28 Sep
2023
28 Sep
'23
6:47 p.m.
--- I came across this in my attempts to implement nooverwrite maps based on sysmem staging buffers when buffer storage is not available. My debug modifications broke the fast path for update_sub_resource and the wined3d_resource_wait() didn't do its job for the push constant buffers. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/3979