iv, - glSecondaryColor3ivEXT, - glSecondaryColor3s, - glSecondaryColor3sEXT, - glSecondaryColor3sv, - glSecondaryColor3svEXT, - glSecondaryColor3ub, - glSecondaryColor3ubEXT, - glSecondaryColor3ubv, - glSecondaryColor3ubvEXT, - glSecondaryColor3ui, - glSecondaryColor3uiEXT, - glSecondaryColor3uiv, - glSecondaryColor3uivEXT, - glSecondaryColor3us, - glSecondaryColor3usEXT, - glSecondaryColor3usv, - glSecondaryColor3usvEXT, - glSecondaryColorFormatNV, - glSecondaryColorP3ui, - glSecondaryColorP3uiv, - glSecondaryColorPointer, - glSecondaryColorPointerEXT, - glSecondaryColorPointerListIBM, - glSelectPerfMonitorCountersAMD, - glSelectTextureCoordSetSGIS, - glSelectTextureSGIS, - glSemaphoreParameterivNV, - glSemaphoreParameterui64vEXT, - glSeparableFilter2D, - glSeparableFilter2DEXT, - glSetFenceAPPLE, - glSetFenceNV, - glSetFragmentShaderConstantATI, - glSetInvariantEXT, - glSetLocalConstantEXT, - glSetMultisamplefvAMD, - glShaderBinary, - glShaderOp1EXT, - glShaderOp2EXT, - glShaderOp3EXT, - glShaderSource, - glShaderSourceARB, - glShaderStorageBlockBinding, - glShadingRateCombinerOpsEXT, - glShadingRateEXT, - glShadingRateImageBarrierNV, - glShadingRateImagePaletteNV, - glShadingRateSampleOrderCustomNV, - glShadingRateSampleOrderNV, - glSharpenTexFuncSGIS, - glSignalSemaphoreEXT, - glSignalSemaphoreui64NVX, - glSignalVkFenceNV, - glSignalVkSemaphoreNV, - glSpecializeShader, - glSpecializeShaderARB, - glSpriteParameterfSGIX, - glSpriteParameterfvSGIX, - glSpriteParameteriSGIX, - glSpriteParameterivSGIX, - glStartInstrumentsSGIX, - glStateCaptureNV, - glStencilClearTagEXT, - glStencilFillPathInstancedNV, - glStencilFillPathNV, - glStencilFuncSeparate, - glStencilFuncSeparateATI, - glStencilMaskSeparate, - glStencilOpSeparate, - glStencilOpSeparateATI, - glStencilOpValueAMD, - glStencilStrokePathInstancedNV, - glStencilStrokePathNV, - glStencilThenCoverFillPathInstancedNV, - glStencilThenCoverFillPathNV, - glStencilThenCoverStrokePathInstancedNV, - glStencilThenCoverStrokePathNV, - glStopInstrumentsSGIX, - glStringMarkerGREMEDY, - glSubpixelPrecisionBiasNV, - glSwizzleEXT, - glSyncTextureINTEL, - glTagSampleBufferSGIX, - glTangent3bEXT, - glTangent3bvEXT, - glTangent3dEXT, - glTangent3dvEXT, - glTangent3fEXT, - glTangent3fvEXT, - glTangent3iEXT, - glTangent3ivEXT, - glTangent3sEXT, - glTangent3svEXT, - glTangentPointerEXT, - glTbufferMask3DFX, - glTessellationFactorAMD, - glTessellationModeAMD, - glTestFenceAPPLE, - glTestFenceNV, - glTestObjectAPPLE, - glTexAttachMemoryNV, - glTexBuffer, - glTexBufferARB, - glTexBufferEXT, - glTexBufferRange, - glTexBumpParameterfvATI, - glTexBumpParameterivATI, - glTexCoord1bOES, - glTexCoord1bvOES, - glTexCoord1hNV, - glTexCoord1hvNV, - glTexCoord1xOES, - glTexCoord1xvOES, - glTexCoord2bOES, - glTexCoord2bvOES, - glTexCoord2fColor3fVertex3fSUN, - glTexCoord2fColor3fVertex3fvSUN, - glTexCoord2fColor4fNormal3fVertex3fSUN, - glTexCoord2fColor4fNormal3fVertex3fvSUN, - glTexCoord2fColor4ubVertex3fSUN, - glTexCoord2fColor4ubVertex3fvSUN, - glTexCoord2fNormal3fVertex3fSUN, - glTexCoord2fNormal3fVertex3fvSUN, - glTexCoord2fVertex3fSUN, - glTexCoord2fVertex3fvSUN, - glTexCoord2hNV, - glTexCoord2hvNV, - glTexCoord2xOES, - glTexCoord2xvOES, - glTexCoord3bOES, - glTexCoord3bvOES, - glTexCoord3hNV, - glTexCoord3hvNV, - glTexCoord3xOES, - glTexCoord3xvOES, - glTexCoord4bOES, - glTexCoord4bvOES, - glTexCoord4fColor4fNormal3fVertex4fSUN, - glTexCoord4fColor4fNormal3fVertex4fvSUN, - glTexCoord4fVertex4fSUN, - glTexCoord4fVertex4fvSUN, - glTexCoord4hNV, - glTexCoord4hvNV, - glTexCoord4xOES, - glTexCoord4xvOES, - glTexCoordFormatNV, - glTexCoordP1ui, - glTexCoordP1uiv, - glTexCoordP2ui, - glTexCoordP2uiv, - glTexCoordP3ui, - glTexCoordP3uiv, - glTexCoordP4ui, - glTexCoordP4uiv, - glTexCoordPointerEXT, - glTexCoordPointerListIBM, - glTexCoordPointervINTEL, - glTexEnvx, - glTexEnvxOES, - glTexEnvxv, - glTexEnvxvOES, - glTexFilterFuncSGIS, - glTexGenxOES, - glTexGenxvOES, - glTexImage2DMultisample, - glTexImage2DMultisampleCoverageNV, - glTexImage3D, - glTexImage3DEXT, - glTexImage3DMultisample, - glTexImage3DMultisampleCoverageNV, - glTexImage4DSGIS, - glTexPageCommitmentARB, - glTexPageCommitmentMemNV, - glTexParameterIiv, - glTexParameterIivEXT, - glTexParameterIuiv, - glTexParameterIuivEXT, - glTexParameterx, - glTexParameterxOES, - glTexParameterxv, - glTexParameterxvOES, - glTexRenderbufferNV, - glTexStorage1D, - glTexStorage1DEXT, - glTexStorage2D, - glTexStorage2DEXT, - glTexStorage2DMultisample, - glTexStorage3D, - glTexStorage3DEXT, - glTexStorage3DMultisample, - glTexStorageMem1DEXT, - glTexStorageMem2DEXT, - glTexStorageMem2DMultisampleEXT, - glTexStorageMem3DEXT, - glTexStorageMem3DMultisampleEXT, - glTexStorageSparseAMD, - glTexSubImage1DEXT, - glTexSubImage2DEXT, - glTexSubImage3D, - glTexSubImage3DEXT, - glTexSubImage4DSGIS, - glTextureAttachMemoryNV, - glTextureBarrier, - glTextureBarrierNV, - glTextureBuffer, - glTextureBufferEXT, - glTextureBufferRange, - glTextureBufferRangeEXT, - glTextureColorMaskSGIS, - glTextureImage1DEXT, - glTextureImage2DEXT, - glTextureImage2DMultisampleCoverageNV, - glTextureImage2DMultisampleNV, - glTextureImage3DEXT, - glTextureImage3DMultisampleCoverageNV, - glTextureImage3DMultisampleNV, - glTextureLightEXT, - glTextureMaterialEXT, - glTextureNormalEXT, - glTexturePageCommitmentEXT, - glTexturePageCommitmentMemNV, - glTextureParameterIiv, - glTextureParameterIivEXT, - glTextureParameterIuiv, - glTextureParameterIuivEXT, - glTextureParameterf, - glTextureParameterfEXT, - glTextureParameterfv, - glTextureParameterfvEXT, - glTextureParameteri, - glTextureParameteriEXT, - glTextureParameteriv, - glTextureParameterivEXT, - glTextureRangeAPPLE, - glTextureRenderbufferEXT, - glTextureStorage1D, - glTextureStorage1DEXT, - glTextureStorage2D, - glTextureStorage2DEXT, - glTextureStorage2DMultisample, - glTextureStorage2DMultisampleEXT, - glTextureStorage3D, - glTextureStorage3DEXT, - glTextureStorage3DMultisample, - glTextureStorage3DMultisampleEXT, - glTextureStorageMem1DEXT, - glTextureStorageMem2DEXT, - glTextureStorageMem2DMultisampleEXT, - glTextureStorageMem3DEXT, - glTextureStorageMem3DMultisampleEXT, - glTextureStorageSparseAMD, - glTextureSubImage1D, - glTextureSubImage1DEXT, - glTextureSubImage2D, - glTextureSubImage2DEXT, - glTextureSubImage3D, - glTextureSubImage3DEXT, - glTextureView, - glTrackMatrixNV, - glTransformFeedbackAttribsNV, - glTransformFeedbackBufferBase, - glTransformFeedbackBufferRange, - glTransformFeedbackStreamAttribsNV, - glTransformFeedbackVaryings, - glTransformFeedbackVaryingsEXT, - glTransformFeedbackVaryingsNV, - glTransformPathNV, - glTranslatex, - glTranslatexOES, - glUniform1d, - glUniform1dv, - glUniform1f, - glUniform1fARB, - glUniform1fv, - glUniform1fvARB, - glUniform1i, - glUniform1i64ARB, - glUniform1i64NV, - glUniform1i64vARB, - glUniform1i64vNV, - glUniform1iARB, - glUniform1iv, - glUniform1ivARB, - glUniform1ui, - glUniform1ui64ARB, - glUniform1ui64NV, - glUniform1ui64vARB, - glUniform1ui64vNV, - glUniform1uiEXT, - glUniform1uiv, - glUniform1uivEXT, - glUniform2d, - glUniform2dv, - glUniform2f, - glUniform2fARB, - glUniform2fv, - glUniform2fvARB, - glUniform2i, - glUniform2i64ARB, - glUniform2i64NV, - glUniform2i64vARB, - glUniform2i64vNV, - glUniform2iARB, - glUniform2iv, - glUniform2ivARB, - glUniform2ui, - glUniform2ui64ARB, - glUniform2ui64NV, - glUniform2ui64vARB, - glUniform2ui64vNV, - glUniform2uiEXT, - glUniform2uiv, - glUniform2uivEXT, - glUniform3d, - glUniform3dv, - glUniform3f, - glUniform3fARB, - glUniform3fv, - glUniform3fvARB, - glUniform3i, - glUniform3i64ARB, - glUniform3i64NV, - glUniform3i64vARB, - glUniform3i64vNV, - glUniform3iARB, - glUniform3iv, - glUniform3ivARB, - glUniform3ui, - glUniform3ui64ARB, - glUniform3ui64NV, - glUniform3ui64vARB, - glUniform3ui64vNV, - glUniform3uiEXT, - glUniform3uiv, - glUniform3uivEXT, - glUniform4d, - glUniform4dv, - glUniform4f, - glUniform4fARB, - glUniform4fv, - glUniform4fvARB, - glUniform4i, - glUniform4i64ARB, - glUniform4i64NV, - glUniform4i64vARB, - glUniform4i64vNV, - glUniform4iARB, - glUniform4iv, - glUniform4ivARB, - glUniform4ui, - glUniform4ui64ARB, - glUniform4ui64NV, - glUniform4ui64vARB, - glUniform4ui64vNV, - glUniform4uiEXT, - glUniform4uiv, - glUniform4uivEXT, - glUniformBlockBinding, - glUniformBufferEXT, - glUniformHandleui64ARB, - glUniformHandleui64NV, - glUniformHandleui64vARB, - glUniformHandleui64vNV, - glUniformMatrix2dv, - glUniformMatrix2fv, - glUniformMatrix2fvARB, - glUniformMatrix2x3dv, - glUniformMatrix2x3fv, - glUniformMatrix2x4dv, - glUniformMatrix2x4fv, - glUniformMatrix3dv, - glUniformMatrix3fv, - glUniformMatrix3fvARB, - glUniformMatrix3x2dv, - glUniformMatrix3x2fv, - glUniformMatrix3x4dv, - glUniformMatrix3x4fv, - glUniformMatrix4dv, - glUniformMatrix4fv, - glUniformMatrix4fvARB, - glUniformMatrix4x2dv, - glUniformMatrix4x2fv, - glUniformMatrix4x3dv, - glUniformMatrix4x3fv, - glUniformSubroutinesuiv, - glUniformui64NV, - glUniformui64vNV, - glUnlockArraysEXT, - glUnmapBuffer, - glUnmapBufferARB, - glUnmapNamedBuffer, - glUnmapNamedBufferEXT, - glUnmapObjectBufferATI, - glUnmapTexture2DINTEL, - glUpdateObjectBufferATI, - glUploadGpuMaskNVX, - glUseProgram, - glUseProgramObjectARB, - glUseProgramStages, - glUseShaderProgramEXT, - glVDPAUFiniNV, - glVDPAUGetSurfaceivNV, - glVDPAUInitNV, - glVDPAUIsSurfaceNV, - glVDPAUMapSurfacesNV, - glVDPAURegisterOutputSurfaceNV, - glVDPAURegisterVideoSurfaceNV, - glVDPAURegisterVideoSurfaceWithPictureStructureNV, - glVDPAUSurfaceAccessNV, - glVDPAUUnmapSurfacesNV, - glVDPAUUnregisterSurfaceNV, - glValidateProgram, - glValidateProgramARB, - glValidateProgramPipeline, - glVariantArrayObjectATI, - glVariantPointerEXT, - glVariantbvEXT, - glVariantdvEXT, - glVariantfvEXT, - glVariantivEXT, - glVariantsvEXT, - glVariantubvEXT, - glVariantuivEXT, - glVariantusvEXT, - glVertex2bOES, - glVertex2bvOES, - glVertex2hNV, - glVertex2hvNV, - glVertex2xOES, - glVertex2xvOES, - glVertex3bOES, - glVertex3bvOES, - glVertex3hNV, - glVertex3hvNV, - glVertex3xOES, - glVertex3xvOES, - glVertex4bOES, - glVertex4bvOES, - glVertex4hNV, - glVertex4hvNV, - glVertex4xOES, - glVertex4xvOES, - glVertexArrayAttribBinding, - glVertexArrayAttribFormat, - glVertexArrayAttribIFormat, - glVertexArrayAttribLFormat, - glVertexArrayBindVertexBufferEXT, - glVertexArrayBindingDivisor, - glVertexArrayColorOffsetEXT, - glVertexArrayEdgeFlagOffsetEXT, - glVertexArrayElementBuffer, - glVertexArrayFogCoordOffsetEXT, - glVertexArrayIndexOffsetEXT, - glVertexArrayMultiTexCoordOffsetEXT, - glVertexArrayNormalOffsetEXT, - glVertexArrayParameteriAPPLE, - glVertexArrayRangeAPPLE, - glVertexArrayRangeNV, - glVertexArraySecondaryColorOffsetEXT, - glVertexArrayTexCoordOffsetEXT, - glVertexArrayVertexAttribBindingEXT, - glVertexArrayVertexAttribDivisorEXT, - glVertexArrayVertexAttribFormatEXT, - glVertexArrayVertexAttribIFormatEXT, - glVertexArrayVertexAttribIOffsetEXT, - glVertexArrayVertexAttribLFormatEXT, - glVertexArrayVertexAttribLOffsetEXT, - glVertexArrayVertexAttribOffsetEXT, - glVertexArrayVertexBindingDivisorEXT, - glVertexArrayVertexBuffer, - glVertexArrayVertexBuffers, - glVertexArrayVertexOffsetEXT, - glVertexAttrib1d, - glVertexAttrib1dARB, - glVertexAttrib1dNV, - glVertexAttrib1dv, - glVertexAttrib1dvARB, - glVertexAttrib1dvNV, - glVertexAttrib1f, - glVertexAttrib1fARB, - glVertexAttrib1fNV, - glVertexAttrib1fv, - glVertexAttrib1fvARB, - glVertexAttrib1fvNV, - glVertexAttrib1hNV, - glVertexAttrib1hvNV, - glVertexAttrib1s, - glVertexAttrib1sARB, - glVertexAttrib1sNV, - glVertexAttrib1sv, - glVertexAttrib1svARB, - glVertexAttrib1svNV, - glVertexAttrib2d, - glVertexAttrib2dARB, - glVertexAttrib2dNV, - glVertexAttrib2dv, - glVertexAttrib2dvARB, - glVertexAttrib2dvNV, - glVertexAttrib2f, - glVertexAttrib2fARB, - glVertexAttrib2fNV, - glVertexAttrib2fv, - glVertexAttrib2fvARB, - glVertexAttrib2fvNV, - glVertexAttrib2hNV, - glVertexAttrib2hvNV, - glVertexAttrib2s, - glVertexAttrib2sARB, - glVertexAttrib2sNV, - glVertexAttrib2sv, - glVertexAttrib2svARB, - glVertexAttrib2svNV, - glVertexAttrib3d, - glVertexAttrib3dARB, - glVertexAttrib3dNV, - glVertexAttrib3dv, - glVertexAttrib3dvARB, - glVertexAttrib3dvNV, - glVertexAttrib3f, - glVertexAttrib3fARB, - glVertexAttrib3fNV, - glVertexAttrib3fv, - glVertexAttrib3fvARB, - glVertexAttrib3fvNV, - glVertexAttrib3hNV, - glVertexAttrib3hvNV, - glVertexAttrib3s, - glVertexAttrib3sARB, - glVertexAttrib3sNV, - glVertexAttrib3sv, - glVertexAttrib3svARB, - glVertexAttrib3svNV, - glVertexAttrib4Nbv, - glVertexAttrib4NbvARB, - glVertexAttrib4Niv, - glVertexAttrib4NivARB, - glVertexAttrib4Nsv, - glVertexAttrib4NsvARB, - glVertexAttrib4Nub, - glVertexAttrib4NubARB, - glVertexAttrib4Nubv, - glVertexAttrib4NubvARB, - glVertexAttrib4Nuiv, - glVertexAttrib4NuivARB, - glVertexAttrib4Nusv, - glVertexAttrib4NusvARB, - glVertexAttrib4bv, - glVertexAttrib4bvARB, - glVertexAttrib4d, - glVertexAttrib4dARB, - glVertexAttrib4dNV, - glVertexAttrib4dv, - glVertexAttrib4dvARB, - glVertexAttrib4dvNV, - glVertexAttrib4f, - glVertexAttrib4fARB, - glVertexAttrib4fNV, - glVertexAttrib4fv, - glVertexAttrib4fvARB, - glVertexAttrib4fvNV, - glVertexAttrib4hNV, - glVertexAttrib4hvNV, - glVertexAttrib4iv, - glVertexAttrib4ivARB, - glVertexAttrib4s, - glVertexAttrib4sARB, - glVertexAttrib4sNV, - glVertexAttrib4sv, - glVertexAttrib4svARB, - glVertexAttrib4svNV, - glVertexAttrib4ubNV, - glVertexAttrib4ubv, - glVertexAttrib4ubvARB, - glVertexAttrib4ubvNV, - glVertexAttrib4uiv, - glVertexAttrib4uivARB, - glVertexAttrib4usv, - glVertexAttrib4usvARB, - glVertexAttribArrayObjectATI, - glVertexAttribBinding, - glVertexAttribDivisor, - glVertexAttribDivisorARB, - glVertexAttribFormat, - glVertexAttribFormatNV, - glVertexAttribI1i, - glVertexAttribI1iEXT, - glVertexAttribI1iv, - glVertexAttribI1ivEXT, - glVertexAttribI1ui, - glVertexAttribI1uiEXT, - glVertexAttribI1uiv, - glVertexAttribI1uivEXT, - glVertexAttribI2i, - glVertexAttribI2iEXT, - glVertexAttribI2iv, - glVertexAttribI2ivEXT, - glVertexAttribI2ui, - glVertexAttribI2uiEXT, - glVertexAttribI2uiv, - glVertexAttribI2uivEXT, - glVertexAttribI3i, - glVertexAttribI3iEXT, - glVertexAttribI3iv, - glVertexAttribI3ivEXT, - glVertexAttribI3ui, - glVertexAttribI3uiEXT, - glVertexAttribI3uiv, - glVertexAttribI3uivEXT, - glVertexAttribI4bv, - glVertexAttribI4bvEXT, - glVertexAttribI4i, - glVertexAttribI4iEXT, - glVertexAttribI4iv, - glVertexAttribI4ivEXT, - glVertexAttribI4sv, - glVertexAttribI4svEXT, - glVertexAttribI4ubv, - glVertexAttribI4ubvEXT, - glVertexAttribI4ui, - glVertexAttribI4uiEXT, - glVertexAttribI4uiv, - glVertexAttribI4uivEXT, - glVertexAttribI4usv, - glVertexAttribI4usvEXT, - glVertexAttribIFormat, - glVertexAttribIFormatNV, - glVertexAttribIPointer, - glVertexAttribIPointerEXT, - glVertexAttribL1d, - glVertexAttribL1dEXT, - glVertexAttribL1dv, - glVertexAttribL1dvEXT, - glVertexAttribL1i64NV, - glVertexAttribL1i64vNV, - glVertexAttribL1ui64ARB, - glVertexAttribL1ui64NV, - glVertexAttribL1ui64vARB, - glVertexAttribL1ui64vNV, - glVertexAttribL2d, - glVertexAttribL2dEXT, - glVertexAttribL2dv, - glVertexAttribL2dvEXT, - glVertexAttribL2i64NV, - glVertexAttribL2i64vNV, - glVertexAttribL2ui64NV, - glVertexAttribL2ui64vNV, - glVertexAttribL3d, - glVertexAttribL3dEXT, - glVertexAttribL3dv, - glVertexAttribL3dvEXT, - glVertexAttribL3i64NV, - glVertexAttribL3i64vNV, - glVertexAttribL3ui64NV, - glVertexAttribL3ui64vNV, - glVertexAttribL4d, - glVertexAttribL4dEXT, - glVertexAttribL4dv, - glVertexAttribL4dvEXT, - glVertexAttribL4i64NV, - glVertexAttribL4i64vNV, - glVertexAttribL4ui64NV, - glVertexAttribL4ui64vNV, - glVertexAttribLFormat, - glVertexAttribLFormatNV, - glVertexAttribLPointer, - glVertexAttribLPointerEXT, - glVertexAttribP1ui, - glVertexAttribP1uiv, - glVertexAttribP2ui, - glVertexAttribP2uiv, - glVertexAttribP3ui, - glVertexAttribP3uiv, - glVertexAttribP4ui, - glVertexAttribP4uiv, - glVertexAttribParameteriAMD, - glVertexAttribPointer, - glVertexAttribPointerARB, - glVertexAttribPointerNV, - glVertexAttribs1dvNV, - glVertexAttribs1fvNV, - glVertexAttribs1hvNV, - glVertexAttribs1svNV, - glVertexAttribs2dvNV, - glVertexAttribs2fvNV, - glVertexAttribs2hvNV, - glVertexAttribs2svNV, - glVertexAttribs3dvNV, - glVertexAttribs3fvNV, - glVertexAttribs3hvNV, - glVertexAttribs3svNV, - glVertexAttribs4dvNV, - glVertexAttribs4fvNV, - glVertexAttribs4hvNV, - glVertexAttribs4svNV, - glVertexAttribs4ubvNV, - glVertexBindingDivisor, - glVertexBlendARB, - glVertexBlendEnvfATI, - glVertexBlendEnviATI, - glVertexFormatNV, - glVertexP2ui, - glVertexP2uiv, - glVertexP3ui, - glVertexP3uiv, - glVertexP4ui, - glVertexP4uiv, - glVertexPointerEXT, - glVertexPointerListIBM, - glVertexPointervINTEL, - glVertexStream1dATI, - glVertexStream1dvATI, - glVertexStream1fATI, - glVertexStream1fvATI, - glVertexStream1iATI, - glVertexStream1ivATI, - glVertexStream1sATI, - glVertexStream1svATI, - glVertexStream2dATI, - glVertexStream2dvATI, - glVertexStream2fATI, - glVertexStream2fvATI, - glVertexStream2iATI, - glVertexStream2ivATI, - glVertexStream2sATI, - glVertexStream2svATI, - glVertexStream3dATI, - glVertexStream3dvATI, - glVertexStream3fATI, - glVertexStream3fvATI, - glVertexStream3iATI, - glVertexStream3ivATI, - glVertexStream3sATI, - glVertexStream3svATI, - glVertexStream4dATI, - glVertexStream4dvATI, - glVertexStream4fATI, - glVertexStream4fvATI, - glVertexStream4iATI, - glVertexStream4ivATI, - glVertexStream4sATI, - glVertexStream4svATI, - glVertexWeightPointerEXT, - glVertexWeightfEXT, - glVertexWeightfvEXT, - glVertexWeighthNV, - glVertexWeighthvNV, - glVideoCaptureNV, - glVideoCaptureStreamParameterdvNV, - glVideoCaptureStreamParameterfvNV, - glVideoCaptureStreamParameterivNV, - glViewportArrayv, - glViewportIndexedf, - glViewportIndexedfv, - glViewportPositionWScaleNV, - glViewportSwizzleNV, - glWaitSemaphoreEXT, - glWaitSemaphoreui64NVX, - glWaitSync, - glWaitVkSemaphoreNV, - glWeightPathsNV, - glWeightPointerARB, - glWeightbvARB, - glWeightdvARB, - glWeightfvARB, - glWeightivARB, - glWeightsvARB, - glWeightubvARB, - glWeightuivARB, - glWeightusvARB, - glWindowPos2d, - glWindowPos2dARB, - glWindowPos2dMESA, - glWindowPos2dv, - glWindowPos2dvARB, - glWindowPos2dvMESA, - glWindowPos2f, - glWindowPos2fARB, - glWindowPos2fMESA, - glWindowPos2fv, - glWindowPos2fvARB, - glWindowPos2fvMESA, - glWindowPos2i, - glWindowPos2iARB, - glWindowPos2iMESA, - glWindowPos2iv, - glWindowPos2ivARB, - glWindowPos2ivMESA, - glWindowPos2s, - glWindowPos2sARB, - glWindowPos2sMESA, - glWindowPos2sv, - glWindowPos2svARB, - glWindowPos2svMESA, - glWindowPos3d, - glWindowPos3dARB, - glWindowPos3dMESA, - glWindowPos3dv, - glWindowPos3dvARB, - glWindowPos3dvMESA, - glWindowPos3f, - glWindowPos3fARB, - glWindowPos3fMESA, - glWindowPos3fv, - glWindowPos3fvARB, - glWindowPos3fvMESA, - glWindowPos3i, - glWindowPos3iARB, - glWindowPos3iMESA, - glWindowPos3iv, - glWindowPos3ivARB, - glWindowPos3ivMESA, - glWindowPos3s, - glWindowPos3sARB, - glWindowPos3sMESA, - glWindowPos3sv, - glWindowPos3svARB, - glWindowPos3svMESA, - glWindowPos4dMESA, - glWindowPos4dvMESA, - glWindowPos4fMESA, - glWindowPos4fvMESA, - glWindowPos4iMESA, - glWindowPos4ivMESA, - glWindowPos4sMESA, - glWindowPos4svMESA, - glWindowRectanglesEXT, - glWriteMaskEXT, - wglAllocateMemoryNV, - wglBindTexImageARB, - wglChoosePixelFormatARB, - wglCreateContextAttribsARB, - wglCreatePbufferARB, - wglDestroyPbufferARB, - wglFreeMemoryNV, - wglGetCurrentReadDCARB, - wglGetExtensionsStringARB, - wglGetExtensionsStringEXT, - wglGetPbufferDCARB, - wglGetPixelFormatAttribfvARB, - wglGetPixelFormatAttribivARB, - wglGetSwapIntervalEXT, - wglMakeContextCurrentARB, - wglQueryCurrentRendererIntegerWINE, - wglQueryCurrentRendererStringWINE, - wglQueryPbufferARB, - wglQueryRendererIntegerWINE, - wglQueryRendererStringWINE, - wglReleasePbufferDCARB, - wglReleaseTexImageARB, - wglSetPbufferAttribARB, - wglSetPixelFormatWINE, - wglSwapIntervalEXT, +struct function_entry +{ + const char *name; + void *function; + enum opengl_extension supported[4]; +}; + +static int function_entry_cmp( const void *a, const void *b ) +{ + const struct function_entry *entry_a = a, *entry_b = b; + return strcmp( entry_a->name, entry_b->name ); }; + +static BOOL is_function_supported( const struct function_entry *entry, const struct opengl_client_context *ctx ) +{ + for (const enum opengl_extension *ext = entry->supported; *ext != GL_EXTENSION_COUNT; ext++) + { + if (*ext < GL_EXTENSION_COUNT && ctx->extensions[*ext]) return TRUE; + if (*ext > GL_EXTENSION_COUNT && ctx->major_version > HIWORD(*ext)) return TRUE; + if (*ext > GL_EXTENSION_COUNT && ctx->major_version == HIWORD(*ext) && ctx->minor_version >= LOWORD(*ext)) return TRUE; + } + return FALSE; +} + +void *get_proc_address( const char *name, const struct opengl_client_context *ctx ) +{ + static const struct function_entry functions[] = + { + { "glAccumxOES", glAccumxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glAcquireKeyedMutexWin32EXT", glAcquireKeyedMutexWin32EXT, { GL_EXT_win32_keyed_mutex, GL_EXTENSION_COUNT } }, + { "glActiveProgramEXT", glActiveProgramEXT, { GL_EXT_separate_shader_objects, GL_EXTENSION_COUNT } }, + { "glActiveShaderProgram", glActiveShaderProgram, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glActiveStencilFaceEXT", glActiveStencilFaceEXT, { GL_EXT_stencil_two_side, GL_EXTENSION_COUNT } }, + { "glActiveTexture", glActiveTexture, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glActiveTextureARB", glActiveTextureARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glActiveVaryingNV", glActiveVaryingNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glAlphaFragmentOp1ATI", glAlphaFragmentOp1ATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glAlphaFragmentOp2ATI", glAlphaFragmentOp2ATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glAlphaFragmentOp3ATI", glAlphaFragmentOp3ATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glAlphaFuncx", glAlphaFuncx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glAlphaFuncxOES", glAlphaFuncxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glAlphaToCoverageDitherControlNV", glAlphaToCoverageDitherControlNV, { GL_NV_alpha_to_coverage_dither_control, GL_EXTENSION_COUNT } }, + { "glApplyFramebufferAttachmentCMAAINTEL", glApplyFramebufferAttachmentCMAAINTEL, { GL_INTEL_framebuffer_CMAA, GL_EXTENSION_COUNT } }, + { "glApplyTextureEXT", glApplyTextureEXT, { GL_EXT_light_texture, GL_EXTENSION_COUNT } }, + { "glAreProgramsResidentNV", glAreProgramsResidentNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glAreTexturesResidentEXT", glAreTexturesResidentEXT, { GL_EXT_texture_object, GL_EXTENSION_COUNT } }, + { "glArrayElementEXT", glArrayElementEXT, { GL_EXT_vertex_array, GL_EXTENSION_COUNT } }, + { "glArrayObjectATI", glArrayObjectATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glAsyncCopyBufferSubDataNVX", glAsyncCopyBufferSubDataNVX, { GL_NVX_gpu_multicast2, GL_EXTENSION_COUNT } }, + { "glAsyncCopyImageSubDataNVX", glAsyncCopyImageSubDataNVX, { GL_NVX_gpu_multicast2, GL_EXTENSION_COUNT } }, + { "glAsyncMarkerSGIX", glAsyncMarkerSGIX, { GL_SGIX_async, GL_EXTENSION_COUNT } }, + { "glAttachObjectARB", glAttachObjectARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glAttachShader", glAttachShader, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glBeginConditionalRender", glBeginConditionalRender, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glBeginConditionalRenderNV", glBeginConditionalRenderNV, { GL_NV_conditional_render, GL_EXTENSION_COUNT } }, + { "glBeginConditionalRenderNVX", glBeginConditionalRenderNVX, { GL_NVX_conditional_render, GL_EXTENSION_COUNT } }, + { "glBeginFragmentShaderATI", glBeginFragmentShaderATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glBeginOcclusionQueryNV", glBeginOcclusionQueryNV, { GL_NV_occlusion_query, GL_EXTENSION_COUNT } }, + { "glBeginPerfMonitorAMD", glBeginPerfMonitorAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glBeginPerfQueryINTEL", glBeginPerfQueryINTEL, { GL_INTEL_performance_query, GL_EXTENSION_COUNT } }, + { "glBeginQuery", glBeginQuery, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glBeginQueryARB", glBeginQueryARB, { GL_ARB_occlusion_query, GL_EXTENSION_COUNT } }, + { "glBeginQueryIndexed", glBeginQueryIndexed, { GL_ARB_transform_feedback3, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glBeginTransformFeedback", glBeginTransformFeedback, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glBeginTransformFeedbackEXT", glBeginTransformFeedbackEXT, { GL_EXT_transform_feedback, GL_EXTENSION_COUNT } }, + { "glBeginTransformFeedbackNV", glBeginTransformFeedbackNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glBeginVertexShaderEXT", glBeginVertexShaderEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glBeginVideoCaptureNV", glBeginVideoCaptureNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glBindAttribLocation", glBindAttribLocation, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glBindAttribLocationARB", glBindAttribLocationARB, { GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glBindBuffer", glBindBuffer, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glBindBufferARB", glBindBufferARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glBindBufferBase", glBindBufferBase, { GL_ARB_uniform_buffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glBindBufferBaseEXT", glBindBufferBaseEXT, { GL_EXT_transform_feedback, GL_EXTENSION_COUNT } }, + { "glBindBufferBaseNV", glBindBufferBaseNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glBindBufferOffsetEXT", glBindBufferOffsetEXT, { GL_EXT_transform_feedback, GL_EXTENSION_COUNT } }, + { "glBindBufferOffsetNV", glBindBufferOffsetNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glBindBufferRange", glBindBufferRange, { GL_ARB_uniform_buffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glBindBufferRangeEXT", glBindBufferRangeEXT, { GL_EXT_transform_feedback, GL_EXTENSION_COUNT } }, + { "glBindBufferRangeNV", glBindBufferRangeNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glBindBuffersBase", glBindBuffersBase, { GL_ARB_multi_bind, MAKELONG(4, 4), GL_EXTENSION_COUNT } }, + { "glBindBuffersRange", glBindBuffersRange, { GL_ARB_multi_bind, MAKELONG(4, 4), GL_EXTENSION_COUNT } }, + { "glBindFragDataLocation", glBindFragDataLocation, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glBindFragDataLocationEXT", glBindFragDataLocationEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glBindFragDataLocationIndexed", glBindFragDataLocationIndexed, { GL_ARB_blend_func_extended, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glBindFragmentShaderATI", glBindFragmentShaderATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glBindFramebuffer", glBindFramebuffer, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glBindFramebufferEXT", glBindFramebufferEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glBindImageTexture", glBindImageTexture, { GL_ARB_shader_image_load_store, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glBindImageTextureEXT", glBindImageTextureEXT, { GL_EXT_shader_image_load_store, GL_EXTENSION_COUNT } }, + { "glBindImageTextures", glBindImageTextures, { GL_ARB_multi_bind, MAKELONG(4, 4), GL_EXTENSION_COUNT } }, + { "glBindLightParameterEXT", glBindLightParameterEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glBindMaterialParameterEXT", glBindMaterialParameterEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glBindMultiTextureEXT", glBindMultiTextureEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glBindParameterEXT", glBindParameterEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glBindProgramARB", glBindProgramARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glBindProgramNV", glBindProgramNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glBindProgramPipeline", glBindProgramPipeline, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glBindRenderbuffer", glBindRenderbuffer, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glBindRenderbufferEXT", glBindRenderbufferEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glBindSampler", glBindSampler, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glBindSamplers", glBindSamplers, { GL_ARB_multi_bind, MAKELONG(4, 4), GL_EXTENSION_COUNT } }, + { "glBindShadingRateImageNV", glBindShadingRateImageNV, { GL_NV_shading_rate_image, GL_EXTENSION_COUNT } }, + { "glBindTexGenParameterEXT", glBindTexGenParameterEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glBindTextureEXT", glBindTextureEXT, { GL_EXT_texture_object, GL_EXTENSION_COUNT } }, + { "glBindTextureUnit", glBindTextureUnit, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glBindTextureUnitParameterEXT", glBindTextureUnitParameterEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glBindTextures", glBindTextures, { GL_ARB_multi_bind, MAKELONG(4, 4), GL_EXTENSION_COUNT } }, + { "glBindTransformFeedback", glBindTransformFeedback, { GL_ARB_transform_feedback2, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glBindTransformFeedbackNV", glBindTransformFeedbackNV, { GL_NV_transform_feedback2, GL_EXTENSION_COUNT } }, + { "glBindVertexArray", glBindVertexArray, { GL_ARB_vertex_array_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glBindVertexArrayAPPLE", glBindVertexArrayAPPLE, { GL_APPLE_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glBindVertexBuffer", glBindVertexBuffer, { GL_ARB_vertex_attrib_binding, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glBindVertexBuffers", glBindVertexBuffers, { GL_ARB_multi_bind, MAKELONG(4, 4), GL_EXTENSION_COUNT } }, + { "glBindVertexShaderEXT", glBindVertexShaderEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glBindVideoCaptureStreamBufferNV", glBindVideoCaptureStreamBufferNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glBindVideoCaptureStreamTextureNV", glBindVideoCaptureStreamTextureNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glBinormal3bEXT", glBinormal3bEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBinormal3bvEXT", glBinormal3bvEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBinormal3dEXT", glBinormal3dEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBinormal3dvEXT", glBinormal3dvEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBinormal3fEXT", glBinormal3fEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBinormal3fvEXT", glBinormal3fvEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBinormal3iEXT", glBinormal3iEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBinormal3ivEXT", glBinormal3ivEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBinormal3sEXT", glBinormal3sEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBinormal3svEXT", glBinormal3svEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBinormalPointerEXT", glBinormalPointerEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glBitmapxOES", glBitmapxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glBlendBarrier", glBlendBarrier, { GL_ARB_ES3_2_compatibility, GL_EXTENSION_COUNT } }, + { "glBlendBarrierKHR", glBlendBarrierKHR, { GL_KHR_blend_equation_advanced, GL_EXTENSION_COUNT } }, + { "glBlendBarrierNV", glBlendBarrierNV, { GL_NV_blend_equation_advanced, GL_EXTENSION_COUNT } }, + { "glBlendColor", glBlendColor, { GL_ARB_imaging, MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glBlendColorEXT", glBlendColorEXT, { GL_EXT_blend_color, GL_EXTENSION_COUNT } }, + { "glBlendColorxOES", glBlendColorxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glBlendEquation", glBlendEquation, { GL_ARB_imaging, MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glBlendEquationEXT", glBlendEquationEXT, { GL_EXT_blend_minmax, GL_EXTENSION_COUNT } }, + { "glBlendEquationIndexedAMD", glBlendEquationIndexedAMD, { GL_AMD_draw_buffers_blend, GL_EXTENSION_COUNT } }, + { "glBlendEquationSeparate", glBlendEquationSeparate, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glBlendEquationSeparateEXT", glBlendEquationSeparateEXT, { GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate, GL_EXTENSION_COUNT } }, + { "glBlendEquationSeparateIndexedAMD", glBlendEquationSeparateIndexedAMD, { GL_AMD_draw_buffers_blend, GL_EXTENSION_COUNT } }, + { "glBlendEquationSeparatei", glBlendEquationSeparatei, { MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glBlendEquationSeparateiARB", glBlendEquationSeparateiARB, { GL_ARB_draw_buffers_blend, GL_EXTENSION_COUNT } }, + { "glBlendEquationi", glBlendEquationi, { MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glBlendEquationiARB", glBlendEquationiARB, { GL_ARB_draw_buffers_blend, GL_EXTENSION_COUNT } }, + { "glBlendFuncIndexedAMD", glBlendFuncIndexedAMD, { GL_AMD_draw_buffers_blend, GL_EXTENSION_COUNT } }, + { "glBlendFuncSeparate", glBlendFuncSeparate, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glBlendFuncSeparateEXT", glBlendFuncSeparateEXT, { GL_EXT_blend_func_separate, GL_EXTENSION_COUNT } }, + { "glBlendFuncSeparateINGR", glBlendFuncSeparateINGR, { GL_INGR_blend_func_separate, GL_EXTENSION_COUNT } }, + { "glBlendFuncSeparateIndexedAMD", glBlendFuncSeparateIndexedAMD, { GL_AMD_draw_buffers_blend, GL_EXTENSION_COUNT } }, + { "glBlendFuncSeparatei", glBlendFuncSeparatei, { MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glBlendFuncSeparateiARB", glBlendFuncSeparateiARB, { GL_ARB_draw_buffers_blend, GL_EXTENSION_COUNT } }, + { "glBlendFunci", glBlendFunci, { MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glBlendFunciARB", glBlendFunciARB, { GL_ARB_draw_buffers_blend, GL_EXTENSION_COUNT } }, + { "glBlendParameteriNV", glBlendParameteriNV, { GL_NV_blend_equation_advanced, GL_EXTENSION_COUNT } }, + { "glBlitFramebuffer", glBlitFramebuffer, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glBlitFramebufferEXT", glBlitFramebufferEXT, { GL_EXT_framebuffer_blit, GL_EXTENSION_COUNT } }, + { "glBlitFramebufferLayerEXT", glBlitFramebufferLayerEXT, { GL_EXT_framebuffer_blit_layers, GL_EXTENSION_COUNT } }, + { "glBlitFramebufferLayersEXT", glBlitFramebufferLayersEXT, { GL_EXT_framebuffer_blit_layers, GL_EXTENSION_COUNT } }, + { "glBlitNamedFramebuffer", glBlitNamedFramebuffer, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glBufferAddressRangeNV", glBufferAddressRangeNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glBufferAttachMemoryNV", glBufferAttachMemoryNV, { GL_NV_memory_attachment, GL_EXTENSION_COUNT } }, + { "glBufferData", glBufferData, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glBufferDataARB", glBufferDataARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glBufferPageCommitmentARB", glBufferPageCommitmentARB, { GL_ARB_sparse_buffer, GL_EXTENSION_COUNT } }, + { "glBufferPageCommitmentMemNV", glBufferPageCommitmentMemNV, { GL_NV_memory_object_sparse, GL_EXTENSION_COUNT } }, + { "glBufferParameteriAPPLE", glBufferParameteriAPPLE, { GL_APPLE_flush_buffer_range, GL_EXTENSION_COUNT } }, + { "glBufferRegionEnabled", glBufferRegionEnabled, { GL_KTX_buffer_region, GL_EXTENSION_COUNT } }, + { "glBufferStorage", glBufferStorage, { GL_ARB_buffer_storage, MAKELONG(4, 4), GL_EXTENSION_COUNT } }, + { "glBufferStorageExternalEXT", glBufferStorageExternalEXT, { GL_EXT_external_buffer, GL_EXTENSION_COUNT } }, + { "glBufferStorageMemEXT", glBufferStorageMemEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glBufferSubData", glBufferSubData, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glBufferSubDataARB", glBufferSubDataARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glCallCommandListNV", glCallCommandListNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glCheckFramebufferStatus", glCheckFramebufferStatus, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glCheckFramebufferStatusEXT", glCheckFramebufferStatusEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glCheckNamedFramebufferStatus", glCheckNamedFramebufferStatus, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCheckNamedFramebufferStatusEXT", glCheckNamedFramebufferStatusEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glClampColor", glClampColor, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glClampColorARB", glClampColorARB, { GL_ARB_color_buffer_float, GL_EXTENSION_COUNT } }, + { "glClearAccumxOES", glClearAccumxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glClearBufferData", glClearBufferData, { GL_ARB_clear_buffer_object, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glClearBufferSubData", glClearBufferSubData, { GL_ARB_clear_buffer_object, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glClearBufferfi", glClearBufferfi, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glClearBufferfv", glClearBufferfv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glClearBufferiv", glClearBufferiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glClearBufferuiv", glClearBufferuiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glClearColorIiEXT", glClearColorIiEXT, { GL_EXT_texture_integer, GL_EXTENSION_COUNT } }, + { "glClearColorIuiEXT", glClearColorIuiEXT, { GL_EXT_texture_integer, GL_EXTENSION_COUNT } }, + { "glClearColorx", glClearColorx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glClearColorxOES", glClearColorxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glClearDepthdNV", glClearDepthdNV, { GL_NV_depth_buffer_float, GL_EXTENSION_COUNT } }, + { "glClearDepthf", glClearDepthf, { GL_ARB_ES2_compatibility, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glClearDepthfOES", glClearDepthfOES, { GL_OES_single_precision, GL_EXTENSION_COUNT } }, + { "glClearDepthx", glClearDepthx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glClearDepthxOES", glClearDepthxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glClearNamedBufferData", glClearNamedBufferData, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glClearNamedBufferDataEXT", glClearNamedBufferDataEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glClearNamedBufferSubData", glClearNamedBufferSubData, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glClearNamedBufferSubDataEXT", glClearNamedBufferSubDataEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glClearNamedFramebufferfi", glClearNamedFramebufferfi, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glClearNamedFramebufferfv", glClearNamedFramebufferfv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glClearNamedFramebufferiv", glClearNamedFramebufferiv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glClearNamedFramebufferuiv", glClearNamedFramebufferuiv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glClearTexImage", glClearTexImage, { GL_ARB_clear_texture, MAKELONG(4, 4), GL_EXTENSION_COUNT } }, + { "glClearTexSubImage", glClearTexSubImage, { GL_ARB_clear_texture, MAKELONG(4, 4), GL_EXTENSION_COUNT } }, + { "glClientActiveTexture", glClientActiveTexture, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glClientActiveTextureARB", glClientActiveTextureARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glClientActiveVertexStreamATI", glClientActiveVertexStreamATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glClientAttribDefaultEXT", glClientAttribDefaultEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glClientWaitSemaphoreui64NVX", glClientWaitSemaphoreui64NVX, { GL_NVX_progress_fence, GL_EXTENSION_COUNT } }, + { "glClientWaitSync", glClientWaitSync, { GL_ARB_sync, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glClipControl", glClipControl, { GL_ARB_clip_control, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glClipPlanef", glClipPlanef, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glClipPlanefOES", glClipPlanefOES, { GL_OES_single_precision, GL_EXTENSION_COUNT } }, + { "glClipPlanex", glClipPlanex, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glClipPlanexOES", glClipPlanexOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glColor3fVertex3fSUN", glColor3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glColor3fVertex3fvSUN", glColor3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glColor3hNV", glColor3hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glColor3hvNV", glColor3hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glColor3xOES", glColor3xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glColor3xvOES", glColor3xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glColor4fNormal3fVertex3fSUN", glColor4fNormal3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glColor4fNormal3fVertex3fvSUN", glColor4fNormal3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glColor4hNV", glColor4hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glColor4hvNV", glColor4hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glColor4ubVertex2fSUN", glColor4ubVertex2fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glColor4ubVertex2fvSUN", glColor4ubVertex2fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glColor4ubVertex3fSUN", glColor4ubVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glColor4ubVertex3fvSUN", glColor4ubVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glColor4x", glColor4x, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glColor4xOES", glColor4xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glColor4xvOES", glColor4xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glColorFormatNV", glColorFormatNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glColorFragmentOp1ATI", glColorFragmentOp1ATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glColorFragmentOp2ATI", glColorFragmentOp2ATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glColorFragmentOp3ATI", glColorFragmentOp3ATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glColorMaskIndexedEXT", glColorMaskIndexedEXT, { GL_EXT_draw_buffers2, GL_EXTENSION_COUNT } }, + { "glColorMaski", glColorMaski, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glColorP3ui", glColorP3ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glColorP3uiv", glColorP3uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glColorP4ui", glColorP4ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glColorP4uiv", glColorP4uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glColorPointerEXT", glColorPointerEXT, { GL_EXT_vertex_array, GL_EXTENSION_COUNT } }, + { "glColorPointerListIBM", glColorPointerListIBM, { GL_IBM_vertex_array_lists, GL_EXTENSION_COUNT } }, + { "glColorPointervINTEL", glColorPointervINTEL, { GL_INTEL_parallel_arrays, GL_EXTENSION_COUNT } }, + { "glColorSubTable", glColorSubTable, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glColorSubTableEXT", glColorSubTableEXT, { GL_EXT_color_subtable, GL_EXTENSION_COUNT } }, + { "glColorTable", glColorTable, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glColorTableEXT", glColorTableEXT, { GL_EXT_paletted_texture, GL_EXTENSION_COUNT } }, + { "glColorTableParameterfv", glColorTableParameterfv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glColorTableParameterfvSGI", glColorTableParameterfvSGI, { GL_SGI_color_table, GL_EXTENSION_COUNT } }, + { "glColorTableParameteriv", glColorTableParameteriv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glColorTableParameterivSGI", glColorTableParameterivSGI, { GL_SGI_color_table, GL_EXTENSION_COUNT } }, + { "glColorTableSGI", glColorTableSGI, { GL_SGI_color_table, GL_EXTENSION_COUNT } }, + { "glCombinerInputNV", glCombinerInputNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glCombinerOutputNV", glCombinerOutputNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glCombinerParameterfNV", glCombinerParameterfNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glCombinerParameterfvNV", glCombinerParameterfvNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glCombinerParameteriNV", glCombinerParameteriNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glCombinerParameterivNV", glCombinerParameterivNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glCombinerStageParameterfvNV", glCombinerStageParameterfvNV, { GL_NV_register_combiners2, GL_EXTENSION_COUNT } }, + { "glCommandListSegmentsNV", glCommandListSegmentsNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glCompileCommandListNV", glCompileCommandListNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glCompileShader", glCompileShader, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glCompileShaderARB", glCompileShaderARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glCompileShaderIncludeARB", glCompileShaderIncludeARB, { GL_ARB_shading_language_include, GL_EXTENSION_COUNT } }, + { "glCompressedMultiTexImage1DEXT", glCompressedMultiTexImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedMultiTexImage2DEXT", glCompressedMultiTexImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedMultiTexImage3DEXT", glCompressedMultiTexImage3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedMultiTexSubImage1DEXT", glCompressedMultiTexSubImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedMultiTexSubImage2DEXT", glCompressedMultiTexSubImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedMultiTexSubImage3DEXT", glCompressedMultiTexSubImage3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedTexImage1D", glCompressedTexImage1D, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexImage1DARB", glCompressedTexImage1DARB, { GL_ARB_texture_compression, MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexImage2D", glCompressedTexImage2D, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexImage2DARB", glCompressedTexImage2DARB, { GL_ARB_texture_compression, MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexImage3D", glCompressedTexImage3D, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexImage3DARB", glCompressedTexImage3DARB, { GL_ARB_texture_compression, MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexSubImage1D", glCompressedTexSubImage1D, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexSubImage1DARB", glCompressedTexSubImage1DARB, { GL_ARB_texture_compression, MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexSubImage2D", glCompressedTexSubImage2D, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexSubImage2DARB", glCompressedTexSubImage2DARB, { GL_ARB_texture_compression, MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexSubImage3D", glCompressedTexSubImage3D, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTexSubImage3DARB", glCompressedTexSubImage3DARB, { GL_ARB_texture_compression, MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glCompressedTextureImage1DEXT", glCompressedTextureImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedTextureImage2DEXT", glCompressedTextureImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedTextureImage3DEXT", glCompressedTextureImage3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedTextureSubImage1D", glCompressedTextureSubImage1D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCompressedTextureSubImage1DEXT", glCompressedTextureSubImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedTextureSubImage2D", glCompressedTextureSubImage2D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCompressedTextureSubImage2DEXT", glCompressedTextureSubImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCompressedTextureSubImage3D", glCompressedTextureSubImage3D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCompressedTextureSubImage3DEXT", glCompressedTextureSubImage3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glConservativeRasterParameterfNV", glConservativeRasterParameterfNV, { GL_NV_conservative_raster_dilate, GL_EXTENSION_COUNT } }, + { "glConservativeRasterParameteriNV", glConservativeRasterParameteriNV, { GL_NV_conservative_raster_pre_snap_triangles, GL_EXTENSION_COUNT } }, + { "glConvolutionFilter1D", glConvolutionFilter1D, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glConvolutionFilter1DEXT", glConvolutionFilter1DEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glConvolutionFilter2D", glConvolutionFilter2D, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glConvolutionFilter2DEXT", glConvolutionFilter2DEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glConvolutionParameterf", glConvolutionParameterf, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glConvolutionParameterfEXT", glConvolutionParameterfEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glConvolutionParameterfv", glConvolutionParameterfv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glConvolutionParameterfvEXT", glConvolutionParameterfvEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glConvolutionParameteri", glConvolutionParameteri, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glConvolutionParameteriEXT", glConvolutionParameteriEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glConvolutionParameteriv", glConvolutionParameteriv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glConvolutionParameterivEXT", glConvolutionParameterivEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glConvolutionParameterxOES", glConvolutionParameterxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glConvolutionParameterxvOES", glConvolutionParameterxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glCopyBufferSubData", glCopyBufferSubData, { GL_ARB_copy_buffer, GL_EXT_copy_buffer, MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glCopyColorSubTable", glCopyColorSubTable, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glCopyColorSubTableEXT", glCopyColorSubTableEXT, { GL_EXT_color_subtable, GL_EXTENSION_COUNT } }, + { "glCopyColorTable", glCopyColorTable, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glCopyColorTableSGI", glCopyColorTableSGI, { GL_SGI_color_table, GL_EXTENSION_COUNT } }, + { "glCopyConvolutionFilter1D", glCopyConvolutionFilter1D, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glCopyConvolutionFilter1DEXT", glCopyConvolutionFilter1DEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glCopyConvolutionFilter2D", glCopyConvolutionFilter2D, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glCopyConvolutionFilter2DEXT", glCopyConvolutionFilter2DEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glCopyImageSubData", glCopyImageSubData, { GL_ARB_copy_image, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glCopyImageSubDataNV", glCopyImageSubDataNV, { GL_NV_copy_image, GL_EXTENSION_COUNT } }, + { "glCopyMultiTexImage1DEXT", glCopyMultiTexImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCopyMultiTexImage2DEXT", glCopyMultiTexImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCopyMultiTexSubImage1DEXT", glCopyMultiTexSubImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCopyMultiTexSubImage2DEXT", glCopyMultiTexSubImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCopyMultiTexSubImage3DEXT", glCopyMultiTexSubImage3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCopyNamedBufferSubData", glCopyNamedBufferSubData, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCopyPathNV", glCopyPathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glCopyTexImage1DEXT", glCopyTexImage1DEXT, { GL_EXT_copy_texture, MAKELONG(2, 1), GL_EXTENSION_COUNT } }, + { "glCopyTexImage2DEXT", glCopyTexImage2DEXT, { GL_EXT_copy_texture, MAKELONG(2, 1), GL_EXTENSION_COUNT } }, + { "glCopyTexSubImage1DEXT", glCopyTexSubImage1DEXT, { GL_EXT_copy_texture, MAKELONG(2, 1), GL_EXTENSION_COUNT } }, + { "glCopyTexSubImage2DEXT", glCopyTexSubImage2DEXT, { GL_EXT_copy_texture, MAKELONG(2, 1), GL_EXTENSION_COUNT } }, + { "glCopyTexSubImage3D", glCopyTexSubImage3D, { MAKELONG(2, 1), GL_EXTENSION_COUNT } }, + { "glCopyTexSubImage3DEXT", glCopyTexSubImage3DEXT, { GL_EXT_copy_texture, MAKELONG(2, 1), GL_EXTENSION_COUNT } }, + { "glCopyTextureImage1DEXT", glCopyTextureImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCopyTextureImage2DEXT", glCopyTextureImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCopyTextureSubImage1D", glCopyTextureSubImage1D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCopyTextureSubImage1DEXT", glCopyTextureSubImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCopyTextureSubImage2D", glCopyTextureSubImage2D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCopyTextureSubImage2DEXT", glCopyTextureSubImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCopyTextureSubImage3D", glCopyTextureSubImage3D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCopyTextureSubImage3DEXT", glCopyTextureSubImage3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glCoverFillPathInstancedNV", glCoverFillPathInstancedNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glCoverFillPathNV", glCoverFillPathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glCoverStrokePathInstancedNV", glCoverStrokePathInstancedNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glCoverStrokePathNV", glCoverStrokePathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glCoverageModulationNV", glCoverageModulationNV, { GL_NV_framebuffer_mixed_samples, GL_EXTENSION_COUNT } }, + { "glCoverageModulationTableNV", glCoverageModulationTableNV, { GL_NV_framebuffer_mixed_samples, GL_EXTENSION_COUNT } }, + { "glCreateBuffers", glCreateBuffers, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCreateCommandListsNV", glCreateCommandListsNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glCreateFramebuffers", glCreateFramebuffers, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCreateMemoryObjectsEXT", glCreateMemoryObjectsEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glCreatePerfQueryINTEL", glCreatePerfQueryINTEL, { GL_INTEL_performance_query, GL_EXTENSION_COUNT } }, + { "glCreateProgram", glCreateProgram, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glCreateProgramObjectARB", glCreateProgramObjectARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glCreateProgramPipelines", glCreateProgramPipelines, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCreateProgressFenceNVX", glCreateProgressFenceNVX, { GL_NVX_progress_fence, GL_EXTENSION_COUNT } }, + { "glCreateQueries", glCreateQueries, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCreateRenderbuffers", glCreateRenderbuffers, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCreateSamplers", glCreateSamplers, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCreateSemaphoresNV", glCreateSemaphoresNV, { GL_NV_timeline_semaphore, GL_EXTENSION_COUNT } }, + { "glCreateShader", glCreateShader, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glCreateShaderObjectARB", glCreateShaderObjectARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glCreateShaderProgramEXT", glCreateShaderProgramEXT, { GL_EXT_separate_shader_objects, GL_EXTENSION_COUNT } }, + { "glCreateShaderProgramv", glCreateShaderProgramv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glCreateStatesNV", glCreateStatesNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glCreateSyncFromCLeventARB", glCreateSyncFromCLeventARB, { GL_ARB_cl_event, GL_EXTENSION_COUNT } }, + { "glCreateTextures", glCreateTextures, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCreateTransformFeedbacks", glCreateTransformFeedbacks, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCreateVertexArrays", glCreateVertexArrays, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glCullParameterdvEXT", glCullParameterdvEXT, { GL_EXT_cull_vertex, GL_EXTENSION_COUNT } }, + { "glCullParameterfvEXT", glCullParameterfvEXT, { GL_EXT_cull_vertex, GL_EXTENSION_COUNT } }, + { "glCurrentPaletteMatrixARB", glCurrentPaletteMatrixARB, { GL_ARB_matrix_palette, GL_EXTENSION_COUNT } }, + { "glDebugMessageCallback", glDebugMessageCallback, { GL_KHR_debug, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glDebugMessageCallbackAMD", glDebugMessageCallbackAMD, { GL_AMDX_debug_output, GL_AMD_debug_output, GL_EXTENSION_COUNT } }, + { "glDebugMessageCallbackARB", glDebugMessageCallbackARB, { GL_ARB_debug_output, GL_EXTENSION_COUNT } }, + { "glDebugMessageControl", glDebugMessageControl, { GL_KHR_debug, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glDebugMessageControlARB", glDebugMessageControlARB, { GL_ARB_debug_output, GL_EXTENSION_COUNT } }, + { "glDebugMessageEnableAMD", glDebugMessageEnableAMD, { GL_AMDX_debug_output, GL_AMD_debug_output, GL_EXTENSION_COUNT } }, + { "glDebugMessageInsert", glDebugMessageInsert, { GL_KHR_debug, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glDebugMessageInsertAMD", glDebugMessageInsertAMD, { GL_AMDX_debug_output, GL_AMD_debug_output, GL_EXTENSION_COUNT } }, + { "glDebugMessageInsertARB", glDebugMessageInsertARB, { GL_ARB_debug_output, GL_EXTENSION_COUNT } }, + { "glDeformSGIX", glDeformSGIX, { GL_SGIX_polynomial_ffd, GL_EXTENSION_COUNT } }, + { "glDeformationMap3dSGIX", glDeformationMap3dSGIX, { GL_SGIX_polynomial_ffd, GL_EXTENSION_COUNT } }, + { "glDeformationMap3fSGIX", glDeformationMap3fSGIX, { GL_SGIX_polynomial_ffd, GL_EXTENSION_COUNT } }, + { "glDeleteAsyncMarkersSGIX", glDeleteAsyncMarkersSGIX, { GL_SGIX_async, GL_EXTENSION_COUNT } }, + { "glDeleteBufferRegion", glDeleteBufferRegion, { GL_KTX_buffer_region, GL_EXTENSION_COUNT } }, + { "glDeleteBuffers", glDeleteBuffers, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glDeleteBuffersARB", glDeleteBuffersARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glDeleteCommandListsNV", glDeleteCommandListsNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glDeleteFencesAPPLE", glDeleteFencesAPPLE, { GL_APPLE_fence, GL_EXTENSION_COUNT } }, + { "glDeleteFencesNV", glDeleteFencesNV, { GL_NV_fence, GL_EXTENSION_COUNT } }, + { "glDeleteFragmentShaderATI", glDeleteFragmentShaderATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glDeleteFramebuffers", glDeleteFramebuffers, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glDeleteFramebuffersEXT", glDeleteFramebuffersEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glDeleteMemoryObjectsEXT", glDeleteMemoryObjectsEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glDeleteNamedStringARB", glDeleteNamedStringARB, { GL_ARB_shading_language_include, GL_EXTENSION_COUNT } }, + { "glDeleteNamesAMD", glDeleteNamesAMD, { GL_AMD_name_gen_delete, GL_EXTENSION_COUNT } }, + { "glDeleteObjectARB", glDeleteObjectARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glDeleteObjectBufferATI", glDeleteObjectBufferATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glDeleteOcclusionQueriesNV", glDeleteOcclusionQueriesNV, { GL_NV_occlusion_query, GL_EXTENSION_COUNT } }, + { "glDeletePathsNV", glDeletePathsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glDeletePerfMonitorsAMD", glDeletePerfMonitorsAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glDeletePerfQueryINTEL", glDeletePerfQueryINTEL, { GL_INTEL_performance_query, GL_EXTENSION_COUNT } }, + { "glDeleteProgram", glDeleteProgram, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glDeleteProgramPipelines", glDeleteProgramPipelines, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glDeleteProgramsARB", glDeleteProgramsARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glDeleteProgramsNV", glDeleteProgramsNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glDeleteQueries", glDeleteQueries, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glDeleteQueriesARB", glDeleteQueriesARB, { GL_ARB_occlusion_query, GL_EXTENSION_COUNT } }, + { "glDeleteQueryResourceTagNV", glDeleteQueryResourceTagNV, { GL_NV_query_resource_tag, GL_EXTENSION_COUNT } }, + { "glDeleteRenderbuffers", glDeleteRenderbuffers, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glDeleteRenderbuffersEXT", glDeleteRenderbuffersEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glDeleteSamplers", glDeleteSamplers, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glDeleteSemaphoresEXT", glDeleteSemaphoresEXT, { GL_EXT_semaphore, GL_EXTENSION_COUNT } }, + { "glDeleteShader", glDeleteShader, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glDeleteStatesNV", glDeleteStatesNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glDeleteSync", glDeleteSync, { GL_ARB_sync, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glDeleteTexturesEXT", glDeleteTexturesEXT, { GL_EXT_texture_object, GL_EXTENSION_COUNT } }, + { "glDeleteTransformFeedbacks", glDeleteTransformFeedbacks, { GL_ARB_transform_feedback2, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glDeleteTransformFeedbacksNV", glDeleteTransformFeedbacksNV, { GL_NV_transform_feedback2, GL_EXTENSION_COUNT } }, + { "glDeleteVertexArrays", glDeleteVertexArrays, { GL_ARB_vertex_array_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glDeleteVertexArraysAPPLE", glDeleteVertexArraysAPPLE, { GL_APPLE_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glDeleteVertexShaderEXT", glDeleteVertexShaderEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glDepthBoundsEXT", glDepthBoundsEXT, { GL_EXT_depth_bounds_test, GL_EXTENSION_COUNT } }, + { "glDepthBoundsdNV", glDepthBoundsdNV, { GL_NV_depth_buffer_float, GL_EXTENSION_COUNT } }, + { "glDepthRangeArraydvNV", glDepthRangeArraydvNV, { GL_ARB_viewport_array, GL_EXTENSION_COUNT } }, + { "glDepthRangeArrayv", glDepthRangeArrayv, { GL_ARB_viewport_array, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glDepthRangeIndexed", glDepthRangeIndexed, { GL_ARB_viewport_array, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glDepthRangeIndexeddNV", glDepthRangeIndexeddNV, { GL_ARB_viewport_array, GL_EXTENSION_COUNT } }, + { "glDepthRangedNV", glDepthRangedNV, { GL_NV_depth_buffer_float, GL_EXTENSION_COUNT } }, + { "glDepthRangef", glDepthRangef, { GL_ARB_ES2_compatibility, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glDepthRangefOES", glDepthRangefOES, { GL_OES_single_precision, GL_EXTENSION_COUNT } }, + { "glDepthRangex", glDepthRangex, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glDepthRangexOES", glDepthRangexOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glDetachObjectARB", glDetachObjectARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glDetachShader", glDetachShader, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glDetailTexFuncSGIS", glDetailTexFuncSGIS, { GL_SGIS_detail_texture, GL_EXTENSION_COUNT } }, + { "glDisableClientStateIndexedEXT", glDisableClientStateIndexedEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glDisableClientStateiEXT", glDisableClientStateiEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glDisableIndexedEXT", glDisableIndexedEXT, { GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXTENSION_COUNT } }, + { "glDisableVariantClientStateEXT", glDisableVariantClientStateEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glDisableVertexArrayAttrib", glDisableVertexArrayAttrib, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glDisableVertexArrayAttribEXT", glDisableVertexArrayAttribEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glDisableVertexArrayEXT", glDisableVertexArrayEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glDisableVertexAttribAPPLE", glDisableVertexAttribAPPLE, { GL_APPLE_vertex_program_evaluators, GL_EXTENSION_COUNT } }, + { "glDisableVertexAttribArray", glDisableVertexAttribArray, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glDisableVertexAttribArrayARB", glDisableVertexAttribArrayARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glDisablei", glDisablei, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glDispatchCompute", glDispatchCompute, { GL_ARB_compute_shader, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glDispatchComputeGroupSizeARB", glDispatchComputeGroupSizeARB, { GL_ARB_compute_variable_group_size, GL_EXTENSION_COUNT } }, + { "glDispatchComputeIndirect", glDispatchComputeIndirect, { GL_ARB_compute_shader, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glDrawArraysEXT", glDrawArraysEXT, { GL_EXT_vertex_array, GL_EXTENSION_COUNT } }, + { "glDrawArraysIndirect", glDrawArraysIndirect, { GL_ARB_draw_indirect, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glDrawArraysInstanced", glDrawArraysInstanced, { MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glDrawArraysInstancedARB", glDrawArraysInstancedARB, { GL_ARB_draw_instanced, GL_EXTENSION_COUNT } }, + { "glDrawArraysInstancedBaseInstance", glDrawArraysInstancedBaseInstance, { GL_ARB_base_instance, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glDrawArraysInstancedEXT", glDrawArraysInstancedEXT, { GL_EXT_draw_instanced, GL_EXTENSION_COUNT } }, + { "glDrawBufferRegion", glDrawBufferRegion, { GL_KTX_buffer_region, GL_EXTENSION_COUNT } }, + { "glDrawBuffers", glDrawBuffers, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glDrawBuffersARB", glDrawBuffersARB, { GL_ARB_draw_buffers, GL_EXTENSION_COUNT } }, + { "glDrawBuffersATI", glDrawBuffersATI, { GL_ATI_draw_buffers, GL_EXTENSION_COUNT } }, + { "glDrawCommandsAddressNV", glDrawCommandsAddressNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glDrawCommandsNV", glDrawCommandsNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glDrawCommandsStatesAddressNV", glDrawCommandsStatesAddressNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glDrawCommandsStatesNV", glDrawCommandsStatesNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glDrawElementArrayAPPLE", glDrawElementArrayAPPLE, { GL_APPLE_element_array, GL_EXTENSION_COUNT } }, + { "glDrawElementArrayATI", glDrawElementArrayATI, { GL_ATI_element_array, GL_EXTENSION_COUNT } }, + { "glDrawElementsBaseVertex", glDrawElementsBaseVertex, { GL_ARB_draw_elements_base_vertex, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glDrawElementsIndirect", glDrawElementsIndirect, { GL_ARB_draw_indirect, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glDrawElementsInstanced", glDrawElementsInstanced, { MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glDrawElementsInstancedARB", glDrawElementsInstancedARB, { GL_ARB_draw_instanced, GL_EXTENSION_COUNT } }, + { "glDrawElementsInstancedBaseInstance", glDrawElementsInstancedBaseInstance, { GL_ARB_base_instance, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glDrawElementsInstancedBaseVertex", glDrawElementsInstancedBaseVertex, { GL_ARB_draw_elements_base_vertex, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glDrawElementsInstancedBaseVertexBaseInstance", glDrawElementsInstancedBaseVertexBaseInstance, { GL_ARB_base_instance, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glDrawElementsInstancedEXT", glDrawElementsInstancedEXT, { GL_EXT_draw_instanced, GL_EXTENSION_COUNT } }, + { "glDrawMeshArraysSUN", glDrawMeshArraysSUN, { GL_SUN_mesh_array, GL_EXTENSION_COUNT } }, + { "glDrawMeshTasksEXT", glDrawMeshTasksEXT, { GL_EXT_mesh_shader, GL_EXTENSION_COUNT } }, + { "glDrawMeshTasksIndirectEXT", glDrawMeshTasksIndirectEXT, { GL_EXT_mesh_shader, GL_EXTENSION_COUNT } }, + { "glDrawMeshTasksIndirectNV", glDrawMeshTasksIndirectNV, { GL_NV_mesh_shader, GL_EXTENSION_COUNT } }, + { "glDrawMeshTasksNV", glDrawMeshTasksNV, { GL_NV_mesh_shader, GL_EXTENSION_COUNT } }, + { "glDrawRangeElementArrayAPPLE", glDrawRangeElementArrayAPPLE, { GL_APPLE_element_array, GL_EXTENSION_COUNT } }, + { "glDrawRangeElementArrayATI", glDrawRangeElementArrayATI, { GL_ATI_element_array, GL_EXTENSION_COUNT } }, + { "glDrawRangeElements", glDrawRangeElements, { MAKELONG(2, 1), GL_EXTENSION_COUNT } }, + { "glDrawRangeElementsBaseVertex", glDrawRangeElementsBaseVertex, { GL_ARB_draw_elements_base_vertex, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glDrawRangeElementsEXT", glDrawRangeElementsEXT, { GL_EXT_draw_range_elements, GL_EXTENSION_COUNT } }, + { "glDrawTextureNV", glDrawTextureNV, { GL_NV_draw_texture, GL_EXTENSION_COUNT } }, + { "glDrawTransformFeedback", glDrawTransformFeedback, { GL_ARB_transform_feedback2, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glDrawTransformFeedbackInstanced", glDrawTransformFeedbackInstanced, { GL_ARB_transform_feedback_instanced, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glDrawTransformFeedbackNV", glDrawTransformFeedbackNV, { GL_NV_transform_feedback2, GL_EXTENSION_COUNT } }, + { "glDrawTransformFeedbackStream", glDrawTransformFeedbackStream, { GL_ARB_transform_feedback3, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glDrawTransformFeedbackStreamInstanced", glDrawTransformFeedbackStreamInstanced, { GL_ARB_transform_feedback_instanced, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glDrawVkImageNV", glDrawVkImageNV, { GL_NV_draw_vulkan_image, GL_EXTENSION_COUNT } }, + { "glEGLImageTargetTexStorageEXT", glEGLImageTargetTexStorageEXT, { GL_EXT_EGL_image_storage, GL_EXTENSION_COUNT } }, + { "glEGLImageTargetTextureStorageEXT", glEGLImageTargetTextureStorageEXT, { GL_EXT_EGL_image_storage, GL_EXTENSION_COUNT } }, + { "glEdgeFlagFormatNV", glEdgeFlagFormatNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glEdgeFlagPointerEXT", glEdgeFlagPointerEXT, { GL_EXT_vertex_array, GL_EXTENSION_COUNT } }, + { "glEdgeFlagPointerListIBM", glEdgeFlagPointerListIBM, { GL_IBM_vertex_array_lists, GL_EXTENSION_COUNT } }, + { "glElementPointerAPPLE", glElementPointerAPPLE, { GL_APPLE_element_array, GL_EXTENSION_COUNT } }, + { "glElementPointerATI", glElementPointerATI, { GL_ATI_element_array, GL_EXTENSION_COUNT } }, + { "glEnableClientStateIndexedEXT", glEnableClientStateIndexedEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glEnableClientStateiEXT", glEnableClientStateiEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glEnableIndexedEXT", glEnableIndexedEXT, { GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXTENSION_COUNT } }, + { "glEnableVariantClientStateEXT", glEnableVariantClientStateEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glEnableVertexArrayAttrib", glEnableVertexArrayAttrib, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glEnableVertexArrayAttribEXT", glEnableVertexArrayAttribEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glEnableVertexArrayEXT", glEnableVertexArrayEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glEnableVertexAttribAPPLE", glEnableVertexAttribAPPLE, { GL_APPLE_vertex_program_evaluators, GL_EXTENSION_COUNT } }, + { "glEnableVertexAttribArray", glEnableVertexAttribArray, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glEnableVertexAttribArrayARB", glEnableVertexAttribArrayARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glEnablei", glEnablei, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glEndConditionalRender", glEndConditionalRender, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glEndConditionalRenderNV", glEndConditionalRenderNV, { GL_NV_conditional_render, GL_EXTENSION_COUNT } }, + { "glEndConditionalRenderNVX", glEndConditionalRenderNVX, { GL_NVX_conditional_render, GL_EXTENSION_COUNT } }, + { "glEndFragmentShaderATI", glEndFragmentShaderATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glEndOcclusionQueryNV", glEndOcclusionQueryNV, { GL_NV_occlusion_query, GL_EXTENSION_COUNT } }, + { "glEndPerfMonitorAMD", glEndPerfMonitorAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glEndPerfQueryINTEL", glEndPerfQueryINTEL, { GL_INTEL_performance_query, GL_EXTENSION_COUNT } }, + { "glEndQuery", glEndQuery, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glEndQueryARB", glEndQueryARB, { GL_ARB_occlusion_query, GL_EXTENSION_COUNT } }, + { "glEndQueryIndexed", glEndQueryIndexed, { GL_ARB_transform_feedback3, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glEndTransformFeedback", glEndTransformFeedback, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glEndTransformFeedbackEXT", glEndTransformFeedbackEXT, { GL_EXT_transform_feedback, GL_EXTENSION_COUNT } }, + { "glEndTransformFeedbackNV", glEndTransformFeedbackNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glEndVertexShaderEXT", glEndVertexShaderEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glEndVideoCaptureNV", glEndVideoCaptureNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glEvalCoord1xOES", glEvalCoord1xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glEvalCoord1xvOES", glEvalCoord1xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glEvalCoord2xOES", glEvalCoord2xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glEvalCoord2xvOES", glEvalCoord2xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glEvalMapsNV", glEvalMapsNV, { GL_NV_evaluators, GL_EXTENSION_COUNT } }, + { "glEvaluateDepthValuesARB", glEvaluateDepthValuesARB, { GL_ARB_sample_locations, GL_EXTENSION_COUNT } }, + { "glExecuteProgramNV", glExecuteProgramNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glExtractComponentEXT", glExtractComponentEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glFeedbackBufferxOES", glFeedbackBufferxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glFenceSync", glFenceSync, { GL_ARB_sync, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glFinalCombinerInputNV", glFinalCombinerInputNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glFinishAsyncSGIX", glFinishAsyncSGIX, { GL_SGIX_async, GL_EXTENSION_COUNT } }, + { "glFinishFenceAPPLE", glFinishFenceAPPLE, { GL_APPLE_fence, GL_EXTENSION_COUNT } }, + { "glFinishFenceNV", glFinishFenceNV, { GL_NV_fence, GL_EXTENSION_COUNT } }, + { "glFinishObjectAPPLE", glFinishObjectAPPLE, { GL_APPLE_fence, GL_EXTENSION_COUNT } }, + { "glFinishTextureSUNX", glFinishTextureSUNX, { GL_SUNX_constant_data, GL_EXTENSION_COUNT } }, + { "glFlushMappedBufferRange", glFlushMappedBufferRange, { GL_ARB_map_buffer_range, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glFlushMappedBufferRangeAPPLE", glFlushMappedBufferRangeAPPLE, { GL_APPLE_flush_buffer_range, GL_EXTENSION_COUNT } }, + { "glFlushMappedNamedBufferRange", glFlushMappedNamedBufferRange, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glFlushMappedNamedBufferRangeEXT", glFlushMappedNamedBufferRangeEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glFlushPixelDataRangeNV", glFlushPixelDataRangeNV, { GL_NV_pixel_data_range, GL_EXTENSION_COUNT } }, + { "glFlushRasterSGIX", glFlushRasterSGIX, { GL_SGIX_flush_raster, GL_EXTENSION_COUNT } }, + { "glFlushStaticDataIBM", glFlushStaticDataIBM, { GL_IBM_static_data, GL_EXTENSION_COUNT } }, + { "glFlushVertexArrayRangeAPPLE", glFlushVertexArrayRangeAPPLE, { GL_APPLE_vertex_array_range, GL_EXTENSION_COUNT } }, + { "glFlushVertexArrayRangeNV", glFlushVertexArrayRangeNV, { GL_NV_vertex_array_range, GL_EXTENSION_COUNT } }, + { "glFogCoordFormatNV", glFogCoordFormatNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glFogCoordPointer", glFogCoordPointer, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glFogCoordPointerEXT", glFogCoordPointerEXT, { GL_EXT_fog_coord, GL_EXTENSION_COUNT } }, + { "glFogCoordPointerListIBM", glFogCoordPointerListIBM, { GL_IBM_vertex_array_lists, GL_EXTENSION_COUNT } }, + { "glFogCoordd", glFogCoordd, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glFogCoorddEXT", glFogCoorddEXT, { GL_EXT_fog_coord, GL_EXTENSION_COUNT } }, + { "glFogCoorddv", glFogCoorddv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glFogCoorddvEXT", glFogCoorddvEXT, { GL_EXT_fog_coord, GL_EXTENSION_COUNT } }, + { "glFogCoordf", glFogCoordf, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glFogCoordfEXT", glFogCoordfEXT, { GL_EXT_fog_coord, GL_EXTENSION_COUNT } }, + { "glFogCoordfv", glFogCoordfv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glFogCoordfvEXT", glFogCoordfvEXT, { GL_EXT_fog_coord, GL_EXTENSION_COUNT } }, + { "glFogCoordhNV", glFogCoordhNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glFogCoordhvNV", glFogCoordhvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glFogFuncSGIS", glFogFuncSGIS, { GL_SGIS_fog_function, GL_EXTENSION_COUNT } }, + { "glFogx", glFogx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glFogxOES", glFogxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glFogxv", glFogxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glFogxvOES", glFogxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glFragmentColorMaterialSGIX", glFragmentColorMaterialSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentCoverageColorNV", glFragmentCoverageColorNV, { GL_NV_fragment_coverage_to_color, GL_EXTENSION_COUNT } }, + { "glFragmentLightModelfSGIX", glFragmentLightModelfSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentLightModelfvSGIX", glFragmentLightModelfvSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentLightModeliSGIX", glFragmentLightModeliSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentLightModelivSGIX", glFragmentLightModelivSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentLightfSGIX", glFragmentLightfSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentLightfvSGIX", glFragmentLightfvSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentLightiSGIX", glFragmentLightiSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentLightivSGIX", glFragmentLightivSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentMaterialfSGIX", glFragmentMaterialfSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentMaterialfvSGIX", glFragmentMaterialfvSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentMaterialiSGIX", glFragmentMaterialiSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFragmentMaterialivSGIX", glFragmentMaterialivSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glFrameTerminatorGREMEDY", glFrameTerminatorGREMEDY, { GL_GREMEDY_frame_terminator, GL_EXTENSION_COUNT } }, + { "glFrameZoomSGIX", glFrameZoomSGIX, { GL_SGIX_framezoom, GL_EXTENSION_COUNT } }, + { "glFramebufferDrawBufferEXT", glFramebufferDrawBufferEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glFramebufferDrawBuffersEXT", glFramebufferDrawBuffersEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glFramebufferFetchBarrierEXT", glFramebufferFetchBarrierEXT, { GL_EXT_shader_framebuffer_fetch_non_coherent, GL_EXTENSION_COUNT } }, + { "glFramebufferParameteri", glFramebufferParameteri, { GL_ARB_framebuffer_no_attachments, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glFramebufferParameteriMESA", glFramebufferParameteriMESA, { GL_MESA_framebuffer_flip_y, GL_EXTENSION_COUNT } }, + { "glFramebufferReadBufferEXT", glFramebufferReadBufferEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glFramebufferRenderbuffer", glFramebufferRenderbuffer, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glFramebufferRenderbufferEXT", glFramebufferRenderbufferEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glFramebufferSampleLocationsfvARB", glFramebufferSampleLocationsfvARB, { GL_ARB_sample_locations, GL_EXTENSION_COUNT } }, + { "glFramebufferSampleLocationsfvNV", glFramebufferSampleLocationsfvNV, { GL_NV_sample_locations, GL_EXTENSION_COUNT } }, + { "glFramebufferSamplePositionsfvAMD", glFramebufferSamplePositionsfvAMD, { GL_AMD_framebuffer_sample_positions, GL_EXTENSION_COUNT } }, + { "glFramebufferShadingRateEXT", glFramebufferShadingRateEXT, { GL_EXT_fragment_shading_rate, GL_EXT_fragment_shading_rate_attachment, GL_EXT_fragment_shading_rate_primitive, GL_EXTENSION_COUNT } }, + { "glFramebufferTexture", glFramebufferTexture, { MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glFramebufferTexture1D", glFramebufferTexture1D, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glFramebufferTexture1DEXT", glFramebufferTexture1DEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glFramebufferTexture2D", glFramebufferTexture2D, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glFramebufferTexture2DEXT", glFramebufferTexture2DEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glFramebufferTexture3D", glFramebufferTexture3D, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glFramebufferTexture3DEXT", glFramebufferTexture3DEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glFramebufferTextureARB", glFramebufferTextureARB, { GL_ARB_geometry_shader4, GL_EXTENSION_COUNT } }, + { "glFramebufferTextureEXT", glFramebufferTextureEXT, { GL_NV_geometry_program4, GL_EXTENSION_COUNT } }, + { "glFramebufferTextureFaceARB", glFramebufferTextureFaceARB, { GL_ARB_geometry_shader4, GL_EXTENSION_COUNT } }, + { "glFramebufferTextureFaceEXT", glFramebufferTextureFaceEXT, { GL_NV_geometry_program4, GL_EXTENSION_COUNT } }, + { "glFramebufferTextureLayer", glFramebufferTextureLayer, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glFramebufferTextureLayerARB", glFramebufferTextureLayerARB, { GL_ARB_geometry_shader4, GL_EXTENSION_COUNT } }, + { "glFramebufferTextureLayerEXT", glFramebufferTextureLayerEXT, { GL_EXT_texture_array, GL_NV_geometry_program4, GL_EXTENSION_COUNT } }, + { "glFramebufferTextureMultiviewOVR", glFramebufferTextureMultiviewOVR, { GL_OVR_multiview, GL_EXTENSION_COUNT } }, + { "glFreeObjectBufferATI", glFreeObjectBufferATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glFrustumf", glFrustumf, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glFrustumfOES", glFrustumfOES, { GL_OES_single_precision, GL_EXTENSION_COUNT } }, + { "glFrustumx", glFrustumx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glFrustumxOES", glFrustumxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGenAsyncMarkersSGIX", glGenAsyncMarkersSGIX, { GL_SGIX_async, GL_EXTENSION_COUNT } }, + { "glGenBuffers", glGenBuffers, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glGenBuffersARB", glGenBuffersARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glGenFencesAPPLE", glGenFencesAPPLE, { GL_APPLE_fence, GL_EXTENSION_COUNT } }, + { "glGenFencesNV", glGenFencesNV, { GL_NV_fence, GL_EXTENSION_COUNT } }, + { "glGenFragmentShadersATI", glGenFragmentShadersATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glGenFramebuffers", glGenFramebuffers, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGenFramebuffersEXT", glGenFramebuffersEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glGenNamesAMD", glGenNamesAMD, { GL_AMD_name_gen_delete, GL_EXTENSION_COUNT } }, + { "glGenOcclusionQueriesNV", glGenOcclusionQueriesNV, { GL_NV_occlusion_query, GL_EXTENSION_COUNT } }, + { "glGenPathsNV", glGenPathsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGenPerfMonitorsAMD", glGenPerfMonitorsAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glGenProgramPipelines", glGenProgramPipelines, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glGenProgramsARB", glGenProgramsARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glGenProgramsNV", glGenProgramsNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glGenQueries", glGenQueries, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glGenQueriesARB", glGenQueriesARB, { GL_ARB_occlusion_query, GL_EXTENSION_COUNT } }, + { "glGenQueryResourceTagNV", glGenQueryResourceTagNV, { GL_NV_query_resource_tag, GL_EXTENSION_COUNT } }, + { "glGenRenderbuffers", glGenRenderbuffers, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGenRenderbuffersEXT", glGenRenderbuffersEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glGenSamplers", glGenSamplers, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glGenSemaphoresEXT", glGenSemaphoresEXT, { GL_EXT_semaphore, GL_EXTENSION_COUNT } }, + { "glGenSymbolsEXT", glGenSymbolsEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGenTexturesEXT", glGenTexturesEXT, { GL_EXT_texture_object, GL_EXTENSION_COUNT } }, + { "glGenTransformFeedbacks", glGenTransformFeedbacks, { GL_ARB_transform_feedback2, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glGenTransformFeedbacksNV", glGenTransformFeedbacksNV, { GL_NV_transform_feedback2, GL_EXTENSION_COUNT } }, + { "glGenVertexArrays", glGenVertexArrays, { GL_ARB_vertex_array_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGenVertexArraysAPPLE", glGenVertexArraysAPPLE, { GL_APPLE_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glGenVertexShadersEXT", glGenVertexShadersEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGenerateMipmap", glGenerateMipmap, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGenerateMipmapEXT", glGenerateMipmapEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glGenerateMultiTexMipmapEXT", glGenerateMultiTexMipmapEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGenerateTextureMipmap", glGenerateTextureMipmap, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGenerateTextureMipmapEXT", glGenerateTextureMipmapEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetActiveAtomicCounterBufferiv", glGetActiveAtomicCounterBufferiv, { GL_ARB_shader_atomic_counters, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glGetActiveAttrib", glGetActiveAttrib, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetActiveAttribARB", glGetActiveAttribARB, { GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetActiveSubroutineName", glGetActiveSubroutineName, { GL_ARB_shader_subroutine, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glGetActiveSubroutineUniformName", glGetActiveSubroutineUniformName, { GL_ARB_shader_subroutine, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glGetActiveSubroutineUniformiv", glGetActiveSubroutineUniformiv, { GL_ARB_shader_subroutine, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glGetActiveUniform", glGetActiveUniform, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetActiveUniformARB", glGetActiveUniformARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glGetActiveUniformBlockName", glGetActiveUniformBlockName, { GL_ARB_uniform_buffer_object, MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glGetActiveUniformBlockiv", glGetActiveUniformBlockiv, { GL_ARB_uniform_buffer_object, MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glGetActiveUniformName", glGetActiveUniformName, { GL_ARB_uniform_buffer_object, MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glGetActiveUniformsiv", glGetActiveUniformsiv, { GL_ARB_uniform_buffer_object, MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glGetActiveVaryingNV", glGetActiveVaryingNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glGetArrayObjectfvATI", glGetArrayObjectfvATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glGetArrayObjectivATI", glGetArrayObjectivATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glGetAttachedObjectsARB", glGetAttachedObjectsARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glGetAttachedShaders", glGetAttachedShaders, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetAttribLocation", glGetAttribLocation, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetAttribLocationARB", glGetAttribLocationARB, { GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetBooleanIndexedvEXT", glGetBooleanIndexedvEXT, { GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXTENSION_COUNT } }, + { "glGetBooleani_v", glGetBooleani_v, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetBufferParameteri64v", glGetBufferParameteri64v, { MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glGetBufferParameteriv", glGetBufferParameteriv, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glGetBufferParameterivARB", glGetBufferParameterivARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glGetBufferParameterui64vNV", glGetBufferParameterui64vNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glGetBufferPointerv", glGetBufferPointerv, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glGetBufferPointervARB", glGetBufferPointervARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glGetBufferSubData", glGetBufferSubData, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glGetBufferSubDataARB", glGetBufferSubDataARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glGetClipPlanef", glGetClipPlanef, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glGetClipPlanefOES", glGetClipPlanefOES, { GL_OES_single_precision, GL_EXTENSION_COUNT } }, + { "glGetClipPlanex", glGetClipPlanex, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glGetClipPlanexOES", glGetClipPlanexOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetColorTable", glGetColorTable, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetColorTableEXT", glGetColorTableEXT, { GL_EXT_paletted_texture, GL_EXTENSION_COUNT } }, + { "glGetColorTableParameterfv", glGetColorTableParameterfv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetColorTableParameterfvEXT", glGetColorTableParameterfvEXT, { GL_EXT_paletted_texture, GL_EXTENSION_COUNT } }, + { "glGetColorTableParameterfvSGI", glGetColorTableParameterfvSGI, { GL_SGI_color_table, GL_EXTENSION_COUNT } }, + { "glGetColorTableParameteriv", glGetColorTableParameteriv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetColorTableParameterivEXT", glGetColorTableParameterivEXT, { GL_EXT_paletted_texture, GL_EXTENSION_COUNT } }, + { "glGetColorTableParameterivSGI", glGetColorTableParameterivSGI, { GL_SGI_color_table, GL_EXTENSION_COUNT } }, + { "glGetColorTableSGI", glGetColorTableSGI, { GL_SGI_color_table, GL_EXTENSION_COUNT } }, + { "glGetCombinerInputParameterfvNV", glGetCombinerInputParameterfvNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glGetCombinerInputParameterivNV", glGetCombinerInputParameterivNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glGetCombinerOutputParameterfvNV", glGetCombinerOutputParameterfvNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glGetCombinerOutputParameterivNV", glGetCombinerOutputParameterivNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glGetCombinerStageParameterfvNV", glGetCombinerStageParameterfvNV, { GL_NV_register_combiners2, GL_EXTENSION_COUNT } }, + { "glGetCommandHeaderNV", glGetCommandHeaderNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glGetCompressedMultiTexImageEXT", glGetCompressedMultiTexImageEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetCompressedTexImage", glGetCompressedTexImage, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glGetCompressedTexImageARB", glGetCompressedTexImageARB, { GL_ARB_texture_compression, MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glGetCompressedTextureImage", glGetCompressedTextureImage, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetCompressedTextureImageEXT", glGetCompressedTextureImageEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetCompressedTextureSubImage", glGetCompressedTextureSubImage, { GL_ARB_get_texture_sub_image, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetConvolutionFilter", glGetConvolutionFilter, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetConvolutionFilterEXT", glGetConvolutionFilterEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glGetConvolutionParameterfv", glGetConvolutionParameterfv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetConvolutionParameterfvEXT", glGetConvolutionParameterfvEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glGetConvolutionParameteriv", glGetConvolutionParameteriv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetConvolutionParameterivEXT", glGetConvolutionParameterivEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glGetConvolutionParameterxvOES", glGetConvolutionParameterxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetCoverageModulationTableNV", glGetCoverageModulationTableNV, { GL_NV_framebuffer_mixed_samples, GL_EXTENSION_COUNT } }, + { "glGetDebugMessageLog", glGetDebugMessageLog, { GL_KHR_debug, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetDebugMessageLogAMD", glGetDebugMessageLogAMD, { GL_AMDX_debug_output, GL_AMD_debug_output, GL_EXTENSION_COUNT } }, + { "glGetDebugMessageLogARB", glGetDebugMessageLogARB, { GL_ARB_debug_output, GL_EXTENSION_COUNT } }, + { "glGetDetailTexFuncSGIS", glGetDetailTexFuncSGIS, { GL_SGIS_detail_texture, GL_EXTENSION_COUNT } }, + { "glGetDoubleIndexedvEXT", glGetDoubleIndexedvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetDoublei_v", glGetDoublei_v, { GL_ARB_viewport_array, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glGetDoublei_vEXT", glGetDoublei_vEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetFenceivNV", glGetFenceivNV, { GL_NV_fence, GL_EXTENSION_COUNT } }, + { "glGetFinalCombinerInputParameterfvNV", glGetFinalCombinerInputParameterfvNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glGetFinalCombinerInputParameterivNV", glGetFinalCombinerInputParameterivNV, { GL_NV_register_combiners, GL_EXTENSION_COUNT } }, + { "glGetFirstPerfQueryIdINTEL", glGetFirstPerfQueryIdINTEL, { GL_INTEL_performance_query, GL_EXTENSION_COUNT } }, + { "glGetFixedv", glGetFixedv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glGetFixedvOES", glGetFixedvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetFloatIndexedvEXT", glGetFloatIndexedvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetFloati_v", glGetFloati_v, { GL_ARB_viewport_array, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glGetFloati_vEXT", glGetFloati_vEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetFogFuncSGIS", glGetFogFuncSGIS, { GL_SGIS_fog_function, GL_EXTENSION_COUNT } }, + { "glGetFragDataIndex", glGetFragDataIndex, { GL_ARB_blend_func_extended, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glGetFragDataLocation", glGetFragDataLocation, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetFragDataLocationEXT", glGetFragDataLocationEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glGetFragmentLightfvSGIX", glGetFragmentLightfvSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glGetFragmentLightivSGIX", glGetFragmentLightivSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glGetFragmentMaterialfvSGIX", glGetFragmentMaterialfvSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glGetFragmentMaterialivSGIX", glGetFragmentMaterialivSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glGetFragmentShadingRatesEXT", glGetFragmentShadingRatesEXT, { GL_EXT_fragment_shading_rate, GL_EXT_fragment_shading_rate_attachment, GL_EXT_fragment_shading_rate_primitive, GL_EXTENSION_COUNT } }, + { "glGetFramebufferAttachmentParameteriv", glGetFramebufferAttachmentParameteriv, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetFramebufferAttachmentParameterivEXT", glGetFramebufferAttachmentParameterivEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glGetFramebufferParameterfvAMD", glGetFramebufferParameterfvAMD, { GL_AMD_framebuffer_sample_positions, GL_EXTENSION_COUNT } }, + { "glGetFramebufferParameteriv", glGetFramebufferParameteriv, { GL_ARB_framebuffer_no_attachments, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetFramebufferParameterivEXT", glGetFramebufferParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetFramebufferParameterivMESA", glGetFramebufferParameterivMESA, { GL_MESA_framebuffer_flip_y, GL_EXTENSION_COUNT } }, + { "glGetGraphicsResetStatus", glGetGraphicsResetStatus, { GL_KHR_robustness, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetGraphicsResetStatusARB", glGetGraphicsResetStatusARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetHandleARB", glGetHandleARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glGetHistogram", glGetHistogram, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetHistogramEXT", glGetHistogramEXT, { GL_EXT_histogram, GL_EXTENSION_COUNT } }, + { "glGetHistogramParameterfv", glGetHistogramParameterfv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetHistogramParameterfvEXT", glGetHistogramParameterfvEXT, { GL_EXT_histogram, GL_EXTENSION_COUNT } }, + { "glGetHistogramParameteriv", glGetHistogramParameteriv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetHistogramParameterivEXT", glGetHistogramParameterivEXT, { GL_EXT_histogram, GL_EXTENSION_COUNT } }, + { "glGetHistogramParameterxvOES", glGetHistogramParameterxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetImageHandleARB", glGetImageHandleARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glGetImageHandleNV", glGetImageHandleNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glGetImageTransformParameterfvHP", glGetImageTransformParameterfvHP, { GL_HP_image_transform, GL_EXTENSION_COUNT } }, + { "glGetImageTransformParameterivHP", glGetImageTransformParameterivHP, { GL_HP_image_transform, GL_EXTENSION_COUNT } }, + { "glGetInfoLogARB", glGetInfoLogARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glGetInstrumentsSGIX", glGetInstrumentsSGIX, { GL_SGIX_instruments, GL_EXTENSION_COUNT } }, + { "glGetInteger64i_v", glGetInteger64i_v, { MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glGetInteger64v", glGetInteger64v, { GL_ARB_sync, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glGetIntegerIndexedvEXT", glGetIntegerIndexedvEXT, { GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXTENSION_COUNT } }, + { "glGetIntegeri_v", glGetIntegeri_v, { GL_ARB_uniform_buffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetIntegerui64i_vNV", glGetIntegerui64i_vNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glGetIntegerui64vNV", glGetIntegerui64vNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glGetInternalformatSampleivNV", glGetInternalformatSampleivNV, { GL_NV_internalformat_sample_query, GL_EXTENSION_COUNT } }, + { "glGetInternalformati64v", glGetInternalformati64v, { GL_ARB_internalformat_query2, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetInternalformativ", glGetInternalformativ, { GL_ARB_internalformat_query, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glGetInvariantBooleanvEXT", glGetInvariantBooleanvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetInvariantFloatvEXT", glGetInvariantFloatvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetInvariantIntegervEXT", glGetInvariantIntegervEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetLightxOES", glGetLightxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetLightxv", glGetLightxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glGetListParameterfvSGIX", glGetListParameterfvSGIX, { GL_SGIX_list_priority, GL_EXTENSION_COUNT } }, + { "glGetListParameterivSGIX", glGetListParameterivSGIX, { GL_SGIX_list_priority, GL_EXTENSION_COUNT } }, + { "glGetLocalConstantBooleanvEXT", glGetLocalConstantBooleanvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetLocalConstantFloatvEXT", glGetLocalConstantFloatvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetLocalConstantIntegervEXT", glGetLocalConstantIntegervEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetMapAttribParameterfvNV", glGetMapAttribParameterfvNV, { GL_NV_evaluators, GL_EXTENSION_COUNT } }, + { "glGetMapAttribParameterivNV", glGetMapAttribParameterivNV, { GL_NV_evaluators, GL_EXTENSION_COUNT } }, + { "glGetMapControlPointsNV", glGetMapControlPointsNV, { GL_NV_evaluators, GL_EXTENSION_COUNT } }, + { "glGetMapParameterfvNV", glGetMapParameterfvNV, { GL_NV_evaluators, GL_EXTENSION_COUNT } }, + { "glGetMapParameterivNV", glGetMapParameterivNV, { GL_NV_evaluators, GL_EXTENSION_COUNT } }, + { "glGetMapxvOES", glGetMapxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetMaterialxOES", glGetMaterialxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetMaterialxv", glGetMaterialxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glGetMemoryObjectDetachedResourcesuivNV", glGetMemoryObjectDetachedResourcesuivNV, { GL_NV_memory_attachment, GL_EXTENSION_COUNT } }, + { "glGetMemoryObjectParameterivEXT", glGetMemoryObjectParameterivEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glGetMinmax", glGetMinmax, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetMinmaxEXT", glGetMinmaxEXT, { GL_EXT_histogram, GL_EXTENSION_COUNT } }, + { "glGetMinmaxParameterfv", glGetMinmaxParameterfv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetMinmaxParameterfvEXT", glGetMinmaxParameterfvEXT, { GL_EXT_histogram, GL_EXTENSION_COUNT } }, + { "glGetMinmaxParameteriv", glGetMinmaxParameteriv, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetMinmaxParameterivEXT", glGetMinmaxParameterivEXT, { GL_EXT_histogram, GL_EXTENSION_COUNT } }, + { "glGetMultiTexEnvfvEXT", glGetMultiTexEnvfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexEnvivEXT", glGetMultiTexEnvivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexGendvEXT", glGetMultiTexGendvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexGenfvEXT", glGetMultiTexGenfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexGenivEXT", glGetMultiTexGenivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexImageEXT", glGetMultiTexImageEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexLevelParameterfvEXT", glGetMultiTexLevelParameterfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexLevelParameterivEXT", glGetMultiTexLevelParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexParameterIivEXT", glGetMultiTexParameterIivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexParameterIuivEXT", glGetMultiTexParameterIuivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexParameterfvEXT", glGetMultiTexParameterfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultiTexParameterivEXT", glGetMultiTexParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetMultisamplefv", glGetMultisamplefv, { GL_ARB_texture_multisample, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glGetMultisamplefvNV", glGetMultisamplefvNV, { GL_NV_explicit_multisample, GL_EXTENSION_COUNT } }, + { "glGetNamedBufferParameteri64v", glGetNamedBufferParameteri64v, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetNamedBufferParameteriv", glGetNamedBufferParameteriv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetNamedBufferParameterivEXT", glGetNamedBufferParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedBufferParameterui64vNV", glGetNamedBufferParameterui64vNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glGetNamedBufferPointerv", glGetNamedBufferPointerv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetNamedBufferPointervEXT", glGetNamedBufferPointervEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedBufferSubData", glGetNamedBufferSubData, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetNamedBufferSubDataEXT", glGetNamedBufferSubDataEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedFramebufferAttachmentParameteriv", glGetNamedFramebufferAttachmentParameteriv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetNamedFramebufferAttachmentParameterivEXT", glGetNamedFramebufferAttachmentParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedFramebufferParameterfvAMD", glGetNamedFramebufferParameterfvAMD, { GL_AMD_framebuffer_sample_positions, GL_EXTENSION_COUNT } }, + { "glGetNamedFramebufferParameteriv", glGetNamedFramebufferParameteriv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetNamedFramebufferParameterivEXT", glGetNamedFramebufferParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedProgramLocalParameterIivEXT", glGetNamedProgramLocalParameterIivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedProgramLocalParameterIuivEXT", glGetNamedProgramLocalParameterIuivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedProgramLocalParameterdvEXT", glGetNamedProgramLocalParameterdvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedProgramLocalParameterfvEXT", glGetNamedProgramLocalParameterfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedProgramStringEXT", glGetNamedProgramStringEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedProgramivEXT", glGetNamedProgramivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedRenderbufferParameteriv", glGetNamedRenderbufferParameteriv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetNamedRenderbufferParameterivEXT", glGetNamedRenderbufferParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetNamedStringARB", glGetNamedStringARB, { GL_ARB_shading_language_include, GL_EXTENSION_COUNT } }, + { "glGetNamedStringivARB", glGetNamedStringivARB, { GL_ARB_shading_language_include, GL_EXTENSION_COUNT } }, + { "glGetNextPerfQueryIdINTEL", glGetNextPerfQueryIdINTEL, { GL_INTEL_performance_query, GL_EXTENSION_COUNT } }, + { "glGetObjectBufferfvATI", glGetObjectBufferfvATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glGetObjectBufferivATI", glGetObjectBufferivATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glGetObjectLabel", glGetObjectLabel, { GL_KHR_debug, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetObjectLabelEXT", glGetObjectLabelEXT, { GL_EXT_debug_label, GL_EXTENSION_COUNT } }, + { "glGetObjectParameterfvARB", glGetObjectParameterfvARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glGetObjectParameterivAPPLE", glGetObjectParameterivAPPLE, { GL_APPLE_object_purgeable, GL_EXTENSION_COUNT } }, + { "glGetObjectParameterivARB", glGetObjectParameterivARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glGetObjectPtrLabel", glGetObjectPtrLabel, { GL_KHR_debug, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetOcclusionQueryivNV", glGetOcclusionQueryivNV, { GL_NV_occlusion_query, GL_EXTENSION_COUNT } }, + { "glGetOcclusionQueryuivNV", glGetOcclusionQueryuivNV, { GL_NV_occlusion_query, GL_EXTENSION_COUNT } }, + { "glGetPathColorGenfvNV", glGetPathColorGenfvNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathColorGenivNV", glGetPathColorGenivNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathCommandsNV", glGetPathCommandsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathCoordsNV", glGetPathCoordsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathDashArrayNV", glGetPathDashArrayNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathLengthNV", glGetPathLengthNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathMetricRangeNV", glGetPathMetricRangeNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathMetricsNV", glGetPathMetricsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathParameterfvNV", glGetPathParameterfvNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathParameterivNV", glGetPathParameterivNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathSpacingNV", glGetPathSpacingNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathTexGenfvNV", glGetPathTexGenfvNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPathTexGenivNV", glGetPathTexGenivNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetPerfCounterInfoINTEL", glGetPerfCounterInfoINTEL, { GL_INTEL_performance_query, GL_EXTENSION_COUNT } }, + { "glGetPerfMonitorCounterDataAMD", glGetPerfMonitorCounterDataAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glGetPerfMonitorCounterInfoAMD", glGetPerfMonitorCounterInfoAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glGetPerfMonitorCounterStringAMD", glGetPerfMonitorCounterStringAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glGetPerfMonitorCountersAMD", glGetPerfMonitorCountersAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glGetPerfMonitorGroupStringAMD", glGetPerfMonitorGroupStringAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glGetPerfMonitorGroupsAMD", glGetPerfMonitorGroupsAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glGetPerfQueryDataINTEL", glGetPerfQueryDataINTEL, { GL_INTEL_performance_query, GL_EXTENSION_COUNT } }, + { "glGetPerfQueryIdByNameINTEL", glGetPerfQueryIdByNameINTEL, { GL_INTEL_performance_query, GL_EXTENSION_COUNT } }, + { "glGetPerfQueryInfoINTEL", glGetPerfQueryInfoINTEL, { GL_INTEL_performance_query, GL_EXTENSION_COUNT } }, + { "glGetPixelMapxv", glGetPixelMapxv, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetPixelTexGenParameterfvSGIS", glGetPixelTexGenParameterfvSGIS, { GL_SGIS_pixel_texture, GL_EXTENSION_COUNT } }, + { "glGetPixelTexGenParameterivSGIS", glGetPixelTexGenParameterivSGIS, { GL_SGIS_pixel_texture, GL_EXTENSION_COUNT } }, + { "glGetPixelTransformParameterfvEXT", glGetPixelTransformParameterfvEXT, { GL_EXT_pixel_transform, GL_EXTENSION_COUNT } }, + { "glGetPixelTransformParameterivEXT", glGetPixelTransformParameterivEXT, { GL_EXT_pixel_transform, GL_EXTENSION_COUNT } }, + { "glGetPointerIndexedvEXT", glGetPointerIndexedvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetPointeri_vEXT", glGetPointeri_vEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetPointervEXT", glGetPointervEXT, { GL_EXT_vertex_array, GL_EXTENSION_COUNT } }, + { "glGetProgramBinary", glGetProgramBinary, { GL_ARB_get_program_binary, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glGetProgramEnvParameterIivNV", glGetProgramEnvParameterIivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glGetProgramEnvParameterIuivNV", glGetProgramEnvParameterIuivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glGetProgramEnvParameterdvARB", glGetProgramEnvParameterdvARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetProgramEnvParameterfvARB", glGetProgramEnvParameterfvARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetProgramInfoLog", glGetProgramInfoLog, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetProgramInterfaceiv", glGetProgramInterfaceiv, { GL_ARB_program_interface_query, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetProgramLocalParameterIivNV", glGetProgramLocalParameterIivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glGetProgramLocalParameterIuivNV", glGetProgramLocalParameterIuivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glGetProgramLocalParameterdvARB", glGetProgramLocalParameterdvARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetProgramLocalParameterfvARB", glGetProgramLocalParameterfvARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetProgramNamedParameterdvNV", glGetProgramNamedParameterdvNV, { GL_NV_fragment_program, GL_EXTENSION_COUNT } }, + { "glGetProgramNamedParameterfvNV", glGetProgramNamedParameterfvNV, { GL_NV_fragment_program, GL_EXTENSION_COUNT } }, + { "glGetProgramParameterdvNV", glGetProgramParameterdvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetProgramParameterfvNV", glGetProgramParameterfvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetProgramPipelineInfoLog", glGetProgramPipelineInfoLog, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glGetProgramPipelineiv", glGetProgramPipelineiv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glGetProgramResourceIndex", glGetProgramResourceIndex, { GL_ARB_program_interface_query, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetProgramResourceLocation", glGetProgramResourceLocation, { GL_ARB_program_interface_query, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetProgramResourceLocationIndex", glGetProgramResourceLocationIndex, { GL_ARB_program_interface_query, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetProgramResourceName", glGetProgramResourceName, { GL_ARB_program_interface_query, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetProgramResourcefvNV", glGetProgramResourcefvNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glGetProgramResourceiv", glGetProgramResourceiv, { GL_ARB_program_interface_query, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glGetProgramStageiv", glGetProgramStageiv, { GL_ARB_shader_subroutine, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glGetProgramStringARB", glGetProgramStringARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetProgramStringNV", glGetProgramStringNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetProgramSubroutineParameteruivNV", glGetProgramSubroutineParameteruivNV, { GL_NV_gpu_program5, GL_NV_gpu_program_fp64, GL_EXTENSION_COUNT } }, + { "glGetProgramiv", glGetProgramiv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetProgramivARB", glGetProgramivARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetProgramivNV", glGetProgramivNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetQueryBufferObjecti64v", glGetQueryBufferObjecti64v, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetQueryBufferObjectiv", glGetQueryBufferObjectiv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetQueryBufferObjectui64v", glGetQueryBufferObjectui64v, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetQueryBufferObjectuiv", glGetQueryBufferObjectuiv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetQueryIndexediv", glGetQueryIndexediv, { GL_ARB_transform_feedback3, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glGetQueryObjecti64v", glGetQueryObjecti64v, { GL_ARB_timer_query, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glGetQueryObjecti64vEXT", glGetQueryObjecti64vEXT, { GL_EXT_timer_query, GL_EXTENSION_COUNT } }, + { "glGetQueryObjectiv", glGetQueryObjectiv, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glGetQueryObjectivARB", glGetQueryObjectivARB, { GL_ARB_occlusion_query, GL_EXTENSION_COUNT } }, + { "glGetQueryObjectui64v", glGetQueryObjectui64v, { GL_ARB_timer_query, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glGetQueryObjectui64vEXT", glGetQueryObjectui64vEXT, { GL_EXT_timer_query, GL_EXTENSION_COUNT } }, + { "glGetQueryObjectuiv", glGetQueryObjectuiv, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glGetQueryObjectuivARB", glGetQueryObjectuivARB, { GL_ARB_occlusion_query, GL_EXTENSION_COUNT } }, + { "glGetQueryiv", glGetQueryiv, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glGetQueryivARB", glGetQueryivARB, { GL_ARB_occlusion_query, GL_EXTENSION_COUNT } }, + { "glGetRenderbufferParameteriv", glGetRenderbufferParameteriv, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetRenderbufferParameterivEXT", glGetRenderbufferParameterivEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glGetSamplerParameterIiv", glGetSamplerParameterIiv, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glGetSamplerParameterIuiv", glGetSamplerParameterIuiv, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glGetSamplerParameterfv", glGetSamplerParameterfv, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glGetSamplerParameteriv", glGetSamplerParameteriv, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glGetSemaphoreParameterivNV", glGetSemaphoreParameterivNV, { GL_NV_timeline_semaphore, GL_EXTENSION_COUNT } }, + { "glGetSemaphoreParameterui64vEXT", glGetSemaphoreParameterui64vEXT, { GL_EXT_semaphore, GL_EXTENSION_COUNT } }, + { "glGetSeparableFilter", glGetSeparableFilter, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glGetSeparableFilterEXT", glGetSeparableFilterEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glGetShaderInfoLog", glGetShaderInfoLog, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetShaderPrecisionFormat", glGetShaderPrecisionFormat, { GL_ARB_ES2_compatibility, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glGetShaderSource", glGetShaderSource, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetShaderSourceARB", glGetShaderSourceARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glGetShaderiv", glGetShaderiv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetShadingRateImagePaletteNV", glGetShadingRateImagePaletteNV, { GL_NV_shading_rate_image, GL_EXTENSION_COUNT } }, + { "glGetShadingRateSampleLocationivNV", glGetShadingRateSampleLocationivNV, { GL_NV_shading_rate_image, GL_EXTENSION_COUNT } }, + { "glGetSharpenTexFuncSGIS", glGetSharpenTexFuncSGIS, { GL_SGIS_sharpen_texture, GL_EXTENSION_COUNT } }, + { "glGetStageIndexNV", glGetStageIndexNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glGetStringi", glGetStringi, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetSubroutineIndex", glGetSubroutineIndex, { GL_ARB_shader_subroutine, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glGetSubroutineUniformLocation", glGetSubroutineUniformLocation, { GL_ARB_shader_subroutine, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glGetSynciv", glGetSynciv, { GL_ARB_sync, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glGetTexBumpParameterfvATI", glGetTexBumpParameterfvATI, { GL_ATI_envmap_bumpmap, GL_EXTENSION_COUNT } }, + { "glGetTexBumpParameterivATI", glGetTexBumpParameterivATI, { GL_ATI_envmap_bumpmap, GL_EXTENSION_COUNT } }, + { "glGetTexEnvxv", glGetTexEnvxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glGetTexEnvxvOES", glGetTexEnvxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetTexFilterFuncSGIS", glGetTexFilterFuncSGIS, { GL_SGIS_texture_filter4, GL_EXTENSION_COUNT } }, + { "glGetTexGenxvOES", glGetTexGenxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetTexLevelParameterxvOES", glGetTexLevelParameterxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetTexParameterIiv", glGetTexParameterIiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetTexParameterIivEXT", glGetTexParameterIivEXT, { GL_EXT_texture_integer, GL_EXTENSION_COUNT } }, + { "glGetTexParameterIuiv", glGetTexParameterIuiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetTexParameterIuivEXT", glGetTexParameterIuivEXT, { GL_EXT_texture_integer, GL_EXTENSION_COUNT } }, + { "glGetTexParameterPointervAPPLE", glGetTexParameterPointervAPPLE, { GL_APPLE_texture_range, GL_EXTENSION_COUNT } }, + { "glGetTexParameterxv", glGetTexParameterxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glGetTexParameterxvOES", glGetTexParameterxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glGetTextureHandleARB", glGetTextureHandleARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glGetTextureHandleNV", glGetTextureHandleNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glGetTextureImage", glGetTextureImage, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetTextureImageEXT", glGetTextureImageEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetTextureLevelParameterfv", glGetTextureLevelParameterfv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetTextureLevelParameterfvEXT", glGetTextureLevelParameterfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetTextureLevelParameteriv", glGetTextureLevelParameteriv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetTextureLevelParameterivEXT", glGetTextureLevelParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetTextureParameterIiv", glGetTextureParameterIiv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetTextureParameterIivEXT", glGetTextureParameterIivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetTextureParameterIuiv", glGetTextureParameterIuiv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetTextureParameterIuivEXT", glGetTextureParameterIuivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetTextureParameterfv", glGetTextureParameterfv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetTextureParameterfvEXT", glGetTextureParameterfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetTextureParameteriv", glGetTextureParameteriv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetTextureParameterivEXT", glGetTextureParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetTextureSamplerHandleARB", glGetTextureSamplerHandleARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glGetTextureSamplerHandleNV", glGetTextureSamplerHandleNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glGetTextureSubImage", glGetTextureSubImage, { GL_ARB_get_texture_sub_image, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetTrackMatrixivNV", glGetTrackMatrixivNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetTransformFeedbackVarying", glGetTransformFeedbackVarying, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetTransformFeedbackVaryingEXT", glGetTransformFeedbackVaryingEXT, { GL_EXT_transform_feedback, GL_EXTENSION_COUNT } }, + { "glGetTransformFeedbackVaryingNV", glGetTransformFeedbackVaryingNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glGetTransformFeedbacki64_v", glGetTransformFeedbacki64_v, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetTransformFeedbacki_v", glGetTransformFeedbacki_v, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetTransformFeedbackiv", glGetTransformFeedbackiv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetUniformBlockIndex", glGetUniformBlockIndex, { GL_ARB_uniform_buffer_object, MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glGetUniformBufferSizeEXT", glGetUniformBufferSizeEXT, { GL_EXT_bindable_uniform, GL_EXTENSION_COUNT } }, + { "glGetUniformIndices", glGetUniformIndices, { GL_ARB_uniform_buffer_object, MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glGetUniformLocation", glGetUniformLocation, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetUniformLocationARB", glGetUniformLocationARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glGetUniformOffsetEXT", glGetUniformOffsetEXT, { GL_EXT_bindable_uniform, GL_EXTENSION_COUNT } }, + { "glGetUniformSubroutineuiv", glGetUniformSubroutineuiv, { GL_ARB_shader_subroutine, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glGetUniformdv", glGetUniformdv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glGetUniformfv", glGetUniformfv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetUniformfvARB", glGetUniformfvARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glGetUniformi64vARB", glGetUniformi64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glGetUniformi64vNV", glGetUniformi64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glGetUniformiv", glGetUniformiv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetUniformivARB", glGetUniformivARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glGetUniformui64vARB", glGetUniformui64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glGetUniformui64vNV", glGetUniformui64vNV, { GL_AMD_gpu_shader_int64, GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glGetUniformuiv", glGetUniformuiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetUniformuivEXT", glGetUniformuivEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glGetUnsignedBytei_vEXT", glGetUnsignedBytei_vEXT, { GL_EXT_memory_object, GL_EXT_semaphore, GL_EXTENSION_COUNT } }, + { "glGetUnsignedBytevEXT", glGetUnsignedBytevEXT, { GL_EXT_memory_object, GL_EXT_semaphore, GL_EXTENSION_COUNT } }, + { "glGetVariantArrayObjectfvATI", glGetVariantArrayObjectfvATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glGetVariantArrayObjectivATI", glGetVariantArrayObjectivATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glGetVariantBooleanvEXT", glGetVariantBooleanvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetVariantFloatvEXT", glGetVariantFloatvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetVariantIntegervEXT", glGetVariantIntegervEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetVariantPointervEXT", glGetVariantPointervEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetVaryingLocationNV", glGetVaryingLocationNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glGetVertexArrayIndexed64iv", glGetVertexArrayIndexed64iv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetVertexArrayIndexediv", glGetVertexArrayIndexediv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetVertexArrayIntegeri_vEXT", glGetVertexArrayIntegeri_vEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetVertexArrayIntegervEXT", glGetVertexArrayIntegervEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetVertexArrayPointeri_vEXT", glGetVertexArrayPointeri_vEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetVertexArrayPointervEXT", glGetVertexArrayPointervEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glGetVertexArrayiv", glGetVertexArrayiv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetVertexAttribArrayObjectfvATI", glGetVertexAttribArrayObjectfvATI, { GL_ATI_vertex_attrib_array_object, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribArrayObjectivATI", glGetVertexAttribArrayObjectivATI, { GL_ATI_vertex_attrib_array_object, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribIiv", glGetVertexAttribIiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetVertexAttribIivEXT", glGetVertexAttribIivEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribIuiv", glGetVertexAttribIuiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glGetVertexAttribIuivEXT", glGetVertexAttribIuivEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribLdv", glGetVertexAttribLdv, { GL_ARB_vertex_attrib_64bit, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glGetVertexAttribLdvEXT", glGetVertexAttribLdvEXT, { GL_EXT_vertex_attrib_64bit, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribLi64vNV", glGetVertexAttribLi64vNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribLui64vARB", glGetVertexAttribLui64vARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribLui64vNV", glGetVertexAttribLui64vNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribPointerv", glGetVertexAttribPointerv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetVertexAttribPointervARB", glGetVertexAttribPointervARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribPointervNV", glGetVertexAttribPointervNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribdv", glGetVertexAttribdv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetVertexAttribdvARB", glGetVertexAttribdvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribdvNV", glGetVertexAttribdvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribfv", glGetVertexAttribfv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetVertexAttribfvARB", glGetVertexAttribfvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribfvNV", glGetVertexAttribfvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribiv", glGetVertexAttribiv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glGetVertexAttribivARB", glGetVertexAttribivARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glGetVertexAttribivNV", glGetVertexAttribivNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glGetVideoCaptureStreamdvNV", glGetVideoCaptureStreamdvNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glGetVideoCaptureStreamfvNV", glGetVideoCaptureStreamfvNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glGetVideoCaptureStreamivNV", glGetVideoCaptureStreamivNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glGetVideoCaptureivNV", glGetVideoCaptureivNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glGetVideoi64vNV", glGetVideoi64vNV, { GL_NV_present_video, GL_EXTENSION_COUNT } }, + { "glGetVideoivNV", glGetVideoivNV, { GL_NV_present_video, GL_EXTENSION_COUNT } }, + { "glGetVideoui64vNV", glGetVideoui64vNV, { GL_NV_present_video, GL_EXTENSION_COUNT } }, + { "glGetVideouivNV", glGetVideouivNV, { GL_NV_present_video, GL_EXTENSION_COUNT } }, + { "glGetVkProcAddrNV", glGetVkProcAddrNV, { GL_NV_draw_vulkan_image, GL_EXTENSION_COUNT } }, + { "glGetnColorTable", glGetnColorTable, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnColorTableARB", glGetnColorTableARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnCompressedTexImage", glGetnCompressedTexImage, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnCompressedTexImageARB", glGetnCompressedTexImageARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnConvolutionFilter", glGetnConvolutionFilter, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnConvolutionFilterARB", glGetnConvolutionFilterARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnHistogram", glGetnHistogram, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnHistogramARB", glGetnHistogramARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnMapdv", glGetnMapdv, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnMapdvARB", glGetnMapdvARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnMapfv", glGetnMapfv, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnMapfvARB", glGetnMapfvARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnMapiv", glGetnMapiv, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnMapivARB", glGetnMapivARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnMinmax", glGetnMinmax, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnMinmaxARB", glGetnMinmaxARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnPixelMapfv", glGetnPixelMapfv, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnPixelMapfvARB", glGetnPixelMapfvARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnPixelMapuiv", glGetnPixelMapuiv, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnPixelMapuivARB", glGetnPixelMapuivARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnPixelMapusv", glGetnPixelMapusv, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnPixelMapusvARB", glGetnPixelMapusvARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnPolygonStipple", glGetnPolygonStipple, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnPolygonStippleARB", glGetnPolygonStippleARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnSeparableFilter", glGetnSeparableFilter, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnSeparableFilterARB", glGetnSeparableFilterARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnTexImage", glGetnTexImage, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnTexImageARB", glGetnTexImageARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnUniformdv", glGetnUniformdv, { MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnUniformdvARB", glGetnUniformdvARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnUniformfv", glGetnUniformfv, { GL_KHR_robustness, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnUniformfvARB", glGetnUniformfvARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnUniformi64vARB", glGetnUniformi64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glGetnUniformiv", glGetnUniformiv, { GL_KHR_robustness, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnUniformivARB", glGetnUniformivARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGetnUniformui64vARB", glGetnUniformui64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glGetnUniformuiv", glGetnUniformuiv, { GL_KHR_robustness, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glGetnUniformuivARB", glGetnUniformuivARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glGlobalAlphaFactorbSUN", glGlobalAlphaFactorbSUN, { GL_SUN_global_alpha, GL_EXTENSION_COUNT } }, + { "glGlobalAlphaFactordSUN", glGlobalAlphaFactordSUN, { GL_SUN_global_alpha, GL_EXTENSION_COUNT } }, + { "glGlobalAlphaFactorfSUN", glGlobalAlphaFactorfSUN, { GL_SUN_global_alpha, GL_EXTENSION_COUNT } }, + { "glGlobalAlphaFactoriSUN", glGlobalAlphaFactoriSUN, { GL_SUN_global_alpha, GL_EXTENSION_COUNT } }, + { "glGlobalAlphaFactorsSUN", glGlobalAlphaFactorsSUN, { GL_SUN_global_alpha, GL_EXTENSION_COUNT } }, + { "glGlobalAlphaFactorubSUN", glGlobalAlphaFactorubSUN, { GL_SUN_global_alpha, GL_EXTENSION_COUNT } }, + { "glGlobalAlphaFactoruiSUN", glGlobalAlphaFactoruiSUN, { GL_SUN_global_alpha, GL_EXTENSION_COUNT } }, + { "glGlobalAlphaFactorusSUN", glGlobalAlphaFactorusSUN, { GL_SUN_global_alpha, GL_EXTENSION_COUNT } }, + { "glHintPGI", glHintPGI, { GL_PGI_misc_hints, GL_EXTENSION_COUNT } }, + { "glHistogram", glHistogram, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glHistogramEXT", glHistogramEXT, { GL_EXT_histogram, GL_EXTENSION_COUNT } }, + { "glIglooInterfaceSGIX", glIglooInterfaceSGIX, { GL_SGIX_igloo_interface, GL_EXTENSION_COUNT } }, + { "glImageTransformParameterfHP", glImageTransformParameterfHP, { GL_HP_image_transform, GL_EXTENSION_COUNT } }, + { "glImageTransformParameterfvHP", glImageTransformParameterfvHP, { GL_HP_image_transform, GL_EXTENSION_COUNT } }, + { "glImageTransformParameteriHP", glImageTransformParameteriHP, { GL_HP_image_transform, GL_EXTENSION_COUNT } }, + { "glImageTransformParameterivHP", glImageTransformParameterivHP, { GL_HP_image_transform, GL_EXTENSION_COUNT } }, + { "glImportMemoryWin32HandleEXT", glImportMemoryWin32HandleEXT, { GL_EXT_memory_object_win32, GL_EXTENSION_COUNT } }, + { "glImportMemoryWin32NameEXT", glImportMemoryWin32NameEXT, { GL_EXT_memory_object_win32, GL_EXTENSION_COUNT } }, + { "glImportSemaphoreWin32HandleEXT", glImportSemaphoreWin32HandleEXT, { GL_EXT_semaphore_win32, GL_EXTENSION_COUNT } }, + { "glImportSemaphoreWin32NameEXT", glImportSemaphoreWin32NameEXT, { GL_EXT_semaphore_win32, GL_EXTENSION_COUNT } }, + { "glImportSyncEXT", glImportSyncEXT, { GL_EXT_x11_sync_object, GL_EXTENSION_COUNT } }, + { "glIndexFormatNV", glIndexFormatNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glIndexFuncEXT", glIndexFuncEXT, { GL_EXT_index_func, GL_EXTENSION_COUNT } }, + { "glIndexMaterialEXT", glIndexMaterialEXT, { GL_EXT_index_material, GL_EXTENSION_COUNT } }, + { "glIndexPointerEXT", glIndexPointerEXT, { GL_EXT_vertex_array, GL_EXTENSION_COUNT } }, + { "glIndexPointerListIBM", glIndexPointerListIBM, { GL_IBM_vertex_array_lists, GL_EXTENSION_COUNT } }, + { "glIndexxOES", glIndexxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glIndexxvOES", glIndexxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glInsertComponentEXT", glInsertComponentEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glInsertEventMarkerEXT", glInsertEventMarkerEXT, { GL_EXT_debug_marker, GL_EXTENSION_COUNT } }, + { "glInstrumentsBufferSGIX", glInstrumentsBufferSGIX, { GL_SGIX_instruments, GL_EXTENSION_COUNT } }, + { "glInterpolatePathsNV", glInterpolatePathsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glInvalidateBufferData", glInvalidateBufferData, { GL_ARB_invalidate_subdata, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glInvalidateBufferSubData", glInvalidateBufferSubData, { GL_ARB_invalidate_subdata, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glInvalidateFramebuffer", glInvalidateFramebuffer, { GL_ARB_invalidate_subdata, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glInvalidateNamedFramebufferData", glInvalidateNamedFramebufferData, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glInvalidateNamedFramebufferSubData", glInvalidateNamedFramebufferSubData, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glInvalidateSubFramebuffer", glInvalidateSubFramebuffer, { GL_ARB_invalidate_subdata, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glInvalidateTexImage", glInvalidateTexImage, { GL_ARB_invalidate_subdata, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glInvalidateTexSubImage", glInvalidateTexSubImage, { GL_ARB_invalidate_subdata, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glIsAsyncMarkerSGIX", glIsAsyncMarkerSGIX, { GL_SGIX_async, GL_EXTENSION_COUNT } }, + { "glIsBuffer", glIsBuffer, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glIsBufferARB", glIsBufferARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glIsBufferResidentNV", glIsBufferResidentNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glIsCommandListNV", glIsCommandListNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glIsEnabledIndexedEXT", glIsEnabledIndexedEXT, { GL_EXT_direct_state_access, GL_EXT_draw_buffers2, GL_EXTENSION_COUNT } }, + { "glIsEnabledi", glIsEnabledi, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glIsFenceAPPLE", glIsFenceAPPLE, { GL_APPLE_fence, GL_EXTENSION_COUNT } }, + { "glIsFenceNV", glIsFenceNV, { GL_NV_fence, GL_EXTENSION_COUNT } }, + { "glIsFramebuffer", glIsFramebuffer, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glIsFramebufferEXT", glIsFramebufferEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glIsImageHandleResidentARB", glIsImageHandleResidentARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glIsImageHandleResidentNV", glIsImageHandleResidentNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glIsMemoryObjectEXT", glIsMemoryObjectEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glIsNameAMD", glIsNameAMD, { GL_AMD_name_gen_delete, GL_EXTENSION_COUNT } }, + { "glIsNamedBufferResidentNV", glIsNamedBufferResidentNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glIsNamedStringARB", glIsNamedStringARB, { GL_ARB_shading_language_include, GL_EXTENSION_COUNT } }, + { "glIsObjectBufferATI", glIsObjectBufferATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glIsOcclusionQueryNV", glIsOcclusionQueryNV, { GL_NV_occlusion_query, GL_EXTENSION_COUNT } }, + { "glIsPathNV", glIsPathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glIsPointInFillPathNV", glIsPointInFillPathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glIsPointInStrokePathNV", glIsPointInStrokePathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glIsProgram", glIsProgram, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glIsProgramARB", glIsProgramARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glIsProgramNV", glIsProgramNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glIsProgramPipeline", glIsProgramPipeline, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glIsQuery", glIsQuery, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glIsQueryARB", glIsQueryARB, { GL_ARB_occlusion_query, GL_EXTENSION_COUNT } }, + { "glIsRenderbuffer", glIsRenderbuffer, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glIsRenderbufferEXT", glIsRenderbufferEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glIsSampler", glIsSampler, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glIsSemaphoreEXT", glIsSemaphoreEXT, { GL_EXT_semaphore, GL_EXTENSION_COUNT } }, + { "glIsShader", glIsShader, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glIsStateNV", glIsStateNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glIsSync", glIsSync, { GL_ARB_sync, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glIsTextureEXT", glIsTextureEXT, { GL_EXT_texture_object, GL_EXTENSION_COUNT } }, + { "glIsTextureHandleResidentARB", glIsTextureHandleResidentARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glIsTextureHandleResidentNV", glIsTextureHandleResidentNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glIsTransformFeedback", glIsTransformFeedback, { GL_ARB_transform_feedback2, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glIsTransformFeedbackNV", glIsTransformFeedbackNV, { GL_NV_transform_feedback2, GL_EXTENSION_COUNT } }, + { "glIsVariantEnabledEXT", glIsVariantEnabledEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glIsVertexArray", glIsVertexArray, { GL_ARB_vertex_array_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glIsVertexArrayAPPLE", glIsVertexArrayAPPLE, { GL_APPLE_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glIsVertexAttribEnabledAPPLE", glIsVertexAttribEnabledAPPLE, { GL_APPLE_vertex_program_evaluators, GL_EXTENSION_COUNT } }, + { "glLGPUCopyImageSubDataNVX", glLGPUCopyImageSubDataNVX, { GL_NVX_linked_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glLGPUInterlockNVX", glLGPUInterlockNVX, { GL_NVX_linked_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glLGPUNamedBufferSubDataNVX", glLGPUNamedBufferSubDataNVX, { GL_NVX_linked_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glLabelObjectEXT", glLabelObjectEXT, { GL_EXT_debug_label, GL_EXTENSION_COUNT } }, + { "glLightEnviSGIX", glLightEnviSGIX, { GL_SGIX_fragment_lighting, GL_EXTENSION_COUNT } }, + { "glLightModelx", glLightModelx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glLightModelxOES", glLightModelxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glLightModelxv", glLightModelxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glLightModelxvOES", glLightModelxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glLightx", glLightx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glLightxOES", glLightxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glLightxv", glLightxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glLightxvOES", glLightxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glLineWidthx", glLineWidthx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glLineWidthxOES", glLineWidthxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glLinkProgram", glLinkProgram, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glLinkProgramARB", glLinkProgramARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glListDrawCommandsStatesClientNV", glListDrawCommandsStatesClientNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glListParameterfSGIX", glListParameterfSGIX, { GL_SGIX_list_priority, GL_EXTENSION_COUNT } }, + { "glListParameterfvSGIX", glListParameterfvSGIX, { GL_SGIX_list_priority, GL_EXTENSION_COUNT } }, + { "glListParameteriSGIX", glListParameteriSGIX, { GL_SGIX_list_priority, GL_EXTENSION_COUNT } }, + { "glListParameterivSGIX", glListParameterivSGIX, { GL_SGIX_list_priority, GL_EXTENSION_COUNT } }, + { "glLoadIdentityDeformationMapSGIX", glLoadIdentityDeformationMapSGIX, { GL_SGIX_polynomial_ffd, GL_EXTENSION_COUNT } }, + { "glLoadMatrixx", glLoadMatrixx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glLoadMatrixxOES", glLoadMatrixxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glLoadProgramNV", glLoadProgramNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glLoadTransposeMatrixd", glLoadTransposeMatrixd, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glLoadTransposeMatrixdARB", glLoadTransposeMatrixdARB, { GL_ARB_transpose_matrix, GL_EXTENSION_COUNT } }, + { "glLoadTransposeMatrixf", glLoadTransposeMatrixf, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glLoadTransposeMatrixfARB", glLoadTransposeMatrixfARB, { GL_ARB_transpose_matrix, GL_EXTENSION_COUNT } }, + { "glLoadTransposeMatrixxOES", glLoadTransposeMatrixxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glLockArraysEXT", glLockArraysEXT, { GL_EXT_compiled_vertex_array, GL_EXTENSION_COUNT } }, + { "glMTexCoord2fSGIS", glMTexCoord2fSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMTexCoord2fvSGIS", glMTexCoord2fvSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMakeBufferNonResidentNV", glMakeBufferNonResidentNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glMakeBufferResidentNV", glMakeBufferResidentNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glMakeImageHandleNonResidentARB", glMakeImageHandleNonResidentARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glMakeImageHandleNonResidentNV", glMakeImageHandleNonResidentNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glMakeImageHandleResidentARB", glMakeImageHandleResidentARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glMakeImageHandleResidentNV", glMakeImageHandleResidentNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glMakeNamedBufferNonResidentNV", glMakeNamedBufferNonResidentNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glMakeNamedBufferResidentNV", glMakeNamedBufferResidentNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glMakeTextureHandleNonResidentARB", glMakeTextureHandleNonResidentARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glMakeTextureHandleNonResidentNV", glMakeTextureHandleNonResidentNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glMakeTextureHandleResidentARB", glMakeTextureHandleResidentARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glMakeTextureHandleResidentNV", glMakeTextureHandleResidentNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glMap1xOES", glMap1xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMap2xOES", glMap2xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMapBuffer", glMapBuffer, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glMapBufferARB", glMapBufferARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glMapBufferRange", glMapBufferRange, { GL_ARB_map_buffer_range, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glMapControlPointsNV", glMapControlPointsNV, { GL_NV_evaluators, GL_EXTENSION_COUNT } }, + { "glMapGrid1xOES", glMapGrid1xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMapGrid2xOES", glMapGrid2xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMapNamedBuffer", glMapNamedBuffer, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glMapNamedBufferEXT", glMapNamedBufferEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMapNamedBufferRange", glMapNamedBufferRange, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glMapNamedBufferRangeEXT", glMapNamedBufferRangeEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMapObjectBufferATI", glMapObjectBufferATI, { GL_ATI_map_object_buffer, GL_EXTENSION_COUNT } }, + { "glMapParameterfvNV", glMapParameterfvNV, { GL_NV_evaluators, GL_EXTENSION_COUNT } }, + { "glMapParameterivNV", glMapParameterivNV, { GL_NV_evaluators, GL_EXTENSION_COUNT } }, + { "glMapTexture2DINTEL", glMapTexture2DINTEL, { GL_INTEL_map_texture, GL_EXTENSION_COUNT } }, + { "glMapVertexAttrib1dAPPLE", glMapVertexAttrib1dAPPLE, { GL_APPLE_vertex_program_evaluators, GL_EXTENSION_COUNT } }, + { "glMapVertexAttrib1fAPPLE", glMapVertexAttrib1fAPPLE, { GL_APPLE_vertex_program_evaluators, GL_EXTENSION_COUNT } }, + { "glMapVertexAttrib2dAPPLE", glMapVertexAttrib2dAPPLE, { GL_APPLE_vertex_program_evaluators, GL_EXTENSION_COUNT } }, + { "glMapVertexAttrib2fAPPLE", glMapVertexAttrib2fAPPLE, { GL_APPLE_vertex_program_evaluators, GL_EXTENSION_COUNT } }, + { "glMaterialx", glMaterialx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glMaterialxOES", glMaterialxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMaterialxv", glMaterialxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glMaterialxvOES", glMaterialxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMatrixFrustumEXT", glMatrixFrustumEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixIndexPointerARB", glMatrixIndexPointerARB, { GL_ARB_matrix_palette, GL_EXTENSION_COUNT } }, + { "glMatrixIndexubvARB", glMatrixIndexubvARB, { GL_ARB_matrix_palette, GL_EXTENSION_COUNT } }, + { "glMatrixIndexuivARB", glMatrixIndexuivARB, { GL_ARB_matrix_palette, GL_EXTENSION_COUNT } }, + { "glMatrixIndexusvARB", glMatrixIndexusvARB, { GL_ARB_matrix_palette, GL_EXTENSION_COUNT } }, + { "glMatrixLoad3x2fNV", glMatrixLoad3x2fNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixLoad3x3fNV", glMatrixLoad3x3fNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixLoadIdentityEXT", glMatrixLoadIdentityEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixLoadTranspose3x3fNV", glMatrixLoadTranspose3x3fNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixLoadTransposedEXT", glMatrixLoadTransposedEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixLoadTransposefEXT", glMatrixLoadTransposefEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixLoaddEXT", glMatrixLoaddEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixLoadfEXT", glMatrixLoadfEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixMult3x2fNV", glMatrixMult3x2fNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixMult3x3fNV", glMatrixMult3x3fNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixMultTranspose3x3fNV", glMatrixMultTranspose3x3fNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixMultTransposedEXT", glMatrixMultTransposedEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixMultTransposefEXT", glMatrixMultTransposefEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixMultdEXT", glMatrixMultdEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixMultfEXT", glMatrixMultfEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixOrthoEXT", glMatrixOrthoEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixPopEXT", glMatrixPopEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixPushEXT", glMatrixPushEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixRotatedEXT", glMatrixRotatedEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixRotatefEXT", glMatrixRotatefEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixScaledEXT", glMatrixScaledEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixScalefEXT", glMatrixScalefEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixTranslatedEXT", glMatrixTranslatedEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMatrixTranslatefEXT", glMatrixTranslatefEXT, { GL_EXT_direct_state_access, GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glMaxShaderCompilerThreadsARB", glMaxShaderCompilerThreadsARB, { GL_ARB_parallel_shader_compile, GL_EXTENSION_COUNT } }, + { "glMaxShaderCompilerThreadsKHR", glMaxShaderCompilerThreadsKHR, { GL_KHR_parallel_shader_compile, GL_EXTENSION_COUNT } }, + { "glMemoryBarrier", glMemoryBarrier, { GL_ARB_shader_image_load_store, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glMemoryBarrierByRegion", glMemoryBarrierByRegion, { GL_ARB_ES3_1_compatibility, GL_NV_ES3_1_compatibility, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glMemoryBarrierEXT", glMemoryBarrierEXT, { GL_EXT_shader_image_load_store, GL_EXTENSION_COUNT } }, + { "glMemoryObjectParameterivEXT", glMemoryObjectParameterivEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glMinSampleShading", glMinSampleShading, { MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glMinSampleShadingARB", glMinSampleShadingARB, { GL_ARB_sample_shading, GL_EXTENSION_COUNT } }, + { "glMinmax", glMinmax, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glMinmaxEXT", glMinmaxEXT, { GL_EXT_histogram, GL_EXTENSION_COUNT } }, + { "glMultMatrixx", glMultMatrixx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glMultMatrixxOES", glMultMatrixxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMultTransposeMatrixd", glMultTransposeMatrixd, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultTransposeMatrixdARB", glMultTransposeMatrixdARB, { GL_ARB_transpose_matrix, GL_EXTENSION_COUNT } }, + { "glMultTransposeMatrixf", glMultTransposeMatrixf, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultTransposeMatrixfARB", glMultTransposeMatrixfARB, { GL_ARB_transpose_matrix, GL_EXTENSION_COUNT } }, + { "glMultTransposeMatrixxOES", glMultTransposeMatrixxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMultiDrawArrays", glMultiDrawArrays, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glMultiDrawArraysEXT", glMultiDrawArraysEXT, { GL_EXT_multi_draw_arrays, GL_SUN_multi_draw_arrays, GL_EXTENSION_COUNT } }, + { "glMultiDrawArraysIndirect", glMultiDrawArraysIndirect, { GL_ARB_multi_draw_indirect, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glMultiDrawArraysIndirectAMD", glMultiDrawArraysIndirectAMD, { GL_AMD_multi_draw_indirect, GL_EXTENSION_COUNT } }, + { "glMultiDrawArraysIndirectBindlessCountNV", glMultiDrawArraysIndirectBindlessCountNV, { GL_NV_bindless_multi_draw_indirect_count, GL_EXTENSION_COUNT } }, + { "glMultiDrawArraysIndirectBindlessNV", glMultiDrawArraysIndirectBindlessNV, { GL_NV_bindless_multi_draw_indirect, GL_EXTENSION_COUNT } }, + { "glMultiDrawArraysIndirectCount", glMultiDrawArraysIndirectCount, { MAKELONG(6, 4), GL_EXTENSION_COUNT } }, + { "glMultiDrawArraysIndirectCountARB", glMultiDrawArraysIndirectCountARB, { GL_ARB_indirect_parameters, GL_EXTENSION_COUNT } }, + { "glMultiDrawElementArrayAPPLE", glMultiDrawElementArrayAPPLE, { GL_APPLE_element_array, GL_EXTENSION_COUNT } }, + { "glMultiDrawElements", glMultiDrawElements, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glMultiDrawElementsBaseVertex", glMultiDrawElementsBaseVertex, { GL_ARB_draw_elements_base_vertex, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glMultiDrawElementsEXT", glMultiDrawElementsEXT, { GL_EXT_multi_draw_arrays, GL_SUN_multi_draw_arrays, GL_EXTENSION_COUNT } }, + { "glMultiDrawElementsIndirect", glMultiDrawElementsIndirect, { GL_ARB_multi_draw_indirect, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glMultiDrawElementsIndirectAMD", glMultiDrawElementsIndirectAMD, { GL_AMD_multi_draw_indirect, GL_EXTENSION_COUNT } }, + { "glMultiDrawElementsIndirectBindlessCountNV", glMultiDrawElementsIndirectBindlessCountNV, { GL_NV_bindless_multi_draw_indirect_count, GL_EXTENSION_COUNT } }, + { "glMultiDrawElementsIndirectBindlessNV", glMultiDrawElementsIndirectBindlessNV, { GL_NV_bindless_multi_draw_indirect, GL_EXTENSION_COUNT } }, + { "glMultiDrawElementsIndirectCount", glMultiDrawElementsIndirectCount, { MAKELONG(6, 4), GL_EXTENSION_COUNT } }, + { "glMultiDrawElementsIndirectCountARB", glMultiDrawElementsIndirectCountARB, { GL_ARB_indirect_parameters, GL_EXTENSION_COUNT } }, + { "glMultiDrawMeshTasksIndirectCountEXT", glMultiDrawMeshTasksIndirectCountEXT, { GL_EXT_mesh_shader, GL_EXTENSION_COUNT } }, + { "glMultiDrawMeshTasksIndirectCountNV", glMultiDrawMeshTasksIndirectCountNV, { GL_NV_mesh_shader, GL_EXTENSION_COUNT } }, + { "glMultiDrawMeshTasksIndirectEXT", glMultiDrawMeshTasksIndirectEXT, { GL_EXT_mesh_shader, GL_EXTENSION_COUNT } }, + { "glMultiDrawMeshTasksIndirectNV", glMultiDrawMeshTasksIndirectNV, { GL_NV_mesh_shader, GL_EXTENSION_COUNT } }, + { "glMultiDrawRangeElementArrayAPPLE", glMultiDrawRangeElementArrayAPPLE, { GL_APPLE_element_array, GL_EXTENSION_COUNT } }, + { "glMultiModeDrawArraysIBM", glMultiModeDrawArraysIBM, { GL_IBM_multimode_draw_arrays, GL_EXTENSION_COUNT } }, + { "glMultiModeDrawElementsIBM", glMultiModeDrawElementsIBM, { GL_IBM_multimode_draw_arrays, GL_EXTENSION_COUNT } }, + { "glMultiTexBufferEXT", glMultiTexBufferEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1bOES", glMultiTexCoord1bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1bvOES", glMultiTexCoord1bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1d", glMultiTexCoord1d, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1dARB", glMultiTexCoord1dARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1dSGIS", glMultiTexCoord1dSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1dv", glMultiTexCoord1dv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1dvARB", glMultiTexCoord1dvARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1dvSGIS", glMultiTexCoord1dvSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1f", glMultiTexCoord1f, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1fARB", glMultiTexCoord1fARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1fSGIS", glMultiTexCoord1fSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1fv", glMultiTexCoord1fv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1fvARB", glMultiTexCoord1fvARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1fvSGIS", glMultiTexCoord1fvSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1hNV", glMultiTexCoord1hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1hvNV", glMultiTexCoord1hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1i", glMultiTexCoord1i, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1iARB", glMultiTexCoord1iARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1iSGIS", glMultiTexCoord1iSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1iv", glMultiTexCoord1iv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1ivARB", glMultiTexCoord1ivARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1ivSGIS", glMultiTexCoord1ivSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1s", glMultiTexCoord1s, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1sARB", glMultiTexCoord1sARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1sSGIS", glMultiTexCoord1sSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1sv", glMultiTexCoord1sv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1svARB", glMultiTexCoord1svARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1svSGIS", glMultiTexCoord1svSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1xOES", glMultiTexCoord1xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord1xvOES", glMultiTexCoord1xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2bOES", glMultiTexCoord2bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2bvOES", glMultiTexCoord2bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2d", glMultiTexCoord2d, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2dARB", glMultiTexCoord2dARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2dSGIS", glMultiTexCoord2dSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2dv", glMultiTexCoord2dv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2dvARB", glMultiTexCoord2dvARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2dvSGIS", glMultiTexCoord2dvSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2f", glMultiTexCoord2f, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2fARB", glMultiTexCoord2fARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2fSGIS", glMultiTexCoord2fSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2fv", glMultiTexCoord2fv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2fvARB", glMultiTexCoord2fvARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2fvSGIS", glMultiTexCoord2fvSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2hNV", glMultiTexCoord2hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2hvNV", glMultiTexCoord2hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2i", glMultiTexCoord2i, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2iARB", glMultiTexCoord2iARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2iSGIS", glMultiTexCoord2iSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2iv", glMultiTexCoord2iv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2ivARB", glMultiTexCoord2ivARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2ivSGIS", glMultiTexCoord2ivSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2s", glMultiTexCoord2s, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2sARB", glMultiTexCoord2sARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2sSGIS", glMultiTexCoord2sSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2sv", glMultiTexCoord2sv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2svARB", glMultiTexCoord2svARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2svSGIS", glMultiTexCoord2svSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2xOES", glMultiTexCoord2xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord2xvOES", glMultiTexCoord2xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3bOES", glMultiTexCoord3bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3bvOES", glMultiTexCoord3bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3d", glMultiTexCoord3d, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3dARB", glMultiTexCoord3dARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3dSGIS", glMultiTexCoord3dSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3dv", glMultiTexCoord3dv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3dvARB", glMultiTexCoord3dvARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3dvSGIS", glMultiTexCoord3dvSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3f", glMultiTexCoord3f, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3fARB", glMultiTexCoord3fARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3fSGIS", glMultiTexCoord3fSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3fv", glMultiTexCoord3fv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3fvARB", glMultiTexCoord3fvARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3fvSGIS", glMultiTexCoord3fvSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3hNV", glMultiTexCoord3hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3hvNV", glMultiTexCoord3hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3i", glMultiTexCoord3i, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3iARB", glMultiTexCoord3iARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3iSGIS", glMultiTexCoord3iSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3iv", glMultiTexCoord3iv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3ivARB", glMultiTexCoord3ivARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3ivSGIS", glMultiTexCoord3ivSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3s", glMultiTexCoord3s, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3sARB", glMultiTexCoord3sARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3sSGIS", glMultiTexCoord3sSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3sv", glMultiTexCoord3sv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3svARB", glMultiTexCoord3svARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3svSGIS", glMultiTexCoord3svSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3xOES", glMultiTexCoord3xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord3xvOES", glMultiTexCoord3xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4bOES", glMultiTexCoord4bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4bvOES", glMultiTexCoord4bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4d", glMultiTexCoord4d, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4dARB", glMultiTexCoord4dARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4dSGIS", glMultiTexCoord4dSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4dv", glMultiTexCoord4dv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4dvARB", glMultiTexCoord4dvARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4dvSGIS", glMultiTexCoord4dvSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4f", glMultiTexCoord4f, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4fARB", glMultiTexCoord4fARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4fSGIS", glMultiTexCoord4fSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4fv", glMultiTexCoord4fv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4fvARB", glMultiTexCoord4fvARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4fvSGIS", glMultiTexCoord4fvSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4hNV", glMultiTexCoord4hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4hvNV", glMultiTexCoord4hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4i", glMultiTexCoord4i, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4iARB", glMultiTexCoord4iARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4iSGIS", glMultiTexCoord4iSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4iv", glMultiTexCoord4iv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4ivARB", glMultiTexCoord4ivARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4ivSGIS", glMultiTexCoord4ivSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4s", glMultiTexCoord4s, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4sARB", glMultiTexCoord4sARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4sSGIS", glMultiTexCoord4sSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4sv", glMultiTexCoord4sv, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4svARB", glMultiTexCoord4svARB, { GL_ARB_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4svSGIS", glMultiTexCoord4svSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4x", glMultiTexCoord4x, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4xOES", glMultiTexCoord4xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMultiTexCoord4xvOES", glMultiTexCoord4xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glMultiTexCoordP1ui", glMultiTexCoordP1ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glMultiTexCoordP1uiv", glMultiTexCoordP1uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glMultiTexCoordP2ui", glMultiTexCoordP2ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glMultiTexCoordP2uiv", glMultiTexCoordP2uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glMultiTexCoordP3ui", glMultiTexCoordP3ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glMultiTexCoordP3uiv", glMultiTexCoordP3uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glMultiTexCoordP4ui", glMultiTexCoordP4ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glMultiTexCoordP4uiv", glMultiTexCoordP4uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glMultiTexCoordPointerEXT", glMultiTexCoordPointerEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexCoordPointerSGIS", glMultiTexCoordPointerSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glMultiTexEnvfEXT", glMultiTexEnvfEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexEnvfvEXT", glMultiTexEnvfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexEnviEXT", glMultiTexEnviEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexEnvivEXT", glMultiTexEnvivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexGendEXT", glMultiTexGendEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexGendvEXT", glMultiTexGendvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexGenfEXT", glMultiTexGenfEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexGenfvEXT", glMultiTexGenfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexGeniEXT", glMultiTexGeniEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexGenivEXT", glMultiTexGenivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexImage1DEXT", glMultiTexImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexImage2DEXT", glMultiTexImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexImage3DEXT", glMultiTexImage3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexParameterIivEXT", glMultiTexParameterIivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexParameterIuivEXT", glMultiTexParameterIuivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexParameterfEXT", glMultiTexParameterfEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexParameterfvEXT", glMultiTexParameterfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexParameteriEXT", glMultiTexParameteriEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexParameterivEXT", glMultiTexParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexRenderbufferEXT", glMultiTexRenderbufferEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexSubImage1DEXT", glMultiTexSubImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexSubImage2DEXT", glMultiTexSubImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMultiTexSubImage3DEXT", glMultiTexSubImage3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glMulticastBarrierNV", glMulticastBarrierNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glMulticastBlitFramebufferNV", glMulticastBlitFramebufferNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glMulticastBufferSubDataNV", glMulticastBufferSubDataNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glMulticastCopyBufferSubDataNV", glMulticastCopyBufferSubDataNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glMulticastCopyImageSubDataNV", glMulticastCopyImageSubDataNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glMulticastFramebufferSampleLocationsfvNV", glMulticastFramebufferSampleLocationsfvNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glMulticastGetQueryObjecti64vNV", glMulticastGetQueryObjecti64vNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glMulticastGetQueryObjectivNV", glMulticastGetQueryObjectivNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glMulticastGetQueryObjectui64vNV", glMulticastGetQueryObjectui64vNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glMulticastGetQueryObjectuivNV", glMulticastGetQueryObjectuivNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glMulticastScissorArrayvNVX", glMulticastScissorArrayvNVX, { GL_NVX_gpu_multicast2, GL_EXTENSION_COUNT } }, + { "glMulticastViewportArrayvNVX", glMulticastViewportArrayvNVX, { GL_NVX_gpu_multicast2, GL_EXTENSION_COUNT } }, + { "glMulticastViewportPositionWScaleNVX", glMulticastViewportPositionWScaleNVX, { GL_NVX_gpu_multicast2, GL_EXTENSION_COUNT } }, + { "glMulticastWaitSyncNV", glMulticastWaitSyncNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glNamedBufferAttachMemoryNV", glNamedBufferAttachMemoryNV, { GL_NV_memory_attachment, GL_EXTENSION_COUNT } }, + { "glNamedBufferData", glNamedBufferData, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedBufferDataEXT", glNamedBufferDataEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedBufferPageCommitmentARB", glNamedBufferPageCommitmentARB, { GL_ARB_sparse_buffer, GL_EXTENSION_COUNT } }, + { "glNamedBufferPageCommitmentEXT", glNamedBufferPageCommitmentEXT, { GL_ARB_sparse_buffer, GL_EXTENSION_COUNT } }, + { "glNamedBufferPageCommitmentMemNV", glNamedBufferPageCommitmentMemNV, { GL_NV_memory_object_sparse, GL_EXTENSION_COUNT } }, + { "glNamedBufferStorage", glNamedBufferStorage, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedBufferStorageEXT", glNamedBufferStorageEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedBufferStorageExternalEXT", glNamedBufferStorageExternalEXT, { GL_EXT_external_buffer, GL_EXTENSION_COUNT } }, + { "glNamedBufferStorageMemEXT", glNamedBufferStorageMemEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glNamedBufferSubData", glNamedBufferSubData, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedBufferSubDataEXT", glNamedBufferSubDataEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedCopyBufferSubDataEXT", glNamedCopyBufferSubDataEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferDrawBuffer", glNamedFramebufferDrawBuffer, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedFramebufferDrawBuffers", glNamedFramebufferDrawBuffers, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedFramebufferParameteri", glNamedFramebufferParameteri, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedFramebufferParameteriEXT", glNamedFramebufferParameteriEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferReadBuffer", glNamedFramebufferReadBuffer, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedFramebufferRenderbuffer", glNamedFramebufferRenderbuffer, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedFramebufferRenderbufferEXT", glNamedFramebufferRenderbufferEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferSampleLocationsfvARB", glNamedFramebufferSampleLocationsfvARB, { GL_ARB_sample_locations, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferSampleLocationsfvNV", glNamedFramebufferSampleLocationsfvNV, { GL_NV_sample_locations, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferSamplePositionsfvAMD", glNamedFramebufferSamplePositionsfvAMD, { GL_AMD_framebuffer_sample_positions, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferTexture", glNamedFramebufferTexture, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedFramebufferTexture1DEXT", glNamedFramebufferTexture1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferTexture2DEXT", glNamedFramebufferTexture2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferTexture3DEXT", glNamedFramebufferTexture3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferTextureEXT", glNamedFramebufferTextureEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferTextureFaceEXT", glNamedFramebufferTextureFaceEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferTextureLayer", glNamedFramebufferTextureLayer, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedFramebufferTextureLayerEXT", glNamedFramebufferTextureLayerEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedFramebufferTextureMultiviewOVR", glNamedFramebufferTextureMultiviewOVR, { GL_OVR_multiview, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParameter4dEXT", glNamedProgramLocalParameter4dEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParameter4dvEXT", glNamedProgramLocalParameter4dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParameter4fEXT", glNamedProgramLocalParameter4fEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParameter4fvEXT", glNamedProgramLocalParameter4fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParameterI4iEXT", glNamedProgramLocalParameterI4iEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParameterI4ivEXT", glNamedProgramLocalParameterI4ivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParameterI4uiEXT", glNamedProgramLocalParameterI4uiEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParameterI4uivEXT", glNamedProgramLocalParameterI4uivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParameters4fvEXT", glNamedProgramLocalParameters4fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParametersI4ivEXT", glNamedProgramLocalParametersI4ivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramLocalParametersI4uivEXT", glNamedProgramLocalParametersI4uivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedProgramStringEXT", glNamedProgramStringEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedRenderbufferStorage", glNamedRenderbufferStorage, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedRenderbufferStorageEXT", glNamedRenderbufferStorageEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedRenderbufferStorageMultisample", glNamedRenderbufferStorageMultisample, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glNamedRenderbufferStorageMultisampleAdvancedAMD", glNamedRenderbufferStorageMultisampleAdvancedAMD, { GL_AMD_framebuffer_multisample_advanced, GL_EXTENSION_COUNT } }, + { "glNamedRenderbufferStorageMultisampleCoverageEXT", glNamedRenderbufferStorageMultisampleCoverageEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedRenderbufferStorageMultisampleEXT", glNamedRenderbufferStorageMultisampleEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glNamedStringARB", glNamedStringARB, { GL_ARB_shading_language_include, GL_EXTENSION_COUNT } }, + { "glNewBufferRegion", glNewBufferRegion, { GL_KTX_buffer_region, GL_EXTENSION_COUNT } }, + { "glNewObjectBufferATI", glNewObjectBufferATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glNormal3fVertex3fSUN", glNormal3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glNormal3fVertex3fvSUN", glNormal3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glNormal3hNV", glNormal3hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glNormal3hvNV", glNormal3hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glNormal3x", glNormal3x, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glNormal3xOES", glNormal3xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glNormal3xvOES", glNormal3xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glNormalFormatNV", glNormalFormatNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glNormalP3ui", glNormalP3ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glNormalP3uiv", glNormalP3uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glNormalPointerEXT", glNormalPointerEXT, { GL_EXT_vertex_array, GL_EXTENSION_COUNT } }, + { "glNormalPointerListIBM", glNormalPointerListIBM, { GL_IBM_vertex_array_lists, GL_EXTENSION_COUNT } }, + { "glNormalPointervINTEL", glNormalPointervINTEL, { GL_INTEL_parallel_arrays, GL_EXTENSION_COUNT } }, + { "glNormalStream3bATI", glNormalStream3bATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glNormalStream3bvATI", glNormalStream3bvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glNormalStream3dATI", glNormalStream3dATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glNormalStream3dvATI", glNormalStream3dvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glNormalStream3fATI", glNormalStream3fATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glNormalStream3fvATI", glNormalStream3fvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glNormalStream3iATI", glNormalStream3iATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glNormalStream3ivATI", glNormalStream3ivATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glNormalStream3sATI", glNormalStream3sATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glNormalStream3svATI", glNormalStream3svATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glObjectLabel", glObjectLabel, { GL_KHR_debug, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glObjectPtrLabel", glObjectPtrLabel, { GL_KHR_debug, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glObjectPurgeableAPPLE", glObjectPurgeableAPPLE, { GL_APPLE_object_purgeable, GL_EXTENSION_COUNT } }, + { "glObjectUnpurgeableAPPLE", glObjectUnpurgeableAPPLE, { GL_APPLE_object_purgeable, GL_EXTENSION_COUNT } }, + { "glOrthof", glOrthof, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glOrthofOES", glOrthofOES, { GL_OES_single_precision, GL_EXTENSION_COUNT } }, + { "glOrthox", glOrthox, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glOrthoxOES", glOrthoxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glPNTrianglesfATI", glPNTrianglesfATI, { GL_ATI_pn_triangles, GL_EXTENSION_COUNT } }, + { "glPNTrianglesiATI", glPNTrianglesiATI, { GL_ATI_pn_triangles, GL_EXTENSION_COUNT } }, + { "glPassTexCoordATI", glPassTexCoordATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glPassThroughxOES", glPassThroughxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glPatchParameterfv", glPatchParameterfv, { GL_ARB_tessellation_shader, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glPatchParameteri", glPatchParameteri, { GL_ARB_tessellation_shader, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glPathColorGenNV", glPathColorGenNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathCommandsNV", glPathCommandsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathCoordsNV", glPathCoordsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathCoverDepthFuncNV", glPathCoverDepthFuncNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathDashArrayNV", glPathDashArrayNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathFogGenNV", glPathFogGenNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathGlyphIndexArrayNV", glPathGlyphIndexArrayNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathGlyphIndexRangeNV", glPathGlyphIndexRangeNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathGlyphRangeNV", glPathGlyphRangeNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathGlyphsNV", glPathGlyphsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathMemoryGlyphIndexArrayNV", glPathMemoryGlyphIndexArrayNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathParameterfNV", glPathParameterfNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathParameterfvNV", glPathParameterfvNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathParameteriNV", glPathParameteriNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathParameterivNV", glPathParameterivNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathStencilDepthOffsetNV", glPathStencilDepthOffsetNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathStencilFuncNV", glPathStencilFuncNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathStringNV", glPathStringNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathSubCommandsNV", glPathSubCommandsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathSubCoordsNV", glPathSubCoordsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPathTexGenNV", glPathTexGenNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPauseTransformFeedback", glPauseTransformFeedback, { GL_ARB_transform_feedback2, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glPauseTransformFeedbackNV", glPauseTransformFeedbackNV, { GL_NV_transform_feedback2, GL_EXTENSION_COUNT } }, + { "glPixelDataRangeNV", glPixelDataRangeNV, { GL_NV_pixel_data_range, GL_EXTENSION_COUNT } }, + { "glPixelMapx", glPixelMapx, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glPixelStorex", glPixelStorex, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glPixelTexGenParameterfSGIS", glPixelTexGenParameterfSGIS, { GL_SGIS_pixel_texture, GL_EXTENSION_COUNT } }, + { "glPixelTexGenParameterfvSGIS", glPixelTexGenParameterfvSGIS, { GL_SGIS_pixel_texture, GL_EXTENSION_COUNT } }, + { "glPixelTexGenParameteriSGIS", glPixelTexGenParameteriSGIS, { GL_SGIS_pixel_texture, GL_EXTENSION_COUNT } }, + { "glPixelTexGenParameterivSGIS", glPixelTexGenParameterivSGIS, { GL_SGIS_pixel_texture, GL_EXTENSION_COUNT } }, + { "glPixelTexGenSGIX", glPixelTexGenSGIX, { GL_SGIX_pixel_texture, GL_EXTENSION_COUNT } }, + { "glPixelTransferxOES", glPixelTransferxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glPixelTransformParameterfEXT", glPixelTransformParameterfEXT, { GL_EXT_pixel_transform, GL_EXTENSION_COUNT } }, + { "glPixelTransformParameterfvEXT", glPixelTransformParameterfvEXT, { GL_EXT_pixel_transform, GL_EXTENSION_COUNT } }, + { "glPixelTransformParameteriEXT", glPixelTransformParameteriEXT, { GL_EXT_pixel_transform, GL_EXTENSION_COUNT } }, + { "glPixelTransformParameterivEXT", glPixelTransformParameterivEXT, { GL_EXT_pixel_transform, GL_EXTENSION_COUNT } }, + { "glPixelZoomxOES", glPixelZoomxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glPointAlongPathNV", glPointAlongPathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glPointParameterf", glPointParameterf, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glPointParameterfARB", glPointParameterfARB, { GL_ARB_point_parameters, GL_EXTENSION_COUNT } }, + { "glPointParameterfEXT", glPointParameterfEXT, { GL_EXT_point_parameters, GL_EXTENSION_COUNT } }, + { "glPointParameterfSGIS", glPointParameterfSGIS, { GL_SGIS_point_parameters, GL_EXTENSION_COUNT } }, + { "glPointParameterfv", glPointParameterfv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glPointParameterfvARB", glPointParameterfvARB, { GL_ARB_point_parameters, GL_EXTENSION_COUNT } }, + { "glPointParameterfvEXT", glPointParameterfvEXT, { GL_EXT_point_parameters, GL_EXTENSION_COUNT } }, + { "glPointParameterfvSGIS", glPointParameterfvSGIS, { GL_SGIS_point_parameters, GL_EXTENSION_COUNT } }, + { "glPointParameteri", glPointParameteri, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glPointParameteriNV", glPointParameteriNV, { GL_NV_point_sprite, GL_EXTENSION_COUNT } }, + { "glPointParameteriv", glPointParameteriv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glPointParameterivNV", glPointParameterivNV, { GL_NV_point_sprite, GL_EXTENSION_COUNT } }, + { "glPointParameterx", glPointParameterx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glPointParameterxv", glPointParameterxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glPointParameterxvOES", glPointParameterxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glPointSizex", glPointSizex, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glPointSizexOES", glPointSizexOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glPollAsyncSGIX", glPollAsyncSGIX, { GL_SGIX_async, GL_EXTENSION_COUNT } }, + { "glPollInstrumentsSGIX", glPollInstrumentsSGIX, { GL_SGIX_instruments, GL_EXTENSION_COUNT } }, + { "glPolygonOffsetClamp", glPolygonOffsetClamp, { GL_ARB_polygon_offset_clamp, MAKELONG(6, 4), GL_EXTENSION_COUNT } }, + { "glPolygonOffsetClampEXT", glPolygonOffsetClampEXT, { GL_EXT_polygon_offset_clamp, GL_EXTENSION_COUNT } }, + { "glPolygonOffsetEXT", glPolygonOffsetEXT, { GL_EXT_polygon_offset, GL_EXTENSION_COUNT } }, + { "glPolygonOffsetx", glPolygonOffsetx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glPolygonOffsetxOES", glPolygonOffsetxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glPopDebugGroup", glPopDebugGroup, { GL_KHR_debug, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glPopGroupMarkerEXT", glPopGroupMarkerEXT, { GL_EXT_debug_marker, GL_EXTENSION_COUNT } }, + { "glPresentFrameDualFillNV", glPresentFrameDualFillNV, { GL_NV_present_video, GL_EXTENSION_COUNT } }, + { "glPresentFrameKeyedNV", glPresentFrameKeyedNV, { GL_NV_present_video, GL_EXTENSION_COUNT } }, + { "glPrimitiveBoundingBox", glPrimitiveBoundingBox, { GL_ARB_ES3_2_compatibility, GL_EXTENSION_COUNT } }, + { "glPrimitiveBoundingBoxARB", glPrimitiveBoundingBoxARB, { GL_ARB_ES3_2_compatibility, GL_EXTENSION_COUNT } }, + { "glPrimitiveRestartIndex", glPrimitiveRestartIndex, { MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glPrimitiveRestartIndexNV", glPrimitiveRestartIndexNV, { GL_NV_primitive_restart, GL_EXTENSION_COUNT } }, + { "glPrimitiveRestartNV", glPrimitiveRestartNV, { GL_NV_primitive_restart, GL_EXTENSION_COUNT } }, + { "glPrioritizeTexturesEXT", glPrioritizeTexturesEXT, { GL_EXT_texture_object, GL_EXTENSION_COUNT } }, + { "glPrioritizeTexturesxOES", glPrioritizeTexturesxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glProgramBinary", glProgramBinary, { GL_ARB_get_program_binary, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramBufferParametersIivNV", glProgramBufferParametersIivNV, { GL_NV_parameter_buffer_object, GL_EXTENSION_COUNT } }, + { "glProgramBufferParametersIuivNV", glProgramBufferParametersIuivNV, { GL_NV_parameter_buffer_object, GL_EXTENSION_COUNT } }, + { "glProgramBufferParametersfvNV", glProgramBufferParametersfvNV, { GL_NV_parameter_buffer_object, GL_EXTENSION_COUNT } }, + { "glProgramEnvParameter4dARB", glProgramEnvParameter4dARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramEnvParameter4dvARB", glProgramEnvParameter4dvARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramEnvParameter4fARB", glProgramEnvParameter4fARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramEnvParameter4fvARB", glProgramEnvParameter4fvARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramEnvParameterI4iNV", glProgramEnvParameterI4iNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramEnvParameterI4ivNV", glProgramEnvParameterI4ivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramEnvParameterI4uiNV", glProgramEnvParameterI4uiNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramEnvParameterI4uivNV", glProgramEnvParameterI4uivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramEnvParameters4fvEXT", glProgramEnvParameters4fvEXT, { GL_EXT_gpu_program_parameters, GL_EXTENSION_COUNT } }, + { "glProgramEnvParametersI4ivNV", glProgramEnvParametersI4ivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramEnvParametersI4uivNV", glProgramEnvParametersI4uivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramLocalParameter4dARB", glProgramLocalParameter4dARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramLocalParameter4dvARB", glProgramLocalParameter4dvARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramLocalParameter4fARB", glProgramLocalParameter4fARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramLocalParameter4fvARB", glProgramLocalParameter4fvARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramLocalParameterI4iNV", glProgramLocalParameterI4iNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramLocalParameterI4ivNV", glProgramLocalParameterI4ivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramLocalParameterI4uiNV", glProgramLocalParameterI4uiNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramLocalParameterI4uivNV", glProgramLocalParameterI4uivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramLocalParameters4fvEXT", glProgramLocalParameters4fvEXT, { GL_EXT_gpu_program_parameters, GL_EXTENSION_COUNT } }, + { "glProgramLocalParametersI4ivNV", glProgramLocalParametersI4ivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramLocalParametersI4uivNV", glProgramLocalParametersI4uivNV, { GL_NV_gpu_program4, GL_EXTENSION_COUNT } }, + { "glProgramNamedParameter4dNV", glProgramNamedParameter4dNV, { GL_NV_fragment_program, GL_EXTENSION_COUNT } }, + { "glProgramNamedParameter4dvNV", glProgramNamedParameter4dvNV, { GL_NV_fragment_program, GL_EXTENSION_COUNT } }, + { "glProgramNamedParameter4fNV", glProgramNamedParameter4fNV, { GL_NV_fragment_program, GL_EXTENSION_COUNT } }, + { "glProgramNamedParameter4fvNV", glProgramNamedParameter4fvNV, { GL_NV_fragment_program, GL_EXTENSION_COUNT } }, + { "glProgramParameter4dNV", glProgramParameter4dNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramParameter4dvNV", glProgramParameter4dvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramParameter4fNV", glProgramParameter4fNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramParameter4fvNV", glProgramParameter4fvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramParameteri", glProgramParameteri, { GL_ARB_get_program_binary, GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramParameteriARB", glProgramParameteriARB, { GL_ARB_geometry_shader4, GL_EXTENSION_COUNT } }, + { "glProgramParameteriEXT", glProgramParameteriEXT, { GL_EXT_geometry_shader4, GL_EXTENSION_COUNT } }, + { "glProgramParameters4dvNV", glProgramParameters4dvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramParameters4fvNV", glProgramParameters4fvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramPathFragmentInputGenNV", glProgramPathFragmentInputGenNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glProgramStringARB", glProgramStringARB, { GL_ARB_fragment_program, GL_ARB_vertex_program, GL_EXTENSION_COUNT } }, + { "glProgramSubroutineParametersuivNV", glProgramSubroutineParametersuivNV, { GL_NV_gpu_program5, GL_NV_gpu_program_fp64, GL_EXTENSION_COUNT } }, + { "glProgramUniform1d", glProgramUniform1d, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform1dEXT", glProgramUniform1dEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform1dv", glProgramUniform1dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform1dvEXT", glProgramUniform1dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform1f", glProgramUniform1f, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform1fEXT", glProgramUniform1fEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform1fv", glProgramUniform1fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform1fvEXT", glProgramUniform1fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform1i", glProgramUniform1i, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform1i64ARB", glProgramUniform1i64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform1i64NV", glProgramUniform1i64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform1i64vARB", glProgramUniform1i64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform1i64vNV", glProgramUniform1i64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform1iEXT", glProgramUniform1iEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform1iv", glProgramUniform1iv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform1ivEXT", glProgramUniform1ivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform1ui", glProgramUniform1ui, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform1ui64ARB", glProgramUniform1ui64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform1ui64NV", glProgramUniform1ui64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform1ui64vARB", glProgramUniform1ui64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform1ui64vNV", glProgramUniform1ui64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform1uiEXT", glProgramUniform1uiEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform1uiv", glProgramUniform1uiv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform1uivEXT", glProgramUniform1uivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform2d", glProgramUniform2d, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform2dEXT", glProgramUniform2dEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform2dv", glProgramUniform2dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform2dvEXT", glProgramUniform2dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform2f", glProgramUniform2f, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform2fEXT", glProgramUniform2fEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform2fv", glProgramUniform2fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform2fvEXT", glProgramUniform2fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform2i", glProgramUniform2i, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform2i64ARB", glProgramUniform2i64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform2i64NV", glProgramUniform2i64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform2i64vARB", glProgramUniform2i64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform2i64vNV", glProgramUniform2i64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform2iEXT", glProgramUniform2iEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform2iv", glProgramUniform2iv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform2ivEXT", glProgramUniform2ivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform2ui", glProgramUniform2ui, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform2ui64ARB", glProgramUniform2ui64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform2ui64NV", glProgramUniform2ui64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform2ui64vARB", glProgramUniform2ui64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform2ui64vNV", glProgramUniform2ui64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform2uiEXT", glProgramUniform2uiEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform2uiv", glProgramUniform2uiv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform2uivEXT", glProgramUniform2uivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform3d", glProgramUniform3d, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform3dEXT", glProgramUniform3dEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform3dv", glProgramUniform3dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform3dvEXT", glProgramUniform3dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform3f", glProgramUniform3f, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform3fEXT", glProgramUniform3fEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform3fv", glProgramUniform3fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform3fvEXT", glProgramUniform3fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform3i", glProgramUniform3i, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform3i64ARB", glProgramUniform3i64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform3i64NV", glProgramUniform3i64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform3i64vARB", glProgramUniform3i64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform3i64vNV", glProgramUniform3i64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform3iEXT", glProgramUniform3iEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform3iv", glProgramUniform3iv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform3ivEXT", glProgramUniform3ivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform3ui", glProgramUniform3ui, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform3ui64ARB", glProgramUniform3ui64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform3ui64NV", glProgramUniform3ui64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform3ui64vARB", glProgramUniform3ui64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform3ui64vNV", glProgramUniform3ui64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform3uiEXT", glProgramUniform3uiEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform3uiv", glProgramUniform3uiv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform3uivEXT", glProgramUniform3uivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform4d", glProgramUniform4d, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform4dEXT", glProgramUniform4dEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform4dv", glProgramUniform4dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform4dvEXT", glProgramUniform4dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform4f", glProgramUniform4f, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform4fEXT", glProgramUniform4fEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform4fv", glProgramUniform4fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform4fvEXT", glProgramUniform4fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform4i", glProgramUniform4i, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform4i64ARB", glProgramUniform4i64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform4i64NV", glProgramUniform4i64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform4i64vARB", glProgramUniform4i64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform4i64vNV", glProgramUniform4i64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform4iEXT", glProgramUniform4iEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform4iv", glProgramUniform4iv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform4ivEXT", glProgramUniform4ivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform4ui", glProgramUniform4ui, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform4ui64ARB", glProgramUniform4ui64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform4ui64NV", glProgramUniform4ui64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform4ui64vARB", glProgramUniform4ui64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glProgramUniform4ui64vNV", glProgramUniform4ui64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glProgramUniform4uiEXT", glProgramUniform4uiEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniform4uiv", glProgramUniform4uiv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniform4uivEXT", glProgramUniform4uivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformHandleui64ARB", glProgramUniformHandleui64ARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glProgramUniformHandleui64NV", glProgramUniformHandleui64NV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glProgramUniformHandleui64vARB", glProgramUniformHandleui64vARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glProgramUniformHandleui64vNV", glProgramUniformHandleui64vNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2dv", glProgramUniformMatrix2dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2dvEXT", glProgramUniformMatrix2dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2fv", glProgramUniformMatrix2fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2fvEXT", glProgramUniformMatrix2fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2x3dv", glProgramUniformMatrix2x3dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2x3dvEXT", glProgramUniformMatrix2x3dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2x3fv", glProgramUniformMatrix2x3fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2x3fvEXT", glProgramUniformMatrix2x3fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2x4dv", glProgramUniformMatrix2x4dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2x4dvEXT", glProgramUniformMatrix2x4dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2x4fv", glProgramUniformMatrix2x4fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix2x4fvEXT", glProgramUniformMatrix2x4fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3dv", glProgramUniformMatrix3dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3dvEXT", glProgramUniformMatrix3dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3fv", glProgramUniformMatrix3fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3fvEXT", glProgramUniformMatrix3fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3x2dv", glProgramUniformMatrix3x2dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3x2dvEXT", glProgramUniformMatrix3x2dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3x2fv", glProgramUniformMatrix3x2fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3x2fvEXT", glProgramUniformMatrix3x2fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3x4dv", glProgramUniformMatrix3x4dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3x4dvEXT", glProgramUniformMatrix3x4dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3x4fv", glProgramUniformMatrix3x4fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix3x4fvEXT", glProgramUniformMatrix3x4fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4dv", glProgramUniformMatrix4dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4dvEXT", glProgramUniformMatrix4dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4fv", glProgramUniformMatrix4fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4fvEXT", glProgramUniformMatrix4fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4x2dv", glProgramUniformMatrix4x2dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4x2dvEXT", glProgramUniformMatrix4x2dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4x2fv", glProgramUniformMatrix4x2fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4x2fvEXT", glProgramUniformMatrix4x2fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4x3dv", glProgramUniformMatrix4x3dv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4x3dvEXT", glProgramUniformMatrix4x3dvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4x3fv", glProgramUniformMatrix4x3fv, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glProgramUniformMatrix4x3fvEXT", glProgramUniformMatrix4x3fvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glProgramUniformui64NV", glProgramUniformui64NV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glProgramUniformui64vNV", glProgramUniformui64vNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glProgramVertexLimitNV", glProgramVertexLimitNV, { GL_NV_geometry_program4, GL_EXTENSION_COUNT } }, + { "glProvokingVertex", glProvokingVertex, { GL_ARB_provoking_vertex, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glProvokingVertexEXT", glProvokingVertexEXT, { GL_EXT_provoking_vertex, GL_EXTENSION_COUNT } }, + { "glPushClientAttribDefaultEXT", glPushClientAttribDefaultEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glPushDebugGroup", glPushDebugGroup, { GL_KHR_debug, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glPushGroupMarkerEXT", glPushGroupMarkerEXT, { GL_EXT_debug_marker, GL_EXTENSION_COUNT } }, + { "glQueryCounter", glQueryCounter, { GL_ARB_timer_query, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glQueryMatrixxOES", glQueryMatrixxOES, { GL_OES_query_matrix, GL_EXTENSION_COUNT } }, + { "glQueryObjectParameteruiAMD", glQueryObjectParameteruiAMD, { GL_AMD_occlusion_query_event, GL_EXTENSION_COUNT } }, + { "glQueryResourceNV", glQueryResourceNV, { GL_NV_query_resource, GL_EXTENSION_COUNT } }, + { "glQueryResourceTagNV", glQueryResourceTagNV, { GL_NV_query_resource_tag, GL_EXTENSION_COUNT } }, + { "glRasterPos2xOES", glRasterPos2xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glRasterPos2xvOES", glRasterPos2xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glRasterPos3xOES", glRasterPos3xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glRasterPos3xvOES", glRasterPos3xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glRasterPos4xOES", glRasterPos4xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glRasterPos4xvOES", glRasterPos4xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glRasterSamplesEXT", glRasterSamplesEXT, { GL_EXT_raster_multisample, GL_NV_framebuffer_mixed_samples, GL_EXTENSION_COUNT } }, + { "glReadBufferRegion", glReadBufferRegion, { GL_KTX_buffer_region, GL_EXTENSION_COUNT } }, + { "glReadInstrumentsSGIX", glReadInstrumentsSGIX, { GL_SGIX_instruments, GL_EXTENSION_COUNT } }, + { "glReadnPixels", glReadnPixels, { GL_KHR_robustness, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glReadnPixelsARB", glReadnPixelsARB, { GL_ARB_robustness, GL_EXTENSION_COUNT } }, + { "glRectxOES", glRectxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glRectxvOES", glRectxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glReferencePlaneSGIX", glReferencePlaneSGIX, { GL_SGIX_reference_plane, GL_EXTENSION_COUNT } }, + { "glReleaseKeyedMutexWin32EXT", glReleaseKeyedMutexWin32EXT, { GL_EXT_win32_keyed_mutex, GL_EXTENSION_COUNT } }, + { "glReleaseShaderCompiler", glReleaseShaderCompiler, { GL_ARB_ES2_compatibility, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glRenderGpuMaskNV", glRenderGpuMaskNV, { GL_NV_gpu_multicast, GL_EXTENSION_COUNT } }, + { "glRenderbufferStorage", glRenderbufferStorage, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glRenderbufferStorageEXT", glRenderbufferStorageEXT, { GL_EXT_framebuffer_object, GL_EXTENSION_COUNT } }, + { "glRenderbufferStorageMultisample", glRenderbufferStorageMultisample, { GL_ARB_framebuffer_object, MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glRenderbufferStorageMultisampleAdvancedAMD", glRenderbufferStorageMultisampleAdvancedAMD, { GL_AMD_framebuffer_multisample_advanced, GL_EXTENSION_COUNT } }, + { "glRenderbufferStorageMultisampleCoverageNV", glRenderbufferStorageMultisampleCoverageNV, { GL_NV_framebuffer_multisample_coverage, GL_EXTENSION_COUNT } }, + { "glRenderbufferStorageMultisampleEXT", glRenderbufferStorageMultisampleEXT, { GL_EXT_framebuffer_multisample, GL_EXTENSION_COUNT } }, + { "glReplacementCodePointerSUN", glReplacementCodePointerSUN, { GL_SUN_triangle_list, GL_EXTENSION_COUNT } }, + { "glReplacementCodeubSUN", glReplacementCodeubSUN, { GL_SUN_triangle_list, GL_EXTENSION_COUNT } }, + { "glReplacementCodeubvSUN", glReplacementCodeubvSUN, { GL_SUN_triangle_list, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiColor3fVertex3fSUN", glReplacementCodeuiColor3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiColor3fVertex3fvSUN", glReplacementCodeuiColor3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", glReplacementCodeuiColor4fNormal3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", glReplacementCodeuiColor4fNormal3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiColor4ubVertex3fSUN", glReplacementCodeuiColor4ubVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiColor4ubVertex3fvSUN", glReplacementCodeuiColor4ubVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiNormal3fVertex3fSUN", glReplacementCodeuiNormal3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiNormal3fVertex3fvSUN", glReplacementCodeuiNormal3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiSUN", glReplacementCodeuiSUN, { GL_SUN_triangle_list, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiTexCoord2fVertex3fSUN", glReplacementCodeuiTexCoord2fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiTexCoord2fVertex3fvSUN", glReplacementCodeuiTexCoord2fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiVertex3fSUN", glReplacementCodeuiVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuiVertex3fvSUN", glReplacementCodeuiVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glReplacementCodeuivSUN", glReplacementCodeuivSUN, { GL_SUN_triangle_list, GL_EXTENSION_COUNT } }, + { "glReplacementCodeusSUN", glReplacementCodeusSUN, { GL_SUN_triangle_list, GL_EXTENSION_COUNT } }, + { "glReplacementCodeusvSUN", glReplacementCodeusvSUN, { GL_SUN_triangle_list, GL_EXTENSION_COUNT } }, + { "glRequestResidentProgramsNV", glRequestResidentProgramsNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glResetHistogram", glResetHistogram, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glResetHistogramEXT", glResetHistogramEXT, { GL_EXT_histogram, GL_EXTENSION_COUNT } }, + { "glResetMemoryObjectParameterNV", glResetMemoryObjectParameterNV, { GL_NV_memory_attachment, GL_EXTENSION_COUNT } }, + { "glResetMinmax", glResetMinmax, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glResetMinmaxEXT", glResetMinmaxEXT, { GL_EXT_histogram, GL_EXTENSION_COUNT } }, + { "glResizeBuffersMESA", glResizeBuffersMESA, { GL_MESA_resize_buffers, GL_EXTENSION_COUNT } }, + { "glResolveDepthValuesNV", glResolveDepthValuesNV, { GL_NV_sample_locations, GL_EXTENSION_COUNT } }, + { "glResumeTransformFeedback", glResumeTransformFeedback, { GL_ARB_transform_feedback2, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glResumeTransformFeedbackNV", glResumeTransformFeedbackNV, { GL_NV_transform_feedback2, GL_EXTENSION_COUNT } }, + { "glRotatex", glRotatex, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glRotatexOES", glRotatexOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glSampleCoverage", glSampleCoverage, { MAKELONG(3, 1), GL_EXTENSION_COUNT } }, + { "glSampleCoverageARB", glSampleCoverageARB, { GL_ARB_multisample, GL_EXTENSION_COUNT } }, + { "glSampleCoveragex", glSampleCoveragex, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glSampleMapATI", glSampleMapATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glSampleMaskEXT", glSampleMaskEXT, { GL_EXT_multisample, GL_EXTENSION_COUNT } }, + { "glSampleMaskIndexedNV", glSampleMaskIndexedNV, { GL_NV_explicit_multisample, GL_EXTENSION_COUNT } }, + { "glSampleMaskSGIS", glSampleMaskSGIS, { GL_SGIS_multisample, GL_EXTENSION_COUNT } }, + { "glSampleMaski", glSampleMaski, { GL_ARB_texture_multisample, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glSamplePatternEXT", glSamplePatternEXT, { GL_EXT_multisample, GL_EXTENSION_COUNT } }, + { "glSamplePatternSGIS", glSamplePatternSGIS, { GL_SGIS_multisample, GL_EXTENSION_COUNT } }, + { "glSamplerParameterIiv", glSamplerParameterIiv, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glSamplerParameterIuiv", glSamplerParameterIuiv, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glSamplerParameterf", glSamplerParameterf, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glSamplerParameterfv", glSamplerParameterfv, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glSamplerParameteri", glSamplerParameteri, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glSamplerParameteriv", glSamplerParameteriv, { GL_ARB_sampler_objects, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glScalex", glScalex, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glScalexOES", glScalexOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glScissorArrayv", glScissorArrayv, { GL_ARB_viewport_array, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glScissorExclusiveArrayvNV", glScissorExclusiveArrayvNV, { GL_NV_scissor_exclusive, GL_EXTENSION_COUNT } }, + { "glScissorExclusiveNV", glScissorExclusiveNV, { GL_NV_scissor_exclusive, GL_EXTENSION_COUNT } }, + { "glScissorIndexed", glScissorIndexed, { GL_ARB_viewport_array, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glScissorIndexedv", glScissorIndexedv, { GL_ARB_viewport_array, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3b", glSecondaryColor3b, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3bEXT", glSecondaryColor3bEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3bv", glSecondaryColor3bv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3bvEXT", glSecondaryColor3bvEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3d", glSecondaryColor3d, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3dEXT", glSecondaryColor3dEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3dv", glSecondaryColor3dv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3dvEXT", glSecondaryColor3dvEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3f", glSecondaryColor3f, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3fEXT", glSecondaryColor3fEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3fv", glSecondaryColor3fv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3fvEXT", glSecondaryColor3fvEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3hNV", glSecondaryColor3hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3hvNV", glSecondaryColor3hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3i", glSecondaryColor3i, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3iEXT", glSecondaryColor3iEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3iv", glSecondaryColor3iv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3ivEXT", glSecondaryColor3ivEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3s", glSecondaryColor3s, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3sEXT", glSecondaryColor3sEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3sv", glSecondaryColor3sv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3svEXT", glSecondaryColor3svEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3ub", glSecondaryColor3ub, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3ubEXT", glSecondaryColor3ubEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3ubv", glSecondaryColor3ubv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3ubvEXT", glSecondaryColor3ubvEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3ui", glSecondaryColor3ui, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3uiEXT", glSecondaryColor3uiEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3uiv", glSecondaryColor3uiv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3uivEXT", glSecondaryColor3uivEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3us", glSecondaryColor3us, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3usEXT", glSecondaryColor3usEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColor3usv", glSecondaryColor3usv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColor3usvEXT", glSecondaryColor3usvEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColorFormatNV", glSecondaryColorFormatNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glSecondaryColorP3ui", glSecondaryColorP3ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glSecondaryColorP3uiv", glSecondaryColorP3uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glSecondaryColorPointer", glSecondaryColorPointer, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glSecondaryColorPointerEXT", glSecondaryColorPointerEXT, { GL_EXT_secondary_color, GL_EXTENSION_COUNT } }, + { "glSecondaryColorPointerListIBM", glSecondaryColorPointerListIBM, { GL_IBM_vertex_array_lists, GL_EXTENSION_COUNT } }, + { "glSelectPerfMonitorCountersAMD", glSelectPerfMonitorCountersAMD, { GL_AMD_performance_monitor, GL_EXTENSION_COUNT } }, + { "glSelectTextureCoordSetSGIS", glSelectTextureCoordSetSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glSelectTextureSGIS", glSelectTextureSGIS, { GL_SGIS_multitexture, GL_EXTENSION_COUNT } }, + { "glSemaphoreParameterivNV", glSemaphoreParameterivNV, { GL_NV_timeline_semaphore, GL_EXTENSION_COUNT } }, + { "glSemaphoreParameterui64vEXT", glSemaphoreParameterui64vEXT, { GL_EXT_semaphore, GL_EXTENSION_COUNT } }, + { "glSeparableFilter2D", glSeparableFilter2D, { GL_ARB_imaging, GL_EXTENSION_COUNT } }, + { "glSeparableFilter2DEXT", glSeparableFilter2DEXT, { GL_EXT_convolution, GL_EXTENSION_COUNT } }, + { "glSetFenceAPPLE", glSetFenceAPPLE, { GL_APPLE_fence, GL_EXTENSION_COUNT } }, + { "glSetFenceNV", glSetFenceNV, { GL_NV_fence, GL_EXTENSION_COUNT } }, + { "glSetFragmentShaderConstantATI", glSetFragmentShaderConstantATI, { GL_ATI_fragment_shader, GL_EXTENSION_COUNT } }, + { "glSetInvariantEXT", glSetInvariantEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glSetLocalConstantEXT", glSetLocalConstantEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glSetMultisamplefvAMD", glSetMultisamplefvAMD, { GL_AMD_sample_positions, GL_EXTENSION_COUNT } }, + { "glShaderBinary", glShaderBinary, { GL_ARB_ES2_compatibility, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glShaderOp1EXT", glShaderOp1EXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glShaderOp2EXT", glShaderOp2EXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glShaderOp3EXT", glShaderOp3EXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glShaderSource", glShaderSource, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glShaderSourceARB", glShaderSourceARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glShaderStorageBlockBinding", glShaderStorageBlockBinding, { GL_ARB_shader_storage_buffer_object, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glShadingRateCombinerOpsEXT", glShadingRateCombinerOpsEXT, { GL_EXT_fragment_shading_rate, GL_EXT_fragment_shading_rate_attachment, GL_EXT_fragment_shading_rate_primitive, GL_EXTENSION_COUNT } }, + { "glShadingRateEXT", glShadingRateEXT, { GL_EXT_fragment_shading_rate, GL_EXT_fragment_shading_rate_attachment, GL_EXT_fragment_shading_rate_primitive, GL_EXTENSION_COUNT } }, + { "glShadingRateImageBarrierNV", glShadingRateImageBarrierNV, { GL_NV_shading_rate_image, GL_EXTENSION_COUNT } }, + { "glShadingRateImagePaletteNV", glShadingRateImagePaletteNV, { GL_NV_shading_rate_image, GL_EXTENSION_COUNT } }, + { "glShadingRateSampleOrderCustomNV", glShadingRateSampleOrderCustomNV, { GL_NV_shading_rate_image, GL_EXTENSION_COUNT } }, + { "glShadingRateSampleOrderNV", glShadingRateSampleOrderNV, { GL_NV_shading_rate_image, GL_EXTENSION_COUNT } }, + { "glSharpenTexFuncSGIS", glSharpenTexFuncSGIS, { GL_SGIS_sharpen_texture, GL_EXTENSION_COUNT } }, + { "glSignalSemaphoreEXT", glSignalSemaphoreEXT, { GL_EXT_semaphore, GL_EXTENSION_COUNT } }, + { "glSignalSemaphoreui64NVX", glSignalSemaphoreui64NVX, { GL_NVX_progress_fence, GL_EXTENSION_COUNT } }, + { "glSignalVkFenceNV", glSignalVkFenceNV, { GL_NV_draw_vulkan_image, GL_EXTENSION_COUNT } }, + { "glSignalVkSemaphoreNV", glSignalVkSemaphoreNV, { GL_NV_draw_vulkan_image, GL_EXTENSION_COUNT } }, + { "glSpecializeShader", glSpecializeShader, { MAKELONG(6, 4), GL_EXTENSION_COUNT } }, + { "glSpecializeShaderARB", glSpecializeShaderARB, { GL_ARB_gl_spirv, GL_EXTENSION_COUNT } }, + { "glSpriteParameterfSGIX", glSpriteParameterfSGIX, { GL_SGIX_sprite, GL_EXTENSION_COUNT } }, + { "glSpriteParameterfvSGIX", glSpriteParameterfvSGIX, { GL_SGIX_sprite, GL_EXTENSION_COUNT } }, + { "glSpriteParameteriSGIX", glSpriteParameteriSGIX, { GL_SGIX_sprite, GL_EXTENSION_COUNT } }, + { "glSpriteParameterivSGIX", glSpriteParameterivSGIX, { GL_SGIX_sprite, GL_EXTENSION_COUNT } }, + { "glStartInstrumentsSGIX", glStartInstrumentsSGIX, { GL_SGIX_instruments, GL_EXTENSION_COUNT } }, + { "glStateCaptureNV", glStateCaptureNV, { GL_NV_command_list, GL_EXTENSION_COUNT } }, + { "glStencilClearTagEXT", glStencilClearTagEXT, { GL_EXT_stencil_clear_tag, GL_EXTENSION_COUNT } }, + { "glStencilFillPathInstancedNV", glStencilFillPathInstancedNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glStencilFillPathNV", glStencilFillPathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glStencilFuncSeparate", glStencilFuncSeparate, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glStencilFuncSeparateATI", glStencilFuncSeparateATI, { GL_ATI_separate_stencil, GL_EXTENSION_COUNT } }, + { "glStencilMaskSeparate", glStencilMaskSeparate, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glStencilOpSeparate", glStencilOpSeparate, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glStencilOpSeparateATI", glStencilOpSeparateATI, { GL_ATI_separate_stencil, GL_EXTENSION_COUNT } }, + { "glStencilOpValueAMD", glStencilOpValueAMD, { GL_AMD_stencil_operation_extended, GL_EXTENSION_COUNT } }, + { "glStencilStrokePathInstancedNV", glStencilStrokePathInstancedNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glStencilStrokePathNV", glStencilStrokePathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glStencilThenCoverFillPathInstancedNV", glStencilThenCoverFillPathInstancedNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glStencilThenCoverFillPathNV", glStencilThenCoverFillPathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glStencilThenCoverStrokePathInstancedNV", glStencilThenCoverStrokePathInstancedNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glStencilThenCoverStrokePathNV", glStencilThenCoverStrokePathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glStopInstrumentsSGIX", glStopInstrumentsSGIX, { GL_SGIX_instruments, GL_EXTENSION_COUNT } }, + { "glStringMarkerGREMEDY", glStringMarkerGREMEDY, { GL_GREMEDY_string_marker, GL_EXTENSION_COUNT } }, + { "glSubpixelPrecisionBiasNV", glSubpixelPrecisionBiasNV, { GL_NV_conservative_raster, GL_EXTENSION_COUNT } }, + { "glSwizzleEXT", glSwizzleEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glSyncTextureINTEL", glSyncTextureINTEL, { GL_INTEL_map_texture, GL_EXTENSION_COUNT } }, + { "glTagSampleBufferSGIX", glTagSampleBufferSGIX, { GL_SGIX_tag_sample_buffer, GL_EXTENSION_COUNT } }, + { "glTangent3bEXT", glTangent3bEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTangent3bvEXT", glTangent3bvEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTangent3dEXT", glTangent3dEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTangent3dvEXT", glTangent3dvEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTangent3fEXT", glTangent3fEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTangent3fvEXT", glTangent3fvEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTangent3iEXT", glTangent3iEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTangent3ivEXT", glTangent3ivEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTangent3sEXT", glTangent3sEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTangent3svEXT", glTangent3svEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTangentPointerEXT", glTangentPointerEXT, { GL_EXT_coordinate_frame, GL_EXTENSION_COUNT } }, + { "glTbufferMask3DFX", glTbufferMask3DFX, { GL_3DFX_tbuffer, GL_EXTENSION_COUNT } }, + { "glTessellationFactorAMD", glTessellationFactorAMD, { GL_AMD_vertex_shader_tessellator, GL_EXTENSION_COUNT } }, + { "glTessellationModeAMD", glTessellationModeAMD, { GL_AMD_vertex_shader_tessellator, GL_EXTENSION_COUNT } }, + { "glTestFenceAPPLE", glTestFenceAPPLE, { GL_APPLE_fence, GL_EXTENSION_COUNT } }, + { "glTestFenceNV", glTestFenceNV, { GL_NV_fence, GL_EXTENSION_COUNT } }, + { "glTestObjectAPPLE", glTestObjectAPPLE, { GL_APPLE_fence, GL_EXTENSION_COUNT } }, + { "glTexAttachMemoryNV", glTexAttachMemoryNV, { GL_NV_memory_attachment, GL_EXTENSION_COUNT } }, + { "glTexBuffer", glTexBuffer, { MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glTexBufferARB", glTexBufferARB, { GL_ARB_texture_buffer_object, GL_EXTENSION_COUNT } }, + { "glTexBufferEXT", glTexBufferEXT, { GL_EXT_texture_buffer_object, GL_EXTENSION_COUNT } }, + { "glTexBufferRange", glTexBufferRange, { GL_ARB_texture_buffer_range, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glTexBumpParameterfvATI", glTexBumpParameterfvATI, { GL_ATI_envmap_bumpmap, GL_EXTENSION_COUNT } }, + { "glTexBumpParameterivATI", glTexBumpParameterivATI, { GL_ATI_envmap_bumpmap, GL_EXTENSION_COUNT } }, + { "glTexCoord1bOES", glTexCoord1bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glTexCoord1bvOES", glTexCoord1bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glTexCoord1hNV", glTexCoord1hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glTexCoord1hvNV", glTexCoord1hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glTexCoord1xOES", glTexCoord1xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexCoord1xvOES", glTexCoord1xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexCoord2bOES", glTexCoord2bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glTexCoord2bvOES", glTexCoord2bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glTexCoord2fColor3fVertex3fSUN", glTexCoord2fColor3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord2fColor3fVertex3fvSUN", glTexCoord2fColor3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord2fColor4fNormal3fVertex3fSUN", glTexCoord2fColor4fNormal3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord2fColor4fNormal3fVertex3fvSUN", glTexCoord2fColor4fNormal3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord2fColor4ubVertex3fSUN", glTexCoord2fColor4ubVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord2fColor4ubVertex3fvSUN", glTexCoord2fColor4ubVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord2fNormal3fVertex3fSUN", glTexCoord2fNormal3fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord2fNormal3fVertex3fvSUN", glTexCoord2fNormal3fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord2fVertex3fSUN", glTexCoord2fVertex3fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord2fVertex3fvSUN", glTexCoord2fVertex3fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord2hNV", glTexCoord2hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glTexCoord2hvNV", glTexCoord2hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glTexCoord2xOES", glTexCoord2xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexCoord2xvOES", glTexCoord2xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexCoord3bOES", glTexCoord3bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glTexCoord3bvOES", glTexCoord3bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glTexCoord3hNV", glTexCoord3hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glTexCoord3hvNV", glTexCoord3hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glTexCoord3xOES", glTexCoord3xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexCoord3xvOES", glTexCoord3xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexCoord4bOES", glTexCoord4bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glTexCoord4bvOES", glTexCoord4bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glTexCoord4fColor4fNormal3fVertex4fSUN", glTexCoord4fColor4fNormal3fVertex4fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord4fColor4fNormal3fVertex4fvSUN", glTexCoord4fColor4fNormal3fVertex4fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord4fVertex4fSUN", glTexCoord4fVertex4fSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord4fVertex4fvSUN", glTexCoord4fVertex4fvSUN, { GL_SUN_vertex, GL_EXTENSION_COUNT } }, + { "glTexCoord4hNV", glTexCoord4hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glTexCoord4hvNV", glTexCoord4hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glTexCoord4xOES", glTexCoord4xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexCoord4xvOES", glTexCoord4xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexCoordFormatNV", glTexCoordFormatNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glTexCoordP1ui", glTexCoordP1ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glTexCoordP1uiv", glTexCoordP1uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glTexCoordP2ui", glTexCoordP2ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glTexCoordP2uiv", glTexCoordP2uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glTexCoordP3ui", glTexCoordP3ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glTexCoordP3uiv", glTexCoordP3uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glTexCoordP4ui", glTexCoordP4ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glTexCoordP4uiv", glTexCoordP4uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glTexCoordPointerEXT", glTexCoordPointerEXT, { GL_EXT_vertex_array, GL_EXTENSION_COUNT } }, + { "glTexCoordPointerListIBM", glTexCoordPointerListIBM, { GL_IBM_vertex_array_lists, GL_EXTENSION_COUNT } }, + { "glTexCoordPointervINTEL", glTexCoordPointervINTEL, { GL_INTEL_parallel_arrays, GL_EXTENSION_COUNT } }, + { "glTexEnvx", glTexEnvx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glTexEnvxOES", glTexEnvxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexEnvxv", glTexEnvxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glTexEnvxvOES", glTexEnvxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexFilterFuncSGIS", glTexFilterFuncSGIS, { GL_SGIS_texture_filter4, GL_EXTENSION_COUNT } }, + { "glTexGenxOES", glTexGenxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexGenxvOES", glTexGenxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexImage2DMultisample", glTexImage2DMultisample, { GL_ARB_texture_multisample, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glTexImage2DMultisampleCoverageNV", glTexImage2DMultisampleCoverageNV, { GL_NV_texture_multisample, GL_EXTENSION_COUNT } }, + { "glTexImage3D", glTexImage3D, { MAKELONG(2, 1), GL_EXTENSION_COUNT } }, + { "glTexImage3DEXT", glTexImage3DEXT, { GL_EXT_texture3D, GL_EXTENSION_COUNT } }, + { "glTexImage3DMultisample", glTexImage3DMultisample, { GL_ARB_texture_multisample, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glTexImage3DMultisampleCoverageNV", glTexImage3DMultisampleCoverageNV, { GL_NV_texture_multisample, GL_EXTENSION_COUNT } }, + { "glTexImage4DSGIS", glTexImage4DSGIS, { GL_SGIS_texture4D, GL_EXTENSION_COUNT } }, + { "glTexPageCommitmentARB", glTexPageCommitmentARB, { GL_ARB_sparse_texture, GL_EXTENSION_COUNT } }, + { "glTexPageCommitmentMemNV", glTexPageCommitmentMemNV, { GL_NV_memory_object_sparse, GL_EXTENSION_COUNT } }, + { "glTexParameterIiv", glTexParameterIiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glTexParameterIivEXT", glTexParameterIivEXT, { GL_EXT_texture_integer, GL_EXTENSION_COUNT } }, + { "glTexParameterIuiv", glTexParameterIuiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glTexParameterIuivEXT", glTexParameterIuivEXT, { GL_EXT_texture_integer, GL_EXTENSION_COUNT } }, + { "glTexParameterx", glTexParameterx, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glTexParameterxOES", glTexParameterxOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexParameterxv", glTexParameterxv, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glTexParameterxvOES", glTexParameterxvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glTexRenderbufferNV", glTexRenderbufferNV, { GL_NV_explicit_multisample, GL_EXTENSION_COUNT } }, + { "glTexStorage1D", glTexStorage1D, { GL_ARB_texture_storage, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glTexStorage1DEXT", glTexStorage1DEXT, { GL_EXT_texture_storage, GL_EXTENSION_COUNT } }, + { "glTexStorage2D", glTexStorage2D, { GL_ARB_texture_storage, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glTexStorage2DEXT", glTexStorage2DEXT, { GL_EXT_texture_storage, GL_EXTENSION_COUNT } }, + { "glTexStorage2DMultisample", glTexStorage2DMultisample, { GL_ARB_texture_storage_multisample, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glTexStorage3D", glTexStorage3D, { GL_ARB_texture_storage, MAKELONG(2, 4), GL_EXTENSION_COUNT } }, + { "glTexStorage3DEXT", glTexStorage3DEXT, { GL_EXT_texture_storage, GL_EXTENSION_COUNT } }, + { "glTexStorage3DMultisample", glTexStorage3DMultisample, { GL_ARB_texture_storage_multisample, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glTexStorageMem1DEXT", glTexStorageMem1DEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glTexStorageMem2DEXT", glTexStorageMem2DEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glTexStorageMem2DMultisampleEXT", glTexStorageMem2DMultisampleEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glTexStorageMem3DEXT", glTexStorageMem3DEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glTexStorageMem3DMultisampleEXT", glTexStorageMem3DMultisampleEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glTexStorageSparseAMD", glTexStorageSparseAMD, { GL_AMD_sparse_texture, GL_EXTENSION_COUNT } }, + { "glTexSubImage1DEXT", glTexSubImage1DEXT, { GL_EXT_subtexture, GL_EXTENSION_COUNT } }, + { "glTexSubImage2DEXT", glTexSubImage2DEXT, { GL_EXT_subtexture, GL_EXTENSION_COUNT } }, + { "glTexSubImage3D", glTexSubImage3D, { MAKELONG(2, 1), GL_EXTENSION_COUNT } }, + { "glTexSubImage3DEXT", glTexSubImage3DEXT, { GL_EXT_texture3D, GL_EXTENSION_COUNT } }, + { "glTexSubImage4DSGIS", glTexSubImage4DSGIS, { GL_SGIS_texture4D, GL_EXTENSION_COUNT } }, + { "glTextureAttachMemoryNV", glTextureAttachMemoryNV, { GL_NV_memory_attachment, GL_EXTENSION_COUNT } }, + { "glTextureBarrier", glTextureBarrier, { GL_ARB_texture_barrier, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureBarrierNV", glTextureBarrierNV, { GL_NV_texture_barrier, GL_EXTENSION_COUNT } }, + { "glTextureBuffer", glTextureBuffer, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureBufferEXT", glTextureBufferEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureBufferRange", glTextureBufferRange, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureBufferRangeEXT", glTextureBufferRangeEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureColorMaskSGIS", glTextureColorMaskSGIS, { GL_SGIS_texture_color_mask, GL_EXTENSION_COUNT } }, + { "glTextureImage1DEXT", glTextureImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureImage2DEXT", glTextureImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureImage2DMultisampleCoverageNV", glTextureImage2DMultisampleCoverageNV, { GL_NV_texture_multisample, GL_EXTENSION_COUNT } }, + { "glTextureImage2DMultisampleNV", glTextureImage2DMultisampleNV, { GL_NV_texture_multisample, GL_EXTENSION_COUNT } }, + { "glTextureImage3DEXT", glTextureImage3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureImage3DMultisampleCoverageNV", glTextureImage3DMultisampleCoverageNV, { GL_NV_texture_multisample, GL_EXTENSION_COUNT } }, + { "glTextureImage3DMultisampleNV", glTextureImage3DMultisampleNV, { GL_NV_texture_multisample, GL_EXTENSION_COUNT } }, + { "glTextureLightEXT", glTextureLightEXT, { GL_EXT_light_texture, GL_EXTENSION_COUNT } }, + { "glTextureMaterialEXT", glTextureMaterialEXT, { GL_EXT_light_texture, GL_EXTENSION_COUNT } }, + { "glTextureNormalEXT", glTextureNormalEXT, { GL_EXT_texture_perturb_normal, GL_EXTENSION_COUNT } }, + { "glTexturePageCommitmentEXT", glTexturePageCommitmentEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTexturePageCommitmentMemNV", glTexturePageCommitmentMemNV, { GL_NV_memory_object_sparse, GL_EXTENSION_COUNT } }, + { "glTextureParameterIiv", glTextureParameterIiv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureParameterIivEXT", glTextureParameterIivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureParameterIuiv", glTextureParameterIuiv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureParameterIuivEXT", glTextureParameterIuivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureParameterf", glTextureParameterf, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureParameterfEXT", glTextureParameterfEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureParameterfv", glTextureParameterfv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureParameterfvEXT", glTextureParameterfvEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureParameteri", glTextureParameteri, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureParameteriEXT", glTextureParameteriEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureParameteriv", glTextureParameteriv, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureParameterivEXT", glTextureParameterivEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureRangeAPPLE", glTextureRangeAPPLE, { GL_APPLE_texture_range, GL_EXTENSION_COUNT } }, + { "glTextureRenderbufferEXT", glTextureRenderbufferEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureStorage1D", glTextureStorage1D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureStorage1DEXT", glTextureStorage1DEXT, { GL_EXT_direct_state_access, GL_EXT_texture_storage, GL_EXTENSION_COUNT } }, + { "glTextureStorage2D", glTextureStorage2D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureStorage2DEXT", glTextureStorage2DEXT, { GL_EXT_direct_state_access, GL_EXT_texture_storage, GL_EXTENSION_COUNT } }, + { "glTextureStorage2DMultisample", glTextureStorage2DMultisample, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureStorage2DMultisampleEXT", glTextureStorage2DMultisampleEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureStorage3D", glTextureStorage3D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureStorage3DEXT", glTextureStorage3DEXT, { GL_EXT_direct_state_access, GL_EXT_texture_storage, GL_EXTENSION_COUNT } }, + { "glTextureStorage3DMultisample", glTextureStorage3DMultisample, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureStorage3DMultisampleEXT", glTextureStorage3DMultisampleEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureStorageMem1DEXT", glTextureStorageMem1DEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glTextureStorageMem2DEXT", glTextureStorageMem2DEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glTextureStorageMem2DMultisampleEXT", glTextureStorageMem2DMultisampleEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glTextureStorageMem3DEXT", glTextureStorageMem3DEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glTextureStorageMem3DMultisampleEXT", glTextureStorageMem3DMultisampleEXT, { GL_EXT_memory_object, GL_EXTENSION_COUNT } }, + { "glTextureStorageSparseAMD", glTextureStorageSparseAMD, { GL_AMD_sparse_texture, GL_EXTENSION_COUNT } }, + { "glTextureSubImage1D", glTextureSubImage1D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureSubImage1DEXT", glTextureSubImage1DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureSubImage2D", glTextureSubImage2D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureSubImage2DEXT", glTextureSubImage2DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureSubImage3D", glTextureSubImage3D, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTextureSubImage3DEXT", glTextureSubImage3DEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glTextureView", glTextureView, { GL_ARB_texture_view, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glTrackMatrixNV", glTrackMatrixNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glTransformFeedbackAttribsNV", glTransformFeedbackAttribsNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glTransformFeedbackBufferBase", glTransformFeedbackBufferBase, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTransformFeedbackBufferRange", glTransformFeedbackBufferRange, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glTransformFeedbackStreamAttribsNV", glTransformFeedbackStreamAttribsNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glTransformFeedbackVaryings", glTransformFeedbackVaryings, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glTransformFeedbackVaryingsEXT", glTransformFeedbackVaryingsEXT, { GL_EXT_transform_feedback, GL_EXTENSION_COUNT } }, + { "glTransformFeedbackVaryingsNV", glTransformFeedbackVaryingsNV, { GL_NV_transform_feedback, GL_EXTENSION_COUNT } }, + { "glTransformPathNV", glTransformPathNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glTranslatex", glTranslatex, { GL_NV_ES1_1_compatibility, GL_EXTENSION_COUNT } }, + { "glTranslatexOES", glTranslatexOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glUniform1d", glUniform1d, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniform1dv", glUniform1dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniform1f", glUniform1f, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform1fARB", glUniform1fARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform1fv", glUniform1fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform1fvARB", glUniform1fvARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform1i", glUniform1i, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform1i64ARB", glUniform1i64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform1i64NV", glUniform1i64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform1i64vARB", glUniform1i64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform1i64vNV", glUniform1i64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform1iARB", glUniform1iARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform1iv", glUniform1iv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform1ivARB", glUniform1ivARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform1ui", glUniform1ui, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glUniform1ui64ARB", glUniform1ui64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform1ui64NV", glUniform1ui64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform1ui64vARB", glUniform1ui64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform1ui64vNV", glUniform1ui64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform1uiEXT", glUniform1uiEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glUniform1uiv", glUniform1uiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glUniform1uivEXT", glUniform1uivEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glUniform2d", glUniform2d, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniform2dv", glUniform2dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniform2f", glUniform2f, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform2fARB", glUniform2fARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform2fv", glUniform2fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform2fvARB", glUniform2fvARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform2i", glUniform2i, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform2i64ARB", glUniform2i64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform2i64NV", glUniform2i64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform2i64vARB", glUniform2i64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform2i64vNV", glUniform2i64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform2iARB", glUniform2iARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform2iv", glUniform2iv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform2ivARB", glUniform2ivARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform2ui", glUniform2ui, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glUniform2ui64ARB", glUniform2ui64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform2ui64NV", glUniform2ui64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform2ui64vARB", glUniform2ui64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform2ui64vNV", glUniform2ui64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform2uiEXT", glUniform2uiEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glUniform2uiv", glUniform2uiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glUniform2uivEXT", glUniform2uivEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glUniform3d", glUniform3d, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniform3dv", glUniform3dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniform3f", glUniform3f, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform3fARB", glUniform3fARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform3fv", glUniform3fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform3fvARB", glUniform3fvARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform3i", glUniform3i, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform3i64ARB", glUniform3i64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform3i64NV", glUniform3i64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform3i64vARB", glUniform3i64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform3i64vNV", glUniform3i64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform3iARB", glUniform3iARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform3iv", glUniform3iv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform3ivARB", glUniform3ivARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform3ui", glUniform3ui, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glUniform3ui64ARB", glUniform3ui64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform3ui64NV", glUniform3ui64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform3ui64vARB", glUniform3ui64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform3ui64vNV", glUniform3ui64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform3uiEXT", glUniform3uiEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glUniform3uiv", glUniform3uiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glUniform3uivEXT", glUniform3uivEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glUniform4d", glUniform4d, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniform4dv", glUniform4dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniform4f", glUniform4f, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform4fARB", glUniform4fARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform4fv", glUniform4fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform4fvARB", glUniform4fvARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform4i", glUniform4i, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform4i64ARB", glUniform4i64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform4i64NV", glUniform4i64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform4i64vARB", glUniform4i64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform4i64vNV", glUniform4i64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform4iARB", glUniform4iARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform4iv", glUniform4iv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniform4ivARB", glUniform4ivARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniform4ui", glUniform4ui, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glUniform4ui64ARB", glUniform4ui64ARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform4ui64NV", glUniform4ui64NV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform4ui64vARB", glUniform4ui64vARB, { GL_ARB_gpu_shader_int64, GL_EXTENSION_COUNT } }, + { "glUniform4ui64vNV", glUniform4ui64vNV, { GL_AMD_gpu_shader_int64, GL_NV_gpu_shader5, GL_EXTENSION_COUNT } }, + { "glUniform4uiEXT", glUniform4uiEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glUniform4uiv", glUniform4uiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glUniform4uivEXT", glUniform4uivEXT, { GL_EXT_gpu_shader4, GL_EXTENSION_COUNT } }, + { "glUniformBlockBinding", glUniformBlockBinding, { GL_ARB_uniform_buffer_object, MAKELONG(1, 3), GL_EXTENSION_COUNT } }, + { "glUniformBufferEXT", glUniformBufferEXT, { GL_EXT_bindable_uniform, GL_EXTENSION_COUNT } }, + { "glUniformHandleui64ARB", glUniformHandleui64ARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glUniformHandleui64NV", glUniformHandleui64NV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glUniformHandleui64vARB", glUniformHandleui64vARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glUniformHandleui64vNV", glUniformHandleui64vNV, { GL_NV_bindless_texture, GL_EXTENSION_COUNT } }, + { "glUniformMatrix2dv", glUniformMatrix2dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniformMatrix2fv", glUniformMatrix2fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniformMatrix2fvARB", glUniformMatrix2fvARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniformMatrix2x3dv", glUniformMatrix2x3dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniformMatrix2x3fv", glUniformMatrix2x3fv, { MAKELONG(1, 2), GL_EXTENSION_COUNT } }, + { "glUniformMatrix2x4dv", glUniformMatrix2x4dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniformMatrix2x4fv", glUniformMatrix2x4fv, { MAKELONG(1, 2), GL_EXTENSION_COUNT } }, + { "glUniformMatrix3dv", glUniformMatrix3dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniformMatrix3fv", glUniformMatrix3fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniformMatrix3fvARB", glUniformMatrix3fvARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniformMatrix3x2dv", glUniformMatrix3x2dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniformMatrix3x2fv", glUniformMatrix3x2fv, { MAKELONG(1, 2), GL_EXTENSION_COUNT } }, + { "glUniformMatrix3x4dv", glUniformMatrix3x4dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniformMatrix3x4fv", glUniformMatrix3x4fv, { MAKELONG(1, 2), GL_EXTENSION_COUNT } }, + { "glUniformMatrix4dv", glUniformMatrix4dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniformMatrix4fv", glUniformMatrix4fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUniformMatrix4fvARB", glUniformMatrix4fvARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUniformMatrix4x2dv", glUniformMatrix4x2dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniformMatrix4x2fv", glUniformMatrix4x2fv, { MAKELONG(1, 2), GL_EXTENSION_COUNT } }, + { "glUniformMatrix4x3dv", glUniformMatrix4x3dv, { GL_ARB_gpu_shader_fp64, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniformMatrix4x3fv", glUniformMatrix4x3fv, { MAKELONG(1, 2), GL_EXTENSION_COUNT } }, + { "glUniformSubroutinesuiv", glUniformSubroutinesuiv, { GL_ARB_shader_subroutine, MAKELONG(0, 4), GL_EXTENSION_COUNT } }, + { "glUniformui64NV", glUniformui64NV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glUniformui64vNV", glUniformui64vNV, { GL_NV_shader_buffer_load, GL_EXTENSION_COUNT } }, + { "glUnlockArraysEXT", glUnlockArraysEXT, { GL_EXT_compiled_vertex_array, GL_EXTENSION_COUNT } }, + { "glUnmapBuffer", glUnmapBuffer, { MAKELONG(5, 1), GL_EXTENSION_COUNT } }, + { "glUnmapBufferARB", glUnmapBufferARB, { GL_ARB_vertex_buffer_object, GL_EXTENSION_COUNT } }, + { "glUnmapNamedBuffer", glUnmapNamedBuffer, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glUnmapNamedBufferEXT", glUnmapNamedBufferEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glUnmapObjectBufferATI", glUnmapObjectBufferATI, { GL_ATI_map_object_buffer, GL_EXTENSION_COUNT } }, + { "glUnmapTexture2DINTEL", glUnmapTexture2DINTEL, { GL_INTEL_map_texture, GL_EXTENSION_COUNT } }, + { "glUpdateObjectBufferATI", glUpdateObjectBufferATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glUploadGpuMaskNVX", glUploadGpuMaskNVX, { GL_NVX_gpu_multicast2, GL_EXTENSION_COUNT } }, + { "glUseProgram", glUseProgram, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glUseProgramObjectARB", glUseProgramObjectARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glUseProgramStages", glUseProgramStages, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glUseShaderProgramEXT", glUseShaderProgramEXT, { GL_EXT_separate_shader_objects, GL_EXTENSION_COUNT } }, + { "glVDPAUFiniNV", glVDPAUFiniNV, { GL_NV_vdpau_interop, GL_EXTENSION_COUNT } }, + { "glVDPAUGetSurfaceivNV", glVDPAUGetSurfaceivNV, { GL_NV_vdpau_interop, GL_EXTENSION_COUNT } }, + { "glVDPAUInitNV", glVDPAUInitNV, { GL_NV_vdpau_interop, GL_EXTENSION_COUNT } }, + { "glVDPAUIsSurfaceNV", glVDPAUIsSurfaceNV, { GL_NV_vdpau_interop, GL_EXTENSION_COUNT } }, + { "glVDPAUMapSurfacesNV", glVDPAUMapSurfacesNV, { GL_NV_vdpau_interop, GL_EXTENSION_COUNT } }, + { "glVDPAURegisterOutputSurfaceNV", glVDPAURegisterOutputSurfaceNV, { GL_NV_vdpau_interop, GL_EXTENSION_COUNT } }, + { "glVDPAURegisterVideoSurfaceNV", glVDPAURegisterVideoSurfaceNV, { GL_NV_vdpau_interop, GL_EXTENSION_COUNT } }, + { "glVDPAURegisterVideoSurfaceWithPictureStructureNV", glVDPAURegisterVideoSurfaceWithPictureStructureNV, { GL_NV_vdpau_interop2, GL_EXTENSION_COUNT } }, + { "glVDPAUSurfaceAccessNV", glVDPAUSurfaceAccessNV, { GL_NV_vdpau_interop, GL_EXTENSION_COUNT } }, + { "glVDPAUUnmapSurfacesNV", glVDPAUUnmapSurfacesNV, { GL_NV_vdpau_interop, GL_EXTENSION_COUNT } }, + { "glVDPAUUnregisterSurfaceNV", glVDPAUUnregisterSurfaceNV, { GL_NV_vdpau_interop, GL_EXTENSION_COUNT } }, + { "glValidateProgram", glValidateProgram, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glValidateProgramARB", glValidateProgramARB, { GL_ARB_shader_objects, GL_EXTENSION_COUNT } }, + { "glValidateProgramPipeline", glValidateProgramPipeline, { GL_ARB_separate_shader_objects, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glVariantArrayObjectATI", glVariantArrayObjectATI, { GL_ATI_vertex_array_object, GL_EXTENSION_COUNT } }, + { "glVariantPointerEXT", glVariantPointerEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVariantbvEXT", glVariantbvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVariantdvEXT", glVariantdvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVariantfvEXT", glVariantfvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVariantivEXT", glVariantivEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVariantsvEXT", glVariantsvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVariantubvEXT", glVariantubvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVariantuivEXT", glVariantuivEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVariantusvEXT", glVariantusvEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertex2bOES", glVertex2bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glVertex2bvOES", glVertex2bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glVertex2hNV", glVertex2hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertex2hvNV", glVertex2hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertex2xOES", glVertex2xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glVertex2xvOES", glVertex2xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glVertex3bOES", glVertex3bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glVertex3bvOES", glVertex3bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glVertex3hNV", glVertex3hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertex3hvNV", glVertex3hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertex3xOES", glVertex3xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glVertex3xvOES", glVertex3xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glVertex4bOES", glVertex4bOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glVertex4bvOES", glVertex4bvOES, { GL_OES_byte_coordinates, GL_EXTENSION_COUNT } }, + { "glVertex4hNV", glVertex4hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertex4hvNV", glVertex4hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertex4xOES", glVertex4xOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glVertex4xvOES", glVertex4xvOES, { GL_OES_fixed_point, GL_EXTENSION_COUNT } }, + { "glVertexArrayAttribBinding", glVertexArrayAttribBinding, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glVertexArrayAttribFormat", glVertexArrayAttribFormat, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glVertexArrayAttribIFormat", glVertexArrayAttribIFormat, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glVertexArrayAttribLFormat", glVertexArrayAttribLFormat, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glVertexArrayBindVertexBufferEXT", glVertexArrayBindVertexBufferEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayBindingDivisor", glVertexArrayBindingDivisor, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glVertexArrayColorOffsetEXT", glVertexArrayColorOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayEdgeFlagOffsetEXT", glVertexArrayEdgeFlagOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayElementBuffer", glVertexArrayElementBuffer, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glVertexArrayFogCoordOffsetEXT", glVertexArrayFogCoordOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayIndexOffsetEXT", glVertexArrayIndexOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayMultiTexCoordOffsetEXT", glVertexArrayMultiTexCoordOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayNormalOffsetEXT", glVertexArrayNormalOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayParameteriAPPLE", glVertexArrayParameteriAPPLE, { GL_APPLE_vertex_array_range, GL_EXTENSION_COUNT } }, + { "glVertexArrayRangeAPPLE", glVertexArrayRangeAPPLE, { GL_APPLE_vertex_array_range, GL_EXTENSION_COUNT } }, + { "glVertexArrayRangeNV", glVertexArrayRangeNV, { GL_NV_vertex_array_range, GL_EXTENSION_COUNT } }, + { "glVertexArraySecondaryColorOffsetEXT", glVertexArraySecondaryColorOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayTexCoordOffsetEXT", glVertexArrayTexCoordOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexAttribBindingEXT", glVertexArrayVertexAttribBindingEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexAttribDivisorEXT", glVertexArrayVertexAttribDivisorEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexAttribFormatEXT", glVertexArrayVertexAttribFormatEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexAttribIFormatEXT", glVertexArrayVertexAttribIFormatEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexAttribIOffsetEXT", glVertexArrayVertexAttribIOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexAttribLFormatEXT", glVertexArrayVertexAttribLFormatEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexAttribLOffsetEXT", glVertexArrayVertexAttribLOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexAttribOffsetEXT", glVertexArrayVertexAttribOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexBindingDivisorEXT", glVertexArrayVertexBindingDivisorEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexBuffer", glVertexArrayVertexBuffer, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexBuffers", glVertexArrayVertexBuffers, { GL_ARB_direct_state_access, MAKELONG(5, 4), GL_EXTENSION_COUNT } }, + { "glVertexArrayVertexOffsetEXT", glVertexArrayVertexOffsetEXT, { GL_EXT_direct_state_access, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1d", glVertexAttrib1d, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib1dARB", glVertexAttrib1dARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1dNV", glVertexAttrib1dNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1dv", glVertexAttrib1dv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib1dvARB", glVertexAttrib1dvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1dvNV", glVertexAttrib1dvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1f", glVertexAttrib1f, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib1fARB", glVertexAttrib1fARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1fNV", glVertexAttrib1fNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1fv", glVertexAttrib1fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib1fvARB", glVertexAttrib1fvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1fvNV", glVertexAttrib1fvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1hNV", glVertexAttrib1hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1hvNV", glVertexAttrib1hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1s", glVertexAttrib1s, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib1sARB", glVertexAttrib1sARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1sNV", glVertexAttrib1sNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1sv", glVertexAttrib1sv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib1svARB", glVertexAttrib1svARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib1svNV", glVertexAttrib1svNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2d", glVertexAttrib2d, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib2dARB", glVertexAttrib2dARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2dNV", glVertexAttrib2dNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2dv", glVertexAttrib2dv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib2dvARB", glVertexAttrib2dvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2dvNV", glVertexAttrib2dvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2f", glVertexAttrib2f, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib2fARB", glVertexAttrib2fARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2fNV", glVertexAttrib2fNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2fv", glVertexAttrib2fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib2fvARB", glVertexAttrib2fvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2fvNV", glVertexAttrib2fvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2hNV", glVertexAttrib2hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2hvNV", glVertexAttrib2hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2s", glVertexAttrib2s, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib2sARB", glVertexAttrib2sARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2sNV", glVertexAttrib2sNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2sv", glVertexAttrib2sv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib2svARB", glVertexAttrib2svARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib2svNV", glVertexAttrib2svNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3d", glVertexAttrib3d, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib3dARB", glVertexAttrib3dARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3dNV", glVertexAttrib3dNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3dv", glVertexAttrib3dv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib3dvARB", glVertexAttrib3dvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3dvNV", glVertexAttrib3dvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3f", glVertexAttrib3f, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib3fARB", glVertexAttrib3fARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3fNV", glVertexAttrib3fNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3fv", glVertexAttrib3fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib3fvARB", glVertexAttrib3fvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3fvNV", glVertexAttrib3fvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3hNV", glVertexAttrib3hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3hvNV", glVertexAttrib3hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3s", glVertexAttrib3s, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib3sARB", glVertexAttrib3sARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3sNV", glVertexAttrib3sNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3sv", glVertexAttrib3sv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib3svARB", glVertexAttrib3svARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib3svNV", glVertexAttrib3svNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4Nbv", glVertexAttrib4Nbv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4NbvARB", glVertexAttrib4NbvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4Niv", glVertexAttrib4Niv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4NivARB", glVertexAttrib4NivARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4Nsv", glVertexAttrib4Nsv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4NsvARB", glVertexAttrib4NsvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4Nub", glVertexAttrib4Nub, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4NubARB", glVertexAttrib4NubARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4Nubv", glVertexAttrib4Nubv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4NubvARB", glVertexAttrib4NubvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4Nuiv", glVertexAttrib4Nuiv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4NuivARB", glVertexAttrib4NuivARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4Nusv", glVertexAttrib4Nusv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4NusvARB", glVertexAttrib4NusvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4bv", glVertexAttrib4bv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4bvARB", glVertexAttrib4bvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4d", glVertexAttrib4d, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4dARB", glVertexAttrib4dARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4dNV", glVertexAttrib4dNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4dv", glVertexAttrib4dv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4dvARB", glVertexAttrib4dvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4dvNV", glVertexAttrib4dvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4f", glVertexAttrib4f, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4fARB", glVertexAttrib4fARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4fNV", glVertexAttrib4fNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4fv", glVertexAttrib4fv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4fvARB", glVertexAttrib4fvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4fvNV", glVertexAttrib4fvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4hNV", glVertexAttrib4hNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4hvNV", glVertexAttrib4hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4iv", glVertexAttrib4iv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4ivARB", glVertexAttrib4ivARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4s", glVertexAttrib4s, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4sARB", glVertexAttrib4sARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4sNV", glVertexAttrib4sNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4sv", glVertexAttrib4sv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4svARB", glVertexAttrib4svARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4svNV", glVertexAttrib4svNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4ubNV", glVertexAttrib4ubNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4ubv", glVertexAttrib4ubv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4ubvARB", glVertexAttrib4ubvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4ubvNV", glVertexAttrib4ubvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4uiv", glVertexAttrib4uiv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4uivARB", glVertexAttrib4uivARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttrib4usv", glVertexAttrib4usv, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttrib4usvARB", glVertexAttrib4usvARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttribArrayObjectATI", glVertexAttribArrayObjectATI, { GL_ATI_vertex_attrib_array_object, GL_EXTENSION_COUNT } }, + { "glVertexAttribBinding", glVertexAttribBinding, { GL_ARB_vertex_attrib_binding, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribDivisor", glVertexAttribDivisor, { MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribDivisorARB", glVertexAttribDivisorARB, { GL_ARB_instanced_arrays, GL_EXTENSION_COUNT } }, + { "glVertexAttribFormat", glVertexAttribFormat, { GL_ARB_vertex_attrib_binding, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribFormatNV", glVertexAttribFormatNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glVertexAttribI1i", glVertexAttribI1i, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI1iEXT", glVertexAttribI1iEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI1iv", glVertexAttribI1iv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI1ivEXT", glVertexAttribI1ivEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI1ui", glVertexAttribI1ui, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI1uiEXT", glVertexAttribI1uiEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI1uiv", glVertexAttribI1uiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI1uivEXT", glVertexAttribI1uivEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI2i", glVertexAttribI2i, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI2iEXT", glVertexAttribI2iEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI2iv", glVertexAttribI2iv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI2ivEXT", glVertexAttribI2ivEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI2ui", glVertexAttribI2ui, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI2uiEXT", glVertexAttribI2uiEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI2uiv", glVertexAttribI2uiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI2uivEXT", glVertexAttribI2uivEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI3i", glVertexAttribI3i, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI3iEXT", glVertexAttribI3iEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI3iv", glVertexAttribI3iv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI3ivEXT", glVertexAttribI3ivEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI3ui", glVertexAttribI3ui, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI3uiEXT", glVertexAttribI3uiEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI3uiv", glVertexAttribI3uiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI3uivEXT", glVertexAttribI3uivEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI4bv", glVertexAttribI4bv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI4bvEXT", glVertexAttribI4bvEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI4i", glVertexAttribI4i, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI4iEXT", glVertexAttribI4iEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI4iv", glVertexAttribI4iv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI4ivEXT", glVertexAttribI4ivEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI4sv", glVertexAttribI4sv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI4svEXT", glVertexAttribI4svEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI4ubv", glVertexAttribI4ubv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI4ubvEXT", glVertexAttribI4ubvEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI4ui", glVertexAttribI4ui, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI4uiEXT", glVertexAttribI4uiEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI4uiv", glVertexAttribI4uiv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI4uivEXT", glVertexAttribI4uivEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribI4usv", glVertexAttribI4usv, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribI4usvEXT", glVertexAttribI4usvEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribIFormat", glVertexAttribIFormat, { GL_ARB_vertex_attrib_binding, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribIFormatNV", glVertexAttribIFormatNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glVertexAttribIPointer", glVertexAttribIPointer, { MAKELONG(0, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribIPointerEXT", glVertexAttribIPointerEXT, { GL_EXT_gpu_shader4, GL_NV_vertex_program4, GL_EXTENSION_COUNT } }, + { "glVertexAttribL1d", glVertexAttribL1d, { GL_ARB_vertex_attrib_64bit, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribL1dEXT", glVertexAttribL1dEXT, { GL_EXT_vertex_attrib_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL1dv", glVertexAttribL1dv, { GL_ARB_vertex_attrib_64bit, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribL1dvEXT", glVertexAttribL1dvEXT, { GL_EXT_vertex_attrib_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL1i64NV", glVertexAttribL1i64NV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL1i64vNV", glVertexAttribL1i64vNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL1ui64ARB", glVertexAttribL1ui64ARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glVertexAttribL1ui64NV", glVertexAttribL1ui64NV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL1ui64vARB", glVertexAttribL1ui64vARB, { GL_ARB_bindless_texture, GL_EXTENSION_COUNT } }, + { "glVertexAttribL1ui64vNV", glVertexAttribL1ui64vNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL2d", glVertexAttribL2d, { GL_ARB_vertex_attrib_64bit, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribL2dEXT", glVertexAttribL2dEXT, { GL_EXT_vertex_attrib_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL2dv", glVertexAttribL2dv, { GL_ARB_vertex_attrib_64bit, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribL2dvEXT", glVertexAttribL2dvEXT, { GL_EXT_vertex_attrib_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL2i64NV", glVertexAttribL2i64NV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL2i64vNV", glVertexAttribL2i64vNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL2ui64NV", glVertexAttribL2ui64NV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL2ui64vNV", glVertexAttribL2ui64vNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL3d", glVertexAttribL3d, { GL_ARB_vertex_attrib_64bit, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribL3dEXT", glVertexAttribL3dEXT, { GL_EXT_vertex_attrib_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL3dv", glVertexAttribL3dv, { GL_ARB_vertex_attrib_64bit, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribL3dvEXT", glVertexAttribL3dvEXT, { GL_EXT_vertex_attrib_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL3i64NV", glVertexAttribL3i64NV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL3i64vNV", glVertexAttribL3i64vNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL3ui64NV", glVertexAttribL3ui64NV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL3ui64vNV", glVertexAttribL3ui64vNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL4d", glVertexAttribL4d, { GL_ARB_vertex_attrib_64bit, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribL4dEXT", glVertexAttribL4dEXT, { GL_EXT_vertex_attrib_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL4dv", glVertexAttribL4dv, { GL_ARB_vertex_attrib_64bit, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribL4dvEXT", glVertexAttribL4dvEXT, { GL_EXT_vertex_attrib_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL4i64NV", glVertexAttribL4i64NV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL4i64vNV", glVertexAttribL4i64vNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL4ui64NV", glVertexAttribL4ui64NV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribL4ui64vNV", glVertexAttribL4ui64vNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribLFormat", glVertexAttribLFormat, { GL_ARB_vertex_attrib_binding, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribLFormatNV", glVertexAttribLFormatNV, { GL_NV_vertex_attrib_integer_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribLPointer", glVertexAttribLPointer, { GL_ARB_vertex_attrib_64bit, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glVertexAttribLPointerEXT", glVertexAttribLPointerEXT, { GL_EXT_vertex_attrib_64bit, GL_EXTENSION_COUNT } }, + { "glVertexAttribP1ui", glVertexAttribP1ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribP1uiv", glVertexAttribP1uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribP2ui", glVertexAttribP2ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribP2uiv", glVertexAttribP2uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribP3ui", glVertexAttribP3ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribP3uiv", glVertexAttribP3uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribP4ui", glVertexAttribP4ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribP4uiv", glVertexAttribP4uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexAttribParameteriAMD", glVertexAttribParameteriAMD, { GL_AMD_interleaved_elements, GL_EXTENSION_COUNT } }, + { "glVertexAttribPointer", glVertexAttribPointer, { MAKELONG(0, 2), GL_EXTENSION_COUNT } }, + { "glVertexAttribPointerARB", glVertexAttribPointerARB, { GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_EXTENSION_COUNT } }, + { "glVertexAttribPointerNV", glVertexAttribPointerNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs1dvNV", glVertexAttribs1dvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs1fvNV", glVertexAttribs1fvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs1hvNV", glVertexAttribs1hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttribs1svNV", glVertexAttribs1svNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs2dvNV", glVertexAttribs2dvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs2fvNV", glVertexAttribs2fvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs2hvNV", glVertexAttribs2hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttribs2svNV", glVertexAttribs2svNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs3dvNV", glVertexAttribs3dvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs3fvNV", glVertexAttribs3fvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs3hvNV", glVertexAttribs3hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttribs3svNV", glVertexAttribs3svNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs4dvNV", glVertexAttribs4dvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs4fvNV", glVertexAttribs4fvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs4hvNV", glVertexAttribs4hvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexAttribs4svNV", glVertexAttribs4svNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexAttribs4ubvNV", glVertexAttribs4ubvNV, { GL_NV_vertex_program, GL_EXTENSION_COUNT } }, + { "glVertexBindingDivisor", glVertexBindingDivisor, { GL_ARB_vertex_attrib_binding, MAKELONG(3, 4), GL_EXTENSION_COUNT } }, + { "glVertexBlendARB", glVertexBlendARB, { GL_ARB_vertex_blend, GL_EXTENSION_COUNT } }, + { "glVertexBlendEnvfATI", glVertexBlendEnvfATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexBlendEnviATI", glVertexBlendEnviATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexFormatNV", glVertexFormatNV, { GL_NV_vertex_buffer_unified_memory, GL_EXTENSION_COUNT } }, + { "glVertexP2ui", glVertexP2ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexP2uiv", glVertexP2uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexP3ui", glVertexP3ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexP3uiv", glVertexP3uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexP4ui", glVertexP4ui, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexP4uiv", glVertexP4uiv, { GL_ARB_vertex_type_2_10_10_10_rev, MAKELONG(3, 3), GL_EXTENSION_COUNT } }, + { "glVertexPointerEXT", glVertexPointerEXT, { GL_EXT_vertex_array, GL_EXTENSION_COUNT } }, + { "glVertexPointerListIBM", glVertexPointerListIBM, { GL_IBM_vertex_array_lists, GL_EXTENSION_COUNT } }, + { "glVertexPointervINTEL", glVertexPointervINTEL, { GL_INTEL_parallel_arrays, GL_EXTENSION_COUNT } }, + { "glVertexStream1dATI", glVertexStream1dATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream1dvATI", glVertexStream1dvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream1fATI", glVertexStream1fATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream1fvATI", glVertexStream1fvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream1iATI", glVertexStream1iATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream1ivATI", glVertexStream1ivATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream1sATI", glVertexStream1sATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream1svATI", glVertexStream1svATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream2dATI", glVertexStream2dATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream2dvATI", glVertexStream2dvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream2fATI", glVertexStream2fATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream2fvATI", glVertexStream2fvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream2iATI", glVertexStream2iATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream2ivATI", glVertexStream2ivATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream2sATI", glVertexStream2sATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream2svATI", glVertexStream2svATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream3dATI", glVertexStream3dATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream3dvATI", glVertexStream3dvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream3fATI", glVertexStream3fATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream3fvATI", glVertexStream3fvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream3iATI", glVertexStream3iATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream3ivATI", glVertexStream3ivATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream3sATI", glVertexStream3sATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream3svATI", glVertexStream3svATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream4dATI", glVertexStream4dATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream4dvATI", glVertexStream4dvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream4fATI", glVertexStream4fATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream4fvATI", glVertexStream4fvATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream4iATI", glVertexStream4iATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream4ivATI", glVertexStream4ivATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream4sATI", glVertexStream4sATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexStream4svATI", glVertexStream4svATI, { GL_ATI_vertex_streams, GL_EXTENSION_COUNT } }, + { "glVertexWeightPointerEXT", glVertexWeightPointerEXT, { GL_EXT_vertex_weighting, GL_EXTENSION_COUNT } }, + { "glVertexWeightfEXT", glVertexWeightfEXT, { GL_EXT_vertex_weighting, GL_EXTENSION_COUNT } }, + { "glVertexWeightfvEXT", glVertexWeightfvEXT, { GL_EXT_vertex_weighting, GL_EXTENSION_COUNT } }, + { "glVertexWeighthNV", glVertexWeighthNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVertexWeighthvNV", glVertexWeighthvNV, { GL_NV_half_float, GL_EXTENSION_COUNT } }, + { "glVideoCaptureNV", glVideoCaptureNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glVideoCaptureStreamParameterdvNV", glVideoCaptureStreamParameterdvNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glVideoCaptureStreamParameterfvNV", glVideoCaptureStreamParameterfvNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glVideoCaptureStreamParameterivNV", glVideoCaptureStreamParameterivNV, { GL_NV_video_capture, GL_EXTENSION_COUNT } }, + { "glViewportArrayv", glViewportArrayv, { GL_ARB_viewport_array, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glViewportIndexedf", glViewportIndexedf, { GL_ARB_viewport_array, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glViewportIndexedfv", glViewportIndexedfv, { GL_ARB_viewport_array, MAKELONG(1, 4), GL_EXTENSION_COUNT } }, + { "glViewportPositionWScaleNV", glViewportPositionWScaleNV, { GL_NV_clip_space_w_scaling, GL_EXTENSION_COUNT } }, + { "glViewportSwizzleNV", glViewportSwizzleNV, { GL_NV_viewport_swizzle, GL_EXTENSION_COUNT } }, + { "glWaitSemaphoreEXT", glWaitSemaphoreEXT, { GL_EXT_semaphore, GL_EXTENSION_COUNT } }, + { "glWaitSemaphoreui64NVX", glWaitSemaphoreui64NVX, { GL_NVX_progress_fence, GL_EXTENSION_COUNT } }, + { "glWaitSync", glWaitSync, { GL_ARB_sync, MAKELONG(2, 3), GL_EXTENSION_COUNT } }, + { "glWaitVkSemaphoreNV", glWaitVkSemaphoreNV, { GL_NV_draw_vulkan_image, GL_EXTENSION_COUNT } }, + { "glWeightPathsNV", glWeightPathsNV, { GL_NV_path_rendering, GL_EXTENSION_COUNT } }, + { "glWeightPointerARB", glWeightPointerARB, { GL_ARB_vertex_blend, GL_EXTENSION_COUNT } }, + { "glWeightbvARB", glWeightbvARB, { GL_ARB_vertex_blend, GL_EXTENSION_COUNT } }, + { "glWeightdvARB", glWeightdvARB, { GL_ARB_vertex_blend, GL_EXTENSION_COUNT } }, + { "glWeightfvARB", glWeightfvARB, { GL_ARB_vertex_blend, GL_EXTENSION_COUNT } }, + { "glWeightivARB", glWeightivARB, { GL_ARB_vertex_blend, GL_EXTENSION_COUNT } }, + { "glWeightsvARB", glWeightsvARB, { GL_ARB_vertex_blend, GL_EXTENSION_COUNT } }, + { "glWeightubvARB", glWeightubvARB, { GL_ARB_vertex_blend, GL_EXTENSION_COUNT } }, + { "glWeightuivARB", glWeightuivARB, { GL_ARB_vertex_blend, GL_EXTENSION_COUNT } }, + { "glWeightusvARB", glWeightusvARB, { GL_ARB_vertex_blend, GL_EXTENSION_COUNT } }, + { "glWindowPos2d", glWindowPos2d, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos2dARB", glWindowPos2dARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2dMESA", glWindowPos2dMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2dv", glWindowPos2dv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos2dvARB", glWindowPos2dvARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2dvMESA", glWindowPos2dvMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2f", glWindowPos2f, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos2fARB", glWindowPos2fARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2fMESA", glWindowPos2fMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2fv", glWindowPos2fv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos2fvARB", glWindowPos2fvARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2fvMESA", glWindowPos2fvMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2i", glWindowPos2i, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos2iARB", glWindowPos2iARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2iMESA", glWindowPos2iMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2iv", glWindowPos2iv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos2ivARB", glWindowPos2ivARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2ivMESA", glWindowPos2ivMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2s", glWindowPos2s, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos2sARB", glWindowPos2sARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2sMESA", glWindowPos2sMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2sv", glWindowPos2sv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos2svARB", glWindowPos2svARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos2svMESA", glWindowPos2svMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3d", glWindowPos3d, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos3dARB", glWindowPos3dARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3dMESA", glWindowPos3dMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3dv", glWindowPos3dv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos3dvARB", glWindowPos3dvARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3dvMESA", glWindowPos3dvMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3f", glWindowPos3f, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos3fARB", glWindowPos3fARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3fMESA", glWindowPos3fMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3fv", glWindowPos3fv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos3fvARB", glWindowPos3fvARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3fvMESA", glWindowPos3fvMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3i", glWindowPos3i, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos3iARB", glWindowPos3iARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3iMESA", glWindowPos3iMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3iv", glWindowPos3iv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos3ivARB", glWindowPos3ivARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3ivMESA", glWindowPos3ivMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3s", glWindowPos3s, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos3sARB", glWindowPos3sARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3sMESA", glWindowPos3sMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3sv", glWindowPos3sv, { MAKELONG(4, 1), GL_EXTENSION_COUNT } }, + { "glWindowPos3svARB", glWindowPos3svARB, { GL_ARB_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos3svMESA", glWindowPos3svMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos4dMESA", glWindowPos4dMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos4dvMESA", glWindowPos4dvMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos4fMESA", glWindowPos4fMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos4fvMESA", glWindowPos4fvMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos4iMESA", glWindowPos4iMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos4ivMESA", glWindowPos4ivMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos4sMESA", glWindowPos4sMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowPos4svMESA", glWindowPos4svMESA, { GL_MESA_window_pos, GL_EXTENSION_COUNT } }, + { "glWindowRectanglesEXT", glWindowRectanglesEXT, { GL_EXT_window_rectangles, GL_EXTENSION_COUNT } }, + { "glWriteMaskEXT", glWriteMaskEXT, { GL_EXT_vertex_shader, GL_EXTENSION_COUNT } }, + { "wglAllocateMemoryNV", wglAllocateMemoryNV, { WGL_NV_vertex_array_range, GL_EXTENSION_COUNT } }, + { "wglBindTexImageARB", wglBindTexImageARB, { WGL_ARB_render_texture, GL_EXTENSION_COUNT } }, + { "wglChoosePixelFormatARB", wglChoosePixelFormatARB, { WGL_ARB_pixel_format, GL_EXTENSION_COUNT } }, + { "wglCreateContextAttribsARB", wglCreateContextAttribsARB, { WGL_ARB_create_context, GL_EXTENSION_COUNT } }, + { "wglCreatePbufferARB", wglCreatePbufferARB, { WGL_ARB_pbuffer, GL_EXTENSION_COUNT } }, + { "wglDestroyPbufferARB", wglDestroyPbufferARB, { WGL_ARB_pbuffer, GL_EXTENSION_COUNT } }, + { "wglFreeMemoryNV", wglFreeMemoryNV, { WGL_NV_vertex_array_range, GL_EXTENSION_COUNT } }, + { "wglGetCurrentReadDCARB", wglGetCurrentReadDCARB, { WGL_ARB_make_current_read, GL_EXTENSION_COUNT } }, + { "wglGetExtensionsStringARB", wglGetExtensionsStringARB, { WGL_ARB_extensions_string, GL_EXTENSION_COUNT } }, + { "wglGetExtensionsStringEXT", wglGetExtensionsStringEXT, { WGL_EXT_extensions_string, GL_EXTENSION_COUNT } }, + { "wglGetPbufferDCARB", wglGetPbufferDCARB, { WGL_ARB_pbuffer, GL_EXTENSION_COUNT } }, + { "wglGetPixelFormatAttribfvARB", wglGetPixelFormatAttribfvARB, { WGL_ARB_pixel_format, GL_EXTENSION_COUNT } }, + { "wglGetPixelFormatAttribivARB", wglGetPixelFormatAttribivARB, { WGL_ARB_pixel_format, GL_EXTENSION_COUNT } }, + { "wglGetSwapIntervalEXT", wglGetSwapIntervalEXT, { WGL_EXT_swap_control, GL_EXTENSION_COUNT } }, + { "wglMakeContextCurrentARB", wglMakeContextCurrentARB, { WGL_ARB_make_current_read, GL_EXTENSION_COUNT } }, + { "wglQueryCurrentRendererIntegerWINE", wglQueryCurrentRendererIntegerWINE, { WGL_WINE_query_renderer, GL_EXTENSION_COUNT } }, + { "wglQueryCurrentRendererStringWINE", wglQueryCurrentRendererStringWINE, { WGL_WINE_query_renderer, GL_EXTENSION_COUNT } }, + { "wglQueryPbufferARB", wglQueryPbufferARB, { WGL_ARB_pbuffer, GL_EXTENSION_COUNT } }, + { "wglQueryRendererIntegerWINE", wglQueryRendererIntegerWINE, { WGL_WINE_query_renderer, GL_EXTENSION_COUNT } }, + { "wglQueryRendererStringWINE", wglQueryRendererStringWINE, { WGL_WINE_query_renderer, GL_EXTENSION_COUNT } }, + { "wglReleasePbufferDCARB", wglReleasePbufferDCARB, { WGL_ARB_pbuffer, GL_EXTENSION_COUNT } }, + { "wglReleaseTexImageARB", wglReleaseTexImageARB, { WGL_ARB_render_texture, GL_EXTENSION_COUNT } }, + { "wglSetPbufferAttribARB", wglSetPbufferAttribARB, { WGL_ARB_render_texture, GL_EXTENSION_COUNT } }, + { "wglSetPixelFormatWINE", wglSetPixelFormatWINE, { WGL_WINE_pixel_format_passthrough, GL_EXTENSION_COUNT } }, + { "wglSwapIntervalEXT", wglSwapIntervalEXT, { WGL_EXT_swap_control, GL_EXTENSION_COUNT } }, + }; + const struct function_entry *found, entry = { .name = name }; + if (!(found = bsearch( &entry, functions, ARRAY_SIZE(functions), sizeof(entry), function_entry_cmp ))) + { + WARN( "Function %s unknown\n", name ); + return NULL; + } + if (!is_function_supported( found, ctx )) + { + WARN( "Function %s not supported\n", name ); + return NULL; + } + return found->function; +} diff --git a/dlls/opengl32/unix_private.h b/dlls/opengl32/unix_private.h index d5ec8cee7c4..c236c0a87b1 100644 --- a/dlls/opengl32/unix_private.h +++ b/dlls/opengl32/unix_private.h @@ -34,16 +34,6 @@ #include "wine/opengl_driver.h" #include "unix_thunks.h" -struct registry_entry -{ - const char *name; /* name of the extension */ - const char *extension; /* name of the GL/WGL extension */ - size_t offset; /* offset in the opengl_funcs table */ -}; - -extern const struct registry_entry extension_registry[]; -extern const int extension_registry_size; - extern struct opengl_funcs null_opengl_funcs; static inline const struct opengl_funcs *get_dc_funcs( HDC hdc ) diff --git a/dlls/opengl32/unix_thunks.c b/dlls/opengl32/unix_thunks.c index 3660a55d16e..d3c5a529410 100644 --- a/dlls/opengl32/unix_thunks.c +++ b/dlls/opengl32/unix_thunks.c @@ -59,13 +59,6 @@ static NTSTATUS wgl_wglGetPixelFormat( void *args ) return STATUS_SUCCESS; } -static NTSTATUS wgl_wglGetProcAddress( void *args ) -{ - struct wglGetProcAddress_params *params = args; - params->ret = wrap_wglGetProcAddress( params->teb, params->lpszProc ); - return STATUS_SUCCESS; -} - static NTSTATUS wgl_wglMakeCurrent( void *args ) { struct wglMakeCurrent_params *params = args; @@ -30501,7 +30494,6 @@ const unixlib_entry_t __wine_unix_call_funcs[] = wgl_wglCreateContext, wgl_wglDeleteContext, wgl_wglGetPixelFormat, - wgl_wglGetProcAddress, wgl_wglMakeCurrent, wgl_wglSetPixelFormat, wgl_wglShareLists, @@ -33665,19 +33657,6 @@ static NTSTATUS wow64_wgl_wglGetPixelFormat( void *args ) return STATUS_SUCCESS; } -static NTSTATUS wow64_wgl_wglGetProcAddress( void *args ) -{ - struct - { - PTR32 teb; - PTR32 lpszProc; - PTR32 ret; - } *params = args; - TEB *teb = get_teb64( params->teb ); - params->ret = (UINT_PTR)wrap_wglGetProcAddress( teb, ULongToPtr(params->lpszProc) ); - return STATUS_SUCCESS; -} - static NTSTATUS wow64_wgl_wglMakeCurrent( void *args ) { struct @@ -86818,7 +86797,6 @@ const unixlib_entry_t __wine_unix_call_wow64_funcs[] = wow64_wgl_wglCreateContext, wow64_wgl_wglDeleteContext, wow64_wgl_wglGetPixelFormat, - wow64_wgl_wglGetProcAddress, wow64_wgl_wglMakeCurrent, wow64_wgl_wglSetPixelFormat, wow64_wgl_wglShareLists, @@ -89938,11 +89916,6 @@ static int null_wglGetPixelFormat( HDC hdc ) RtlSetLastWin32Error( ERROR_INVALID_PIXEL_FORMAT ); return 0; } -static PROC null_wglGetProcAddress( LPCSTR lpszProc ) -{ - WARN( "unsupported\n" ); - return 0; -} static BOOL null_wglMakeCurrent( HDC hDc, HGLRC newContext ) { WARN( "unsupported\n" ); @@ -91322,7 +91295,6 @@ struct opengl_funcs null_opengl_funcs = .p_wglCreateContext = null_wglCreateContext, .p_wglDeleteContext = null_wglDeleteContext, .p_wglGetPixelFormat = null_wglGetPixelFormat, - .p_wglGetProcAddress = null_wglGetProcAddress, .p_wglMakeCurrent = null_wglMakeCurrent, .p_wglSetPixelFormat = null_wglSetPixelFormat, .p_wglShareLists = null_wglShareLists, @@ -91664,2766 +91636,3 @@ struct opengl_funcs null_opengl_funcs = .p_glVertexPointer = null_glVertexPointer, .p_glViewport = null_glViewport, }; - -const int extension_registry_size = 2758; -const struct registry_entry extension_registry[2758] = -{ - { "glAccumxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glAccumxOES) }, - { "glAcquireKeyedMutexWin32EXT", "GL_EXT_win32_keyed_mutex\0", offsetof(struct opengl_funcs, p_glAcquireKeyedMutexWin32EXT) }, - { "glActiveProgramEXT", "GL_EXT_separate_shader_objects\0", offsetof(struct opengl_funcs, p_glActiveProgramEXT) }, - { "glActiveShaderProgram", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glActiveShaderProgram) }, - { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side\0", offsetof(struct opengl_funcs, p_glActiveStencilFaceEXT) }, - { "glActiveTexture", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glActiveTexture) }, - { "glActiveTextureARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glActiveTextureARB) }, - { "glActiveVaryingNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glActiveVaryingNV) }, - { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glAlphaFragmentOp1ATI) }, - { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glAlphaFragmentOp2ATI) }, - { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glAlphaFragmentOp3ATI) }, - { "glAlphaFuncx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glAlphaFuncx) }, - { "glAlphaFuncxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glAlphaFuncxOES) }, - { "glAlphaToCoverageDitherControlNV", "GL_NV_alpha_to_coverage_dither_control\0", offsetof(struct opengl_funcs, p_glAlphaToCoverageDitherControlNV) }, - { "glApplyFramebufferAttachmentCMAAINTEL", "GL_INTEL_framebuffer_CMAA\0", offsetof(struct opengl_funcs, p_glApplyFramebufferAttachmentCMAAINTEL) }, - { "glApplyTextureEXT", "GL_EXT_light_texture\0", offsetof(struct opengl_funcs, p_glApplyTextureEXT) }, - { "glAreProgramsResidentNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glAreProgramsResidentNV) }, - { "glAreTexturesResidentEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glAreTexturesResidentEXT) }, - { "glArrayElementEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glArrayElementEXT) }, - { "glArrayObjectATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glArrayObjectATI) }, - { "glAsyncCopyBufferSubDataNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glAsyncCopyBufferSubDataNVX) }, - { "glAsyncCopyImageSubDataNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glAsyncCopyImageSubDataNVX) }, - { "glAsyncMarkerSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glAsyncMarkerSGIX) }, - { "glAttachObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glAttachObjectARB) }, - { "glAttachShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glAttachShader) }, - { "glBeginConditionalRender", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBeginConditionalRender) }, - { "glBeginConditionalRenderNV", "GL_NV_conditional_render\0", offsetof(struct opengl_funcs, p_glBeginConditionalRenderNV) }, - { "glBeginConditionalRenderNVX", "GL_NVX_conditional_render\0", offsetof(struct opengl_funcs, p_glBeginConditionalRenderNVX) }, - { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glBeginFragmentShaderATI) }, - { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glBeginOcclusionQueryNV) }, - { "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glBeginPerfMonitorAMD) }, - { "glBeginPerfQueryINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glBeginPerfQueryINTEL) }, - { "glBeginQuery", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glBeginQuery) }, - { "glBeginQueryARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glBeginQueryARB) }, - { "glBeginQueryIndexed", "GL_ARB_transform_feedback3\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBeginQueryIndexed) }, - { "glBeginTransformFeedback", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBeginTransformFeedback) }, - { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glBeginTransformFeedbackEXT) }, - { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glBeginTransformFeedbackNV) }, - { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBeginVertexShaderEXT) }, - { "glBeginVideoCaptureNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glBeginVideoCaptureNV) }, - { "glBindAttribLocation", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glBindAttribLocation) }, - { "glBindAttribLocationARB", "GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindAttribLocationARB) }, - { "glBindBuffer", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glBindBuffer) }, - { "glBindBufferARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glBindBufferARB) }, - { "glBindBufferBase", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindBufferBase) }, - { "glBindBufferBaseEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferBaseEXT) }, - { "glBindBufferBaseNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferBaseNV) }, - { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferOffsetEXT) }, - { "glBindBufferOffsetNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferOffsetNV) }, - { "glBindBufferRange", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindBufferRange) }, - { "glBindBufferRangeEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferRangeEXT) }, - { "glBindBufferRangeNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glBindBufferRangeNV) }, - { "glBindBuffersBase", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindBuffersBase) }, - { "glBindBuffersRange", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindBuffersRange) }, - { "glBindFragDataLocation", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindFragDataLocation) }, - { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glBindFragDataLocationEXT) }, - { "glBindFragDataLocationIndexed", "GL_ARB_blend_func_extended\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glBindFragDataLocationIndexed) }, - { "glBindFragmentShaderATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glBindFragmentShaderATI) }, - { "glBindFramebuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindFramebuffer) }, - { "glBindFramebufferEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glBindFramebufferEXT) }, - { "glBindImageTexture", "GL_ARB_shader_image_load_store\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glBindImageTexture) }, - { "glBindImageTextureEXT", "GL_EXT_shader_image_load_store\0", offsetof(struct opengl_funcs, p_glBindImageTextureEXT) }, - { "glBindImageTextures", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindImageTextures) }, - { "glBindLightParameterEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindLightParameterEXT) }, - { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindMaterialParameterEXT) }, - { "glBindMultiTextureEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glBindMultiTextureEXT) }, - { "glBindParameterEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindParameterEXT) }, - { "glBindProgramARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glBindProgramARB) }, - { "glBindProgramNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glBindProgramNV) }, - { "glBindProgramPipeline", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glBindProgramPipeline) }, - { "glBindRenderbuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindRenderbuffer) }, - { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glBindRenderbufferEXT) }, - { "glBindSampler", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glBindSampler) }, - { "glBindSamplers", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindSamplers) }, - { "glBindShadingRateImageNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glBindShadingRateImageNV) }, - { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindTexGenParameterEXT) }, - { "glBindTextureEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glBindTextureEXT) }, - { "glBindTextureUnit", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glBindTextureUnit) }, - { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindTextureUnitParameterEXT) }, - { "glBindTextures", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindTextures) }, - { "glBindTransformFeedback", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBindTransformFeedback) }, - { "glBindTransformFeedbackNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glBindTransformFeedbackNV) }, - { "glBindVertexArray", "GL_ARB_vertex_array_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBindVertexArray) }, - { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object\0", offsetof(struct opengl_funcs, p_glBindVertexArrayAPPLE) }, - { "glBindVertexBuffer", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glBindVertexBuffer) }, - { "glBindVertexBuffers", "GL_ARB_multi_bind\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBindVertexBuffers) }, - { "glBindVertexShaderEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glBindVertexShaderEXT) }, - { "glBindVideoCaptureStreamBufferNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glBindVideoCaptureStreamBufferNV) }, - { "glBindVideoCaptureStreamTextureNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glBindVideoCaptureStreamTextureNV) }, - { "glBinormal3bEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3bEXT) }, - { "glBinormal3bvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3bvEXT) }, - { "glBinormal3dEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3dEXT) }, - { "glBinormal3dvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3dvEXT) }, - { "glBinormal3fEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3fEXT) }, - { "glBinormal3fvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3fvEXT) }, - { "glBinormal3iEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3iEXT) }, - { "glBinormal3ivEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3ivEXT) }, - { "glBinormal3sEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3sEXT) }, - { "glBinormal3svEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormal3svEXT) }, - { "glBinormalPointerEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glBinormalPointerEXT) }, - { "glBitmapxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glBitmapxOES) }, - { "glBlendBarrier", "GL_ARB_ES3_2_compatibility\0", offsetof(struct opengl_funcs, p_glBlendBarrier) }, - { "glBlendBarrierKHR", "GL_KHR_blend_equation_advanced\0", offsetof(struct opengl_funcs, p_glBlendBarrierKHR) }, - { "glBlendBarrierNV", "GL_NV_blend_equation_advanced\0", offsetof(struct opengl_funcs, p_glBlendBarrierNV) }, - { "glBlendColor", "GL_ARB_imaging\0GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glBlendColor) }, - { "glBlendColorEXT", "GL_EXT_blend_color\0", offsetof(struct opengl_funcs, p_glBlendColorEXT) }, - { "glBlendColorxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glBlendColorxOES) }, - { "glBlendEquation", "GL_ARB_imaging\0GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glBlendEquation) }, - { "glBlendEquationEXT", "GL_EXT_blend_minmax\0", offsetof(struct opengl_funcs, p_glBlendEquationEXT) }, - { "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendEquationIndexedAMD) }, - { "glBlendEquationSeparate", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glBlendEquationSeparate) }, - { "glBlendEquationSeparateEXT", "GL_ATI_blend_equation_separate\0GL_EXT_blend_equation_separate\0", offsetof(struct opengl_funcs, p_glBlendEquationSeparateEXT) }, - { "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendEquationSeparateIndexedAMD) }, - { "glBlendEquationSeparatei", "GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBlendEquationSeparatei) }, - { "glBlendEquationSeparateiARB", "GL_ARB_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendEquationSeparateiARB) }, - { "glBlendEquationi", "GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBlendEquationi) }, - { "glBlendEquationiARB", "GL_ARB_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendEquationiARB) }, - { "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendFuncIndexedAMD) }, - { "glBlendFuncSeparate", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparate) }, - { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparateEXT) }, - { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparateINGR) }, - { "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparateIndexedAMD) }, - { "glBlendFuncSeparatei", "GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparatei) }, - { "glBlendFuncSeparateiARB", "GL_ARB_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendFuncSeparateiARB) }, - { "glBlendFunci", "GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glBlendFunci) }, - { "glBlendFunciARB", "GL_ARB_draw_buffers_blend\0", offsetof(struct opengl_funcs, p_glBlendFunciARB) }, - { "glBlendParameteriNV", "GL_NV_blend_equation_advanced\0", offsetof(struct opengl_funcs, p_glBlendParameteriNV) }, - { "glBlitFramebuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glBlitFramebuffer) }, - { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit\0", offsetof(struct opengl_funcs, p_glBlitFramebufferEXT) }, - { "glBlitFramebufferLayerEXT", "GL_EXT_framebuffer_blit_layers\0", offsetof(struct opengl_funcs, p_glBlitFramebufferLayerEXT) }, - { "glBlitFramebufferLayersEXT", "GL_EXT_framebuffer_blit_layers\0", offsetof(struct opengl_funcs, p_glBlitFramebufferLayersEXT) }, - { "glBlitNamedFramebuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glBlitNamedFramebuffer) }, - { "glBufferAddressRangeNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glBufferAddressRangeNV) }, - { "glBufferAttachMemoryNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glBufferAttachMemoryNV) }, - { "glBufferData", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glBufferData) }, - { "glBufferDataARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glBufferDataARB) }, - { "glBufferPageCommitmentARB", "GL_ARB_sparse_buffer\0", offsetof(struct opengl_funcs, p_glBufferPageCommitmentARB) }, - { "glBufferPageCommitmentMemNV", "GL_NV_memory_object_sparse\0", offsetof(struct opengl_funcs, p_glBufferPageCommitmentMemNV) }, - { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range\0", offsetof(struct opengl_funcs, p_glBufferParameteriAPPLE) }, - { "glBufferRegionEnabled", "GL_KTX_buffer_region\0", offsetof(struct opengl_funcs, p_glBufferRegionEnabled) }, - { "glBufferStorage", "GL_ARB_buffer_storage\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glBufferStorage) }, - { "glBufferStorageExternalEXT", "GL_EXT_external_buffer\0", offsetof(struct opengl_funcs, p_glBufferStorageExternalEXT) }, - { "glBufferStorageMemEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glBufferStorageMemEXT) }, - { "glBufferSubData", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glBufferSubData) }, - { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glBufferSubDataARB) }, - { "glCallCommandListNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glCallCommandListNV) }, - { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glCheckFramebufferStatus) }, - { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glCheckFramebufferStatusEXT) }, - { "glCheckNamedFramebufferStatus", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCheckNamedFramebufferStatus) }, - { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCheckNamedFramebufferStatusEXT) }, - { "glClampColor", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glClampColor) }, - { "glClampColorARB", "GL_ARB_color_buffer_float\0", offsetof(struct opengl_funcs, p_glClampColorARB) }, - { "glClearAccumxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glClearAccumxOES) }, - { "glClearBufferData", "GL_ARB_clear_buffer_object\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glClearBufferData) }, - { "glClearBufferSubData", "GL_ARB_clear_buffer_object\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glClearBufferSubData) }, - { "glClearBufferfi", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glClearBufferfi) }, - { "glClearBufferfv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glClearBufferfv) }, - { "glClearBufferiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glClearBufferiv) }, - { "glClearBufferuiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glClearBufferuiv) }, - { "glClearColorIiEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glClearColorIiEXT) }, - { "glClearColorIuiEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glClearColorIuiEXT) }, - { "glClearColorx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glClearColorx) }, - { "glClearColorxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glClearColorxOES) }, - { "glClearDepthdNV", "GL_NV_depth_buffer_float\0", offsetof(struct opengl_funcs, p_glClearDepthdNV) }, - { "glClearDepthf", "GL_ARB_ES2_compatibility\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glClearDepthf) }, - { "glClearDepthfOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glClearDepthfOES) }, - { "glClearDepthx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glClearDepthx) }, - { "glClearDepthxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glClearDepthxOES) }, - { "glClearNamedBufferData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedBufferData) }, - { "glClearNamedBufferDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glClearNamedBufferDataEXT) }, - { "glClearNamedBufferSubData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedBufferSubData) }, - { "glClearNamedBufferSubDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glClearNamedBufferSubDataEXT) }, - { "glClearNamedFramebufferfi", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedFramebufferfi) }, - { "glClearNamedFramebufferfv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedFramebufferfv) }, - { "glClearNamedFramebufferiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedFramebufferiv) }, - { "glClearNamedFramebufferuiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClearNamedFramebufferuiv) }, - { "glClearTexImage", "GL_ARB_clear_texture\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glClearTexImage) }, - { "glClearTexSubImage", "GL_ARB_clear_texture\0GL_VERSION_4_4\0", offsetof(struct opengl_funcs, p_glClearTexSubImage) }, - { "glClientActiveTexture", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glClientActiveTexture) }, - { "glClientActiveTextureARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glClientActiveTextureARB) }, - { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glClientActiveVertexStreamATI) }, - { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glClientAttribDefaultEXT) }, - { "glClientWaitSemaphoreui64NVX", "GL_NVX_progress_fence\0", offsetof(struct opengl_funcs, p_glClientWaitSemaphoreui64NVX) }, - { "glClientWaitSync", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glClientWaitSync) }, - { "glClipControl", "GL_ARB_clip_control\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glClipControl) }, - { "glClipPlanef", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glClipPlanef) }, - { "glClipPlanefOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glClipPlanefOES) }, - { "glClipPlanex", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glClipPlanex) }, - { "glClipPlanexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glClipPlanexOES) }, - { "glColor3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor3fVertex3fSUN) }, - { "glColor3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor3fVertex3fvSUN) }, - { "glColor3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glColor3hNV) }, - { "glColor3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glColor3hvNV) }, - { "glColor3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glColor3xOES) }, - { "glColor3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glColor3xvOES) }, - { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4fNormal3fVertex3fSUN) }, - { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4fNormal3fVertex3fvSUN) }, - { "glColor4hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glColor4hNV) }, - { "glColor4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glColor4hvNV) }, - { "glColor4ubVertex2fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4ubVertex2fSUN) }, - { "glColor4ubVertex2fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4ubVertex2fvSUN) }, - { "glColor4ubVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4ubVertex3fSUN) }, - { "glColor4ubVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glColor4ubVertex3fvSUN) }, - { "glColor4x", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glColor4x) }, - { "glColor4xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glColor4xOES) }, - { "glColor4xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glColor4xvOES) }, - { "glColorFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glColorFormatNV) }, - { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glColorFragmentOp1ATI) }, - { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glColorFragmentOp2ATI) }, - { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glColorFragmentOp3ATI) }, - { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glColorMaskIndexedEXT) }, - { "glColorMaski", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glColorMaski) }, - { "glColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glColorP3ui) }, - { "glColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glColorP3uiv) }, - { "glColorP4ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glColorP4ui) }, - { "glColorP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glColorP4uiv) }, - { "glColorPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glColorPointerEXT) }, - { "glColorPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glColorPointerListIBM) }, - { "glColorPointervINTEL", "GL_INTEL_parallel_arrays\0", offsetof(struct opengl_funcs, p_glColorPointervINTEL) }, - { "glColorSubTable", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glColorSubTable) }, - { "glColorSubTableEXT", "GL_EXT_color_subtable\0", offsetof(struct opengl_funcs, p_glColorSubTableEXT) }, - { "glColorTable", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glColorTable) }, - { "glColorTableEXT", "GL_EXT_paletted_texture\0", offsetof(struct opengl_funcs, p_glColorTableEXT) }, - { "glColorTableParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glColorTableParameterfv) }, - { "glColorTableParameterfvSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glColorTableParameterfvSGI) }, - { "glColorTableParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glColorTableParameteriv) }, - { "glColorTableParameterivSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glColorTableParameterivSGI) }, - { "glColorTableSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glColorTableSGI) }, - { "glCombinerInputNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerInputNV) }, - { "glCombinerOutputNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerOutputNV) }, - { "glCombinerParameterfNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerParameterfNV) }, - { "glCombinerParameterfvNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerParameterfvNV) }, - { "glCombinerParameteriNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerParameteriNV) }, - { "glCombinerParameterivNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glCombinerParameterivNV) }, - { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2\0", offsetof(struct opengl_funcs, p_glCombinerStageParameterfvNV) }, - { "glCommandListSegmentsNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glCommandListSegmentsNV) }, - { "glCompileCommandListNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glCompileCommandListNV) }, - { "glCompileShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glCompileShader) }, - { "glCompileShaderARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glCompileShaderARB) }, - { "glCompileShaderIncludeARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glCompileShaderIncludeARB) }, - { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexImage1DEXT) }, - { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexImage2DEXT) }, - { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexImage3DEXT) }, - { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexSubImage1DEXT) }, - { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexSubImage2DEXT) }, - { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedMultiTexSubImage3DEXT) }, - { "glCompressedTexImage1D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexImage1D) }, - { "glCompressedTexImage1DARB", "GL_ARB_texture_compression\0GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexImage1DARB) }, - { "glCompressedTexImage2D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexImage2D) }, - { "glCompressedTexImage2DARB", "GL_ARB_texture_compression\0GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexImage2DARB) }, - { "glCompressedTexImage3D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexImage3D) }, - { "glCompressedTexImage3DARB", "GL_ARB_texture_compression\0GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexImage3DARB) }, - { "glCompressedTexSubImage1D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage1D) }, - { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression\0GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage1DARB) }, - { "glCompressedTexSubImage2D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage2D) }, - { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression\0GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage2DARB) }, - { "glCompressedTexSubImage3D", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage3D) }, - { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression\0GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glCompressedTexSubImage3DARB) }, - { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureImage1DEXT) }, - { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureImage2DEXT) }, - { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureImage3DEXT) }, - { "glCompressedTextureSubImage1D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage1D) }, - { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage1DEXT) }, - { "glCompressedTextureSubImage2D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage2D) }, - { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage2DEXT) }, - { "glCompressedTextureSubImage3D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage3D) }, - { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCompressedTextureSubImage3DEXT) }, - { "glConservativeRasterParameterfNV", "GL_NV_conservative_raster_dilate\0", offsetof(struct opengl_funcs, p_glConservativeRasterParameterfNV) }, - { "glConservativeRasterParameteriNV", "GL_NV_conservative_raster_pre_snap_triangles\0", offsetof(struct opengl_funcs, p_glConservativeRasterParameteriNV) }, - { "glConvolutionFilter1D", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionFilter1D) }, - { "glConvolutionFilter1DEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionFilter1DEXT) }, - { "glConvolutionFilter2D", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionFilter2D) }, - { "glConvolutionFilter2DEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionFilter2DEXT) }, - { "glConvolutionParameterf", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionParameterf) }, - { "glConvolutionParameterfEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionParameterfEXT) }, - { "glConvolutionParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionParameterfv) }, - { "glConvolutionParameterfvEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionParameterfvEXT) }, - { "glConvolutionParameteri", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionParameteri) }, - { "glConvolutionParameteriEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionParameteriEXT) }, - { "glConvolutionParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glConvolutionParameteriv) }, - { "glConvolutionParameterivEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glConvolutionParameterivEXT) }, - { "glConvolutionParameterxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glConvolutionParameterxOES) }, - { "glConvolutionParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glConvolutionParameterxvOES) }, - { "glCopyBufferSubData", "GL_ARB_copy_buffer\0GL_EXT_copy_buffer\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glCopyBufferSubData) }, - { "glCopyColorSubTable", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glCopyColorSubTable) }, - { "glCopyColorSubTableEXT", "GL_EXT_color_subtable\0", offsetof(struct opengl_funcs, p_glCopyColorSubTableEXT) }, - { "glCopyColorTable", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glCopyColorTable) }, - { "glCopyColorTableSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glCopyColorTableSGI) }, - { "glCopyConvolutionFilter1D", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter1D) }, - { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter1DEXT) }, - { "glCopyConvolutionFilter2D", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter2D) }, - { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glCopyConvolutionFilter2DEXT) }, - { "glCopyImageSubData", "GL_ARB_copy_image\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glCopyImageSubData) }, - { "glCopyImageSubDataNV", "GL_NV_copy_image\0", offsetof(struct opengl_funcs, p_glCopyImageSubDataNV) }, - { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyMultiTexImage1DEXT) }, - { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyMultiTexImage2DEXT) }, - { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyMultiTexSubImage1DEXT) }, - { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyMultiTexSubImage2DEXT) }, - { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyMultiTexSubImage3DEXT) }, - { "glCopyNamedBufferSubData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCopyNamedBufferSubData) }, - { "glCopyPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glCopyPathNV) }, - { "glCopyTexImage1DEXT", "GL_EXT_copy_texture\0GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glCopyTexImage1DEXT) }, - { "glCopyTexImage2DEXT", "GL_EXT_copy_texture\0GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glCopyTexImage2DEXT) }, - { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture\0GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glCopyTexSubImage1DEXT) }, - { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture\0GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glCopyTexSubImage2DEXT) }, - { "glCopyTexSubImage3D", "GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glCopyTexSubImage3D) }, - { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture\0GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glCopyTexSubImage3DEXT) }, - { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyTextureImage1DEXT) }, - { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyTextureImage2DEXT) }, - { "glCopyTextureSubImage1D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage1D) }, - { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage1DEXT) }, - { "glCopyTextureSubImage2D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage2D) }, - { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage2DEXT) }, - { "glCopyTextureSubImage3D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage3D) }, - { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glCopyTextureSubImage3DEXT) }, - { "glCoverFillPathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glCoverFillPathInstancedNV) }, - { "glCoverFillPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glCoverFillPathNV) }, - { "glCoverStrokePathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glCoverStrokePathInstancedNV) }, - { "glCoverStrokePathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glCoverStrokePathNV) }, - { "glCoverageModulationNV", "GL_NV_framebuffer_mixed_samples\0", offsetof(struct opengl_funcs, p_glCoverageModulationNV) }, - { "glCoverageModulationTableNV", "GL_NV_framebuffer_mixed_samples\0", offsetof(struct opengl_funcs, p_glCoverageModulationTableNV) }, - { "glCreateBuffers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateBuffers) }, - { "glCreateCommandListsNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glCreateCommandListsNV) }, - { "glCreateFramebuffers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateFramebuffers) }, - { "glCreateMemoryObjectsEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glCreateMemoryObjectsEXT) }, - { "glCreatePerfQueryINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glCreatePerfQueryINTEL) }, - { "glCreateProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glCreateProgram) }, - { "glCreateProgramObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glCreateProgramObjectARB) }, - { "glCreateProgramPipelines", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateProgramPipelines) }, - { "glCreateProgressFenceNVX", "GL_NVX_progress_fence\0", offsetof(struct opengl_funcs, p_glCreateProgressFenceNVX) }, - { "glCreateQueries", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateQueries) }, - { "glCreateRenderbuffers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateRenderbuffers) }, - { "glCreateSamplers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateSamplers) }, - { "glCreateSemaphoresNV", "GL_NV_timeline_semaphore\0", offsetof(struct opengl_funcs, p_glCreateSemaphoresNV) }, - { "glCreateShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glCreateShader) }, - { "glCreateShaderObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glCreateShaderObjectARB) }, - { "glCreateShaderProgramEXT", "GL_EXT_separate_shader_objects\0", offsetof(struct opengl_funcs, p_glCreateShaderProgramEXT) }, - { "glCreateShaderProgramv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glCreateShaderProgramv) }, - { "glCreateStatesNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glCreateStatesNV) }, - { "glCreateSyncFromCLeventARB", "GL_ARB_cl_event\0", offsetof(struct opengl_funcs, p_glCreateSyncFromCLeventARB) }, - { "glCreateTextures", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateTextures) }, - { "glCreateTransformFeedbacks", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateTransformFeedbacks) }, - { "glCreateVertexArrays", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glCreateVertexArrays) }, - { "glCullParameterdvEXT", "GL_EXT_cull_vertex\0", offsetof(struct opengl_funcs, p_glCullParameterdvEXT) }, - { "glCullParameterfvEXT", "GL_EXT_cull_vertex\0", offsetof(struct opengl_funcs, p_glCullParameterfvEXT) }, - { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette\0", offsetof(struct opengl_funcs, p_glCurrentPaletteMatrixARB) }, - { "glDebugMessageCallback", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glDebugMessageCallback) }, - { "glDebugMessageCallbackAMD", "GL_AMDX_debug_output\0GL_AMD_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageCallbackAMD) }, - { "glDebugMessageCallbackARB", "GL_ARB_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageCallbackARB) }, - { "glDebugMessageControl", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glDebugMessageControl) }, - { "glDebugMessageControlARB", "GL_ARB_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageControlARB) }, - { "glDebugMessageEnableAMD", "GL_AMDX_debug_output\0GL_AMD_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageEnableAMD) }, - { "glDebugMessageInsert", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glDebugMessageInsert) }, - { "glDebugMessageInsertAMD", "GL_AMDX_debug_output\0GL_AMD_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageInsertAMD) }, - { "glDebugMessageInsertARB", "GL_ARB_debug_output\0", offsetof(struct opengl_funcs, p_glDebugMessageInsertARB) }, - { "glDeformSGIX", "GL_SGIX_polynomial_ffd\0", offsetof(struct opengl_funcs, p_glDeformSGIX) }, - { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd\0", offsetof(struct opengl_funcs, p_glDeformationMap3dSGIX) }, - { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd\0", offsetof(struct opengl_funcs, p_glDeformationMap3fSGIX) }, - { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glDeleteAsyncMarkersSGIX) }, - { "glDeleteBufferRegion", "GL_KTX_buffer_region\0", offsetof(struct opengl_funcs, p_glDeleteBufferRegion) }, - { "glDeleteBuffers", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glDeleteBuffers) }, - { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glDeleteBuffersARB) }, - { "glDeleteCommandListsNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDeleteCommandListsNV) }, - { "glDeleteFencesAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glDeleteFencesAPPLE) }, - { "glDeleteFencesNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glDeleteFencesNV) }, - { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glDeleteFragmentShaderATI) }, - { "glDeleteFramebuffers", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glDeleteFramebuffers) }, - { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glDeleteFramebuffersEXT) }, - { "glDeleteMemoryObjectsEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glDeleteMemoryObjectsEXT) }, - { "glDeleteNamedStringARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glDeleteNamedStringARB) }, - { "glDeleteNamesAMD", "GL_AMD_name_gen_delete\0", offsetof(struct opengl_funcs, p_glDeleteNamesAMD) }, - { "glDeleteObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glDeleteObjectARB) }, - { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glDeleteObjectBufferATI) }, - { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glDeleteOcclusionQueriesNV) }, - { "glDeletePathsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glDeletePathsNV) }, - { "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glDeletePerfMonitorsAMD) }, - { "glDeletePerfQueryINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glDeletePerfQueryINTEL) }, - { "glDeleteProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glDeleteProgram) }, - { "glDeleteProgramPipelines", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glDeleteProgramPipelines) }, - { "glDeleteProgramsARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glDeleteProgramsARB) }, - { "glDeleteProgramsNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glDeleteProgramsNV) }, - { "glDeleteQueries", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glDeleteQueries) }, - { "glDeleteQueriesARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glDeleteQueriesARB) }, - { "glDeleteQueryResourceTagNV", "GL_NV_query_resource_tag\0", offsetof(struct opengl_funcs, p_glDeleteQueryResourceTagNV) }, - { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glDeleteRenderbuffers) }, - { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glDeleteRenderbuffersEXT) }, - { "glDeleteSamplers", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glDeleteSamplers) }, - { "glDeleteSemaphoresEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glDeleteSemaphoresEXT) }, - { "glDeleteShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glDeleteShader) }, - { "glDeleteStatesNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDeleteStatesNV) }, - { "glDeleteSync", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glDeleteSync) }, - { "glDeleteTexturesEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glDeleteTexturesEXT) }, - { "glDeleteTransformFeedbacks", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glDeleteTransformFeedbacks) }, - { "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glDeleteTransformFeedbacksNV) }, - { "glDeleteVertexArrays", "GL_ARB_vertex_array_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glDeleteVertexArrays) }, - { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object\0", offsetof(struct opengl_funcs, p_glDeleteVertexArraysAPPLE) }, - { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glDeleteVertexShaderEXT) }, - { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test\0", offsetof(struct opengl_funcs, p_glDepthBoundsEXT) }, - { "glDepthBoundsdNV", "GL_NV_depth_buffer_float\0", offsetof(struct opengl_funcs, p_glDepthBoundsdNV) }, - { "glDepthRangeArraydvNV", "GL_ARB_viewport_array\0", offsetof(struct opengl_funcs, p_glDepthRangeArraydvNV) }, - { "glDepthRangeArrayv", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glDepthRangeArrayv) }, - { "glDepthRangeIndexed", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glDepthRangeIndexed) }, - { "glDepthRangeIndexeddNV", "GL_ARB_viewport_array\0", offsetof(struct opengl_funcs, p_glDepthRangeIndexeddNV) }, - { "glDepthRangedNV", "GL_NV_depth_buffer_float\0", offsetof(struct opengl_funcs, p_glDepthRangedNV) }, - { "glDepthRangef", "GL_ARB_ES2_compatibility\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glDepthRangef) }, - { "glDepthRangefOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glDepthRangefOES) }, - { "glDepthRangex", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glDepthRangex) }, - { "glDepthRangexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glDepthRangexOES) }, - { "glDetachObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glDetachObjectARB) }, - { "glDetachShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glDetachShader) }, - { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture\0", offsetof(struct opengl_funcs, p_glDetailTexFuncSGIS) }, - { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glDisableClientStateIndexedEXT) }, - { "glDisableClientStateiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glDisableClientStateiEXT) }, - { "glDisableIndexedEXT", "GL_EXT_direct_state_access\0GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glDisableIndexedEXT) }, - { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glDisableVariantClientStateEXT) }, - { "glDisableVertexArrayAttrib", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glDisableVertexArrayAttrib) }, - { "glDisableVertexArrayAttribEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glDisableVertexArrayAttribEXT) }, - { "glDisableVertexArrayEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glDisableVertexArrayEXT) }, - { "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glDisableVertexAttribAPPLE) }, - { "glDisableVertexAttribArray", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glDisableVertexAttribArray) }, - { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glDisableVertexAttribArrayARB) }, - { "glDisablei", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glDisablei) }, - { "glDispatchCompute", "GL_ARB_compute_shader\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glDispatchCompute) }, - { "glDispatchComputeGroupSizeARB", "GL_ARB_compute_variable_group_size\0", offsetof(struct opengl_funcs, p_glDispatchComputeGroupSizeARB) }, - { "glDispatchComputeIndirect", "GL_ARB_compute_shader\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glDispatchComputeIndirect) }, - { "glDrawArraysEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glDrawArraysEXT) }, - { "glDrawArraysIndirect", "GL_ARB_draw_indirect\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glDrawArraysIndirect) }, - { "glDrawArraysInstanced", "GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glDrawArraysInstanced) }, - { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced\0", offsetof(struct opengl_funcs, p_glDrawArraysInstancedARB) }, - { "glDrawArraysInstancedBaseInstance", "GL_ARB_base_instance\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glDrawArraysInstancedBaseInstance) }, - { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced\0", offsetof(struct opengl_funcs, p_glDrawArraysInstancedEXT) }, - { "glDrawBufferRegion", "GL_KTX_buffer_region\0", offsetof(struct opengl_funcs, p_glDrawBufferRegion) }, - { "glDrawBuffers", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glDrawBuffers) }, - { "glDrawBuffersARB", "GL_ARB_draw_buffers\0", offsetof(struct opengl_funcs, p_glDrawBuffersARB) }, - { "glDrawBuffersATI", "GL_ATI_draw_buffers\0", offsetof(struct opengl_funcs, p_glDrawBuffersATI) }, - { "glDrawCommandsAddressNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDrawCommandsAddressNV) }, - { "glDrawCommandsNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDrawCommandsNV) }, - { "glDrawCommandsStatesAddressNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDrawCommandsStatesAddressNV) }, - { "glDrawCommandsStatesNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glDrawCommandsStatesNV) }, - { "glDrawElementArrayAPPLE", "GL_APPLE_element_array\0", offsetof(struct opengl_funcs, p_glDrawElementArrayAPPLE) }, - { "glDrawElementArrayATI", "GL_ATI_element_array\0", offsetof(struct opengl_funcs, p_glDrawElementArrayATI) }, - { "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glDrawElementsBaseVertex) }, - { "glDrawElementsIndirect", "GL_ARB_draw_indirect\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glDrawElementsIndirect) }, - { "glDrawElementsInstanced", "GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glDrawElementsInstanced) }, - { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced\0", offsetof(struct opengl_funcs, p_glDrawElementsInstancedARB) }, - { "glDrawElementsInstancedBaseInstance", "GL_ARB_base_instance\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glDrawElementsInstancedBaseInstance) }, - { "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glDrawElementsInstancedBaseVertex) }, - { "glDrawElementsInstancedBaseVertexBaseInstance", "GL_ARB_base_instance\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glDrawElementsInstancedBaseVertexBaseInstance) }, - { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced\0", offsetof(struct opengl_funcs, p_glDrawElementsInstancedEXT) }, - { "glDrawMeshArraysSUN", "GL_SUN_mesh_array\0", offsetof(struct opengl_funcs, p_glDrawMeshArraysSUN) }, - { "glDrawMeshTasksEXT", "GL_EXT_mesh_shader\0", offsetof(struct opengl_funcs, p_glDrawMeshTasksEXT) }, - { "glDrawMeshTasksIndirectEXT", "GL_EXT_mesh_shader\0", offsetof(struct opengl_funcs, p_glDrawMeshTasksIndirectEXT) }, - { "glDrawMeshTasksIndirectNV", "GL_NV_mesh_shader\0", offsetof(struct opengl_funcs, p_glDrawMeshTasksIndirectNV) }, - { "glDrawMeshTasksNV", "GL_NV_mesh_shader\0", offsetof(struct opengl_funcs, p_glDrawMeshTasksNV) }, - { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array\0", offsetof(struct opengl_funcs, p_glDrawRangeElementArrayAPPLE) }, - { "glDrawRangeElementArrayATI", "GL_ATI_element_array\0", offsetof(struct opengl_funcs, p_glDrawRangeElementArrayATI) }, - { "glDrawRangeElements", "GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glDrawRangeElements) }, - { "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glDrawRangeElementsBaseVertex) }, - { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements\0", offsetof(struct opengl_funcs, p_glDrawRangeElementsEXT) }, - { "glDrawTextureNV", "GL_NV_draw_texture\0", offsetof(struct opengl_funcs, p_glDrawTextureNV) }, - { "glDrawTransformFeedback", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glDrawTransformFeedback) }, - { "glDrawTransformFeedbackInstanced", "GL_ARB_transform_feedback_instanced\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackInstanced) }, - { "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackNV) }, - { "glDrawTransformFeedbackStream", "GL_ARB_transform_feedback3\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackStream) }, - { "glDrawTransformFeedbackStreamInstanced", "GL_ARB_transform_feedback_instanced\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glDrawTransformFeedbackStreamInstanced) }, - { "glDrawVkImageNV", "GL_NV_draw_vulkan_image\0", offsetof(struct opengl_funcs, p_glDrawVkImageNV) }, - { "glEGLImageTargetTexStorageEXT", "GL_EXT_EGL_image_storage\0", offsetof(struct opengl_funcs, p_glEGLImageTargetTexStorageEXT) }, - { "glEGLImageTargetTextureStorageEXT", "GL_EXT_EGL_image_storage\0", offsetof(struct opengl_funcs, p_glEGLImageTargetTextureStorageEXT) }, - { "glEdgeFlagFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glEdgeFlagFormatNV) }, - { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glEdgeFlagPointerEXT) }, - { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glEdgeFlagPointerListIBM) }, - { "glElementPointerAPPLE", "GL_APPLE_element_array\0", offsetof(struct opengl_funcs, p_glElementPointerAPPLE) }, - { "glElementPointerATI", "GL_ATI_element_array\0", offsetof(struct opengl_funcs, p_glElementPointerATI) }, - { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glEnableClientStateIndexedEXT) }, - { "glEnableClientStateiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glEnableClientStateiEXT) }, - { "glEnableIndexedEXT", "GL_EXT_direct_state_access\0GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glEnableIndexedEXT) }, - { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glEnableVariantClientStateEXT) }, - { "glEnableVertexArrayAttrib", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glEnableVertexArrayAttrib) }, - { "glEnableVertexArrayAttribEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glEnableVertexArrayAttribEXT) }, - { "glEnableVertexArrayEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glEnableVertexArrayEXT) }, - { "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glEnableVertexAttribAPPLE) }, - { "glEnableVertexAttribArray", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glEnableVertexAttribArray) }, - { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glEnableVertexAttribArrayARB) }, - { "glEnablei", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glEnablei) }, - { "glEndConditionalRender", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glEndConditionalRender) }, - { "glEndConditionalRenderNV", "GL_NV_conditional_render\0", offsetof(struct opengl_funcs, p_glEndConditionalRenderNV) }, - { "glEndConditionalRenderNVX", "GL_NVX_conditional_render\0", offsetof(struct opengl_funcs, p_glEndConditionalRenderNVX) }, - { "glEndFragmentShaderATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glEndFragmentShaderATI) }, - { "glEndOcclusionQueryNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glEndOcclusionQueryNV) }, - { "glEndPerfMonitorAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glEndPerfMonitorAMD) }, - { "glEndPerfQueryINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glEndPerfQueryINTEL) }, - { "glEndQuery", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glEndQuery) }, - { "glEndQueryARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glEndQueryARB) }, - { "glEndQueryIndexed", "GL_ARB_transform_feedback3\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glEndQueryIndexed) }, - { "glEndTransformFeedback", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glEndTransformFeedback) }, - { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glEndTransformFeedbackEXT) }, - { "glEndTransformFeedbackNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glEndTransformFeedbackNV) }, - { "glEndVertexShaderEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glEndVertexShaderEXT) }, - { "glEndVideoCaptureNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glEndVideoCaptureNV) }, - { "glEvalCoord1xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glEvalCoord1xOES) }, - { "glEvalCoord1xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glEvalCoord1xvOES) }, - { "glEvalCoord2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glEvalCoord2xOES) }, - { "glEvalCoord2xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glEvalCoord2xvOES) }, - { "glEvalMapsNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glEvalMapsNV) }, - { "glEvaluateDepthValuesARB", "GL_ARB_sample_locations\0", offsetof(struct opengl_funcs, p_glEvaluateDepthValuesARB) }, - { "glExecuteProgramNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glExecuteProgramNV) }, - { "glExtractComponentEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glExtractComponentEXT) }, - { "glFeedbackBufferxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glFeedbackBufferxOES) }, - { "glFenceSync", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glFenceSync) }, - { "glFinalCombinerInputNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glFinalCombinerInputNV) }, - { "glFinishAsyncSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glFinishAsyncSGIX) }, - { "glFinishFenceAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glFinishFenceAPPLE) }, - { "glFinishFenceNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glFinishFenceNV) }, - { "glFinishObjectAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glFinishObjectAPPLE) }, - { "glFinishTextureSUNX", "GL_SUNX_constant_data\0", offsetof(struct opengl_funcs, p_glFinishTextureSUNX) }, - { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFlushMappedBufferRange) }, - { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range\0", offsetof(struct opengl_funcs, p_glFlushMappedBufferRangeAPPLE) }, - { "glFlushMappedNamedBufferRange", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glFlushMappedNamedBufferRange) }, - { "glFlushMappedNamedBufferRangeEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glFlushMappedNamedBufferRangeEXT) }, - { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range\0", offsetof(struct opengl_funcs, p_glFlushPixelDataRangeNV) }, - { "glFlushRasterSGIX", "GL_SGIX_flush_raster\0", offsetof(struct opengl_funcs, p_glFlushRasterSGIX) }, - { "glFlushStaticDataIBM", "GL_IBM_static_data\0", offsetof(struct opengl_funcs, p_glFlushStaticDataIBM) }, - { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range\0", offsetof(struct opengl_funcs, p_glFlushVertexArrayRangeAPPLE) }, - { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range\0", offsetof(struct opengl_funcs, p_glFlushVertexArrayRangeNV) }, - { "glFogCoordFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glFogCoordFormatNV) }, - { "glFogCoordPointer", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glFogCoordPointer) }, - { "glFogCoordPointerEXT", "GL_EXT_fog_coord\0", offsetof(struct opengl_funcs, p_glFogCoordPointerEXT) }, - { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glFogCoordPointerListIBM) }, - { "glFogCoordd", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glFogCoordd) }, - { "glFogCoorddEXT", "GL_EXT_fog_coord\0", offsetof(struct opengl_funcs, p_glFogCoorddEXT) }, - { "glFogCoorddv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glFogCoorddv) }, - { "glFogCoorddvEXT", "GL_EXT_fog_coord\0", offsetof(struct opengl_funcs, p_glFogCoorddvEXT) }, - { "glFogCoordf", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glFogCoordf) }, - { "glFogCoordfEXT", "GL_EXT_fog_coord\0", offsetof(struct opengl_funcs, p_glFogCoordfEXT) }, - { "glFogCoordfv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glFogCoordfv) }, - { "glFogCoordfvEXT", "GL_EXT_fog_coord\0", offsetof(struct opengl_funcs, p_glFogCoordfvEXT) }, - { "glFogCoordhNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glFogCoordhNV) }, - { "glFogCoordhvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glFogCoordhvNV) }, - { "glFogFuncSGIS", "GL_SGIS_fog_function\0", offsetof(struct opengl_funcs, p_glFogFuncSGIS) }, - { "glFogx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glFogx) }, - { "glFogxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glFogxOES) }, - { "glFogxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glFogxv) }, - { "glFogxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glFogxvOES) }, - { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentColorMaterialSGIX) }, - { "glFragmentCoverageColorNV", "GL_NV_fragment_coverage_to_color\0", offsetof(struct opengl_funcs, p_glFragmentCoverageColorNV) }, - { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightModelfSGIX) }, - { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightModelfvSGIX) }, - { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightModeliSGIX) }, - { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightModelivSGIX) }, - { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightfSGIX) }, - { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightfvSGIX) }, - { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightiSGIX) }, - { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentLightivSGIX) }, - { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentMaterialfSGIX) }, - { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentMaterialfvSGIX) }, - { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentMaterialiSGIX) }, - { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glFragmentMaterialivSGIX) }, - { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator\0", offsetof(struct opengl_funcs, p_glFrameTerminatorGREMEDY) }, - { "glFrameZoomSGIX", "GL_SGIX_framezoom\0", offsetof(struct opengl_funcs, p_glFrameZoomSGIX) }, - { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glFramebufferDrawBufferEXT) }, - { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glFramebufferDrawBuffersEXT) }, - { "glFramebufferFetchBarrierEXT", "GL_EXT_shader_framebuffer_fetch_non_coherent\0", offsetof(struct opengl_funcs, p_glFramebufferFetchBarrierEXT) }, - { "glFramebufferParameteri", "GL_ARB_framebuffer_no_attachments\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glFramebufferParameteri) }, - { "glFramebufferParameteriMESA", "GL_MESA_framebuffer_flip_y\0", offsetof(struct opengl_funcs, p_glFramebufferParameteriMESA) }, - { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glFramebufferReadBufferEXT) }, - { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFramebufferRenderbuffer) }, - { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glFramebufferRenderbufferEXT) }, - { "glFramebufferSampleLocationsfvARB", "GL_ARB_sample_locations\0", offsetof(struct opengl_funcs, p_glFramebufferSampleLocationsfvARB) }, - { "glFramebufferSampleLocationsfvNV", "GL_NV_sample_locations\0", offsetof(struct opengl_funcs, p_glFramebufferSampleLocationsfvNV) }, - { "glFramebufferSamplePositionsfvAMD", "GL_AMD_framebuffer_sample_positions\0", offsetof(struct opengl_funcs, p_glFramebufferSamplePositionsfvAMD) }, - { "glFramebufferShadingRateEXT", "GL_EXT_fragment_shading_rate\0GL_EXT_fragment_shading_rate_attachment\0GL_EXT_fragment_shading_rate_primitive\0", offsetof(struct opengl_funcs, p_glFramebufferShadingRateEXT) }, - { "glFramebufferTexture", "GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glFramebufferTexture) }, - { "glFramebufferTexture1D", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFramebufferTexture1D) }, - { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glFramebufferTexture1DEXT) }, - { "glFramebufferTexture2D", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFramebufferTexture2D) }, - { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glFramebufferTexture2DEXT) }, - { "glFramebufferTexture3D", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFramebufferTexture3D) }, - { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glFramebufferTexture3DEXT) }, - { "glFramebufferTextureARB", "GL_ARB_geometry_shader4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureARB) }, - { "glFramebufferTextureEXT", "GL_NV_geometry_program4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureEXT) }, - { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureFaceARB) }, - { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureFaceEXT) }, - { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glFramebufferTextureLayer) }, - { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureLayerARB) }, - { "glFramebufferTextureLayerEXT", "GL_EXT_texture_array\0GL_NV_geometry_program4\0", offsetof(struct opengl_funcs, p_glFramebufferTextureLayerEXT) }, - { "glFramebufferTextureMultiviewOVR", "GL_OVR_multiview\0", offsetof(struct opengl_funcs, p_glFramebufferTextureMultiviewOVR) }, - { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glFreeObjectBufferATI) }, - { "glFrustumf", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glFrustumf) }, - { "glFrustumfOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glFrustumfOES) }, - { "glFrustumx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glFrustumx) }, - { "glFrustumxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glFrustumxOES) }, - { "glGenAsyncMarkersSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glGenAsyncMarkersSGIX) }, - { "glGenBuffers", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGenBuffers) }, - { "glGenBuffersARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glGenBuffersARB) }, - { "glGenFencesAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glGenFencesAPPLE) }, - { "glGenFencesNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glGenFencesNV) }, - { "glGenFragmentShadersATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glGenFragmentShadersATI) }, - { "glGenFramebuffers", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGenFramebuffers) }, - { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glGenFramebuffersEXT) }, - { "glGenNamesAMD", "GL_AMD_name_gen_delete\0", offsetof(struct opengl_funcs, p_glGenNamesAMD) }, - { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glGenOcclusionQueriesNV) }, - { "glGenPathsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGenPathsNV) }, - { "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGenPerfMonitorsAMD) }, - { "glGenProgramPipelines", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGenProgramPipelines) }, - { "glGenProgramsARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGenProgramsARB) }, - { "glGenProgramsNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGenProgramsNV) }, - { "glGenQueries", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGenQueries) }, - { "glGenQueriesARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glGenQueriesARB) }, - { "glGenQueryResourceTagNV", "GL_NV_query_resource_tag\0", offsetof(struct opengl_funcs, p_glGenQueryResourceTagNV) }, - { "glGenRenderbuffers", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGenRenderbuffers) }, - { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glGenRenderbuffersEXT) }, - { "glGenSamplers", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGenSamplers) }, - { "glGenSemaphoresEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glGenSemaphoresEXT) }, - { "glGenSymbolsEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGenSymbolsEXT) }, - { "glGenTexturesEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glGenTexturesEXT) }, - { "glGenTransformFeedbacks", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGenTransformFeedbacks) }, - { "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glGenTransformFeedbacksNV) }, - { "glGenVertexArrays", "GL_ARB_vertex_array_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGenVertexArrays) }, - { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGenVertexArraysAPPLE) }, - { "glGenVertexShadersEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGenVertexShadersEXT) }, - { "glGenerateMipmap", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGenerateMipmap) }, - { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glGenerateMipmapEXT) }, - { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGenerateMultiTexMipmapEXT) }, - { "glGenerateTextureMipmap", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGenerateTextureMipmap) }, - { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGenerateTextureMipmapEXT) }, - { "glGetActiveAtomicCounterBufferiv", "GL_ARB_shader_atomic_counters\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glGetActiveAtomicCounterBufferiv) }, - { "glGetActiveAttrib", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetActiveAttrib) }, - { "glGetActiveAttribARB", "GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetActiveAttribARB) }, - { "glGetActiveSubroutineName", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetActiveSubroutineName) }, - { "glGetActiveSubroutineUniformName", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetActiveSubroutineUniformName) }, - { "glGetActiveSubroutineUniformiv", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetActiveSubroutineUniformiv) }, - { "glGetActiveUniform", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetActiveUniform) }, - { "glGetActiveUniformARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetActiveUniformARB) }, - { "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetActiveUniformBlockName) }, - { "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetActiveUniformBlockiv) }, - { "glGetActiveUniformName", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetActiveUniformName) }, - { "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetActiveUniformsiv) }, - { "glGetActiveVaryingNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glGetActiveVaryingNV) }, - { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetArrayObjectfvATI) }, - { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetArrayObjectivATI) }, - { "glGetAttachedObjectsARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetAttachedObjectsARB) }, - { "glGetAttachedShaders", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetAttachedShaders) }, - { "glGetAttribLocation", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetAttribLocation) }, - { "glGetAttribLocationARB", "GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetAttribLocationARB) }, - { "glGetBooleanIndexedvEXT", "GL_EXT_direct_state_access\0GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glGetBooleanIndexedvEXT) }, - { "glGetBooleani_v", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetBooleani_v) }, - { "glGetBufferParameteri64v", "GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glGetBufferParameteri64v) }, - { "glGetBufferParameteriv", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetBufferParameteriv) }, - { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glGetBufferParameterivARB) }, - { "glGetBufferParameterui64vNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glGetBufferParameterui64vNV) }, - { "glGetBufferPointerv", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetBufferPointerv) }, - { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glGetBufferPointervARB) }, - { "glGetBufferSubData", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetBufferSubData) }, - { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glGetBufferSubDataARB) }, - { "glGetClipPlanef", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glGetClipPlanef) }, - { "glGetClipPlanefOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glGetClipPlanefOES) }, - { "glGetClipPlanex", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glGetClipPlanex) }, - { "glGetClipPlanexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetClipPlanexOES) }, - { "glGetColorTable", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetColorTable) }, - { "glGetColorTableEXT", "GL_EXT_paletted_texture\0", offsetof(struct opengl_funcs, p_glGetColorTableEXT) }, - { "glGetColorTableParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetColorTableParameterfv) }, - { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture\0", offsetof(struct opengl_funcs, p_glGetColorTableParameterfvEXT) }, - { "glGetColorTableParameterfvSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glGetColorTableParameterfvSGI) }, - { "glGetColorTableParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetColorTableParameteriv) }, - { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture\0", offsetof(struct opengl_funcs, p_glGetColorTableParameterivEXT) }, - { "glGetColorTableParameterivSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glGetColorTableParameterivSGI) }, - { "glGetColorTableSGI", "GL_SGI_color_table\0", offsetof(struct opengl_funcs, p_glGetColorTableSGI) }, - { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetCombinerInputParameterfvNV) }, - { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetCombinerInputParameterivNV) }, - { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetCombinerOutputParameterfvNV) }, - { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetCombinerOutputParameterivNV) }, - { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2\0", offsetof(struct opengl_funcs, p_glGetCombinerStageParameterfvNV) }, - { "glGetCommandHeaderNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glGetCommandHeaderNV) }, - { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetCompressedMultiTexImageEXT) }, - { "glGetCompressedTexImage", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glGetCompressedTexImage) }, - { "glGetCompressedTexImageARB", "GL_ARB_texture_compression\0GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glGetCompressedTexImageARB) }, - { "glGetCompressedTextureImage", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetCompressedTextureImage) }, - { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetCompressedTextureImageEXT) }, - { "glGetCompressedTextureSubImage", "GL_ARB_get_texture_sub_image\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetCompressedTextureSubImage) }, - { "glGetConvolutionFilter", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetConvolutionFilter) }, - { "glGetConvolutionFilterEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glGetConvolutionFilterEXT) }, - { "glGetConvolutionParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetConvolutionParameterfv) }, - { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glGetConvolutionParameterfvEXT) }, - { "glGetConvolutionParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetConvolutionParameteriv) }, - { "glGetConvolutionParameterivEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glGetConvolutionParameterivEXT) }, - { "glGetConvolutionParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetConvolutionParameterxvOES) }, - { "glGetCoverageModulationTableNV", "GL_NV_framebuffer_mixed_samples\0", offsetof(struct opengl_funcs, p_glGetCoverageModulationTableNV) }, - { "glGetDebugMessageLog", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetDebugMessageLog) }, - { "glGetDebugMessageLogAMD", "GL_AMDX_debug_output\0GL_AMD_debug_output\0", offsetof(struct opengl_funcs, p_glGetDebugMessageLogAMD) }, - { "glGetDebugMessageLogARB", "GL_ARB_debug_output\0", offsetof(struct opengl_funcs, p_glGetDebugMessageLogARB) }, - { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture\0", offsetof(struct opengl_funcs, p_glGetDetailTexFuncSGIS) }, - { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetDoubleIndexedvEXT) }, - { "glGetDoublei_v", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetDoublei_v) }, - { "glGetDoublei_vEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetDoublei_vEXT) }, - { "glGetFenceivNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glGetFenceivNV) }, - { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetFinalCombinerInputParameterfvNV) }, - { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners\0", offsetof(struct opengl_funcs, p_glGetFinalCombinerInputParameterivNV) }, - { "glGetFirstPerfQueryIdINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetFirstPerfQueryIdINTEL) }, - { "glGetFixedv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glGetFixedv) }, - { "glGetFixedvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetFixedvOES) }, - { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetFloatIndexedvEXT) }, - { "glGetFloati_v", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetFloati_v) }, - { "glGetFloati_vEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetFloati_vEXT) }, - { "glGetFogFuncSGIS", "GL_SGIS_fog_function\0", offsetof(struct opengl_funcs, p_glGetFogFuncSGIS) }, - { "glGetFragDataIndex", "GL_ARB_blend_func_extended\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetFragDataIndex) }, - { "glGetFragDataLocation", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetFragDataLocation) }, - { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glGetFragDataLocationEXT) }, - { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glGetFragmentLightfvSGIX) }, - { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glGetFragmentLightivSGIX) }, - { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glGetFragmentMaterialfvSGIX) }, - { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glGetFragmentMaterialivSGIX) }, - { "glGetFragmentShadingRatesEXT", "GL_EXT_fragment_shading_rate\0GL_EXT_fragment_shading_rate_attachment\0GL_EXT_fragment_shading_rate_primitive\0", offsetof(struct opengl_funcs, p_glGetFragmentShadingRatesEXT) }, - { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetFramebufferAttachmentParameteriv) }, - { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glGetFramebufferAttachmentParameterivEXT) }, - { "glGetFramebufferParameterfvAMD", "GL_AMD_framebuffer_sample_positions\0", offsetof(struct opengl_funcs, p_glGetFramebufferParameterfvAMD) }, - { "glGetFramebufferParameteriv", "GL_ARB_framebuffer_no_attachments\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetFramebufferParameteriv) }, - { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetFramebufferParameterivEXT) }, - { "glGetFramebufferParameterivMESA", "GL_MESA_framebuffer_flip_y\0", offsetof(struct opengl_funcs, p_glGetFramebufferParameterivMESA) }, - { "glGetGraphicsResetStatus", "GL_KHR_robustness\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetGraphicsResetStatus) }, - { "glGetGraphicsResetStatusARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetGraphicsResetStatusARB) }, - { "glGetHandleARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetHandleARB) }, - { "glGetHistogram", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetHistogram) }, - { "glGetHistogramEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetHistogramEXT) }, - { "glGetHistogramParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetHistogramParameterfv) }, - { "glGetHistogramParameterfvEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetHistogramParameterfvEXT) }, - { "glGetHistogramParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetHistogramParameteriv) }, - { "glGetHistogramParameterivEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetHistogramParameterivEXT) }, - { "glGetHistogramParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetHistogramParameterxvOES) }, - { "glGetImageHandleARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetImageHandleARB) }, - { "glGetImageHandleNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetImageHandleNV) }, - { "glGetImageTransformParameterfvHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glGetImageTransformParameterfvHP) }, - { "glGetImageTransformParameterivHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glGetImageTransformParameterivHP) }, - { "glGetInfoLogARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetInfoLogARB) }, - { "glGetInstrumentsSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glGetInstrumentsSGIX) }, - { "glGetInteger64i_v", "GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glGetInteger64i_v) }, - { "glGetInteger64v", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glGetInteger64v) }, - { "glGetIntegerIndexedvEXT", "GL_EXT_direct_state_access\0GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glGetIntegerIndexedvEXT) }, - { "glGetIntegeri_v", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetIntegeri_v) }, - { "glGetIntegerui64i_vNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glGetIntegerui64i_vNV) }, - { "glGetIntegerui64vNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glGetIntegerui64vNV) }, - { "glGetInternalformatSampleivNV", "GL_NV_internalformat_sample_query\0", offsetof(struct opengl_funcs, p_glGetInternalformatSampleivNV) }, - { "glGetInternalformati64v", "GL_ARB_internalformat_query2\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetInternalformati64v) }, - { "glGetInternalformativ", "GL_ARB_internalformat_query\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glGetInternalformativ) }, - { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetInvariantBooleanvEXT) }, - { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetInvariantFloatvEXT) }, - { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetInvariantIntegervEXT) }, - { "glGetLightxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetLightxOES) }, - { "glGetLightxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glGetLightxv) }, - { "glGetListParameterfvSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glGetListParameterfvSGIX) }, - { "glGetListParameterivSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glGetListParameterivSGIX) }, - { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetLocalConstantBooleanvEXT) }, - { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetLocalConstantFloatvEXT) }, - { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetLocalConstantIntegervEXT) }, - { "glGetMapAttribParameterfvNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glGetMapAttribParameterfvNV) }, - { "glGetMapAttribParameterivNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glGetMapAttribParameterivNV) }, - { "glGetMapControlPointsNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glGetMapControlPointsNV) }, - { "glGetMapParameterfvNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glGetMapParameterfvNV) }, - { "glGetMapParameterivNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glGetMapParameterivNV) }, - { "glGetMapxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetMapxvOES) }, - { "glGetMaterialxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetMaterialxOES) }, - { "glGetMaterialxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glGetMaterialxv) }, - { "glGetMemoryObjectDetachedResourcesuivNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glGetMemoryObjectDetachedResourcesuivNV) }, - { "glGetMemoryObjectParameterivEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glGetMemoryObjectParameterivEXT) }, - { "glGetMinmax", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetMinmax) }, - { "glGetMinmaxEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetMinmaxEXT) }, - { "glGetMinmaxParameterfv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetMinmaxParameterfv) }, - { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetMinmaxParameterfvEXT) }, - { "glGetMinmaxParameteriv", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetMinmaxParameteriv) }, - { "glGetMinmaxParameterivEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glGetMinmaxParameterivEXT) }, - { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexEnvfvEXT) }, - { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexEnvivEXT) }, - { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexGendvEXT) }, - { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexGenfvEXT) }, - { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexGenivEXT) }, - { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexImageEXT) }, - { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexLevelParameterfvEXT) }, - { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexLevelParameterivEXT) }, - { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexParameterIivEXT) }, - { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexParameterIuivEXT) }, - { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexParameterfvEXT) }, - { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetMultiTexParameterivEXT) }, - { "glGetMultisamplefv", "GL_ARB_texture_multisample\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glGetMultisamplefv) }, - { "glGetMultisamplefvNV", "GL_NV_explicit_multisample\0", offsetof(struct opengl_funcs, p_glGetMultisamplefvNV) }, - { "glGetNamedBufferParameteri64v", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedBufferParameteri64v) }, - { "glGetNamedBufferParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedBufferParameteriv) }, - { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedBufferParameterivEXT) }, - { "glGetNamedBufferParameterui64vNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glGetNamedBufferParameterui64vNV) }, - { "glGetNamedBufferPointerv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedBufferPointerv) }, - { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedBufferPointervEXT) }, - { "glGetNamedBufferSubData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedBufferSubData) }, - { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedBufferSubDataEXT) }, - { "glGetNamedFramebufferAttachmentParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedFramebufferAttachmentParameteriv) }, - { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedFramebufferAttachmentParameterivEXT) }, - { "glGetNamedFramebufferParameterfvAMD", "GL_AMD_framebuffer_sample_positions\0", offsetof(struct opengl_funcs, p_glGetNamedFramebufferParameterfvAMD) }, - { "glGetNamedFramebufferParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedFramebufferParameteriv) }, - { "glGetNamedFramebufferParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedFramebufferParameterivEXT) }, - { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterIivEXT) }, - { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterIuivEXT) }, - { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterdvEXT) }, - { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramLocalParameterfvEXT) }, - { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramStringEXT) }, - { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedProgramivEXT) }, - { "glGetNamedRenderbufferParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetNamedRenderbufferParameteriv) }, - { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetNamedRenderbufferParameterivEXT) }, - { "glGetNamedStringARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glGetNamedStringARB) }, - { "glGetNamedStringivARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glGetNamedStringivARB) }, - { "glGetNextPerfQueryIdINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetNextPerfQueryIdINTEL) }, - { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetObjectBufferfvATI) }, - { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetObjectBufferivATI) }, - { "glGetObjectLabel", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetObjectLabel) }, - { "glGetObjectLabelEXT", "GL_EXT_debug_label\0", offsetof(struct opengl_funcs, p_glGetObjectLabelEXT) }, - { "glGetObjectParameterfvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetObjectParameterfvARB) }, - { "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable\0", offsetof(struct opengl_funcs, p_glGetObjectParameterivAPPLE) }, - { "glGetObjectParameterivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetObjectParameterivARB) }, - { "glGetObjectPtrLabel", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetObjectPtrLabel) }, - { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glGetOcclusionQueryivNV) }, - { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glGetOcclusionQueryuivNV) }, - { "glGetPathColorGenfvNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathColorGenfvNV) }, - { "glGetPathColorGenivNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathColorGenivNV) }, - { "glGetPathCommandsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathCommandsNV) }, - { "glGetPathCoordsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathCoordsNV) }, - { "glGetPathDashArrayNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathDashArrayNV) }, - { "glGetPathLengthNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathLengthNV) }, - { "glGetPathMetricRangeNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathMetricRangeNV) }, - { "glGetPathMetricsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathMetricsNV) }, - { "glGetPathParameterfvNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathParameterfvNV) }, - { "glGetPathParameterivNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathParameterivNV) }, - { "glGetPathSpacingNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathSpacingNV) }, - { "glGetPathTexGenfvNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathTexGenfvNV) }, - { "glGetPathTexGenivNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetPathTexGenivNV) }, - { "glGetPerfCounterInfoINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetPerfCounterInfoINTEL) }, - { "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorCounterDataAMD) }, - { "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorCounterInfoAMD) }, - { "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorCounterStringAMD) }, - { "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorCountersAMD) }, - { "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorGroupStringAMD) }, - { "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glGetPerfMonitorGroupsAMD) }, - { "glGetPerfQueryDataINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetPerfQueryDataINTEL) }, - { "glGetPerfQueryIdByNameINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetPerfQueryIdByNameINTEL) }, - { "glGetPerfQueryInfoINTEL", "GL_INTEL_performance_query\0", offsetof(struct opengl_funcs, p_glGetPerfQueryInfoINTEL) }, - { "glGetPixelMapxv", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetPixelMapxv) }, - { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glGetPixelTexGenParameterfvSGIS) }, - { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glGetPixelTexGenParameterivSGIS) }, - { "glGetPixelTransformParameterfvEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glGetPixelTransformParameterfvEXT) }, - { "glGetPixelTransformParameterivEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glGetPixelTransformParameterivEXT) }, - { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetPointerIndexedvEXT) }, - { "glGetPointeri_vEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetPointeri_vEXT) }, - { "glGetPointervEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glGetPointervEXT) }, - { "glGetProgramBinary", "GL_ARB_get_program_binary\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetProgramBinary) }, - { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterIivNV) }, - { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterIuivNV) }, - { "glGetProgramEnvParameterdvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterdvARB) }, - { "glGetProgramEnvParameterfvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramEnvParameterfvARB) }, - { "glGetProgramInfoLog", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetProgramInfoLog) }, - { "glGetProgramInterfaceiv", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramInterfaceiv) }, - { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterIivNV) }, - { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterIuivNV) }, - { "glGetProgramLocalParameterdvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterdvARB) }, - { "glGetProgramLocalParameterfvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramLocalParameterfvARB) }, - { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glGetProgramNamedParameterdvNV) }, - { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glGetProgramNamedParameterfvNV) }, - { "glGetProgramParameterdvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramParameterdvNV) }, - { "glGetProgramParameterfvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramParameterfvNV) }, - { "glGetProgramPipelineInfoLog", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetProgramPipelineInfoLog) }, - { "glGetProgramPipelineiv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetProgramPipelineiv) }, - { "glGetProgramResourceIndex", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramResourceIndex) }, - { "glGetProgramResourceLocation", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramResourceLocation) }, - { "glGetProgramResourceLocationIndex", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramResourceLocationIndex) }, - { "glGetProgramResourceName", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramResourceName) }, - { "glGetProgramResourcefvNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glGetProgramResourcefvNV) }, - { "glGetProgramResourceiv", "GL_ARB_program_interface_query\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glGetProgramResourceiv) }, - { "glGetProgramStageiv", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetProgramStageiv) }, - { "glGetProgramStringARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramStringARB) }, - { "glGetProgramStringNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramStringNV) }, - { "glGetProgramSubroutineParameteruivNV", "GL_NV_gpu_program5\0GL_NV_gpu_program_fp64\0", offsetof(struct opengl_funcs, p_glGetProgramSubroutineParameteruivNV) }, - { "glGetProgramiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetProgramiv) }, - { "glGetProgramivARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramivARB) }, - { "glGetProgramivNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetProgramivNV) }, - { "glGetQueryBufferObjecti64v", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetQueryBufferObjecti64v) }, - { "glGetQueryBufferObjectiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetQueryBufferObjectiv) }, - { "glGetQueryBufferObjectui64v", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetQueryBufferObjectui64v) }, - { "glGetQueryBufferObjectuiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetQueryBufferObjectuiv) }, - { "glGetQueryIndexediv", "GL_ARB_transform_feedback3\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetQueryIndexediv) }, - { "glGetQueryObjecti64v", "GL_ARB_timer_query\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetQueryObjecti64v) }, - { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query\0", offsetof(struct opengl_funcs, p_glGetQueryObjecti64vEXT) }, - { "glGetQueryObjectiv", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetQueryObjectiv) }, - { "glGetQueryObjectivARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glGetQueryObjectivARB) }, - { "glGetQueryObjectui64v", "GL_ARB_timer_query\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetQueryObjectui64v) }, - { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query\0", offsetof(struct opengl_funcs, p_glGetQueryObjectui64vEXT) }, - { "glGetQueryObjectuiv", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetQueryObjectuiv) }, - { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glGetQueryObjectuivARB) }, - { "glGetQueryiv", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glGetQueryiv) }, - { "glGetQueryivARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glGetQueryivARB) }, - { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetRenderbufferParameteriv) }, - { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glGetRenderbufferParameterivEXT) }, - { "glGetSamplerParameterIiv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetSamplerParameterIiv) }, - { "glGetSamplerParameterIuiv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetSamplerParameterIuiv) }, - { "glGetSamplerParameterfv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetSamplerParameterfv) }, - { "glGetSamplerParameteriv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glGetSamplerParameteriv) }, - { "glGetSemaphoreParameterivNV", "GL_NV_timeline_semaphore\0", offsetof(struct opengl_funcs, p_glGetSemaphoreParameterivNV) }, - { "glGetSemaphoreParameterui64vEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glGetSemaphoreParameterui64vEXT) }, - { "glGetSeparableFilter", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glGetSeparableFilter) }, - { "glGetSeparableFilterEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glGetSeparableFilterEXT) }, - { "glGetShaderInfoLog", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetShaderInfoLog) }, - { "glGetShaderPrecisionFormat", "GL_ARB_ES2_compatibility\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetShaderPrecisionFormat) }, - { "glGetShaderSource", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetShaderSource) }, - { "glGetShaderSourceARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetShaderSourceARB) }, - { "glGetShaderiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetShaderiv) }, - { "glGetShadingRateImagePaletteNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glGetShadingRateImagePaletteNV) }, - { "glGetShadingRateSampleLocationivNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glGetShadingRateSampleLocationivNV) }, - { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture\0", offsetof(struct opengl_funcs, p_glGetSharpenTexFuncSGIS) }, - { "glGetStageIndexNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glGetStageIndexNV) }, - { "glGetStringi", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetStringi) }, - { "glGetSubroutineIndex", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetSubroutineIndex) }, - { "glGetSubroutineUniformLocation", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetSubroutineUniformLocation) }, - { "glGetSynciv", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glGetSynciv) }, - { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap\0", offsetof(struct opengl_funcs, p_glGetTexBumpParameterfvATI) }, - { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap\0", offsetof(struct opengl_funcs, p_glGetTexBumpParameterivATI) }, - { "glGetTexEnvxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glGetTexEnvxv) }, - { "glGetTexEnvxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetTexEnvxvOES) }, - { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4\0", offsetof(struct opengl_funcs, p_glGetTexFilterFuncSGIS) }, - { "glGetTexGenxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetTexGenxvOES) }, - { "glGetTexLevelParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetTexLevelParameterxvOES) }, - { "glGetTexParameterIiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetTexParameterIiv) }, - { "glGetTexParameterIivEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glGetTexParameterIivEXT) }, - { "glGetTexParameterIuiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetTexParameterIuiv) }, - { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glGetTexParameterIuivEXT) }, - { "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range\0", offsetof(struct opengl_funcs, p_glGetTexParameterPointervAPPLE) }, - { "glGetTexParameterxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glGetTexParameterxv) }, - { "glGetTexParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glGetTexParameterxvOES) }, - { "glGetTextureHandleARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetTextureHandleARB) }, - { "glGetTextureHandleNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetTextureHandleNV) }, - { "glGetTextureImage", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureImage) }, - { "glGetTextureImageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureImageEXT) }, - { "glGetTextureLevelParameterfv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureLevelParameterfv) }, - { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureLevelParameterfvEXT) }, - { "glGetTextureLevelParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureLevelParameteriv) }, - { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureLevelParameterivEXT) }, - { "glGetTextureParameterIiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureParameterIiv) }, - { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureParameterIivEXT) }, - { "glGetTextureParameterIuiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureParameterIuiv) }, - { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureParameterIuivEXT) }, - { "glGetTextureParameterfv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureParameterfv) }, - { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureParameterfvEXT) }, - { "glGetTextureParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureParameteriv) }, - { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetTextureParameterivEXT) }, - { "glGetTextureSamplerHandleARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetTextureSamplerHandleARB) }, - { "glGetTextureSamplerHandleNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetTextureSamplerHandleNV) }, - { "glGetTextureSubImage", "GL_ARB_get_texture_sub_image\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTextureSubImage) }, - { "glGetTrackMatrixivNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetTrackMatrixivNV) }, - { "glGetTransformFeedbackVarying", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbackVarying) }, - { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbackVaryingEXT) }, - { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbackVaryingNV) }, - { "glGetTransformFeedbacki64_v", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbacki64_v) }, - { "glGetTransformFeedbacki_v", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbacki_v) }, - { "glGetTransformFeedbackiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetTransformFeedbackiv) }, - { "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetUniformBlockIndex) }, - { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform\0", offsetof(struct opengl_funcs, p_glGetUniformBufferSizeEXT) }, - { "glGetUniformIndices", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glGetUniformIndices) }, - { "glGetUniformLocation", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetUniformLocation) }, - { "glGetUniformLocationARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetUniformLocationARB) }, - { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform\0", offsetof(struct opengl_funcs, p_glGetUniformOffsetEXT) }, - { "glGetUniformSubroutineuiv", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetUniformSubroutineuiv) }, - { "glGetUniformdv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glGetUniformdv) }, - { "glGetUniformfv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetUniformfv) }, - { "glGetUniformfvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetUniformfvARB) }, - { "glGetUniformi64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glGetUniformi64vARB) }, - { "glGetUniformi64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glGetUniformi64vNV) }, - { "glGetUniformiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetUniformiv) }, - { "glGetUniformivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glGetUniformivARB) }, - { "glGetUniformui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glGetUniformui64vARB) }, - { "glGetUniformui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glGetUniformui64vNV) }, - { "glGetUniformuiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetUniformuiv) }, - { "glGetUniformuivEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glGetUniformuivEXT) }, - { "glGetUnsignedBytei_vEXT", "GL_EXT_memory_object\0GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glGetUnsignedBytei_vEXT) }, - { "glGetUnsignedBytevEXT", "GL_EXT_memory_object\0GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glGetUnsignedBytevEXT) }, - { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetVariantArrayObjectfvATI) }, - { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glGetVariantArrayObjectivATI) }, - { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVariantBooleanvEXT) }, - { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVariantFloatvEXT) }, - { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVariantIntegervEXT) }, - { "glGetVariantPointervEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVariantPointervEXT) }, - { "glGetVaryingLocationNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glGetVaryingLocationNV) }, - { "glGetVertexArrayIndexed64iv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetVertexArrayIndexed64iv) }, - { "glGetVertexArrayIndexediv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetVertexArrayIndexediv) }, - { "glGetVertexArrayIntegeri_vEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetVertexArrayIntegeri_vEXT) }, - { "glGetVertexArrayIntegervEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetVertexArrayIntegervEXT) }, - { "glGetVertexArrayPointeri_vEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetVertexArrayPointeri_vEXT) }, - { "glGetVertexArrayPointervEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glGetVertexArrayPointervEXT) }, - { "glGetVertexArrayiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetVertexArrayiv) }, - { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object\0", offsetof(struct opengl_funcs, p_glGetVertexAttribArrayObjectfvATI) }, - { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object\0", offsetof(struct opengl_funcs, p_glGetVertexAttribArrayObjectivATI) }, - { "glGetVertexAttribIiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribIiv) }, - { "glGetVertexAttribIivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glGetVertexAttribIivEXT) }, - { "glGetVertexAttribIuiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribIuiv) }, - { "glGetVertexAttribIuivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glGetVertexAttribIuivEXT) }, - { "glGetVertexAttribLdv", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glGetVertexAttribLdv) }, - { "glGetVertexAttribLdvEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glGetVertexAttribLdvEXT) }, - { "glGetVertexAttribLi64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glGetVertexAttribLi64vNV) }, - { "glGetVertexAttribLui64vARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glGetVertexAttribLui64vARB) }, - { "glGetVertexAttribLui64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glGetVertexAttribLui64vNV) }, - { "glGetVertexAttribPointerv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribPointerv) }, - { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVertexAttribPointervARB) }, - { "glGetVertexAttribPointervNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetVertexAttribPointervNV) }, - { "glGetVertexAttribdv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribdv) }, - { "glGetVertexAttribdvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVertexAttribdvARB) }, - { "glGetVertexAttribdvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetVertexAttribdvNV) }, - { "glGetVertexAttribfv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribfv) }, - { "glGetVertexAttribfvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVertexAttribfvARB) }, - { "glGetVertexAttribfvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetVertexAttribfvNV) }, - { "glGetVertexAttribiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glGetVertexAttribiv) }, - { "glGetVertexAttribivARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glGetVertexAttribivARB) }, - { "glGetVertexAttribivNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glGetVertexAttribivNV) }, - { "glGetVideoCaptureStreamdvNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glGetVideoCaptureStreamdvNV) }, - { "glGetVideoCaptureStreamfvNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glGetVideoCaptureStreamfvNV) }, - { "glGetVideoCaptureStreamivNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glGetVideoCaptureStreamivNV) }, - { "glGetVideoCaptureivNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glGetVideoCaptureivNV) }, - { "glGetVideoi64vNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glGetVideoi64vNV) }, - { "glGetVideoivNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glGetVideoivNV) }, - { "glGetVideoui64vNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glGetVideoui64vNV) }, - { "glGetVideouivNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glGetVideouivNV) }, - { "glGetVkProcAddrNV", "GL_NV_draw_vulkan_image\0", offsetof(struct opengl_funcs, p_glGetVkProcAddrNV) }, - { "glGetnColorTable", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnColorTable) }, - { "glGetnColorTableARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnColorTableARB) }, - { "glGetnCompressedTexImage", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnCompressedTexImage) }, - { "glGetnCompressedTexImageARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnCompressedTexImageARB) }, - { "glGetnConvolutionFilter", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnConvolutionFilter) }, - { "glGetnConvolutionFilterARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnConvolutionFilterARB) }, - { "glGetnHistogram", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnHistogram) }, - { "glGetnHistogramARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnHistogramARB) }, - { "glGetnMapdv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnMapdv) }, - { "glGetnMapdvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnMapdvARB) }, - { "glGetnMapfv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnMapfv) }, - { "glGetnMapfvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnMapfvARB) }, - { "glGetnMapiv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnMapiv) }, - { "glGetnMapivARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnMapivARB) }, - { "glGetnMinmax", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnMinmax) }, - { "glGetnMinmaxARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnMinmaxARB) }, - { "glGetnPixelMapfv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnPixelMapfv) }, - { "glGetnPixelMapfvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnPixelMapfvARB) }, - { "glGetnPixelMapuiv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnPixelMapuiv) }, - { "glGetnPixelMapuivARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnPixelMapuivARB) }, - { "glGetnPixelMapusv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnPixelMapusv) }, - { "glGetnPixelMapusvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnPixelMapusvARB) }, - { "glGetnPolygonStipple", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnPolygonStipple) }, - { "glGetnPolygonStippleARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnPolygonStippleARB) }, - { "glGetnSeparableFilter", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnSeparableFilter) }, - { "glGetnSeparableFilterARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnSeparableFilterARB) }, - { "glGetnTexImage", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnTexImage) }, - { "glGetnTexImageARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnTexImageARB) }, - { "glGetnUniformdv", "GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnUniformdv) }, - { "glGetnUniformdvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnUniformdvARB) }, - { "glGetnUniformfv", "GL_KHR_robustness\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnUniformfv) }, - { "glGetnUniformfvARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnUniformfvARB) }, - { "glGetnUniformi64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glGetnUniformi64vARB) }, - { "glGetnUniformiv", "GL_KHR_robustness\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnUniformiv) }, - { "glGetnUniformivARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnUniformivARB) }, - { "glGetnUniformui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glGetnUniformui64vARB) }, - { "glGetnUniformuiv", "GL_KHR_robustness\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glGetnUniformuiv) }, - { "glGetnUniformuivARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glGetnUniformuivARB) }, - { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorbSUN) }, - { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactordSUN) }, - { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorfSUN) }, - { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactoriSUN) }, - { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorsSUN) }, - { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorubSUN) }, - { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactoruiSUN) }, - { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha\0", offsetof(struct opengl_funcs, p_glGlobalAlphaFactorusSUN) }, - { "glHintPGI", "GL_PGI_misc_hints\0", offsetof(struct opengl_funcs, p_glHintPGI) }, - { "glHistogram", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glHistogram) }, - { "glHistogramEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glHistogramEXT) }, - { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface\0", offsetof(struct opengl_funcs, p_glIglooInterfaceSGIX) }, - { "glImageTransformParameterfHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glImageTransformParameterfHP) }, - { "glImageTransformParameterfvHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glImageTransformParameterfvHP) }, - { "glImageTransformParameteriHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glImageTransformParameteriHP) }, - { "glImageTransformParameterivHP", "GL_HP_image_transform\0", offsetof(struct opengl_funcs, p_glImageTransformParameterivHP) }, - { "glImportMemoryWin32HandleEXT", "GL_EXT_memory_object_win32\0", offsetof(struct opengl_funcs, p_glImportMemoryWin32HandleEXT) }, - { "glImportMemoryWin32NameEXT", "GL_EXT_memory_object_win32\0", offsetof(struct opengl_funcs, p_glImportMemoryWin32NameEXT) }, - { "glImportSemaphoreWin32HandleEXT", "GL_EXT_semaphore_win32\0", offsetof(struct opengl_funcs, p_glImportSemaphoreWin32HandleEXT) }, - { "glImportSemaphoreWin32NameEXT", "GL_EXT_semaphore_win32\0", offsetof(struct opengl_funcs, p_glImportSemaphoreWin32NameEXT) }, - { "glImportSyncEXT", "GL_EXT_x11_sync_object\0", offsetof(struct opengl_funcs, p_glImportSyncEXT) }, - { "glIndexFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glIndexFormatNV) }, - { "glIndexFuncEXT", "GL_EXT_index_func\0", offsetof(struct opengl_funcs, p_glIndexFuncEXT) }, - { "glIndexMaterialEXT", "GL_EXT_index_material\0", offsetof(struct opengl_funcs, p_glIndexMaterialEXT) }, - { "glIndexPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glIndexPointerEXT) }, - { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glIndexPointerListIBM) }, - { "glIndexxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glIndexxOES) }, - { "glIndexxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glIndexxvOES) }, - { "glInsertComponentEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glInsertComponentEXT) }, - { "glInsertEventMarkerEXT", "GL_EXT_debug_marker\0", offsetof(struct opengl_funcs, p_glInsertEventMarkerEXT) }, - { "glInstrumentsBufferSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glInstrumentsBufferSGIX) }, - { "glInterpolatePathsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glInterpolatePathsNV) }, - { "glInvalidateBufferData", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateBufferData) }, - { "glInvalidateBufferSubData", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateBufferSubData) }, - { "glInvalidateFramebuffer", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateFramebuffer) }, - { "glInvalidateNamedFramebufferData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glInvalidateNamedFramebufferData) }, - { "glInvalidateNamedFramebufferSubData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glInvalidateNamedFramebufferSubData) }, - { "glInvalidateSubFramebuffer", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateSubFramebuffer) }, - { "glInvalidateTexImage", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateTexImage) }, - { "glInvalidateTexSubImage", "GL_ARB_invalidate_subdata\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glInvalidateTexSubImage) }, - { "glIsAsyncMarkerSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glIsAsyncMarkerSGIX) }, - { "glIsBuffer", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glIsBuffer) }, - { "glIsBufferARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glIsBufferARB) }, - { "glIsBufferResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glIsBufferResidentNV) }, - { "glIsCommandListNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glIsCommandListNV) }, - { "glIsEnabledIndexedEXT", "GL_EXT_direct_state_access\0GL_EXT_draw_buffers2\0", offsetof(struct opengl_funcs, p_glIsEnabledIndexedEXT) }, - { "glIsEnabledi", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glIsEnabledi) }, - { "glIsFenceAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glIsFenceAPPLE) }, - { "glIsFenceNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glIsFenceNV) }, - { "glIsFramebuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glIsFramebuffer) }, - { "glIsFramebufferEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glIsFramebufferEXT) }, - { "glIsImageHandleResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glIsImageHandleResidentARB) }, - { "glIsImageHandleResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glIsImageHandleResidentNV) }, - { "glIsMemoryObjectEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glIsMemoryObjectEXT) }, - { "glIsNameAMD", "GL_AMD_name_gen_delete\0", offsetof(struct opengl_funcs, p_glIsNameAMD) }, - { "glIsNamedBufferResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glIsNamedBufferResidentNV) }, - { "glIsNamedStringARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glIsNamedStringARB) }, - { "glIsObjectBufferATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glIsObjectBufferATI) }, - { "glIsOcclusionQueryNV", "GL_NV_occlusion_query\0", offsetof(struct opengl_funcs, p_glIsOcclusionQueryNV) }, - { "glIsPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glIsPathNV) }, - { "glIsPointInFillPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glIsPointInFillPathNV) }, - { "glIsPointInStrokePathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glIsPointInStrokePathNV) }, - { "glIsProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glIsProgram) }, - { "glIsProgramARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glIsProgramARB) }, - { "glIsProgramNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glIsProgramNV) }, - { "glIsProgramPipeline", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glIsProgramPipeline) }, - { "glIsQuery", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glIsQuery) }, - { "glIsQueryARB", "GL_ARB_occlusion_query\0", offsetof(struct opengl_funcs, p_glIsQueryARB) }, - { "glIsRenderbuffer", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glIsRenderbuffer) }, - { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glIsRenderbufferEXT) }, - { "glIsSampler", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glIsSampler) }, - { "glIsSemaphoreEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glIsSemaphoreEXT) }, - { "glIsShader", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glIsShader) }, - { "glIsStateNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glIsStateNV) }, - { "glIsSync", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glIsSync) }, - { "glIsTextureEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glIsTextureEXT) }, - { "glIsTextureHandleResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glIsTextureHandleResidentARB) }, - { "glIsTextureHandleResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glIsTextureHandleResidentNV) }, - { "glIsTransformFeedback", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glIsTransformFeedback) }, - { "glIsTransformFeedbackNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glIsTransformFeedbackNV) }, - { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glIsVariantEnabledEXT) }, - { "glIsVertexArray", "GL_ARB_vertex_array_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glIsVertexArray) }, - { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object\0", offsetof(struct opengl_funcs, p_glIsVertexArrayAPPLE) }, - { "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glIsVertexAttribEnabledAPPLE) }, - { "glLGPUCopyImageSubDataNVX", "GL_NVX_linked_gpu_multicast\0", offsetof(struct opengl_funcs, p_glLGPUCopyImageSubDataNVX) }, - { "glLGPUInterlockNVX", "GL_NVX_linked_gpu_multicast\0", offsetof(struct opengl_funcs, p_glLGPUInterlockNVX) }, - { "glLGPUNamedBufferSubDataNVX", "GL_NVX_linked_gpu_multicast\0", offsetof(struct opengl_funcs, p_glLGPUNamedBufferSubDataNVX) }, - { "glLabelObjectEXT", "GL_EXT_debug_label\0", offsetof(struct opengl_funcs, p_glLabelObjectEXT) }, - { "glLightEnviSGIX", "GL_SGIX_fragment_lighting\0", offsetof(struct opengl_funcs, p_glLightEnviSGIX) }, - { "glLightModelx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glLightModelx) }, - { "glLightModelxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLightModelxOES) }, - { "glLightModelxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glLightModelxv) }, - { "glLightModelxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLightModelxvOES) }, - { "glLightx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glLightx) }, - { "glLightxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLightxOES) }, - { "glLightxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glLightxv) }, - { "glLightxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLightxvOES) }, - { "glLineWidthx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glLineWidthx) }, - { "glLineWidthxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLineWidthxOES) }, - { "glLinkProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glLinkProgram) }, - { "glLinkProgramARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glLinkProgramARB) }, - { "glListDrawCommandsStatesClientNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glListDrawCommandsStatesClientNV) }, - { "glListParameterfSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glListParameterfSGIX) }, - { "glListParameterfvSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glListParameterfvSGIX) }, - { "glListParameteriSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glListParameteriSGIX) }, - { "glListParameterivSGIX", "GL_SGIX_list_priority\0", offsetof(struct opengl_funcs, p_glListParameterivSGIX) }, - { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd\0", offsetof(struct opengl_funcs, p_glLoadIdentityDeformationMapSGIX) }, - { "glLoadMatrixx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glLoadMatrixx) }, - { "glLoadMatrixxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLoadMatrixxOES) }, - { "glLoadProgramNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glLoadProgramNV) }, - { "glLoadTransposeMatrixd", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixd) }, - { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix\0", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixdARB) }, - { "glLoadTransposeMatrixf", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixf) }, - { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix\0", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixfARB) }, - { "glLoadTransposeMatrixxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glLoadTransposeMatrixxOES) }, - { "glLockArraysEXT", "GL_EXT_compiled_vertex_array\0", offsetof(struct opengl_funcs, p_glLockArraysEXT) }, - { "glMTexCoord2fSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMTexCoord2fSGIS) }, - { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMTexCoord2fvSGIS) }, - { "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glMakeBufferNonResidentNV) }, - { "glMakeBufferResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glMakeBufferResidentNV) }, - { "glMakeImageHandleNonResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeImageHandleNonResidentARB) }, - { "glMakeImageHandleNonResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeImageHandleNonResidentNV) }, - { "glMakeImageHandleResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeImageHandleResidentARB) }, - { "glMakeImageHandleResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeImageHandleResidentNV) }, - { "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glMakeNamedBufferNonResidentNV) }, - { "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glMakeNamedBufferResidentNV) }, - { "glMakeTextureHandleNonResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeTextureHandleNonResidentARB) }, - { "glMakeTextureHandleNonResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeTextureHandleNonResidentNV) }, - { "glMakeTextureHandleResidentARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeTextureHandleResidentARB) }, - { "glMakeTextureHandleResidentNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glMakeTextureHandleResidentNV) }, - { "glMap1xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMap1xOES) }, - { "glMap2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMap2xOES) }, - { "glMapBuffer", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glMapBuffer) }, - { "glMapBufferARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glMapBufferARB) }, - { "glMapBufferRange", "GL_ARB_map_buffer_range\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glMapBufferRange) }, - { "glMapControlPointsNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glMapControlPointsNV) }, - { "glMapGrid1xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMapGrid1xOES) }, - { "glMapGrid2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMapGrid2xOES) }, - { "glMapNamedBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glMapNamedBuffer) }, - { "glMapNamedBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMapNamedBufferEXT) }, - { "glMapNamedBufferRange", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glMapNamedBufferRange) }, - { "glMapNamedBufferRangeEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMapNamedBufferRangeEXT) }, - { "glMapObjectBufferATI", "GL_ATI_map_object_buffer\0", offsetof(struct opengl_funcs, p_glMapObjectBufferATI) }, - { "glMapParameterfvNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glMapParameterfvNV) }, - { "glMapParameterivNV", "GL_NV_evaluators\0", offsetof(struct opengl_funcs, p_glMapParameterivNV) }, - { "glMapTexture2DINTEL", "GL_INTEL_map_texture\0", offsetof(struct opengl_funcs, p_glMapTexture2DINTEL) }, - { "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glMapVertexAttrib1dAPPLE) }, - { "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glMapVertexAttrib1fAPPLE) }, - { "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glMapVertexAttrib2dAPPLE) }, - { "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators\0", offsetof(struct opengl_funcs, p_glMapVertexAttrib2fAPPLE) }, - { "glMaterialx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glMaterialx) }, - { "glMaterialxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMaterialxOES) }, - { "glMaterialxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glMaterialxv) }, - { "glMaterialxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMaterialxvOES) }, - { "glMatrixFrustumEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixFrustumEXT) }, - { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette\0", offsetof(struct opengl_funcs, p_glMatrixIndexPointerARB) }, - { "glMatrixIndexubvARB", "GL_ARB_matrix_palette\0", offsetof(struct opengl_funcs, p_glMatrixIndexubvARB) }, - { "glMatrixIndexuivARB", "GL_ARB_matrix_palette\0", offsetof(struct opengl_funcs, p_glMatrixIndexuivARB) }, - { "glMatrixIndexusvARB", "GL_ARB_matrix_palette\0", offsetof(struct opengl_funcs, p_glMatrixIndexusvARB) }, - { "glMatrixLoad3x2fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoad3x2fNV) }, - { "glMatrixLoad3x3fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoad3x3fNV) }, - { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoadIdentityEXT) }, - { "glMatrixLoadTranspose3x3fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoadTranspose3x3fNV) }, - { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoadTransposedEXT) }, - { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoadTransposefEXT) }, - { "glMatrixLoaddEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoaddEXT) }, - { "glMatrixLoadfEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixLoadfEXT) }, - { "glMatrixMult3x2fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMult3x2fNV) }, - { "glMatrixMult3x3fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMult3x3fNV) }, - { "glMatrixMultTranspose3x3fNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMultTranspose3x3fNV) }, - { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMultTransposedEXT) }, - { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMultTransposefEXT) }, - { "glMatrixMultdEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMultdEXT) }, - { "glMatrixMultfEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixMultfEXT) }, - { "glMatrixOrthoEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixOrthoEXT) }, - { "glMatrixPopEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixPopEXT) }, - { "glMatrixPushEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixPushEXT) }, - { "glMatrixRotatedEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixRotatedEXT) }, - { "glMatrixRotatefEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixRotatefEXT) }, - { "glMatrixScaledEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixScaledEXT) }, - { "glMatrixScalefEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixScalefEXT) }, - { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixTranslatedEXT) }, - { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access\0GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glMatrixTranslatefEXT) }, - { "glMaxShaderCompilerThreadsARB", "GL_ARB_parallel_shader_compile\0", offsetof(struct opengl_funcs, p_glMaxShaderCompilerThreadsARB) }, - { "glMaxShaderCompilerThreadsKHR", "GL_KHR_parallel_shader_compile\0", offsetof(struct opengl_funcs, p_glMaxShaderCompilerThreadsKHR) }, - { "glMemoryBarrier", "GL_ARB_shader_image_load_store\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glMemoryBarrier) }, - { "glMemoryBarrierByRegion", "GL_ARB_ES3_1_compatibility\0GL_NV_ES3_1_compatibility\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glMemoryBarrierByRegion) }, - { "glMemoryBarrierEXT", "GL_EXT_shader_image_load_store\0", offsetof(struct opengl_funcs, p_glMemoryBarrierEXT) }, - { "glMemoryObjectParameterivEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glMemoryObjectParameterivEXT) }, - { "glMinSampleShading", "GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glMinSampleShading) }, - { "glMinSampleShadingARB", "GL_ARB_sample_shading\0", offsetof(struct opengl_funcs, p_glMinSampleShadingARB) }, - { "glMinmax", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glMinmax) }, - { "glMinmaxEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glMinmaxEXT) }, - { "glMultMatrixx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glMultMatrixx) }, - { "glMultMatrixxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultMatrixxOES) }, - { "glMultTransposeMatrixd", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultTransposeMatrixd) }, - { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix\0", offsetof(struct opengl_funcs, p_glMultTransposeMatrixdARB) }, - { "glMultTransposeMatrixf", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultTransposeMatrixf) }, - { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix\0", offsetof(struct opengl_funcs, p_glMultTransposeMatrixfARB) }, - { "glMultTransposeMatrixxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultTransposeMatrixxOES) }, - { "glMultiDrawArrays", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glMultiDrawArrays) }, - { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays\0GL_SUN_multi_draw_arrays\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysEXT) }, - { "glMultiDrawArraysIndirect", "GL_ARB_multi_draw_indirect\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirect) }, - { "glMultiDrawArraysIndirectAMD", "GL_AMD_multi_draw_indirect\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectAMD) }, - { "glMultiDrawArraysIndirectBindlessCountNV", "GL_NV_bindless_multi_draw_indirect_count\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectBindlessCountNV) }, - { "glMultiDrawArraysIndirectBindlessNV", "GL_NV_bindless_multi_draw_indirect\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectBindlessNV) }, - { "glMultiDrawArraysIndirectCount", "GL_VERSION_4_6\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectCount) }, - { "glMultiDrawArraysIndirectCountARB", "GL_ARB_indirect_parameters\0", offsetof(struct opengl_funcs, p_glMultiDrawArraysIndirectCountARB) }, - { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array\0", offsetof(struct opengl_funcs, p_glMultiDrawElementArrayAPPLE) }, - { "glMultiDrawElements", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glMultiDrawElements) }, - { "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsBaseVertex) }, - { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays\0GL_SUN_multi_draw_arrays\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsEXT) }, - { "glMultiDrawElementsIndirect", "GL_ARB_multi_draw_indirect\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirect) }, - { "glMultiDrawElementsIndirectAMD", "GL_AMD_multi_draw_indirect\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectAMD) }, - { "glMultiDrawElementsIndirectBindlessCountNV", "GL_NV_bindless_multi_draw_indirect_count\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectBindlessCountNV) }, - { "glMultiDrawElementsIndirectBindlessNV", "GL_NV_bindless_multi_draw_indirect\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectBindlessNV) }, - { "glMultiDrawElementsIndirectCount", "GL_VERSION_4_6\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectCount) }, - { "glMultiDrawElementsIndirectCountARB", "GL_ARB_indirect_parameters\0", offsetof(struct opengl_funcs, p_glMultiDrawElementsIndirectCountARB) }, - { "glMultiDrawMeshTasksIndirectCountEXT", "GL_EXT_mesh_shader\0", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectCountEXT) }, - { "glMultiDrawMeshTasksIndirectCountNV", "GL_NV_mesh_shader\0", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectCountNV) }, - { "glMultiDrawMeshTasksIndirectEXT", "GL_EXT_mesh_shader\0", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectEXT) }, - { "glMultiDrawMeshTasksIndirectNV", "GL_NV_mesh_shader\0", offsetof(struct opengl_funcs, p_glMultiDrawMeshTasksIndirectNV) }, - { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array\0", offsetof(struct opengl_funcs, p_glMultiDrawRangeElementArrayAPPLE) }, - { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays\0", offsetof(struct opengl_funcs, p_glMultiModeDrawArraysIBM) }, - { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays\0", offsetof(struct opengl_funcs, p_glMultiModeDrawElementsIBM) }, - { "glMultiTexBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexBufferEXT) }, - { "glMultiTexCoord1bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1bOES) }, - { "glMultiTexCoord1bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1bvOES) }, - { "glMultiTexCoord1d", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1d) }, - { "glMultiTexCoord1dARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1dARB) }, - { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1dSGIS) }, - { "glMultiTexCoord1dv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1dv) }, - { "glMultiTexCoord1dvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1dvARB) }, - { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1dvSGIS) }, - { "glMultiTexCoord1f", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1f) }, - { "glMultiTexCoord1fARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1fARB) }, - { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1fSGIS) }, - { "glMultiTexCoord1fv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1fv) }, - { "glMultiTexCoord1fvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1fvARB) }, - { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1fvSGIS) }, - { "glMultiTexCoord1hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1hNV) }, - { "glMultiTexCoord1hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1hvNV) }, - { "glMultiTexCoord1i", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1i) }, - { "glMultiTexCoord1iARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1iARB) }, - { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1iSGIS) }, - { "glMultiTexCoord1iv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1iv) }, - { "glMultiTexCoord1ivARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1ivARB) }, - { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1ivSGIS) }, - { "glMultiTexCoord1s", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1s) }, - { "glMultiTexCoord1sARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1sARB) }, - { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1sSGIS) }, - { "glMultiTexCoord1sv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1sv) }, - { "glMultiTexCoord1svARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1svARB) }, - { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1svSGIS) }, - { "glMultiTexCoord1xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1xOES) }, - { "glMultiTexCoord1xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord1xvOES) }, - { "glMultiTexCoord2bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2bOES) }, - { "glMultiTexCoord2bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2bvOES) }, - { "glMultiTexCoord2d", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2d) }, - { "glMultiTexCoord2dARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2dARB) }, - { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2dSGIS) }, - { "glMultiTexCoord2dv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2dv) }, - { "glMultiTexCoord2dvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2dvARB) }, - { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2dvSGIS) }, - { "glMultiTexCoord2f", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2f) }, - { "glMultiTexCoord2fARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2fARB) }, - { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2fSGIS) }, - { "glMultiTexCoord2fv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2fv) }, - { "glMultiTexCoord2fvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2fvARB) }, - { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2fvSGIS) }, - { "glMultiTexCoord2hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2hNV) }, - { "glMultiTexCoord2hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2hvNV) }, - { "glMultiTexCoord2i", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2i) }, - { "glMultiTexCoord2iARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2iARB) }, - { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2iSGIS) }, - { "glMultiTexCoord2iv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2iv) }, - { "glMultiTexCoord2ivARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2ivARB) }, - { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2ivSGIS) }, - { "glMultiTexCoord2s", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2s) }, - { "glMultiTexCoord2sARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2sARB) }, - { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2sSGIS) }, - { "glMultiTexCoord2sv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2sv) }, - { "glMultiTexCoord2svARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2svARB) }, - { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2svSGIS) }, - { "glMultiTexCoord2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2xOES) }, - { "glMultiTexCoord2xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord2xvOES) }, - { "glMultiTexCoord3bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3bOES) }, - { "glMultiTexCoord3bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3bvOES) }, - { "glMultiTexCoord3d", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3d) }, - { "glMultiTexCoord3dARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3dARB) }, - { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3dSGIS) }, - { "glMultiTexCoord3dv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3dv) }, - { "glMultiTexCoord3dvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3dvARB) }, - { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3dvSGIS) }, - { "glMultiTexCoord3f", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3f) }, - { "glMultiTexCoord3fARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3fARB) }, - { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3fSGIS) }, - { "glMultiTexCoord3fv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3fv) }, - { "glMultiTexCoord3fvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3fvARB) }, - { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3fvSGIS) }, - { "glMultiTexCoord3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3hNV) }, - { "glMultiTexCoord3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3hvNV) }, - { "glMultiTexCoord3i", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3i) }, - { "glMultiTexCoord3iARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3iARB) }, - { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3iSGIS) }, - { "glMultiTexCoord3iv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3iv) }, - { "glMultiTexCoord3ivARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3ivARB) }, - { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3ivSGIS) }, - { "glMultiTexCoord3s", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3s) }, - { "glMultiTexCoord3sARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3sARB) }, - { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3sSGIS) }, - { "glMultiTexCoord3sv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3sv) }, - { "glMultiTexCoord3svARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3svARB) }, - { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3svSGIS) }, - { "glMultiTexCoord3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3xOES) }, - { "glMultiTexCoord3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord3xvOES) }, - { "glMultiTexCoord4bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4bOES) }, - { "glMultiTexCoord4bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4bvOES) }, - { "glMultiTexCoord4d", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4d) }, - { "glMultiTexCoord4dARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4dARB) }, - { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4dSGIS) }, - { "glMultiTexCoord4dv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4dv) }, - { "glMultiTexCoord4dvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4dvARB) }, - { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4dvSGIS) }, - { "glMultiTexCoord4f", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4f) }, - { "glMultiTexCoord4fARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4fARB) }, - { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4fSGIS) }, - { "glMultiTexCoord4fv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4fv) }, - { "glMultiTexCoord4fvARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4fvARB) }, - { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4fvSGIS) }, - { "glMultiTexCoord4hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4hNV) }, - { "glMultiTexCoord4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4hvNV) }, - { "glMultiTexCoord4i", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4i) }, - { "glMultiTexCoord4iARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4iARB) }, - { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4iSGIS) }, - { "glMultiTexCoord4iv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4iv) }, - { "glMultiTexCoord4ivARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4ivARB) }, - { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4ivSGIS) }, - { "glMultiTexCoord4s", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4s) }, - { "glMultiTexCoord4sARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4sARB) }, - { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4sSGIS) }, - { "glMultiTexCoord4sv", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4sv) }, - { "glMultiTexCoord4svARB", "GL_ARB_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4svARB) }, - { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4svSGIS) }, - { "glMultiTexCoord4x", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4x) }, - { "glMultiTexCoord4xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4xOES) }, - { "glMultiTexCoord4xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glMultiTexCoord4xvOES) }, - { "glMultiTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP1ui) }, - { "glMultiTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP1uiv) }, - { "glMultiTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP2ui) }, - { "glMultiTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP2uiv) }, - { "glMultiTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP3ui) }, - { "glMultiTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP3uiv) }, - { "glMultiTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP4ui) }, - { "glMultiTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glMultiTexCoordP4uiv) }, - { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexCoordPointerEXT) }, - { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glMultiTexCoordPointerSGIS) }, - { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexEnvfEXT) }, - { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexEnvfvEXT) }, - { "glMultiTexEnviEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexEnviEXT) }, - { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexEnvivEXT) }, - { "glMultiTexGendEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGendEXT) }, - { "glMultiTexGendvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGendvEXT) }, - { "glMultiTexGenfEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGenfEXT) }, - { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGenfvEXT) }, - { "glMultiTexGeniEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGeniEXT) }, - { "glMultiTexGenivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexGenivEXT) }, - { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexImage1DEXT) }, - { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexImage2DEXT) }, - { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexImage3DEXT) }, - { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameterIivEXT) }, - { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameterIuivEXT) }, - { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameterfEXT) }, - { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameterfvEXT) }, - { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameteriEXT) }, - { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexParameterivEXT) }, - { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexRenderbufferEXT) }, - { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexSubImage1DEXT) }, - { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexSubImage2DEXT) }, - { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glMultiTexSubImage3DEXT) }, - { "glMulticastBarrierNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastBarrierNV) }, - { "glMulticastBlitFramebufferNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastBlitFramebufferNV) }, - { "glMulticastBufferSubDataNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastBufferSubDataNV) }, - { "glMulticastCopyBufferSubDataNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastCopyBufferSubDataNV) }, - { "glMulticastCopyImageSubDataNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastCopyImageSubDataNV) }, - { "glMulticastFramebufferSampleLocationsfvNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastFramebufferSampleLocationsfvNV) }, - { "glMulticastGetQueryObjecti64vNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjecti64vNV) }, - { "glMulticastGetQueryObjectivNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjectivNV) }, - { "glMulticastGetQueryObjectui64vNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjectui64vNV) }, - { "glMulticastGetQueryObjectuivNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastGetQueryObjectuivNV) }, - { "glMulticastScissorArrayvNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glMulticastScissorArrayvNVX) }, - { "glMulticastViewportArrayvNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glMulticastViewportArrayvNVX) }, - { "glMulticastViewportPositionWScaleNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glMulticastViewportPositionWScaleNVX) }, - { "glMulticastWaitSyncNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glMulticastWaitSyncNV) }, - { "glNamedBufferAttachMemoryNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glNamedBufferAttachMemoryNV) }, - { "glNamedBufferData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedBufferData) }, - { "glNamedBufferDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedBufferDataEXT) }, - { "glNamedBufferPageCommitmentARB", "GL_ARB_sparse_buffer\0", offsetof(struct opengl_funcs, p_glNamedBufferPageCommitmentARB) }, - { "glNamedBufferPageCommitmentEXT", "GL_ARB_sparse_buffer\0", offsetof(struct opengl_funcs, p_glNamedBufferPageCommitmentEXT) }, - { "glNamedBufferPageCommitmentMemNV", "GL_NV_memory_object_sparse\0", offsetof(struct opengl_funcs, p_glNamedBufferPageCommitmentMemNV) }, - { "glNamedBufferStorage", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedBufferStorage) }, - { "glNamedBufferStorageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedBufferStorageEXT) }, - { "glNamedBufferStorageExternalEXT", "GL_EXT_external_buffer\0", offsetof(struct opengl_funcs, p_glNamedBufferStorageExternalEXT) }, - { "glNamedBufferStorageMemEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glNamedBufferStorageMemEXT) }, - { "glNamedBufferSubData", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedBufferSubData) }, - { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedBufferSubDataEXT) }, - { "glNamedCopyBufferSubDataEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedCopyBufferSubDataEXT) }, - { "glNamedFramebufferDrawBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferDrawBuffer) }, - { "glNamedFramebufferDrawBuffers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferDrawBuffers) }, - { "glNamedFramebufferParameteri", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferParameteri) }, - { "glNamedFramebufferParameteriEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferParameteriEXT) }, - { "glNamedFramebufferReadBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferReadBuffer) }, - { "glNamedFramebufferRenderbuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferRenderbuffer) }, - { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferRenderbufferEXT) }, - { "glNamedFramebufferSampleLocationsfvARB", "GL_ARB_sample_locations\0", offsetof(struct opengl_funcs, p_glNamedFramebufferSampleLocationsfvARB) }, - { "glNamedFramebufferSampleLocationsfvNV", "GL_NV_sample_locations\0", offsetof(struct opengl_funcs, p_glNamedFramebufferSampleLocationsfvNV) }, - { "glNamedFramebufferSamplePositionsfvAMD", "GL_AMD_framebuffer_sample_positions\0", offsetof(struct opengl_funcs, p_glNamedFramebufferSamplePositionsfvAMD) }, - { "glNamedFramebufferTexture", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture) }, - { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture1DEXT) }, - { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture2DEXT) }, - { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTexture3DEXT) }, - { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureEXT) }, - { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureFaceEXT) }, - { "glNamedFramebufferTextureLayer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureLayer) }, - { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureLayerEXT) }, - { "glNamedFramebufferTextureMultiviewOVR", "GL_OVR_multiview\0", offsetof(struct opengl_funcs, p_glNamedFramebufferTextureMultiviewOVR) }, - { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4dEXT) }, - { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4dvEXT) }, - { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4fEXT) }, - { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameter4fvEXT) }, - { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4iEXT) }, - { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4ivEXT) }, - { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4uiEXT) }, - { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameterI4uivEXT) }, - { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParameters4fvEXT) }, - { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParametersI4ivEXT) }, - { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramLocalParametersI4uivEXT) }, - { "glNamedProgramStringEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedProgramStringEXT) }, - { "glNamedRenderbufferStorage", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorage) }, - { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageEXT) }, - { "glNamedRenderbufferStorageMultisample", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisample) }, - { "glNamedRenderbufferStorageMultisampleAdvancedAMD", "GL_AMD_framebuffer_multisample_advanced\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisampleAdvancedAMD) }, - { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisampleCoverageEXT) }, - { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glNamedRenderbufferStorageMultisampleEXT) }, - { "glNamedStringARB", "GL_ARB_shading_language_include\0", offsetof(struct opengl_funcs, p_glNamedStringARB) }, - { "glNewBufferRegion", "GL_KTX_buffer_region\0", offsetof(struct opengl_funcs, p_glNewBufferRegion) }, - { "glNewObjectBufferATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glNewObjectBufferATI) }, - { "glNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glNormal3fVertex3fSUN) }, - { "glNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glNormal3fVertex3fvSUN) }, - { "glNormal3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glNormal3hNV) }, - { "glNormal3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glNormal3hvNV) }, - { "glNormal3x", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glNormal3x) }, - { "glNormal3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glNormal3xOES) }, - { "glNormal3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glNormal3xvOES) }, - { "glNormalFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glNormalFormatNV) }, - { "glNormalP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glNormalP3ui) }, - { "glNormalP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glNormalP3uiv) }, - { "glNormalPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glNormalPointerEXT) }, - { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glNormalPointerListIBM) }, - { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays\0", offsetof(struct opengl_funcs, p_glNormalPointervINTEL) }, - { "glNormalStream3bATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3bATI) }, - { "glNormalStream3bvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3bvATI) }, - { "glNormalStream3dATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3dATI) }, - { "glNormalStream3dvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3dvATI) }, - { "glNormalStream3fATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3fATI) }, - { "glNormalStream3fvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3fvATI) }, - { "glNormalStream3iATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3iATI) }, - { "glNormalStream3ivATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3ivATI) }, - { "glNormalStream3sATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3sATI) }, - { "glNormalStream3svATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glNormalStream3svATI) }, - { "glObjectLabel", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glObjectLabel) }, - { "glObjectPtrLabel", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glObjectPtrLabel) }, - { "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable\0", offsetof(struct opengl_funcs, p_glObjectPurgeableAPPLE) }, - { "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable\0", offsetof(struct opengl_funcs, p_glObjectUnpurgeableAPPLE) }, - { "glOrthof", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glOrthof) }, - { "glOrthofOES", "GL_OES_single_precision\0", offsetof(struct opengl_funcs, p_glOrthofOES) }, - { "glOrthox", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glOrthox) }, - { "glOrthoxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glOrthoxOES) }, - { "glPNTrianglesfATI", "GL_ATI_pn_triangles\0", offsetof(struct opengl_funcs, p_glPNTrianglesfATI) }, - { "glPNTrianglesiATI", "GL_ATI_pn_triangles\0", offsetof(struct opengl_funcs, p_glPNTrianglesiATI) }, - { "glPassTexCoordATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glPassTexCoordATI) }, - { "glPassThroughxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPassThroughxOES) }, - { "glPatchParameterfv", "GL_ARB_tessellation_shader\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glPatchParameterfv) }, - { "glPatchParameteri", "GL_ARB_tessellation_shader\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glPatchParameteri) }, - { "glPathColorGenNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathColorGenNV) }, - { "glPathCommandsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathCommandsNV) }, - { "glPathCoordsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathCoordsNV) }, - { "glPathCoverDepthFuncNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathCoverDepthFuncNV) }, - { "glPathDashArrayNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathDashArrayNV) }, - { "glPathFogGenNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathFogGenNV) }, - { "glPathGlyphIndexArrayNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathGlyphIndexArrayNV) }, - { "glPathGlyphIndexRangeNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathGlyphIndexRangeNV) }, - { "glPathGlyphRangeNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathGlyphRangeNV) }, - { "glPathGlyphsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathGlyphsNV) }, - { "glPathMemoryGlyphIndexArrayNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathMemoryGlyphIndexArrayNV) }, - { "glPathParameterfNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathParameterfNV) }, - { "glPathParameterfvNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathParameterfvNV) }, - { "glPathParameteriNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathParameteriNV) }, - { "glPathParameterivNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathParameterivNV) }, - { "glPathStencilDepthOffsetNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathStencilDepthOffsetNV) }, - { "glPathStencilFuncNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathStencilFuncNV) }, - { "glPathStringNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathStringNV) }, - { "glPathSubCommandsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathSubCommandsNV) }, - { "glPathSubCoordsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathSubCoordsNV) }, - { "glPathTexGenNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPathTexGenNV) }, - { "glPauseTransformFeedback", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glPauseTransformFeedback) }, - { "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glPauseTransformFeedbackNV) }, - { "glPixelDataRangeNV", "GL_NV_pixel_data_range\0", offsetof(struct opengl_funcs, p_glPixelDataRangeNV) }, - { "glPixelMapx", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPixelMapx) }, - { "glPixelStorex", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPixelStorex) }, - { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glPixelTexGenParameterfSGIS) }, - { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glPixelTexGenParameterfvSGIS) }, - { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glPixelTexGenParameteriSGIS) }, - { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture\0", offsetof(struct opengl_funcs, p_glPixelTexGenParameterivSGIS) }, - { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture\0", offsetof(struct opengl_funcs, p_glPixelTexGenSGIX) }, - { "glPixelTransferxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPixelTransferxOES) }, - { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glPixelTransformParameterfEXT) }, - { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glPixelTransformParameterfvEXT) }, - { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glPixelTransformParameteriEXT) }, - { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform\0", offsetof(struct opengl_funcs, p_glPixelTransformParameterivEXT) }, - { "glPixelZoomxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPixelZoomxOES) }, - { "glPointAlongPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glPointAlongPathNV) }, - { "glPointParameterf", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glPointParameterf) }, - { "glPointParameterfARB", "GL_ARB_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfARB) }, - { "glPointParameterfEXT", "GL_EXT_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfEXT) }, - { "glPointParameterfSGIS", "GL_SGIS_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfSGIS) }, - { "glPointParameterfv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glPointParameterfv) }, - { "glPointParameterfvARB", "GL_ARB_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfvARB) }, - { "glPointParameterfvEXT", "GL_EXT_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfvEXT) }, - { "glPointParameterfvSGIS", "GL_SGIS_point_parameters\0", offsetof(struct opengl_funcs, p_glPointParameterfvSGIS) }, - { "glPointParameteri", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glPointParameteri) }, - { "glPointParameteriNV", "GL_NV_point_sprite\0", offsetof(struct opengl_funcs, p_glPointParameteriNV) }, - { "glPointParameteriv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glPointParameteriv) }, - { "glPointParameterivNV", "GL_NV_point_sprite\0", offsetof(struct opengl_funcs, p_glPointParameterivNV) }, - { "glPointParameterx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glPointParameterx) }, - { "glPointParameterxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glPointParameterxv) }, - { "glPointParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPointParameterxvOES) }, - { "glPointSizex", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glPointSizex) }, - { "glPointSizexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPointSizexOES) }, - { "glPollAsyncSGIX", "GL_SGIX_async\0", offsetof(struct opengl_funcs, p_glPollAsyncSGIX) }, - { "glPollInstrumentsSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glPollInstrumentsSGIX) }, - { "glPolygonOffsetClamp", "GL_ARB_polygon_offset_clamp\0GL_VERSION_4_6\0", offsetof(struct opengl_funcs, p_glPolygonOffsetClamp) }, - { "glPolygonOffsetClampEXT", "GL_EXT_polygon_offset_clamp\0", offsetof(struct opengl_funcs, p_glPolygonOffsetClampEXT) }, - { "glPolygonOffsetEXT", "GL_EXT_polygon_offset\0", offsetof(struct opengl_funcs, p_glPolygonOffsetEXT) }, - { "glPolygonOffsetx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glPolygonOffsetx) }, - { "glPolygonOffsetxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPolygonOffsetxOES) }, - { "glPopDebugGroup", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glPopDebugGroup) }, - { "glPopGroupMarkerEXT", "GL_EXT_debug_marker\0", offsetof(struct opengl_funcs, p_glPopGroupMarkerEXT) }, - { "glPresentFrameDualFillNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glPresentFrameDualFillNV) }, - { "glPresentFrameKeyedNV", "GL_NV_present_video\0", offsetof(struct opengl_funcs, p_glPresentFrameKeyedNV) }, - { "glPrimitiveBoundingBox", "GL_ARB_ES3_2_compatibility\0", offsetof(struct opengl_funcs, p_glPrimitiveBoundingBox) }, - { "glPrimitiveBoundingBoxARB", "GL_ARB_ES3_2_compatibility\0", offsetof(struct opengl_funcs, p_glPrimitiveBoundingBoxARB) }, - { "glPrimitiveRestartIndex", "GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glPrimitiveRestartIndex) }, - { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart\0", offsetof(struct opengl_funcs, p_glPrimitiveRestartIndexNV) }, - { "glPrimitiveRestartNV", "GL_NV_primitive_restart\0", offsetof(struct opengl_funcs, p_glPrimitiveRestartNV) }, - { "glPrioritizeTexturesEXT", "GL_EXT_texture_object\0", offsetof(struct opengl_funcs, p_glPrioritizeTexturesEXT) }, - { "glPrioritizeTexturesxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glPrioritizeTexturesxOES) }, - { "glProgramBinary", "GL_ARB_get_program_binary\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramBinary) }, - { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object\0", offsetof(struct opengl_funcs, p_glProgramBufferParametersIivNV) }, - { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object\0", offsetof(struct opengl_funcs, p_glProgramBufferParametersIuivNV) }, - { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object\0", offsetof(struct opengl_funcs, p_glProgramBufferParametersfvNV) }, - { "glProgramEnvParameter4dARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramEnvParameter4dARB) }, - { "glProgramEnvParameter4dvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramEnvParameter4dvARB) }, - { "glProgramEnvParameter4fARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramEnvParameter4fARB) }, - { "glProgramEnvParameter4fvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramEnvParameter4fvARB) }, - { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4iNV) }, - { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4ivNV) }, - { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4uiNV) }, - { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParameterI4uivNV) }, - { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters\0", offsetof(struct opengl_funcs, p_glProgramEnvParameters4fvEXT) }, - { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParametersI4ivNV) }, - { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramEnvParametersI4uivNV) }, - { "glProgramLocalParameter4dARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramLocalParameter4dARB) }, - { "glProgramLocalParameter4dvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramLocalParameter4dvARB) }, - { "glProgramLocalParameter4fARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramLocalParameter4fARB) }, - { "glProgramLocalParameter4fvARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramLocalParameter4fvARB) }, - { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4iNV) }, - { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4ivNV) }, - { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4uiNV) }, - { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParameterI4uivNV) }, - { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters\0", offsetof(struct opengl_funcs, p_glProgramLocalParameters4fvEXT) }, - { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParametersI4ivNV) }, - { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4\0", offsetof(struct opengl_funcs, p_glProgramLocalParametersI4uivNV) }, - { "glProgramNamedParameter4dNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glProgramNamedParameter4dNV) }, - { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glProgramNamedParameter4dvNV) }, - { "glProgramNamedParameter4fNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glProgramNamedParameter4fNV) }, - { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program\0", offsetof(struct opengl_funcs, p_glProgramNamedParameter4fvNV) }, - { "glProgramParameter4dNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameter4dNV) }, - { "glProgramParameter4dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameter4dvNV) }, - { "glProgramParameter4fNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameter4fNV) }, - { "glProgramParameter4fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameter4fvNV) }, - { "glProgramParameteri", "GL_ARB_get_program_binary\0GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramParameteri) }, - { "glProgramParameteriARB", "GL_ARB_geometry_shader4\0", offsetof(struct opengl_funcs, p_glProgramParameteriARB) }, - { "glProgramParameteriEXT", "GL_EXT_geometry_shader4\0", offsetof(struct opengl_funcs, p_glProgramParameteriEXT) }, - { "glProgramParameters4dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameters4dvNV) }, - { "glProgramParameters4fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramParameters4fvNV) }, - { "glProgramPathFragmentInputGenNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glProgramPathFragmentInputGenNV) }, - { "glProgramStringARB", "GL_ARB_fragment_program\0GL_ARB_vertex_program\0", offsetof(struct opengl_funcs, p_glProgramStringARB) }, - { "glProgramSubroutineParametersuivNV", "GL_NV_gpu_program5\0GL_NV_gpu_program_fp64\0", offsetof(struct opengl_funcs, p_glProgramSubroutineParametersuivNV) }, - { "glProgramUniform1d", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1d) }, - { "glProgramUniform1dEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1dEXT) }, - { "glProgramUniform1dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1dv) }, - { "glProgramUniform1dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1dvEXT) }, - { "glProgramUniform1f", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1f) }, - { "glProgramUniform1fEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1fEXT) }, - { "glProgramUniform1fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1fv) }, - { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1fvEXT) }, - { "glProgramUniform1i", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1i) }, - { "glProgramUniform1i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform1i64ARB) }, - { "glProgramUniform1i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform1i64NV) }, - { "glProgramUniform1i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform1i64vARB) }, - { "glProgramUniform1i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform1i64vNV) }, - { "glProgramUniform1iEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1iEXT) }, - { "glProgramUniform1iv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1iv) }, - { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1ivEXT) }, - { "glProgramUniform1ui", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1ui) }, - { "glProgramUniform1ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform1ui64ARB) }, - { "glProgramUniform1ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform1ui64NV) }, - { "glProgramUniform1ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform1ui64vARB) }, - { "glProgramUniform1ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform1ui64vNV) }, - { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1uiEXT) }, - { "glProgramUniform1uiv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform1uiv) }, - { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform1uivEXT) }, - { "glProgramUniform2d", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2d) }, - { "glProgramUniform2dEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2dEXT) }, - { "glProgramUniform2dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2dv) }, - { "glProgramUniform2dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2dvEXT) }, - { "glProgramUniform2f", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2f) }, - { "glProgramUniform2fEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2fEXT) }, - { "glProgramUniform2fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2fv) }, - { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2fvEXT) }, - { "glProgramUniform2i", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2i) }, - { "glProgramUniform2i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform2i64ARB) }, - { "glProgramUniform2i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform2i64NV) }, - { "glProgramUniform2i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform2i64vARB) }, - { "glProgramUniform2i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform2i64vNV) }, - { "glProgramUniform2iEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2iEXT) }, - { "glProgramUniform2iv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2iv) }, - { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2ivEXT) }, - { "glProgramUniform2ui", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2ui) }, - { "glProgramUniform2ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform2ui64ARB) }, - { "glProgramUniform2ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform2ui64NV) }, - { "glProgramUniform2ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform2ui64vARB) }, - { "glProgramUniform2ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform2ui64vNV) }, - { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2uiEXT) }, - { "glProgramUniform2uiv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform2uiv) }, - { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform2uivEXT) }, - { "glProgramUniform3d", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3d) }, - { "glProgramUniform3dEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3dEXT) }, - { "glProgramUniform3dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3dv) }, - { "glProgramUniform3dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3dvEXT) }, - { "glProgramUniform3f", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3f) }, - { "glProgramUniform3fEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3fEXT) }, - { "glProgramUniform3fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3fv) }, - { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3fvEXT) }, - { "glProgramUniform3i", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3i) }, - { "glProgramUniform3i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform3i64ARB) }, - { "glProgramUniform3i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform3i64NV) }, - { "glProgramUniform3i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform3i64vARB) }, - { "glProgramUniform3i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform3i64vNV) }, - { "glProgramUniform3iEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3iEXT) }, - { "glProgramUniform3iv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3iv) }, - { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3ivEXT) }, - { "glProgramUniform3ui", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3ui) }, - { "glProgramUniform3ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform3ui64ARB) }, - { "glProgramUniform3ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform3ui64NV) }, - { "glProgramUniform3ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform3ui64vARB) }, - { "glProgramUniform3ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform3ui64vNV) }, - { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3uiEXT) }, - { "glProgramUniform3uiv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform3uiv) }, - { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform3uivEXT) }, - { "glProgramUniform4d", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4d) }, - { "glProgramUniform4dEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4dEXT) }, - { "glProgramUniform4dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4dv) }, - { "glProgramUniform4dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4dvEXT) }, - { "glProgramUniform4f", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4f) }, - { "glProgramUniform4fEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4fEXT) }, - { "glProgramUniform4fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4fv) }, - { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4fvEXT) }, - { "glProgramUniform4i", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4i) }, - { "glProgramUniform4i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform4i64ARB) }, - { "glProgramUniform4i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform4i64NV) }, - { "glProgramUniform4i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform4i64vARB) }, - { "glProgramUniform4i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform4i64vNV) }, - { "glProgramUniform4iEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4iEXT) }, - { "glProgramUniform4iv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4iv) }, - { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4ivEXT) }, - { "glProgramUniform4ui", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4ui) }, - { "glProgramUniform4ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform4ui64ARB) }, - { "glProgramUniform4ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform4ui64NV) }, - { "glProgramUniform4ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glProgramUniform4ui64vARB) }, - { "glProgramUniform4ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glProgramUniform4ui64vNV) }, - { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4uiEXT) }, - { "glProgramUniform4uiv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniform4uiv) }, - { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniform4uivEXT) }, - { "glProgramUniformHandleui64ARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64ARB) }, - { "glProgramUniformHandleui64NV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64NV) }, - { "glProgramUniformHandleui64vARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64vARB) }, - { "glProgramUniformHandleui64vNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glProgramUniformHandleui64vNV) }, - { "glProgramUniformMatrix2dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2dv) }, - { "glProgramUniformMatrix2dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2dvEXT) }, - { "glProgramUniformMatrix2fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2fv) }, - { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2fvEXT) }, - { "glProgramUniformMatrix2x3dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3dv) }, - { "glProgramUniformMatrix2x3dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3dvEXT) }, - { "glProgramUniformMatrix2x3fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3fv) }, - { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x3fvEXT) }, - { "glProgramUniformMatrix2x4dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4dv) }, - { "glProgramUniformMatrix2x4dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4dvEXT) }, - { "glProgramUniformMatrix2x4fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4fv) }, - { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix2x4fvEXT) }, - { "glProgramUniformMatrix3dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3dv) }, - { "glProgramUniformMatrix3dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3dvEXT) }, - { "glProgramUniformMatrix3fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3fv) }, - { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3fvEXT) }, - { "glProgramUniformMatrix3x2dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2dv) }, - { "glProgramUniformMatrix3x2dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2dvEXT) }, - { "glProgramUniformMatrix3x2fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2fv) }, - { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x2fvEXT) }, - { "glProgramUniformMatrix3x4dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4dv) }, - { "glProgramUniformMatrix3x4dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4dvEXT) }, - { "glProgramUniformMatrix3x4fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4fv) }, - { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix3x4fvEXT) }, - { "glProgramUniformMatrix4dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4dv) }, - { "glProgramUniformMatrix4dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4dvEXT) }, - { "glProgramUniformMatrix4fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4fv) }, - { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4fvEXT) }, - { "glProgramUniformMatrix4x2dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2dv) }, - { "glProgramUniformMatrix4x2dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2dvEXT) }, - { "glProgramUniformMatrix4x2fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2fv) }, - { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x2fvEXT) }, - { "glProgramUniformMatrix4x3dv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3dv) }, - { "glProgramUniformMatrix4x3dvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3dvEXT) }, - { "glProgramUniformMatrix4x3fv", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3fv) }, - { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glProgramUniformMatrix4x3fvEXT) }, - { "glProgramUniformui64NV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glProgramUniformui64NV) }, - { "glProgramUniformui64vNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glProgramUniformui64vNV) }, - { "glProgramVertexLimitNV", "GL_NV_geometry_program4\0", offsetof(struct opengl_funcs, p_glProgramVertexLimitNV) }, - { "glProvokingVertex", "GL_ARB_provoking_vertex\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glProvokingVertex) }, - { "glProvokingVertexEXT", "GL_EXT_provoking_vertex\0", offsetof(struct opengl_funcs, p_glProvokingVertexEXT) }, - { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glPushClientAttribDefaultEXT) }, - { "glPushDebugGroup", "GL_KHR_debug\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glPushDebugGroup) }, - { "glPushGroupMarkerEXT", "GL_EXT_debug_marker\0", offsetof(struct opengl_funcs, p_glPushGroupMarkerEXT) }, - { "glQueryCounter", "GL_ARB_timer_query\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glQueryCounter) }, - { "glQueryMatrixxOES", "GL_OES_query_matrix\0", offsetof(struct opengl_funcs, p_glQueryMatrixxOES) }, - { "glQueryObjectParameteruiAMD", "GL_AMD_occlusion_query_event\0", offsetof(struct opengl_funcs, p_glQueryObjectParameteruiAMD) }, - { "glQueryResourceNV", "GL_NV_query_resource\0", offsetof(struct opengl_funcs, p_glQueryResourceNV) }, - { "glQueryResourceTagNV", "GL_NV_query_resource_tag\0", offsetof(struct opengl_funcs, p_glQueryResourceTagNV) }, - { "glRasterPos2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos2xOES) }, - { "glRasterPos2xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos2xvOES) }, - { "glRasterPos3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos3xOES) }, - { "glRasterPos3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos3xvOES) }, - { "glRasterPos4xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos4xOES) }, - { "glRasterPos4xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRasterPos4xvOES) }, - { "glRasterSamplesEXT", "GL_EXT_raster_multisample\0GL_NV_framebuffer_mixed_samples\0", offsetof(struct opengl_funcs, p_glRasterSamplesEXT) }, - { "glReadBufferRegion", "GL_KTX_buffer_region\0", offsetof(struct opengl_funcs, p_glReadBufferRegion) }, - { "glReadInstrumentsSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glReadInstrumentsSGIX) }, - { "glReadnPixels", "GL_KHR_robustness\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glReadnPixels) }, - { "glReadnPixelsARB", "GL_ARB_robustness\0", offsetof(struct opengl_funcs, p_glReadnPixelsARB) }, - { "glRectxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRectxOES) }, - { "glRectxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRectxvOES) }, - { "glReferencePlaneSGIX", "GL_SGIX_reference_plane\0", offsetof(struct opengl_funcs, p_glReferencePlaneSGIX) }, - { "glReleaseKeyedMutexWin32EXT", "GL_EXT_win32_keyed_mutex\0", offsetof(struct opengl_funcs, p_glReleaseKeyedMutexWin32EXT) }, - { "glReleaseShaderCompiler", "GL_ARB_ES2_compatibility\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glReleaseShaderCompiler) }, - { "glRenderGpuMaskNV", "GL_NV_gpu_multicast\0", offsetof(struct opengl_funcs, p_glRenderGpuMaskNV) }, - { "glRenderbufferStorage", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glRenderbufferStorage) }, - { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object\0", offsetof(struct opengl_funcs, p_glRenderbufferStorageEXT) }, - { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object\0GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisample) }, - { "glRenderbufferStorageMultisampleAdvancedAMD", "GL_AMD_framebuffer_multisample_advanced\0", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisampleAdvancedAMD) }, - { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage\0", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisampleCoverageNV) }, - { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample\0", offsetof(struct opengl_funcs, p_glRenderbufferStorageMultisampleEXT) }, - { "glReplacementCodePointerSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodePointerSUN) }, - { "glReplacementCodeubSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeubSUN) }, - { "glReplacementCodeubvSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeubvSUN) }, - { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor3fVertex3fSUN) }, - { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor3fVertex3fvSUN) }, - { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4fNormal3fVertex3fSUN) }, - { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) }, - { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4ubVertex3fSUN) }, - { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiColor4ubVertex3fvSUN) }, - { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiNormal3fVertex3fSUN) }, - { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiNormal3fVertex3fvSUN) }, - { "glReplacementCodeuiSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiSUN) }, - { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) }, - { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) }, - { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) }, - { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) }, - { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fVertex3fSUN) }, - { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiTexCoord2fVertex3fvSUN) }, - { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiVertex3fSUN) }, - { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glReplacementCodeuiVertex3fvSUN) }, - { "glReplacementCodeuivSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeuivSUN) }, - { "glReplacementCodeusSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeusSUN) }, - { "glReplacementCodeusvSUN", "GL_SUN_triangle_list\0", offsetof(struct opengl_funcs, p_glReplacementCodeusvSUN) }, - { "glRequestResidentProgramsNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glRequestResidentProgramsNV) }, - { "glResetHistogram", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glResetHistogram) }, - { "glResetHistogramEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glResetHistogramEXT) }, - { "glResetMemoryObjectParameterNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glResetMemoryObjectParameterNV) }, - { "glResetMinmax", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glResetMinmax) }, - { "glResetMinmaxEXT", "GL_EXT_histogram\0", offsetof(struct opengl_funcs, p_glResetMinmaxEXT) }, - { "glResizeBuffersMESA", "GL_MESA_resize_buffers\0", offsetof(struct opengl_funcs, p_glResizeBuffersMESA) }, - { "glResolveDepthValuesNV", "GL_NV_sample_locations\0", offsetof(struct opengl_funcs, p_glResolveDepthValuesNV) }, - { "glResumeTransformFeedback", "GL_ARB_transform_feedback2\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glResumeTransformFeedback) }, - { "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2\0", offsetof(struct opengl_funcs, p_glResumeTransformFeedbackNV) }, - { "glRotatex", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glRotatex) }, - { "glRotatexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glRotatexOES) }, - { "glSampleCoverage", "GL_VERSION_1_3\0", offsetof(struct opengl_funcs, p_glSampleCoverage) }, - { "glSampleCoverageARB", "GL_ARB_multisample\0", offsetof(struct opengl_funcs, p_glSampleCoverageARB) }, - { "glSampleCoveragex", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glSampleCoveragex) }, - { "glSampleMapATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glSampleMapATI) }, - { "glSampleMaskEXT", "GL_EXT_multisample\0", offsetof(struct opengl_funcs, p_glSampleMaskEXT) }, - { "glSampleMaskIndexedNV", "GL_NV_explicit_multisample\0", offsetof(struct opengl_funcs, p_glSampleMaskIndexedNV) }, - { "glSampleMaskSGIS", "GL_SGIS_multisample\0", offsetof(struct opengl_funcs, p_glSampleMaskSGIS) }, - { "glSampleMaski", "GL_ARB_texture_multisample\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glSampleMaski) }, - { "glSamplePatternEXT", "GL_EXT_multisample\0", offsetof(struct opengl_funcs, p_glSamplePatternEXT) }, - { "glSamplePatternSGIS", "GL_SGIS_multisample\0", offsetof(struct opengl_funcs, p_glSamplePatternSGIS) }, - { "glSamplerParameterIiv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameterIiv) }, - { "glSamplerParameterIuiv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameterIuiv) }, - { "glSamplerParameterf", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameterf) }, - { "glSamplerParameterfv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameterfv) }, - { "glSamplerParameteri", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameteri) }, - { "glSamplerParameteriv", "GL_ARB_sampler_objects\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSamplerParameteriv) }, - { "glScalex", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glScalex) }, - { "glScalexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glScalexOES) }, - { "glScissorArrayv", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glScissorArrayv) }, - { "glScissorExclusiveArrayvNV", "GL_NV_scissor_exclusive\0", offsetof(struct opengl_funcs, p_glScissorExclusiveArrayvNV) }, - { "glScissorExclusiveNV", "GL_NV_scissor_exclusive\0", offsetof(struct opengl_funcs, p_glScissorExclusiveNV) }, - { "glScissorIndexed", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glScissorIndexed) }, - { "glScissorIndexedv", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glScissorIndexedv) }, - { "glSecondaryColor3b", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3b) }, - { "glSecondaryColor3bEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3bEXT) }, - { "glSecondaryColor3bv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3bv) }, - { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3bvEXT) }, - { "glSecondaryColor3d", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3d) }, - { "glSecondaryColor3dEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3dEXT) }, - { "glSecondaryColor3dv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3dv) }, - { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3dvEXT) }, - { "glSecondaryColor3f", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3f) }, - { "glSecondaryColor3fEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3fEXT) }, - { "glSecondaryColor3fv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3fv) }, - { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3fvEXT) }, - { "glSecondaryColor3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glSecondaryColor3hNV) }, - { "glSecondaryColor3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glSecondaryColor3hvNV) }, - { "glSecondaryColor3i", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3i) }, - { "glSecondaryColor3iEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3iEXT) }, - { "glSecondaryColor3iv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3iv) }, - { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ivEXT) }, - { "glSecondaryColor3s", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3s) }, - { "glSecondaryColor3sEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3sEXT) }, - { "glSecondaryColor3sv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3sv) }, - { "glSecondaryColor3svEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3svEXT) }, - { "glSecondaryColor3ub", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ub) }, - { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ubEXT) }, - { "glSecondaryColor3ubv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ubv) }, - { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ubvEXT) }, - { "glSecondaryColor3ui", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3ui) }, - { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3uiEXT) }, - { "glSecondaryColor3uiv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3uiv) }, - { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3uivEXT) }, - { "glSecondaryColor3us", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3us) }, - { "glSecondaryColor3usEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3usEXT) }, - { "glSecondaryColor3usv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColor3usv) }, - { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColor3usvEXT) }, - { "glSecondaryColorFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glSecondaryColorFormatNV) }, - { "glSecondaryColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSecondaryColorP3ui) }, - { "glSecondaryColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glSecondaryColorP3uiv) }, - { "glSecondaryColorPointer", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glSecondaryColorPointer) }, - { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color\0", offsetof(struct opengl_funcs, p_glSecondaryColorPointerEXT) }, - { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glSecondaryColorPointerListIBM) }, - { "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor\0", offsetof(struct opengl_funcs, p_glSelectPerfMonitorCountersAMD) }, - { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glSelectTextureCoordSetSGIS) }, - { "glSelectTextureSGIS", "GL_SGIS_multitexture\0", offsetof(struct opengl_funcs, p_glSelectTextureSGIS) }, - { "glSemaphoreParameterivNV", "GL_NV_timeline_semaphore\0", offsetof(struct opengl_funcs, p_glSemaphoreParameterivNV) }, - { "glSemaphoreParameterui64vEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glSemaphoreParameterui64vEXT) }, - { "glSeparableFilter2D", "GL_ARB_imaging\0", offsetof(struct opengl_funcs, p_glSeparableFilter2D) }, - { "glSeparableFilter2DEXT", "GL_EXT_convolution\0", offsetof(struct opengl_funcs, p_glSeparableFilter2DEXT) }, - { "glSetFenceAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glSetFenceAPPLE) }, - { "glSetFenceNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glSetFenceNV) }, - { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader\0", offsetof(struct opengl_funcs, p_glSetFragmentShaderConstantATI) }, - { "glSetInvariantEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glSetInvariantEXT) }, - { "glSetLocalConstantEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glSetLocalConstantEXT) }, - { "glSetMultisamplefvAMD", "GL_AMD_sample_positions\0", offsetof(struct opengl_funcs, p_glSetMultisamplefvAMD) }, - { "glShaderBinary", "GL_ARB_ES2_compatibility\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glShaderBinary) }, - { "glShaderOp1EXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glShaderOp1EXT) }, - { "glShaderOp2EXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glShaderOp2EXT) }, - { "glShaderOp3EXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glShaderOp3EXT) }, - { "glShaderSource", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glShaderSource) }, - { "glShaderSourceARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glShaderSourceARB) }, - { "glShaderStorageBlockBinding", "GL_ARB_shader_storage_buffer_object\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glShaderStorageBlockBinding) }, - { "glShadingRateCombinerOpsEXT", "GL_EXT_fragment_shading_rate\0GL_EXT_fragment_shading_rate_attachment\0GL_EXT_fragment_shading_rate_primitive\0", offsetof(struct opengl_funcs, p_glShadingRateCombinerOpsEXT) }, - { "glShadingRateEXT", "GL_EXT_fragment_shading_rate\0GL_EXT_fragment_shading_rate_attachment\0GL_EXT_fragment_shading_rate_primitive\0", offsetof(struct opengl_funcs, p_glShadingRateEXT) }, - { "glShadingRateImageBarrierNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glShadingRateImageBarrierNV) }, - { "glShadingRateImagePaletteNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glShadingRateImagePaletteNV) }, - { "glShadingRateSampleOrderCustomNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glShadingRateSampleOrderCustomNV) }, - { "glShadingRateSampleOrderNV", "GL_NV_shading_rate_image\0", offsetof(struct opengl_funcs, p_glShadingRateSampleOrderNV) }, - { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture\0", offsetof(struct opengl_funcs, p_glSharpenTexFuncSGIS) }, - { "glSignalSemaphoreEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glSignalSemaphoreEXT) }, - { "glSignalSemaphoreui64NVX", "GL_NVX_progress_fence\0", offsetof(struct opengl_funcs, p_glSignalSemaphoreui64NVX) }, - { "glSignalVkFenceNV", "GL_NV_draw_vulkan_image\0", offsetof(struct opengl_funcs, p_glSignalVkFenceNV) }, - { "glSignalVkSemaphoreNV", "GL_NV_draw_vulkan_image\0", offsetof(struct opengl_funcs, p_glSignalVkSemaphoreNV) }, - { "glSpecializeShader", "GL_VERSION_4_6\0", offsetof(struct opengl_funcs, p_glSpecializeShader) }, - { "glSpecializeShaderARB", "GL_ARB_gl_spirv\0", offsetof(struct opengl_funcs, p_glSpecializeShaderARB) }, - { "glSpriteParameterfSGIX", "GL_SGIX_sprite\0", offsetof(struct opengl_funcs, p_glSpriteParameterfSGIX) }, - { "glSpriteParameterfvSGIX", "GL_SGIX_sprite\0", offsetof(struct opengl_funcs, p_glSpriteParameterfvSGIX) }, - { "glSpriteParameteriSGIX", "GL_SGIX_sprite\0", offsetof(struct opengl_funcs, p_glSpriteParameteriSGIX) }, - { "glSpriteParameterivSGIX", "GL_SGIX_sprite\0", offsetof(struct opengl_funcs, p_glSpriteParameterivSGIX) }, - { "glStartInstrumentsSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glStartInstrumentsSGIX) }, - { "glStateCaptureNV", "GL_NV_command_list\0", offsetof(struct opengl_funcs, p_glStateCaptureNV) }, - { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag\0", offsetof(struct opengl_funcs, p_glStencilClearTagEXT) }, - { "glStencilFillPathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilFillPathInstancedNV) }, - { "glStencilFillPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilFillPathNV) }, - { "glStencilFuncSeparate", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glStencilFuncSeparate) }, - { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil\0", offsetof(struct opengl_funcs, p_glStencilFuncSeparateATI) }, - { "glStencilMaskSeparate", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glStencilMaskSeparate) }, - { "glStencilOpSeparate", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glStencilOpSeparate) }, - { "glStencilOpSeparateATI", "GL_ATI_separate_stencil\0", offsetof(struct opengl_funcs, p_glStencilOpSeparateATI) }, - { "glStencilOpValueAMD", "GL_AMD_stencil_operation_extended\0", offsetof(struct opengl_funcs, p_glStencilOpValueAMD) }, - { "glStencilStrokePathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilStrokePathInstancedNV) }, - { "glStencilStrokePathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilStrokePathNV) }, - { "glStencilThenCoverFillPathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilThenCoverFillPathInstancedNV) }, - { "glStencilThenCoverFillPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilThenCoverFillPathNV) }, - { "glStencilThenCoverStrokePathInstancedNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilThenCoverStrokePathInstancedNV) }, - { "glStencilThenCoverStrokePathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glStencilThenCoverStrokePathNV) }, - { "glStopInstrumentsSGIX", "GL_SGIX_instruments\0", offsetof(struct opengl_funcs, p_glStopInstrumentsSGIX) }, - { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker\0", offsetof(struct opengl_funcs, p_glStringMarkerGREMEDY) }, - { "glSubpixelPrecisionBiasNV", "GL_NV_conservative_raster\0", offsetof(struct opengl_funcs, p_glSubpixelPrecisionBiasNV) }, - { "glSwizzleEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glSwizzleEXT) }, - { "glSyncTextureINTEL", "GL_INTEL_map_texture\0", offsetof(struct opengl_funcs, p_glSyncTextureINTEL) }, - { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer\0", offsetof(struct opengl_funcs, p_glTagSampleBufferSGIX) }, - { "glTangent3bEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3bEXT) }, - { "glTangent3bvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3bvEXT) }, - { "glTangent3dEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3dEXT) }, - { "glTangent3dvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3dvEXT) }, - { "glTangent3fEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3fEXT) }, - { "glTangent3fvEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3fvEXT) }, - { "glTangent3iEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3iEXT) }, - { "glTangent3ivEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3ivEXT) }, - { "glTangent3sEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3sEXT) }, - { "glTangent3svEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangent3svEXT) }, - { "glTangentPointerEXT", "GL_EXT_coordinate_frame\0", offsetof(struct opengl_funcs, p_glTangentPointerEXT) }, - { "glTbufferMask3DFX", "GL_3DFX_tbuffer\0", offsetof(struct opengl_funcs, p_glTbufferMask3DFX) }, - { "glTessellationFactorAMD", "GL_AMD_vertex_shader_tessellator\0", offsetof(struct opengl_funcs, p_glTessellationFactorAMD) }, - { "glTessellationModeAMD", "GL_AMD_vertex_shader_tessellator\0", offsetof(struct opengl_funcs, p_glTessellationModeAMD) }, - { "glTestFenceAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glTestFenceAPPLE) }, - { "glTestFenceNV", "GL_NV_fence\0", offsetof(struct opengl_funcs, p_glTestFenceNV) }, - { "glTestObjectAPPLE", "GL_APPLE_fence\0", offsetof(struct opengl_funcs, p_glTestObjectAPPLE) }, - { "glTexAttachMemoryNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glTexAttachMemoryNV) }, - { "glTexBuffer", "GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glTexBuffer) }, - { "glTexBufferARB", "GL_ARB_texture_buffer_object\0", offsetof(struct opengl_funcs, p_glTexBufferARB) }, - { "glTexBufferEXT", "GL_EXT_texture_buffer_object\0", offsetof(struct opengl_funcs, p_glTexBufferEXT) }, - { "glTexBufferRange", "GL_ARB_texture_buffer_range\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glTexBufferRange) }, - { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap\0", offsetof(struct opengl_funcs, p_glTexBumpParameterfvATI) }, - { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap\0", offsetof(struct opengl_funcs, p_glTexBumpParameterivATI) }, - { "glTexCoord1bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord1bOES) }, - { "glTexCoord1bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord1bvOES) }, - { "glTexCoord1hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord1hNV) }, - { "glTexCoord1hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord1hvNV) }, - { "glTexCoord1xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord1xOES) }, - { "glTexCoord1xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord1xvOES) }, - { "glTexCoord2bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord2bOES) }, - { "glTexCoord2bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord2bvOES) }, - { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor3fVertex3fSUN) }, - { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor3fVertex3fvSUN) }, - { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor4fNormal3fVertex3fSUN) }, - { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor4fNormal3fVertex3fvSUN) }, - { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor4ubVertex3fSUN) }, - { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fColor4ubVertex3fvSUN) }, - { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fNormal3fVertex3fSUN) }, - { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fNormal3fVertex3fvSUN) }, - { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fVertex3fSUN) }, - { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord2fVertex3fvSUN) }, - { "glTexCoord2hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord2hNV) }, - { "glTexCoord2hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord2hvNV) }, - { "glTexCoord2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord2xOES) }, - { "glTexCoord2xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord2xvOES) }, - { "glTexCoord3bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord3bOES) }, - { "glTexCoord3bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord3bvOES) }, - { "glTexCoord3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord3hNV) }, - { "glTexCoord3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord3hvNV) }, - { "glTexCoord3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord3xOES) }, - { "glTexCoord3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord3xvOES) }, - { "glTexCoord4bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord4bOES) }, - { "glTexCoord4bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glTexCoord4bvOES) }, - { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord4fColor4fNormal3fVertex4fSUN) }, - { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord4fColor4fNormal3fVertex4fvSUN) }, - { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord4fVertex4fSUN) }, - { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex\0", offsetof(struct opengl_funcs, p_glTexCoord4fVertex4fvSUN) }, - { "glTexCoord4hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord4hNV) }, - { "glTexCoord4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glTexCoord4hvNV) }, - { "glTexCoord4xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord4xOES) }, - { "glTexCoord4xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexCoord4xvOES) }, - { "glTexCoordFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glTexCoordFormatNV) }, - { "glTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP1ui) }, - { "glTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP1uiv) }, - { "glTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP2ui) }, - { "glTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP2uiv) }, - { "glTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP3ui) }, - { "glTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP3uiv) }, - { "glTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP4ui) }, - { "glTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glTexCoordP4uiv) }, - { "glTexCoordPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glTexCoordPointerEXT) }, - { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glTexCoordPointerListIBM) }, - { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays\0", offsetof(struct opengl_funcs, p_glTexCoordPointervINTEL) }, - { "glTexEnvx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glTexEnvx) }, - { "glTexEnvxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexEnvxOES) }, - { "glTexEnvxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glTexEnvxv) }, - { "glTexEnvxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexEnvxvOES) }, - { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4\0", offsetof(struct opengl_funcs, p_glTexFilterFuncSGIS) }, - { "glTexGenxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexGenxOES) }, - { "glTexGenxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexGenxvOES) }, - { "glTexImage2DMultisample", "GL_ARB_texture_multisample\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glTexImage2DMultisample) }, - { "glTexImage2DMultisampleCoverageNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTexImage2DMultisampleCoverageNV) }, - { "glTexImage3D", "GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glTexImage3D) }, - { "glTexImage3DEXT", "GL_EXT_texture3D\0", offsetof(struct opengl_funcs, p_glTexImage3DEXT) }, - { "glTexImage3DMultisample", "GL_ARB_texture_multisample\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glTexImage3DMultisample) }, - { "glTexImage3DMultisampleCoverageNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTexImage3DMultisampleCoverageNV) }, - { "glTexImage4DSGIS", "GL_SGIS_texture4D\0", offsetof(struct opengl_funcs, p_glTexImage4DSGIS) }, - { "glTexPageCommitmentARB", "GL_ARB_sparse_texture\0", offsetof(struct opengl_funcs, p_glTexPageCommitmentARB) }, - { "glTexPageCommitmentMemNV", "GL_NV_memory_object_sparse\0", offsetof(struct opengl_funcs, p_glTexPageCommitmentMemNV) }, - { "glTexParameterIiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glTexParameterIiv) }, - { "glTexParameterIivEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glTexParameterIivEXT) }, - { "glTexParameterIuiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glTexParameterIuiv) }, - { "glTexParameterIuivEXT", "GL_EXT_texture_integer\0", offsetof(struct opengl_funcs, p_glTexParameterIuivEXT) }, - { "glTexParameterx", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glTexParameterx) }, - { "glTexParameterxOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexParameterxOES) }, - { "glTexParameterxv", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glTexParameterxv) }, - { "glTexParameterxvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTexParameterxvOES) }, - { "glTexRenderbufferNV", "GL_NV_explicit_multisample\0", offsetof(struct opengl_funcs, p_glTexRenderbufferNV) }, - { "glTexStorage1D", "GL_ARB_texture_storage\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glTexStorage1D) }, - { "glTexStorage1DEXT", "GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTexStorage1DEXT) }, - { "glTexStorage2D", "GL_ARB_texture_storage\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glTexStorage2D) }, - { "glTexStorage2DEXT", "GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTexStorage2DEXT) }, - { "glTexStorage2DMultisample", "GL_ARB_texture_storage_multisample\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glTexStorage2DMultisample) }, - { "glTexStorage3D", "GL_ARB_texture_storage\0GL_VERSION_4_2\0", offsetof(struct opengl_funcs, p_glTexStorage3D) }, - { "glTexStorage3DEXT", "GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTexStorage3DEXT) }, - { "glTexStorage3DMultisample", "GL_ARB_texture_storage_multisample\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glTexStorage3DMultisample) }, - { "glTexStorageMem1DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTexStorageMem1DEXT) }, - { "glTexStorageMem2DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTexStorageMem2DEXT) }, - { "glTexStorageMem2DMultisampleEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTexStorageMem2DMultisampleEXT) }, - { "glTexStorageMem3DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTexStorageMem3DEXT) }, - { "glTexStorageMem3DMultisampleEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTexStorageMem3DMultisampleEXT) }, - { "glTexStorageSparseAMD", "GL_AMD_sparse_texture\0", offsetof(struct opengl_funcs, p_glTexStorageSparseAMD) }, - { "glTexSubImage1DEXT", "GL_EXT_subtexture\0", offsetof(struct opengl_funcs, p_glTexSubImage1DEXT) }, - { "glTexSubImage2DEXT", "GL_EXT_subtexture\0", offsetof(struct opengl_funcs, p_glTexSubImage2DEXT) }, - { "glTexSubImage3D", "GL_VERSION_1_2\0", offsetof(struct opengl_funcs, p_glTexSubImage3D) }, - { "glTexSubImage3DEXT", "GL_EXT_texture3D\0", offsetof(struct opengl_funcs, p_glTexSubImage3DEXT) }, - { "glTexSubImage4DSGIS", "GL_SGIS_texture4D\0", offsetof(struct opengl_funcs, p_glTexSubImage4DSGIS) }, - { "glTextureAttachMemoryNV", "GL_NV_memory_attachment\0", offsetof(struct opengl_funcs, p_glTextureAttachMemoryNV) }, - { "glTextureBarrier", "GL_ARB_texture_barrier\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureBarrier) }, - { "glTextureBarrierNV", "GL_NV_texture_barrier\0", offsetof(struct opengl_funcs, p_glTextureBarrierNV) }, - { "glTextureBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureBuffer) }, - { "glTextureBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureBufferEXT) }, - { "glTextureBufferRange", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureBufferRange) }, - { "glTextureBufferRangeEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureBufferRangeEXT) }, - { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask\0", offsetof(struct opengl_funcs, p_glTextureColorMaskSGIS) }, - { "glTextureImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureImage1DEXT) }, - { "glTextureImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureImage2DEXT) }, - { "glTextureImage2DMultisampleCoverageNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTextureImage2DMultisampleCoverageNV) }, - { "glTextureImage2DMultisampleNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTextureImage2DMultisampleNV) }, - { "glTextureImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureImage3DEXT) }, - { "glTextureImage3DMultisampleCoverageNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTextureImage3DMultisampleCoverageNV) }, - { "glTextureImage3DMultisampleNV", "GL_NV_texture_multisample\0", offsetof(struct opengl_funcs, p_glTextureImage3DMultisampleNV) }, - { "glTextureLightEXT", "GL_EXT_light_texture\0", offsetof(struct opengl_funcs, p_glTextureLightEXT) }, - { "glTextureMaterialEXT", "GL_EXT_light_texture\0", offsetof(struct opengl_funcs, p_glTextureMaterialEXT) }, - { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal\0", offsetof(struct opengl_funcs, p_glTextureNormalEXT) }, - { "glTexturePageCommitmentEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTexturePageCommitmentEXT) }, - { "glTexturePageCommitmentMemNV", "GL_NV_memory_object_sparse\0", offsetof(struct opengl_funcs, p_glTexturePageCommitmentMemNV) }, - { "glTextureParameterIiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameterIiv) }, - { "glTextureParameterIivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameterIivEXT) }, - { "glTextureParameterIuiv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameterIuiv) }, - { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameterIuivEXT) }, - { "glTextureParameterf", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameterf) }, - { "glTextureParameterfEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameterfEXT) }, - { "glTextureParameterfv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameterfv) }, - { "glTextureParameterfvEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameterfvEXT) }, - { "glTextureParameteri", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameteri) }, - { "glTextureParameteriEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameteriEXT) }, - { "glTextureParameteriv", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureParameteriv) }, - { "glTextureParameterivEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureParameterivEXT) }, - { "glTextureRangeAPPLE", "GL_APPLE_texture_range\0", offsetof(struct opengl_funcs, p_glTextureRangeAPPLE) }, - { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureRenderbufferEXT) }, - { "glTextureStorage1D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureStorage1D) }, - { "glTextureStorage1DEXT", "GL_EXT_direct_state_access\0GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTextureStorage1DEXT) }, - { "glTextureStorage2D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureStorage2D) }, - { "glTextureStorage2DEXT", "GL_EXT_direct_state_access\0GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTextureStorage2DEXT) }, - { "glTextureStorage2DMultisample", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureStorage2DMultisample) }, - { "glTextureStorage2DMultisampleEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureStorage2DMultisampleEXT) }, - { "glTextureStorage3D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureStorage3D) }, - { "glTextureStorage3DEXT", "GL_EXT_direct_state_access\0GL_EXT_texture_storage\0", offsetof(struct opengl_funcs, p_glTextureStorage3DEXT) }, - { "glTextureStorage3DMultisample", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureStorage3DMultisample) }, - { "glTextureStorage3DMultisampleEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureStorage3DMultisampleEXT) }, - { "glTextureStorageMem1DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTextureStorageMem1DEXT) }, - { "glTextureStorageMem2DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTextureStorageMem2DEXT) }, - { "glTextureStorageMem2DMultisampleEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTextureStorageMem2DMultisampleEXT) }, - { "glTextureStorageMem3DEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTextureStorageMem3DEXT) }, - { "glTextureStorageMem3DMultisampleEXT", "GL_EXT_memory_object\0", offsetof(struct opengl_funcs, p_glTextureStorageMem3DMultisampleEXT) }, - { "glTextureStorageSparseAMD", "GL_AMD_sparse_texture\0", offsetof(struct opengl_funcs, p_glTextureStorageSparseAMD) }, - { "glTextureSubImage1D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureSubImage1D) }, - { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureSubImage1DEXT) }, - { "glTextureSubImage2D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureSubImage2D) }, - { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureSubImage2DEXT) }, - { "glTextureSubImage3D", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTextureSubImage3D) }, - { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glTextureSubImage3DEXT) }, - { "glTextureView", "GL_ARB_texture_view\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glTextureView) }, - { "glTrackMatrixNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glTrackMatrixNV) }, - { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glTransformFeedbackAttribsNV) }, - { "glTransformFeedbackBufferBase", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTransformFeedbackBufferBase) }, - { "glTransformFeedbackBufferRange", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glTransformFeedbackBufferRange) }, - { "glTransformFeedbackStreamAttribsNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glTransformFeedbackStreamAttribsNV) }, - { "glTransformFeedbackVaryings", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glTransformFeedbackVaryings) }, - { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback\0", offsetof(struct opengl_funcs, p_glTransformFeedbackVaryingsEXT) }, - { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback\0", offsetof(struct opengl_funcs, p_glTransformFeedbackVaryingsNV) }, - { "glTransformPathNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glTransformPathNV) }, - { "glTranslatex", "GL_NV_ES1_1_compatibility\0", offsetof(struct opengl_funcs, p_glTranslatex) }, - { "glTranslatexOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glTranslatexOES) }, - { "glUniform1d", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform1d) }, - { "glUniform1dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform1dv) }, - { "glUniform1f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform1f) }, - { "glUniform1fARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform1fARB) }, - { "glUniform1fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform1fv) }, - { "glUniform1fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform1fvARB) }, - { "glUniform1i", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform1i) }, - { "glUniform1i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform1i64ARB) }, - { "glUniform1i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform1i64NV) }, - { "glUniform1i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform1i64vARB) }, - { "glUniform1i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform1i64vNV) }, - { "glUniform1iARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform1iARB) }, - { "glUniform1iv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform1iv) }, - { "glUniform1ivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform1ivARB) }, - { "glUniform1ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform1ui) }, - { "glUniform1ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform1ui64ARB) }, - { "glUniform1ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform1ui64NV) }, - { "glUniform1ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform1ui64vARB) }, - { "glUniform1ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform1ui64vNV) }, - { "glUniform1uiEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform1uiEXT) }, - { "glUniform1uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform1uiv) }, - { "glUniform1uivEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform1uivEXT) }, - { "glUniform2d", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform2d) }, - { "glUniform2dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform2dv) }, - { "glUniform2f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform2f) }, - { "glUniform2fARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform2fARB) }, - { "glUniform2fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform2fv) }, - { "glUniform2fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform2fvARB) }, - { "glUniform2i", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform2i) }, - { "glUniform2i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform2i64ARB) }, - { "glUniform2i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform2i64NV) }, - { "glUniform2i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform2i64vARB) }, - { "glUniform2i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform2i64vNV) }, - { "glUniform2iARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform2iARB) }, - { "glUniform2iv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform2iv) }, - { "glUniform2ivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform2ivARB) }, - { "glUniform2ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform2ui) }, - { "glUniform2ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform2ui64ARB) }, - { "glUniform2ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform2ui64NV) }, - { "glUniform2ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform2ui64vARB) }, - { "glUniform2ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform2ui64vNV) }, - { "glUniform2uiEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform2uiEXT) }, - { "glUniform2uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform2uiv) }, - { "glUniform2uivEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform2uivEXT) }, - { "glUniform3d", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform3d) }, - { "glUniform3dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform3dv) }, - { "glUniform3f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform3f) }, - { "glUniform3fARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform3fARB) }, - { "glUniform3fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform3fv) }, - { "glUniform3fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform3fvARB) }, - { "glUniform3i", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform3i) }, - { "glUniform3i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform3i64ARB) }, - { "glUniform3i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform3i64NV) }, - { "glUniform3i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform3i64vARB) }, - { "glUniform3i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform3i64vNV) }, - { "glUniform3iARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform3iARB) }, - { "glUniform3iv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform3iv) }, - { "glUniform3ivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform3ivARB) }, - { "glUniform3ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform3ui) }, - { "glUniform3ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform3ui64ARB) }, - { "glUniform3ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform3ui64NV) }, - { "glUniform3ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform3ui64vARB) }, - { "glUniform3ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform3ui64vNV) }, - { "glUniform3uiEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform3uiEXT) }, - { "glUniform3uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform3uiv) }, - { "glUniform3uivEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform3uivEXT) }, - { "glUniform4d", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform4d) }, - { "glUniform4dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniform4dv) }, - { "glUniform4f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform4f) }, - { "glUniform4fARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform4fARB) }, - { "glUniform4fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform4fv) }, - { "glUniform4fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform4fvARB) }, - { "glUniform4i", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform4i) }, - { "glUniform4i64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform4i64ARB) }, - { "glUniform4i64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform4i64NV) }, - { "glUniform4i64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform4i64vARB) }, - { "glUniform4i64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform4i64vNV) }, - { "glUniform4iARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform4iARB) }, - { "glUniform4iv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniform4iv) }, - { "glUniform4ivARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniform4ivARB) }, - { "glUniform4ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform4ui) }, - { "glUniform4ui64ARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform4ui64ARB) }, - { "glUniform4ui64NV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform4ui64NV) }, - { "glUniform4ui64vARB", "GL_ARB_gpu_shader_int64\0", offsetof(struct opengl_funcs, p_glUniform4ui64vARB) }, - { "glUniform4ui64vNV", "GL_AMD_gpu_shader_int64\0GL_NV_gpu_shader5\0", offsetof(struct opengl_funcs, p_glUniform4ui64vNV) }, - { "glUniform4uiEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform4uiEXT) }, - { "glUniform4uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glUniform4uiv) }, - { "glUniform4uivEXT", "GL_EXT_gpu_shader4\0", offsetof(struct opengl_funcs, p_glUniform4uivEXT) }, - { "glUniformBlockBinding", "GL_ARB_uniform_buffer_object\0GL_VERSION_3_1\0", offsetof(struct opengl_funcs, p_glUniformBlockBinding) }, - { "glUniformBufferEXT", "GL_EXT_bindable_uniform\0", offsetof(struct opengl_funcs, p_glUniformBufferEXT) }, - { "glUniformHandleui64ARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glUniformHandleui64ARB) }, - { "glUniformHandleui64NV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glUniformHandleui64NV) }, - { "glUniformHandleui64vARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glUniformHandleui64vARB) }, - { "glUniformHandleui64vNV", "GL_NV_bindless_texture\0", offsetof(struct opengl_funcs, p_glUniformHandleui64vNV) }, - { "glUniformMatrix2dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix2dv) }, - { "glUniformMatrix2fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix2fv) }, - { "glUniformMatrix2fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniformMatrix2fvARB) }, - { "glUniformMatrix2x3dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix2x3dv) }, - { "glUniformMatrix2x3fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix2x3fv) }, - { "glUniformMatrix2x4dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix2x4dv) }, - { "glUniformMatrix2x4fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix2x4fv) }, - { "glUniformMatrix3dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix3dv) }, - { "glUniformMatrix3fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix3fv) }, - { "glUniformMatrix3fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniformMatrix3fvARB) }, - { "glUniformMatrix3x2dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix3x2dv) }, - { "glUniformMatrix3x2fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix3x2fv) }, - { "glUniformMatrix3x4dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix3x4dv) }, - { "glUniformMatrix3x4fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix3x4fv) }, - { "glUniformMatrix4dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix4dv) }, - { "glUniformMatrix4fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix4fv) }, - { "glUniformMatrix4fvARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUniformMatrix4fvARB) }, - { "glUniformMatrix4x2dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix4x2dv) }, - { "glUniformMatrix4x2fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix4x2fv) }, - { "glUniformMatrix4x3dv", "GL_ARB_gpu_shader_fp64\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformMatrix4x3dv) }, - { "glUniformMatrix4x3fv", "GL_VERSION_2_1\0", offsetof(struct opengl_funcs, p_glUniformMatrix4x3fv) }, - { "glUniformSubroutinesuiv", "GL_ARB_shader_subroutine\0GL_VERSION_4_0\0", offsetof(struct opengl_funcs, p_glUniformSubroutinesuiv) }, - { "glUniformui64NV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glUniformui64NV) }, - { "glUniformui64vNV", "GL_NV_shader_buffer_load\0", offsetof(struct opengl_funcs, p_glUniformui64vNV) }, - { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array\0", offsetof(struct opengl_funcs, p_glUnlockArraysEXT) }, - { "glUnmapBuffer", "GL_VERSION_1_5\0", offsetof(struct opengl_funcs, p_glUnmapBuffer) }, - { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object\0", offsetof(struct opengl_funcs, p_glUnmapBufferARB) }, - { "glUnmapNamedBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glUnmapNamedBuffer) }, - { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glUnmapNamedBufferEXT) }, - { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer\0", offsetof(struct opengl_funcs, p_glUnmapObjectBufferATI) }, - { "glUnmapTexture2DINTEL", "GL_INTEL_map_texture\0", offsetof(struct opengl_funcs, p_glUnmapTexture2DINTEL) }, - { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glUpdateObjectBufferATI) }, - { "glUploadGpuMaskNVX", "GL_NVX_gpu_multicast2\0", offsetof(struct opengl_funcs, p_glUploadGpuMaskNVX) }, - { "glUseProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glUseProgram) }, - { "glUseProgramObjectARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glUseProgramObjectARB) }, - { "glUseProgramStages", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glUseProgramStages) }, - { "glUseShaderProgramEXT", "GL_EXT_separate_shader_objects\0", offsetof(struct opengl_funcs, p_glUseShaderProgramEXT) }, - { "glVDPAUFiniNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUFiniNV) }, - { "glVDPAUGetSurfaceivNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUGetSurfaceivNV) }, - { "glVDPAUInitNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUInitNV) }, - { "glVDPAUIsSurfaceNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUIsSurfaceNV) }, - { "glVDPAUMapSurfacesNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUMapSurfacesNV) }, - { "glVDPAURegisterOutputSurfaceNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAURegisterOutputSurfaceNV) }, - { "glVDPAURegisterVideoSurfaceNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAURegisterVideoSurfaceNV) }, - { "glVDPAURegisterVideoSurfaceWithPictureStructureNV", "GL_NV_vdpau_interop2\0", offsetof(struct opengl_funcs, p_glVDPAURegisterVideoSurfaceWithPictureStructureNV) }, - { "glVDPAUSurfaceAccessNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUSurfaceAccessNV) }, - { "glVDPAUUnmapSurfacesNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUUnmapSurfacesNV) }, - { "glVDPAUUnregisterSurfaceNV", "GL_NV_vdpau_interop\0", offsetof(struct opengl_funcs, p_glVDPAUUnregisterSurfaceNV) }, - { "glValidateProgram", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glValidateProgram) }, - { "glValidateProgramARB", "GL_ARB_shader_objects\0", offsetof(struct opengl_funcs, p_glValidateProgramARB) }, - { "glValidateProgramPipeline", "GL_ARB_separate_shader_objects\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glValidateProgramPipeline) }, - { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object\0", offsetof(struct opengl_funcs, p_glVariantArrayObjectATI) }, - { "glVariantPointerEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantPointerEXT) }, - { "glVariantbvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantbvEXT) }, - { "glVariantdvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantdvEXT) }, - { "glVariantfvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantfvEXT) }, - { "glVariantivEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantivEXT) }, - { "glVariantsvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantsvEXT) }, - { "glVariantubvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantubvEXT) }, - { "glVariantuivEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantuivEXT) }, - { "glVariantusvEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glVariantusvEXT) }, - { "glVertex2bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex2bOES) }, - { "glVertex2bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex2bvOES) }, - { "glVertex2hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex2hNV) }, - { "glVertex2hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex2hvNV) }, - { "glVertex2xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex2xOES) }, - { "glVertex2xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex2xvOES) }, - { "glVertex3bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex3bOES) }, - { "glVertex3bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex3bvOES) }, - { "glVertex3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex3hNV) }, - { "glVertex3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex3hvNV) }, - { "glVertex3xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex3xOES) }, - { "glVertex3xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex3xvOES) }, - { "glVertex4bOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex4bOES) }, - { "glVertex4bvOES", "GL_OES_byte_coordinates\0", offsetof(struct opengl_funcs, p_glVertex4bvOES) }, - { "glVertex4hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex4hNV) }, - { "glVertex4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertex4hvNV) }, - { "glVertex4xOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex4xOES) }, - { "glVertex4xvOES", "GL_OES_fixed_point\0", offsetof(struct opengl_funcs, p_glVertex4xvOES) }, - { "glVertexArrayAttribBinding", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayAttribBinding) }, - { "glVertexArrayAttribFormat", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayAttribFormat) }, - { "glVertexArrayAttribIFormat", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayAttribIFormat) }, - { "glVertexArrayAttribLFormat", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayAttribLFormat) }, - { "glVertexArrayBindVertexBufferEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayBindVertexBufferEXT) }, - { "glVertexArrayBindingDivisor", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayBindingDivisor) }, - { "glVertexArrayColorOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayColorOffsetEXT) }, - { "glVertexArrayEdgeFlagOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayEdgeFlagOffsetEXT) }, - { "glVertexArrayElementBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayElementBuffer) }, - { "glVertexArrayFogCoordOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayFogCoordOffsetEXT) }, - { "glVertexArrayIndexOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayIndexOffsetEXT) }, - { "glVertexArrayMultiTexCoordOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayMultiTexCoordOffsetEXT) }, - { "glVertexArrayNormalOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayNormalOffsetEXT) }, - { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range\0", offsetof(struct opengl_funcs, p_glVertexArrayParameteriAPPLE) }, - { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range\0", offsetof(struct opengl_funcs, p_glVertexArrayRangeAPPLE) }, - { "glVertexArrayRangeNV", "GL_NV_vertex_array_range\0", offsetof(struct opengl_funcs, p_glVertexArrayRangeNV) }, - { "glVertexArraySecondaryColorOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArraySecondaryColorOffsetEXT) }, - { "glVertexArrayTexCoordOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayTexCoordOffsetEXT) }, - { "glVertexArrayVertexAttribBindingEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribBindingEXT) }, - { "glVertexArrayVertexAttribDivisorEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribDivisorEXT) }, - { "glVertexArrayVertexAttribFormatEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribFormatEXT) }, - { "glVertexArrayVertexAttribIFormatEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribIFormatEXT) }, - { "glVertexArrayVertexAttribIOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribIOffsetEXT) }, - { "glVertexArrayVertexAttribLFormatEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribLFormatEXT) }, - { "glVertexArrayVertexAttribLOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribLOffsetEXT) }, - { "glVertexArrayVertexAttribOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexAttribOffsetEXT) }, - { "glVertexArrayVertexBindingDivisorEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexBindingDivisorEXT) }, - { "glVertexArrayVertexBuffer", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexBuffer) }, - { "glVertexArrayVertexBuffers", "GL_ARB_direct_state_access\0GL_VERSION_4_5\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexBuffers) }, - { "glVertexArrayVertexOffsetEXT", "GL_EXT_direct_state_access\0", offsetof(struct opengl_funcs, p_glVertexArrayVertexOffsetEXT) }, - { "glVertexAttrib1d", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1d) }, - { "glVertexAttrib1dARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1dARB) }, - { "glVertexAttrib1dNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1dNV) }, - { "glVertexAttrib1dv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1dv) }, - { "glVertexAttrib1dvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1dvARB) }, - { "glVertexAttrib1dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1dvNV) }, - { "glVertexAttrib1f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1f) }, - { "glVertexAttrib1fARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1fARB) }, - { "glVertexAttrib1fNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1fNV) }, - { "glVertexAttrib1fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1fv) }, - { "glVertexAttrib1fvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1fvARB) }, - { "glVertexAttrib1fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1fvNV) }, - { "glVertexAttrib1hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib1hNV) }, - { "glVertexAttrib1hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib1hvNV) }, - { "glVertexAttrib1s", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1s) }, - { "glVertexAttrib1sARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1sARB) }, - { "glVertexAttrib1sNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1sNV) }, - { "glVertexAttrib1sv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib1sv) }, - { "glVertexAttrib1svARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib1svARB) }, - { "glVertexAttrib1svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib1svNV) }, - { "glVertexAttrib2d", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2d) }, - { "glVertexAttrib2dARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2dARB) }, - { "glVertexAttrib2dNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2dNV) }, - { "glVertexAttrib2dv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2dv) }, - { "glVertexAttrib2dvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2dvARB) }, - { "glVertexAttrib2dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2dvNV) }, - { "glVertexAttrib2f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2f) }, - { "glVertexAttrib2fARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2fARB) }, - { "glVertexAttrib2fNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2fNV) }, - { "glVertexAttrib2fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2fv) }, - { "glVertexAttrib2fvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2fvARB) }, - { "glVertexAttrib2fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2fvNV) }, - { "glVertexAttrib2hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib2hNV) }, - { "glVertexAttrib2hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib2hvNV) }, - { "glVertexAttrib2s", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2s) }, - { "glVertexAttrib2sARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2sARB) }, - { "glVertexAttrib2sNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2sNV) }, - { "glVertexAttrib2sv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib2sv) }, - { "glVertexAttrib2svARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib2svARB) }, - { "glVertexAttrib2svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib2svNV) }, - { "glVertexAttrib3d", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3d) }, - { "glVertexAttrib3dARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3dARB) }, - { "glVertexAttrib3dNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3dNV) }, - { "glVertexAttrib3dv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3dv) }, - { "glVertexAttrib3dvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3dvARB) }, - { "glVertexAttrib3dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3dvNV) }, - { "glVertexAttrib3f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3f) }, - { "glVertexAttrib3fARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3fARB) }, - { "glVertexAttrib3fNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3fNV) }, - { "glVertexAttrib3fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3fv) }, - { "glVertexAttrib3fvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3fvARB) }, - { "glVertexAttrib3fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3fvNV) }, - { "glVertexAttrib3hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib3hNV) }, - { "glVertexAttrib3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib3hvNV) }, - { "glVertexAttrib3s", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3s) }, - { "glVertexAttrib3sARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3sARB) }, - { "glVertexAttrib3sNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3sNV) }, - { "glVertexAttrib3sv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib3sv) }, - { "glVertexAttrib3svARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib3svARB) }, - { "glVertexAttrib3svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib3svNV) }, - { "glVertexAttrib4Nbv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nbv) }, - { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NbvARB) }, - { "glVertexAttrib4Niv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Niv) }, - { "glVertexAttrib4NivARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NivARB) }, - { "glVertexAttrib4Nsv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nsv) }, - { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NsvARB) }, - { "glVertexAttrib4Nub", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nub) }, - { "glVertexAttrib4NubARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NubARB) }, - { "glVertexAttrib4Nubv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nubv) }, - { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NubvARB) }, - { "glVertexAttrib4Nuiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nuiv) }, - { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NuivARB) }, - { "glVertexAttrib4Nusv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4Nusv) }, - { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4NusvARB) }, - { "glVertexAttrib4bv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4bv) }, - { "glVertexAttrib4bvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4bvARB) }, - { "glVertexAttrib4d", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4d) }, - { "glVertexAttrib4dARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4dARB) }, - { "glVertexAttrib4dNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4dNV) }, - { "glVertexAttrib4dv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4dv) }, - { "glVertexAttrib4dvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4dvARB) }, - { "glVertexAttrib4dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4dvNV) }, - { "glVertexAttrib4f", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4f) }, - { "glVertexAttrib4fARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4fARB) }, - { "glVertexAttrib4fNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4fNV) }, - { "glVertexAttrib4fv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4fv) }, - { "glVertexAttrib4fvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4fvARB) }, - { "glVertexAttrib4fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4fvNV) }, - { "glVertexAttrib4hNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib4hNV) }, - { "glVertexAttrib4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttrib4hvNV) }, - { "glVertexAttrib4iv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4iv) }, - { "glVertexAttrib4ivARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4ivARB) }, - { "glVertexAttrib4s", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4s) }, - { "glVertexAttrib4sARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4sARB) }, - { "glVertexAttrib4sNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4sNV) }, - { "glVertexAttrib4sv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4sv) }, - { "glVertexAttrib4svARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4svARB) }, - { "glVertexAttrib4svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4svNV) }, - { "glVertexAttrib4ubNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4ubNV) }, - { "glVertexAttrib4ubv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4ubv) }, - { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4ubvARB) }, - { "glVertexAttrib4ubvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttrib4ubvNV) }, - { "glVertexAttrib4uiv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4uiv) }, - { "glVertexAttrib4uivARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4uivARB) }, - { "glVertexAttrib4usv", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttrib4usv) }, - { "glVertexAttrib4usvARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttrib4usvARB) }, - { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object\0", offsetof(struct opengl_funcs, p_glVertexAttribArrayObjectATI) }, - { "glVertexAttribBinding", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glVertexAttribBinding) }, - { "glVertexAttribDivisor", "GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribDivisor) }, - { "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays\0", offsetof(struct opengl_funcs, p_glVertexAttribDivisorARB) }, - { "glVertexAttribFormat", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glVertexAttribFormat) }, - { "glVertexAttribFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glVertexAttribFormatNV) }, - { "glVertexAttribI1i", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI1i) }, - { "glVertexAttribI1iEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI1iEXT) }, - { "glVertexAttribI1iv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI1iv) }, - { "glVertexAttribI1ivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI1ivEXT) }, - { "glVertexAttribI1ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI1ui) }, - { "glVertexAttribI1uiEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI1uiEXT) }, - { "glVertexAttribI1uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI1uiv) }, - { "glVertexAttribI1uivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI1uivEXT) }, - { "glVertexAttribI2i", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI2i) }, - { "glVertexAttribI2iEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI2iEXT) }, - { "glVertexAttribI2iv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI2iv) }, - { "glVertexAttribI2ivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI2ivEXT) }, - { "glVertexAttribI2ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI2ui) }, - { "glVertexAttribI2uiEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI2uiEXT) }, - { "glVertexAttribI2uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI2uiv) }, - { "glVertexAttribI2uivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI2uivEXT) }, - { "glVertexAttribI3i", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI3i) }, - { "glVertexAttribI3iEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI3iEXT) }, - { "glVertexAttribI3iv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI3iv) }, - { "glVertexAttribI3ivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI3ivEXT) }, - { "glVertexAttribI3ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI3ui) }, - { "glVertexAttribI3uiEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI3uiEXT) }, - { "glVertexAttribI3uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI3uiv) }, - { "glVertexAttribI3uivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI3uivEXT) }, - { "glVertexAttribI4bv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4bv) }, - { "glVertexAttribI4bvEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4bvEXT) }, - { "glVertexAttribI4i", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4i) }, - { "glVertexAttribI4iEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4iEXT) }, - { "glVertexAttribI4iv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4iv) }, - { "glVertexAttribI4ivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4ivEXT) }, - { "glVertexAttribI4sv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4sv) }, - { "glVertexAttribI4svEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4svEXT) }, - { "glVertexAttribI4ubv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4ubv) }, - { "glVertexAttribI4ubvEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4ubvEXT) }, - { "glVertexAttribI4ui", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4ui) }, - { "glVertexAttribI4uiEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4uiEXT) }, - { "glVertexAttribI4uiv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4uiv) }, - { "glVertexAttribI4uivEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4uivEXT) }, - { "glVertexAttribI4usv", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribI4usv) }, - { "glVertexAttribI4usvEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribI4usvEXT) }, - { "glVertexAttribIFormat", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glVertexAttribIFormat) }, - { "glVertexAttribIFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glVertexAttribIFormatNV) }, - { "glVertexAttribIPointer", "GL_VERSION_3_0\0", offsetof(struct opengl_funcs, p_glVertexAttribIPointer) }, - { "glVertexAttribIPointerEXT", "GL_EXT_gpu_shader4\0GL_NV_vertex_program4\0", offsetof(struct opengl_funcs, p_glVertexAttribIPointerEXT) }, - { "glVertexAttribL1d", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL1d) }, - { "glVertexAttribL1dEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1dEXT) }, - { "glVertexAttribL1dv", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL1dv) }, - { "glVertexAttribL1dvEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1dvEXT) }, - { "glVertexAttribL1i64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1i64NV) }, - { "glVertexAttribL1i64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1i64vNV) }, - { "glVertexAttribL1ui64ARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64ARB) }, - { "glVertexAttribL1ui64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64NV) }, - { "glVertexAttribL1ui64vARB", "GL_ARB_bindless_texture\0", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64vARB) }, - { "glVertexAttribL1ui64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL1ui64vNV) }, - { "glVertexAttribL2d", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL2d) }, - { "glVertexAttribL2dEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2dEXT) }, - { "glVertexAttribL2dv", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL2dv) }, - { "glVertexAttribL2dvEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2dvEXT) }, - { "glVertexAttribL2i64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2i64NV) }, - { "glVertexAttribL2i64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2i64vNV) }, - { "glVertexAttribL2ui64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2ui64NV) }, - { "glVertexAttribL2ui64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL2ui64vNV) }, - { "glVertexAttribL3d", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL3d) }, - { "glVertexAttribL3dEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3dEXT) }, - { "glVertexAttribL3dv", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL3dv) }, - { "glVertexAttribL3dvEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3dvEXT) }, - { "glVertexAttribL3i64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3i64NV) }, - { "glVertexAttribL3i64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3i64vNV) }, - { "glVertexAttribL3ui64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3ui64NV) }, - { "glVertexAttribL3ui64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL3ui64vNV) }, - { "glVertexAttribL4d", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL4d) }, - { "glVertexAttribL4dEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4dEXT) }, - { "glVertexAttribL4dv", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribL4dv) }, - { "glVertexAttribL4dvEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4dvEXT) }, - { "glVertexAttribL4i64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4i64NV) }, - { "glVertexAttribL4i64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4i64vNV) }, - { "glVertexAttribL4ui64NV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4ui64NV) }, - { "glVertexAttribL4ui64vNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribL4ui64vNV) }, - { "glVertexAttribLFormat", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glVertexAttribLFormat) }, - { "glVertexAttribLFormatNV", "GL_NV_vertex_attrib_integer_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribLFormatNV) }, - { "glVertexAttribLPointer", "GL_ARB_vertex_attrib_64bit\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glVertexAttribLPointer) }, - { "glVertexAttribLPointerEXT", "GL_EXT_vertex_attrib_64bit\0", offsetof(struct opengl_funcs, p_glVertexAttribLPointerEXT) }, - { "glVertexAttribP1ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP1ui) }, - { "glVertexAttribP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP1uiv) }, - { "glVertexAttribP2ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP2ui) }, - { "glVertexAttribP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP2uiv) }, - { "glVertexAttribP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP3ui) }, - { "glVertexAttribP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP3uiv) }, - { "glVertexAttribP4ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP4ui) }, - { "glVertexAttribP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexAttribP4uiv) }, - { "glVertexAttribParameteriAMD", "GL_AMD_interleaved_elements\0", offsetof(struct opengl_funcs, p_glVertexAttribParameteriAMD) }, - { "glVertexAttribPointer", "GL_VERSION_2_0\0", offsetof(struct opengl_funcs, p_glVertexAttribPointer) }, - { "glVertexAttribPointerARB", "GL_ARB_vertex_program\0GL_ARB_vertex_shader\0", offsetof(struct opengl_funcs, p_glVertexAttribPointerARB) }, - { "glVertexAttribPointerNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribPointerNV) }, - { "glVertexAttribs1dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs1dvNV) }, - { "glVertexAttribs1fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs1fvNV) }, - { "glVertexAttribs1hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttribs1hvNV) }, - { "glVertexAttribs1svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs1svNV) }, - { "glVertexAttribs2dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs2dvNV) }, - { "glVertexAttribs2fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs2fvNV) }, - { "glVertexAttribs2hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttribs2hvNV) }, - { "glVertexAttribs2svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs2svNV) }, - { "glVertexAttribs3dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs3dvNV) }, - { "glVertexAttribs3fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs3fvNV) }, - { "glVertexAttribs3hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttribs3hvNV) }, - { "glVertexAttribs3svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs3svNV) }, - { "glVertexAttribs4dvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs4dvNV) }, - { "glVertexAttribs4fvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs4fvNV) }, - { "glVertexAttribs4hvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexAttribs4hvNV) }, - { "glVertexAttribs4svNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs4svNV) }, - { "glVertexAttribs4ubvNV", "GL_NV_vertex_program\0", offsetof(struct opengl_funcs, p_glVertexAttribs4ubvNV) }, - { "glVertexBindingDivisor", "GL_ARB_vertex_attrib_binding\0GL_VERSION_4_3\0", offsetof(struct opengl_funcs, p_glVertexBindingDivisor) }, - { "glVertexBlendARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glVertexBlendARB) }, - { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexBlendEnvfATI) }, - { "glVertexBlendEnviATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexBlendEnviATI) }, - { "glVertexFormatNV", "GL_NV_vertex_buffer_unified_memory\0", offsetof(struct opengl_funcs, p_glVertexFormatNV) }, - { "glVertexP2ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP2ui) }, - { "glVertexP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP2uiv) }, - { "glVertexP3ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP3ui) }, - { "glVertexP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP3uiv) }, - { "glVertexP4ui", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP4ui) }, - { "glVertexP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev\0GL_VERSION_3_3\0", offsetof(struct opengl_funcs, p_glVertexP4uiv) }, - { "glVertexPointerEXT", "GL_EXT_vertex_array\0", offsetof(struct opengl_funcs, p_glVertexPointerEXT) }, - { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists\0", offsetof(struct opengl_funcs, p_glVertexPointerListIBM) }, - { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays\0", offsetof(struct opengl_funcs, p_glVertexPointervINTEL) }, - { "glVertexStream1dATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1dATI) }, - { "glVertexStream1dvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1dvATI) }, - { "glVertexStream1fATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1fATI) }, - { "glVertexStream1fvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1fvATI) }, - { "glVertexStream1iATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1iATI) }, - { "glVertexStream1ivATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1ivATI) }, - { "glVertexStream1sATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1sATI) }, - { "glVertexStream1svATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream1svATI) }, - { "glVertexStream2dATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2dATI) }, - { "glVertexStream2dvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2dvATI) }, - { "glVertexStream2fATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2fATI) }, - { "glVertexStream2fvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2fvATI) }, - { "glVertexStream2iATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2iATI) }, - { "glVertexStream2ivATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2ivATI) }, - { "glVertexStream2sATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2sATI) }, - { "glVertexStream2svATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream2svATI) }, - { "glVertexStream3dATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3dATI) }, - { "glVertexStream3dvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3dvATI) }, - { "glVertexStream3fATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3fATI) }, - { "glVertexStream3fvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3fvATI) }, - { "glVertexStream3iATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3iATI) }, - { "glVertexStream3ivATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3ivATI) }, - { "glVertexStream3sATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3sATI) }, - { "glVertexStream3svATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream3svATI) }, - { "glVertexStream4dATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4dATI) }, - { "glVertexStream4dvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4dvATI) }, - { "glVertexStream4fATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4fATI) }, - { "glVertexStream4fvATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4fvATI) }, - { "glVertexStream4iATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4iATI) }, - { "glVertexStream4ivATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4ivATI) }, - { "glVertexStream4sATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4sATI) }, - { "glVertexStream4svATI", "GL_ATI_vertex_streams\0", offsetof(struct opengl_funcs, p_glVertexStream4svATI) }, - { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting\0", offsetof(struct opengl_funcs, p_glVertexWeightPointerEXT) }, - { "glVertexWeightfEXT", "GL_EXT_vertex_weighting\0", offsetof(struct opengl_funcs, p_glVertexWeightfEXT) }, - { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting\0", offsetof(struct opengl_funcs, p_glVertexWeightfvEXT) }, - { "glVertexWeighthNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexWeighthNV) }, - { "glVertexWeighthvNV", "GL_NV_half_float\0", offsetof(struct opengl_funcs, p_glVertexWeighthvNV) }, - { "glVideoCaptureNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glVideoCaptureNV) }, - { "glVideoCaptureStreamParameterdvNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glVideoCaptureStreamParameterdvNV) }, - { "glVideoCaptureStreamParameterfvNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glVideoCaptureStreamParameterfvNV) }, - { "glVideoCaptureStreamParameterivNV", "GL_NV_video_capture\0", offsetof(struct opengl_funcs, p_glVideoCaptureStreamParameterivNV) }, - { "glViewportArrayv", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glViewportArrayv) }, - { "glViewportIndexedf", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glViewportIndexedf) }, - { "glViewportIndexedfv", "GL_ARB_viewport_array\0GL_VERSION_4_1\0", offsetof(struct opengl_funcs, p_glViewportIndexedfv) }, - { "glViewportPositionWScaleNV", "GL_NV_clip_space_w_scaling\0", offsetof(struct opengl_funcs, p_glViewportPositionWScaleNV) }, - { "glViewportSwizzleNV", "GL_NV_viewport_swizzle\0", offsetof(struct opengl_funcs, p_glViewportSwizzleNV) }, - { "glWaitSemaphoreEXT", "GL_EXT_semaphore\0", offsetof(struct opengl_funcs, p_glWaitSemaphoreEXT) }, - { "glWaitSemaphoreui64NVX", "GL_NVX_progress_fence\0", offsetof(struct opengl_funcs, p_glWaitSemaphoreui64NVX) }, - { "glWaitSync", "GL_ARB_sync\0GL_VERSION_3_2\0", offsetof(struct opengl_funcs, p_glWaitSync) }, - { "glWaitVkSemaphoreNV", "GL_NV_draw_vulkan_image\0", offsetof(struct opengl_funcs, p_glWaitVkSemaphoreNV) }, - { "glWeightPathsNV", "GL_NV_path_rendering\0", offsetof(struct opengl_funcs, p_glWeightPathsNV) }, - { "glWeightPointerARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightPointerARB) }, - { "glWeightbvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightbvARB) }, - { "glWeightdvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightdvARB) }, - { "glWeightfvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightfvARB) }, - { "glWeightivARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightivARB) }, - { "glWeightsvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightsvARB) }, - { "glWeightubvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightubvARB) }, - { "glWeightuivARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightuivARB) }, - { "glWeightusvARB", "GL_ARB_vertex_blend\0", offsetof(struct opengl_funcs, p_glWeightusvARB) }, - { "glWindowPos2d", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2d) }, - { "glWindowPos2dARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2dARB) }, - { "glWindowPos2dMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2dMESA) }, - { "glWindowPos2dv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2dv) }, - { "glWindowPos2dvARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2dvARB) }, - { "glWindowPos2dvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2dvMESA) }, - { "glWindowPos2f", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2f) }, - { "glWindowPos2fARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2fARB) }, - { "glWindowPos2fMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2fMESA) }, - { "glWindowPos2fv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2fv) }, - { "glWindowPos2fvARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2fvARB) }, - { "glWindowPos2fvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2fvMESA) }, - { "glWindowPos2i", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2i) }, - { "glWindowPos2iARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2iARB) }, - { "glWindowPos2iMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2iMESA) }, - { "glWindowPos2iv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2iv) }, - { "glWindowPos2ivARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2ivARB) }, - { "glWindowPos2ivMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2ivMESA) }, - { "glWindowPos2s", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2s) }, - { "glWindowPos2sARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2sARB) }, - { "glWindowPos2sMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2sMESA) }, - { "glWindowPos2sv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos2sv) }, - { "glWindowPos2svARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2svARB) }, - { "glWindowPos2svMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos2svMESA) }, - { "glWindowPos3d", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3d) }, - { "glWindowPos3dARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3dARB) }, - { "glWindowPos3dMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3dMESA) }, - { "glWindowPos3dv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3dv) }, - { "glWindowPos3dvARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3dvARB) }, - { "glWindowPos3dvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3dvMESA) }, - { "glWindowPos3f", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3f) }, - { "glWindowPos3fARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3fARB) }, - { "glWindowPos3fMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3fMESA) }, - { "glWindowPos3fv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3fv) }, - { "glWindowPos3fvARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3fvARB) }, - { "glWindowPos3fvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3fvMESA) }, - { "glWindowPos3i", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3i) }, - { "glWindowPos3iARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3iARB) }, - { "glWindowPos3iMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3iMESA) }, - { "glWindowPos3iv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3iv) }, - { "glWindowPos3ivARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3ivARB) }, - { "glWindowPos3ivMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3ivMESA) }, - { "glWindowPos3s", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3s) }, - { "glWindowPos3sARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3sARB) }, - { "glWindowPos3sMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3sMESA) }, - { "glWindowPos3sv", "GL_VERSION_1_4\0", offsetof(struct opengl_funcs, p_glWindowPos3sv) }, - { "glWindowPos3svARB", "GL_ARB_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3svARB) }, - { "glWindowPos3svMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos3svMESA) }, - { "glWindowPos4dMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4dMESA) }, - { "glWindowPos4dvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4dvMESA) }, - { "glWindowPos4fMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4fMESA) }, - { "glWindowPos4fvMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4fvMESA) }, - { "glWindowPos4iMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4iMESA) }, - { "glWindowPos4ivMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4ivMESA) }, - { "glWindowPos4sMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4sMESA) }, - { "glWindowPos4svMESA", "GL_MESA_window_pos\0", offsetof(struct opengl_funcs, p_glWindowPos4svMESA) }, - { "glWindowRectanglesEXT", "GL_EXT_window_rectangles\0", offsetof(struct opengl_funcs, p_glWindowRectanglesEXT) }, - { "glWriteMaskEXT", "GL_EXT_vertex_shader\0", offsetof(struct opengl_funcs, p_glWriteMaskEXT) }, - { "wglAllocateMemoryNV", "WGL_NV_vertex_array_range\0", offsetof(struct opengl_funcs, p_wglAllocateMemoryNV) }, - { "wglBindTexImageARB", "WGL_ARB_render_texture\0", offsetof(struct opengl_funcs, p_wglBindTexImageARB) }, - { "wglChoosePixelFormatARB", "WGL_ARB_pixel_format\0", offsetof(struct opengl_funcs, p_wglChoosePixelFormatARB) }, - { "wglCreateContextAttribsARB", "WGL_ARB_create_context\0", offsetof(struct opengl_funcs, p_wglCreateContextAttribsARB) }, - { "wglCreatePbufferARB", "WGL_ARB_pbuffer\0", offsetof(struct opengl_funcs, p_wglCreatePbufferARB) }, - { "wglDestroyPbufferARB", "WGL_ARB_pbuffer\0", offsetof(struct opengl_funcs, p_wglDestroyPbufferARB) }, - { "wglFreeMemoryNV", "WGL_NV_vertex_array_range\0", offsetof(struct opengl_funcs, p_wglFreeMemoryNV) }, - { "wglGetCurrentReadDCARB", "WGL_ARB_make_current_read\0", offsetof(struct opengl_funcs, p_wglGetCurrentReadDCARB) }, - { "wglGetExtensionsStringARB", "WGL_ARB_extensions_string\0", offsetof(struct opengl_funcs, p_wglGetExtensionsStringARB) }, - { "wglGetExtensionsStringEXT", "WGL_EXT_extensions_string\0", offsetof(struct opengl_funcs, p_wglGetExtensionsStringEXT) }, - { "wglGetPbufferDCARB", "WGL_ARB_pbuffer\0", offsetof(struct opengl_funcs, p_wglGetPbufferDCARB) }, - { "wglGetPixelFormatAttribfvARB", "WGL_ARB_pixel_format\0", offsetof(struct opengl_funcs, p_wglGetPixelFormatAttribfvARB) }, - { "wglGetPixelFormatAttribivARB", "WGL_ARB_pixel_format\0", offsetof(struct opengl_funcs, p_wglGetPixelFormatAttribivARB) }, - { "wglGetSwapIntervalEXT", "WGL_EXT_swap_control\0", offsetof(struct opengl_funcs, p_wglGetSwapIntervalEXT) }, - { "wglMakeContextCurrentARB", "WGL_ARB_make_current_read\0", offsetof(struct opengl_funcs, p_wglMakeContextCurrentARB) }, - { "wglQueryCurrentRendererIntegerWINE", "WGL_WINE_query_renderer\0", offsetof(struct opengl_funcs, p_wglQueryCurrentRendererIntegerWINE) }, - { "wglQueryCurrentRendererStringWINE", "WGL_WINE_query_renderer\0", offsetof(struct opengl_funcs, p_wglQueryCurrentRendererStringWINE) }, - { "wglQueryPbufferARB", "WGL_ARB_pbuffer\0", offsetof(struct opengl_funcs, p_wglQueryPbufferARB) }, - { "wglQueryRendererIntegerWINE", "WGL_WINE_query_renderer\0", offsetof(struct opengl_funcs, p_wglQueryRendererIntegerWINE) }, - { "wglQueryRendererStringWINE", "WGL_WINE_query_renderer\0", offsetof(struct opengl_funcs, p_wglQueryRendererStringWINE) }, - { "wglReleasePbufferDCARB", "WGL_ARB_pbuffer\0", offsetof(struct opengl_funcs, p_wglReleasePbufferDCARB) }, - { "wglReleaseTexImageARB", "WGL_ARB_render_texture\0", offsetof(struct opengl_funcs, p_wglReleaseTexImageARB) }, - { "wglSetPbufferAttribARB", "WGL_ARB_render_texture\0", offsetof(struct opengl_funcs, p_wglSetPbufferAttribARB) }, - { "wglSetPixelFormatWINE", "WGL_WINE_pixel_format_passthrough\0", offsetof(struct opengl_funcs, p_wglSetPixelFormatWINE) }, - { "wglSwapIntervalEXT", "WGL_EXT_swap_control\0", offsetof(struct opengl_funcs, p_wglSwapIntervalEXT) }, -}; diff --git a/dlls/opengl32/unix_thunks.h b/dlls/opengl32/unix_thunks.h index a86626520f4..b2911b7e2a1 100644 --- a/dlls/opengl32/unix_thunks.h +++ b/dlls/opengl32/unix_thunks.h @@ -5,7 +5,6 @@ typedef ULONG PTR32; extern BOOL wrap_wglCopyContext( TEB *teb, HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask ); extern HGLRC wrap_wglCreateContext( TEB *teb, HDC hDc, HGLRC handle ); extern BOOL wrap_wglDeleteContext( TEB *teb, HGLRC oldContext ); -extern PROC wrap_wglGetProcAddress( TEB *teb, LPCSTR lpszProc ); extern BOOL wrap_wglMakeCurrent( TEB *teb, HDC hDc, HGLRC newContext ); extern BOOL wrap_wglShareLists( TEB *teb, HGLRC hrcSrvShare, HGLRC hrcSrvSource ); extern BOOL wrap_wglSwapBuffers( TEB *teb, HDC hdc ); diff --git a/dlls/opengl32/unix_wgl.c b/dlls/opengl32/unix_wgl.c index 01ce51ca99f..f99b8984c3f 100644 --- a/dlls/opengl32/unix_wgl.c +++ b/dlls/opengl32/unix_wgl.c @@ -128,11 +128,8 @@ struct context DWORD tid; /* thread that the context is current in */ UINT64 debug_callback; /* client pointer */ UINT64 debug_user; /* client pointer */ - GLubyte *extensions; /* extension string */ char *wow64_version; /* wow64 GL version override */ struct buffers *buffers; /* wow64 buffers map */ - const char **extension_array; /* array of supported extensions */ - size_t extension_count; /* size of supported extensions */ BOOL use_pinned_memory; /* use GL_AMD_pinned_memory to emulate persistent maps */ /* semi-stub state tracker for wglCopyContext */ @@ -450,25 +447,6 @@ static int *memdup_attribs( const int *attribs ) return copy; } -/* check if the extension is present in the list */ -static BOOL has_extension( const char *list, const char *ext, size_t len ) -{ - while (list) - { - while (*list == ' ') list++; - if (!strncmp( list, ext, len ) && (!list[len] || list[len] == ' ')) return TRUE; - list = strchr( list, ' ' ); - } - return FALSE; -} - -static const char *legacy_extensions[] = -{ - "WGL_EXT_extensions_string", - "WGL_EXT_swap_control", - NULL, -}; - static const char *parse_gl_version( const char *gl_version, int *major, int *minor ) { const char *ptr = gl_version; @@ -639,62 +617,6 @@ static char *query_opengl_option( const char *name ) return str; } -static int string_array_cmp( const void *p1, const void *p2 ) -{ - const char *const *s1 = p1; - const char *const *s2 = p2; - return strcmp( *s1, *s2 ); -} - -/* Check if a GL extension is supported */ -static BOOL is_extension_supported( struct context *ctx, const char *extension ) -{ - return bsearch( &extension, ctx->extension_array, ctx->extension_count, - sizeof(ctx->extension_array[0]), string_array_cmp ) != NULL; -} - -/* Check if any GL extension from the list is supported */ -static BOOL is_any_extension_supported( struct context *ctx, const char *extension ) -{ - struct opengl_client_context *client = opengl_client_context_from_client( ctx->base.client_context ); - size_t len; - - /* We use the GetProcAddress function from the display driver to retrieve function pointers - * for OpenGL and WGL extensions. In case of winex11.drv the OpenGL extension lookup is done - * using glXGetProcAddress. This function is quite unreliable in the sense that its specs don't - * require the function to return NULL when an extension isn't found. For this reason we check - * if the OpenGL extension required for the function we are looking up is supported. */ - - while ((len = strlen( extension ))) - { - TRACE( "Checking for extension '%s'\n", extension ); - - /* Check if the extension is part of the GL extension string to see if it is supported. */ - if (is_extension_supported( ctx, extension )) return TRUE; - - /* In general an OpenGL function starts as an ARB/EXT extension and at some stage - * it becomes part of the core OpenGL library and can be reached without the ARB/EXT - * suffix as well. In the extension table, these functions contain GL_VERSION_major_minor. - * Check if we are searching for a core GL function */ - if (!strncmp( extension, "GL_VERSION_", 11 )) - { - int major = extension[11] - '0'; /* Move past 'GL_VERSION_' */ - int minor = extension[13] - '0'; - - /* Compare the major/minor version numbers of the native OpenGL library and what is required by the function. - * The gl_version string is guaranteed to have at least a major/minor and sometimes it has a release number as well. */ - if (client->major_version > major || (client->major_version == major && client->minor_version >= minor)) return TRUE; - - WARN( "The function requires OpenGL version '%d.%d' while your drivers only provide '%d.%d'\n", - major, minor, client->major_version, client->minor_version ); - } - - extension += len + 1; - } - - return FALSE; -} - static void set_gl_error( TEB *teb, GLenum error ) { const struct opengl_funcs *funcs = teb->glTable; @@ -812,60 +734,6 @@ const GLubyte *wrap_glGetString( TEB *teb, GLenum name ) return ret; } -static int registry_entry_cmp( const void *a, const void *b ) -{ - const struct registry_entry *entry_a = a, *entry_b = b; - return strcmp( entry_a->name, entry_b->name ); -} - -PROC wrap_wglGetProcAddress( TEB *teb, LPCSTR name ) -{ - const struct registry_entry entry = {.name = name}, *found; - struct opengl_funcs *funcs = teb->glTable; - const void **func_ptr; - struct context *ctx; - - /* Without an active context opengl32 doesn't know to what - * driver it has to dispatch wglGetProcAddress. - */ - if (!(ctx = get_current_context( teb, NULL, NULL ))) - { - WARN( "No active WGL context found\n" ); - return (void *)-1; - } - - if (!(found = bsearch( &entry, extension_registry, extension_registry_size, sizeof(entry), registry_entry_cmp ))) - { - WARN( "Function %s unknown\n", name ); - return (void *)-1; - } - - if (strncmp( name, "wgl", 3) && !is_any_extension_supported( ctx, found->extension )) - { - WARN( "Extension %s required for %s not supported\n", found->extension, name ); - return (void *)-1; - } - - func_ptr = (const void **)((char *)funcs + found->offset); - if (!*func_ptr) - { - void *driver_func = funcs->p_wglGetProcAddress( name ); - - if (driver_func == NULL) - { - WARN( "Function %s not supported by driver\n", name ); - return (void *)-1; - } - - *func_ptr = driver_func; - } - - /* Return the index into the extension registry instead of a useless - * function pointer, PE side will returns its own function pointers. - */ - return (void *)(UINT_PTR)(found - extension_registry); -} - BOOL wrap_wglCopyContext( TEB *teb, HGLRC client_src, HGLRC client_dst, UINT mask ) { struct context *src, *dst; @@ -1147,13 +1015,9 @@ static void make_context_current( TEB *teb, const struct opengl_funcs *funcs, HD struct opengl_client_context *client = opengl_client_context_from_client( ctx->base.client_context ); enum opengl_extension parsed_extensions[GL_EXTENSION_COUNT] = {GL_EXTENSION_COUNT}; DWORD tid = HandleToULong(teb->ClientId.UniqueThread); - size_t size = ARRAYSIZE(legacy_extensions) - 1, count = 0; - const char *version, *rest = "", **extensions, *compat; + const char *version, *rest = "", *compat; USHORT *ptr; GLint num; - int i, j; - - static const char *disabled, *enabled; ctx->tid = tid; teb->glReserved1[0] = draw_hdc; @@ -1199,73 +1063,8 @@ static void make_context_current( TEB *teb, const struct opengl_funcs *funcs, HD /* keep any other extension that has been enabled on the PE side directly */ } - if (funcs->p_glImportMemoryWin32HandleEXT) size++; - if (funcs->p_glImportSemaphoreWin32HandleEXT) size++; - - if (client->major_version >= 3) - { - GLint extensions_count; - funcs->p_glGetIntegerv( GL_NUM_EXTENSIONS, &extensions_count ); - size += extensions_count; - if (!(extensions = malloc( size * sizeof(*extensions) ))) return; - for (i = 0; i < extensions_count; i++) extensions[count++] = (const char *)funcs->p_glGetStringi( GL_EXTENSIONS, i ); - } - else - { - const char *str = (const char *)funcs->p_glGetString( GL_EXTENSIONS ); - size_t len = strlen( str ); - const char *p; - char *ext; - if (!str) str = ""; - if ((len = strlen( str )) && str[len - 1] == ' ') len--; - if (*str) size++; - for (p = str; p < str + len; p++) if (*p == ' ') size++; - if (!(extensions = malloc( size * sizeof(*extensions) + len + 1 ))) return; - ext = (char *)&extensions[size]; - memcpy( ext, str, len ); - ext[len] = 0; - if (*ext) extensions[count++] = ext; - while (*ext) - { - if (*ext == ' ') - { - *ext = 0; - extensions[count++] = ext + 1; - } - ext++; - } - } - - if (!disabled && !(disabled = query_opengl_option( "DisabledExtensions" ))) disabled = ""; - if (!enabled && !(enabled = query_opengl_option( "EnabledExtensions" ))) enabled = ""; - if (*enabled || *disabled) - { - for (i = 0, j = 0; i < count; i++) - { - size_t len = strlen( extensions[i] ); - if (!has_extension( disabled, extensions[i], len ) && (!*enabled || has_extension( enabled, extensions[i], len ))) - extensions[j++] = extensions[i]; - else - TRACE( "-- %s (disabled by config)\n", extensions[i] ); - } - count = j; - } - - if (funcs->p_glImportMemoryWin32HandleEXT) - { - client->extensions[GL_EXT_memory_object_win32] = 1; - extensions[count++] = "GL_EXT_memory_object_win32"; - } - if (funcs->p_glImportSemaphoreWin32HandleEXT) - { - client->extensions[GL_EXT_semaphore_win32] = 1; - extensions[count++] = "GL_EXT_semaphore_win32"; - } - - for (i = 0; legacy_extensions[i]; i++) extensions[count++] = legacy_extensions[i]; - qsort( extensions, count, sizeof(*extensions), string_array_cmp ); - ctx->extension_array = extensions; - ctx->extension_count = count; + if (funcs->p_glImportMemoryWin32HandleEXT) client->extensions[GL_EXT_memory_object_win32] = 1; + if (funcs->p_glImportSemaphoreWin32HandleEXT) client->extensions[GL_EXT_semaphore_win32] = 1; if (is_win64 && ctx->buffers && !initialize_vk_device( teb, ctx ) && !(ctx->use_pinned_memory = ctx->base.extensions[GL_AMD_pinned_memory])) @@ -1277,22 +1076,11 @@ static void make_context_current( TEB *teb, const struct opengl_funcs *funcs, HD client->minor_version = 3; asprintf( &ctx->wow64_version, "4.3%s", rest ); } - for (i = 0, j = 0; i < count; i++) - { - const char *ext = extensions[i]; - if (!strcmp( ext, "GL_ARB_buffer_storage" ) || !strcmp( ext, "GL_ARB_buffer_storage" )) - { - FIXME( "Disabling %s extension on wow64\n", ext ); - continue; - } - extensions[j++] = ext; - } if (client->extensions[GL_ARB_buffer_storage]) { FIXME( "Disabling has_GL_ARB_buffer_storage extension on wow64\n" ); client->extensions[GL_ARB_buffer_storage] = FALSE; } - ctx->extension_count = j; } dump_extensions( "Client", client->extensions ); @@ -1340,8 +1128,6 @@ BOOL wrap_wglMakeCurrent( TEB *teb, HDC hdc, HGLRC client_context ) static void free_context( struct context *ctx ) { free( ctx->wow64_version ); - free( ctx->extension_array ); - free( ctx->extensions ); free( ctx->attribs ); free( ctx ); } diff --git a/dlls/opengl32/unixlib.h b/dlls/opengl32/unixlib.h index 09340fce5d6..2d5290b1856 100644 --- a/dlls/opengl32/unixlib.h +++ b/dlls/opengl32/unixlib.h @@ -14,7 +14,7 @@ #include "wingdi.h" #include "ntuser.h" -#include "wine/wgl.h" +#include "wine/opengl_driver.h" #include "wine/unixlib.h" struct process_attach_params @@ -52,13 +52,6 @@ struct wglGetPixelFormat_params int ret; }; -struct wglGetProcAddress_params -{ - TEB *teb; - LPCSTR lpszProc; - PROC ret; -}; - struct wglMakeCurrent_params { TEB *teb; @@ -25846,7 +25839,6 @@ enum unix_funcs unix_wglCreateContext, unix_wglDeleteContext, unix_wglGetPixelFormat, - unix_wglGetProcAddress, unix_wglMakeCurrent, unix_wglSetPixelFormat, unix_wglShareLists, diff --git a/dlls/opengl32/wgl.c b/dlls/opengl32/wgl.c index c8e2f858482..d01e897ee08 100644 --- a/dlls/opengl32/wgl.c +++ b/dlls/opengl32/wgl.c @@ -316,6 +316,10 @@ static struct handle_entry *alloc_client_context(void) return NULL; } + context->base.extensions[WGL_ARB_extensions_string] = TRUE; + context->base.extensions[WGL_EXT_extensions_string] = TRUE; + context->base.extensions[WGL_ARB_pixel_format] = TRUE; + return ptr; } @@ -1326,17 +1330,13 @@ int WINAPI wglGetLayerPaletteEntries( HDC hdc, int plane, int start, int count, */ PROC WINAPI wglGetProcAddress( LPCSTR name ) { - struct wglGetProcAddress_params args = { .teb = NtCurrentTeb(), .lpszProc = name }; struct context *ctx; const void *proc; - NTSTATUS status; if (!name) return NULL; if (!(ctx = context_from_handle( NtCurrentTeb()->glCurrentRC ))) return NULL; - if ((status = UNIX_CALL( wglGetProcAddress, &args ))) - WARN( "wglGetProcAddress %s returned %#lx\n", debugstr_a(name), status ); - if (args.ret == (void *)-1) return NULL; + if (!(proc = get_proc_address( name, &ctx->base ))) return NULL; if (!strncmp( name, "wglGetExtensionsString", 22 )) { @@ -1345,7 +1345,6 @@ PROC WINAPI wglGetProcAddress( LPCSTR name ) LeaveCriticalSection( &wgl_cs ); } - proc = extension_procs[(UINT_PTR)args.ret]; TRACE( "returning %s -> %p\n", name, proc ); return proc; } diff --git a/dlls/win32u/opengl.c b/dlls/win32u/opengl.c index c30fd88b7e7..1aeb1d2c76b 100644 --- a/dlls/win32u/opengl.c +++ b/dlls/win32u/opengl.c @@ -1705,15 +1705,6 @@ static BOOL win32u_wglSetPixelFormatWINE( HDC hdc, int format ) return TRUE; } -static PROC win32u_wglGetProcAddress( const char *name ) -{ - PROC ret; - if (!strncmp( name, "wgl", 3 )) return NULL; - ret = driver_funcs->p_get_proc_address( name ); - TRACE( "%s -> %p\n", debugstr_a(name), ret ); - return ret; -} - static void win32u_init_extensions( BOOLEAN extensions[GL_EXTENSION_COUNT] ) { memcpy( extensions, global_extensions, sizeof(global_extensions) ); @@ -2669,7 +2660,6 @@ static void display_funcs_init(void) ALL_GL_EXT_FUNCS #undef USE_GL_FUNC - display_funcs.p_wglGetProcAddress = win32u_wglGetProcAddress; display_funcs.p_init_extensions = win32u_init_extensions; display_funcs.p_get_pixel_formats = win32u_get_pixel_formats; @@ -2689,23 +2679,12 @@ static void display_funcs_init(void) display_funcs.p_context_destroy = win32u_context_destroy; display_funcs.p_context_reset = win32u_context_reset; - global_extensions[WGL_ARB_pixel_format] = 1; - display_funcs.p_wglChoosePixelFormatARB = (void *)1; /* never called */ - display_funcs.p_wglGetPixelFormatAttribfvARB = (void *)1; /* never called */ - display_funcs.p_wglGetPixelFormatAttribivARB = (void *)1; /* never called */ - if (display_egl.has_EGL_EXT_pixel_format_float) { global_extensions[WGL_ARB_pixel_format_float] = 1; global_extensions[WGL_ATI_pixel_format_float] = 1; } - global_extensions[WGL_ARB_extensions_string] = 1; - display_funcs.p_wglGetExtensionsStringARB = (void *)1 /* never called */; - - global_extensions[WGL_EXT_extensions_string] = 1; - display_funcs.p_wglGetExtensionsStringEXT = (void *)1 /* never called */; - /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset). * The default wglSetPixelFormat doesn't allow this, so add our own which allows it. */ @@ -2718,7 +2697,6 @@ static void display_funcs_init(void) display_funcs.p_wglCreateContextAttribsARB = (void *)1; /* never called */ global_extensions[WGL_ARB_make_current_read] = 1; - display_funcs.p_wglGetCurrentReadDCARB = (void *)1; /* never called */ display_funcs.p_wglMakeContextCurrentARB = win32u_wglMakeContextCurrentARB; global_extensions[WGL_ARB_pbuffer] = 1; -- GitLab https://gitlab.winehq.org/wine/wine/-/merge_requests/10019