13 Sep
2023
13 Sep
'23
8:40 a.m.
-- v2: tests: Compile HLSL shaders at runtime in test_unknown_dsv_format(). tests: Compile HLSL shaders at runtime in test_unknown_rtv_format(). tests: Compile HLSL shaders at runtime in test_multiple_render_targets(). tests: Compile HLSL shaders at runtime in test_create_compute_pipeline_state(). https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/337